5 * Copyright (c) 2016 Samsung Electronics Co., Ltd.
7 * Licensed under the Apache License, Version 2.0 (the "License");
8 * you may not use this file except in compliance with the License.
9 * You may obtain a copy of the License at
11 * http://www.apache.org/licenses/LICENSE-2.0
13 * Unless required by applicable law or agreed to in writing, software
14 * distributed under the License is distributed on an "AS IS" BASIS,
15 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16 * See the License for the specific language governing permissions and
17 * limitations under the License.
21 #include <dali/dali.h>
22 #include <dali-toolkit/dali-toolkit.h>
23 #include <dali-toolkit/devel-api/controls/popup/popup.h>
27 typedef std::vector<Example> ExampleList;
28 typedef ExampleList::iterator ExampleListIter;
29 typedef ExampleList::const_iterator ExampleListConstIter;
31 typedef std::vector<Dali::Animation> AnimationList;
32 typedef AnimationList::iterator AnimationListIter;
33 typedef AnimationList::const_iterator AnimationListConstIter;
39 * Represents a single Example.
46 * @param[in] name unique name of example
47 * @param[in] title The caption for the example to appear on a tile button.
49 Example(std::string name, std::string title)
61 std::string name; ///< unique name of example
62 std::string title; ///< title (caption) of example to appear on tile button.
70 class DaliTableView : public Dali::ConnectionTracker
74 DaliTableView(Dali::Application& application);
80 * Adds an Example to our demo showcase
82 * @param[in] example The Example description.
84 * @note Should be called before the Application MainLoop is started.
86 void AddExample(Example example);
89 * Sorts the example list alphabetically by Title if parameter is true.
91 * @param[in] sortAlphabetically If true, example list is sorted alphabetically.
93 * @note Should be called before the Application MainLoop is started.
94 * @note By default the examples are NOT sorted alphabetically by Title.
96 void SortAlphabetically( bool sortAlphabetically );
98 private: // Application callbacks & implementation
101 * Initialize application.
103 * @param[in] app Application instance
105 void Initialize( Dali::Application& app );
108 * Populates the contents (ScrollView) with all the
109 * Examples that have been Added using the AddExample(...)
115 * Rotate callback from the device.
117 * @param[in] orientation that device notified.
119 void OrientationChanged( Dali::Orientation orientation );
122 * Rotates RootActor orientation to that specified.
124 * @param[in] degrees The requested angle.
126 void Rotate( unsigned int degrees );
129 * Creates a tile for the main menu and toolbar.
131 * @param[in] name The unique name for this Tile
132 * @param[in] title The text caption that appears on the Tile
133 * @param[in] parentSize Tile's parent size.
134 * @param[in] color The color (including alpha) of the tiles contents.
136 * @return The Actor for the created tile.
138 Dali::Actor CreateTile( const std::string& name, const std::string& title, const Dali::Vector3& sizeMultiplier, const Dali::Vector4& color );
143 * Signal emitted when any tile has been pressed
145 * @param[in] actor The Actor representing this tile.
146 * @param[in] event The Touch information.
148 * @return Consume flag
150 bool OnTilePressed( Dali::Actor actor, const Dali::TouchData& event );
153 * Called by OnTilePressed & Accessibility to do the appropriate action.
155 * @param[in] actor The Actor representing this tile.
156 * @param[in] state The Touch state
158 * @return Consume flag
160 bool DoTilePress( Dali::Actor actor, Dali::PointState::Type state );
163 * Signal emitted when any tile has been hovered
165 * @param[in] actor The Actor representing this tile.
166 * @param[in] event The HoverEvent
168 * @return Consume flag
170 bool OnTileHovered( Dali::Actor actor, const Dali::HoverEvent& event );
173 * Signal emitted when the pressed animation has completed.
175 * @param[in] source The animation source.
177 void OnPressedAnimationFinished(Dali::Animation& source);
180 * Signal emitted when the button has been clicked
182 * @param[in] button The Button that is clicked.
184 * @return Consume flag
186 bool OnButtonClicked( Dali::Toolkit::Button& button );
189 * Signal emitted when scrolling has started.
191 * @param[in] position The current position of the scroll contents.
193 void OnScrollStart(const Dali::Vector2& position);
196 * Signal emitted when scrolling has completed.
198 * @param[in] position The current position of the scroll contents.
200 void OnScrollComplete(const Dali::Vector2& position);
203 * Signal emitted when any Sensitive Actor has been touched
204 * (other than those touches consumed by OnTilePressed)
206 * @param[in] actor The Actor touched.
207 * @param[in] event The Touch information.
209 * @return Consume flag
211 bool OnScrollTouched( Dali::Actor actor, const Dali::TouchData& event );
214 * Setup the effect on the scroll view
216 void ApplyScrollViewEffect();
219 * Apply the cube effect to all the page actors
221 void ApplyCubeEffectToPages();
224 * Setup the inner cube effect
226 void SetupInnerPageCubeEffect();
229 * Apply a shader effect to a table tile
231 void ApplyEffectToTile(Dali::Actor tile);
234 * Apply effect to the content of a tile
236 void ApplyEffectToTileContent(Dali::Actor tileContent);
241 void OnKeyEvent( const Dali::KeyEvent& event );
246 * @param[in] imagePath The path to the image file to load
248 * @return The created image actor
250 Dali::Toolkit::ImageView CreateLogo( std::string imagePath );
253 * Callback when the keyboard focus is going to be changed.
255 * @param[in] current The current focused actor
256 * @param[in] proposed The actor proposed by the keyboard focus manager to move the focus to
257 * @param[in] direction The direction to move the focus
258 * @return The actor to move the keyboard focus to.
260 Dali::Actor OnKeyboardPreFocusChange( Dali::Actor current, Dali::Actor proposed, Dali::Toolkit::Control::KeyboardFocus::Direction direction );
263 * Callback when the keyboard focused actor is activated.
265 * @param[in] activatedActor The activated actor
267 void OnFocusedActorActivated( Dali::Actor activatedActor );
270 * Called when the logo is tapped
272 * @param[in] actor The tapped actor
273 * @param[in] tap The tap information.
275 void OnLogoTapped( Dali::Actor actor, const Dali::TapGesture& tap );
280 void HideVersionPopup();
283 * @brief Callback called when the buttons page actor is relaid out
285 * @param[in] actor The page actor
287 void OnButtonsPageRelayout( const Dali::Actor& actor );
291 Dali::Application& mApplication; ///< Application instance.
292 Dali::Layer mBackgroundLayer; ///< Background resides on a separate layer.
293 Dali::Toolkit::TableView mRootActor; ///< All content (excluding background is anchored to this Actor)
294 Dali::Animation mRotateAnimation; ///< Animation to rotate and resize mRootActor.
295 Dali::Animation mPressedAnimation; ///< Button press scaling animation.
296 Dali::Layer mScrollViewLayer; ///< ScrollView resides on a separate layer.
297 Dali::Toolkit::ScrollView mScrollView; ///< ScrollView container (for all Examples)
298 Dali::Toolkit::ScrollViewEffect mScrollViewEffect; ///< Effect to be applied to the scroll view
299 Dali::Toolkit::RulerPtr mScrollRulerX; ///< ScrollView X (horizontal) ruler
300 Dali::Toolkit::RulerPtr mScrollRulerY; ///< ScrollView Y (vertical) ruler
301 Dali::Actor mPressedActor; ///< The currently pressed actor.
302 Dali::TapGestureDetector mLogoTapDetector; ///< To detect taps on the logo
303 Dali::Toolkit::Popup mVersionPopup; ///< Displays DALi library version information
305 std::vector< Dali::Actor > mPages; ///< List of pages.
306 ExampleList mExampleList; ///< List of examples.
308 int mTotalPages; ///< Total pages within scrollview.
310 bool mScrolling:1; ///< Flag indicating whether view is currently being scrolled
311 bool mSortAlphabetically:1; ///< Sort examples alphabetically.
315 #endif // DALI_DEMO_H