1 group { name: "e/wizard/main";
2 images.image: "screen_circular_shadow.png" COMP;
3 images.image: "bg_radgrad.png" COMP;
4 images.image: "dot_pattern.png" COMP;
5 images.image: "button_normal.png" COMP;
6 images.image: "button_clicked.png" COMP;
7 images.image: "knob_round_busy.png" COMP;
8 images.image: "glow_round_corners.png" COMP;
10 part { name: "clip"; type: RECT; mouse_events: 0;
11 description { state: "default" 0.0;
15 description { state: "default" 0.0;
16 image.normal: "bg_radgrad.png";
17 image.scale_hint: STATIC;
19 ASPECT_FILL((1024/653))
23 description { state: "default" 0.0;
24 image.normal: "dot_pattern.png";
25 TILED_PATTERN(256, 256)
28 part { name: "busy_clip"; type: RECT;
29 description { state: "default" 0.0;
33 description { state: "active" 0.0;
35 color: 255 255 255 255;
38 part { name: "knob"; mouse_events: 0;
40 description { state: "default" 0.0;
42 image.normal: "knob_round_busy.png";
45 rel1.relative: 0.0 1.0;
47 rel2.relative: 0.0 1.0;
53 part { name: "e.swallow.content"; type: SWALLOW;
54 description { state: "default" 0.0;
55 rel1.relative: 0.2 1.0;
57 rel1.to_y: "e.text.title";
58 rel2.relative: 0.8 0.0;
60 rel2.to_y: "e.text.label";
64 description { state: "default" 0.0;
65 image.normal: "button_normal.png";
66 image.border: 4 4 3 5;
69 rel1.to: "e.text.label";
71 rel2.to: "e.text.label";
74 description { state: "clicked" 0.0;
75 inherit: "default" 0.0;
76 image.normal: "button_clicked.png";
77 image.border: 5 5 4 6;
80 part { name: "block"; type: RECT;
81 description { state: "default" 0.0;
87 description { state: "disabled" 0.0;
88 inherit: "default" 0.0;
92 part { name: "e.text.label"; type: TEXT; mouse_events: 0;
93 effect: SHADOW BOTTOM;
95 description { state: "default" 0.0;
98 rel1.relative: 0.5 0.99;
100 rel2.relative: 0.5 0.99;
102 color: FN_COL_DEFAULT;
103 text { font: FN; size: 10;
109 description { state: "disabled" 0.0;
110 inherit: "default" 0.0;
111 color: FN_COL_DISABLE;
114 part { name: "shadow"; mouse_events: 0;
116 description { state: "default" 0.0;
117 rel1.relative: 0.0 0.0;
118 rel2.relative: 1.0 1.0;
119 color: 255 255 255 255;
120 image.normal: "screen_circular_shadow.png";
123 description { state: "visible" 0.0;
124 inherit: "default" 0.0;
125 rel1.relative: -1.0 -1.0;
126 rel2.relative: 2.0 2.0;
127 color: 255 255 255 255;
130 part { name: "e.text.title"; type: TEXT;
133 description { state: "default" 0.0;
134 rel1.relative: 0.05 0.01;
136 rel2.relative: 0.95 0.01;
139 color: FN_COL_HIGHLIGHT;
140 text { font: FNBD; size: 10;
142 text_class: "init_title";
147 part { name: "knob_spinner"; mouse_events: 0;
148 clip_to: "busy_clip";
149 description { state: "default" 0.0;
153 image.normal: "glow_round_corners.png";
156 map.rotation.center: "knob";
158 description { state: "spin" 0.0;
159 inherit: "default" 0.0;
163 part { name: "blanker"; type: RECT; mouse_events: 0;
164 description { state: "default" 0.0;
168 description { state: "visible" 0.0;
169 inherit: "default" 0.0;
177 signal: "show"; source: "";
178 action: STATE_SET "visible" 0.0;
179 transition: DECELERATE 1.0;
184 signal: "mouse,down,1"; source: "base";
188 get_state(PART:"block", st, 30, vl);
189 if (!strcmp(st, "default"))
190 set_state(PART:"base", "clicked", 0.0);
194 signal: "mouse,up,1"; source: "base";
198 get_state(PART:"block", st, 30, vl);
199 if (!strcmp(st, "default"))
200 set_state(PART:"base", "default", 0.0);
204 signal: "mouse,clicked,1"; source: "base";
208 get_state(PART:"block", st, 30, vl);
209 if (!strcmp(st, "default"))
210 emit("e,action,next", "");
214 signal: "e,state,next,enable"; source: "e";
215 action: STATE_SET "default" 0.0;
217 target: "e.text.label";
220 signal: "e,state,next,disable"; source: "e";
221 action: STATE_SET "disabled" 0.0;
223 target: "e.text.label";
227 signal: "e,state,next,disable"; source: "e";
235 program { name: "spin";
236 action: STATE_SET "spin" 0.0;
237 transition: LINEAR 1.0;
238 target: "knob_spinner";
241 program { name: "spin2";
242 action: STATE_SET "default" 0.0;
243 target: "knob_spinner";
247 signal: "e,state,next,disable"; source: "e";
248 action: STATE_SET "active" 0.0;
249 transition: SINUSOIDAL 0.25;
253 signal: "e,state,next,enable"; source: "e";
254 action: STATE_SET "default" 0.0;
255 transition: SINUSOIDAL 1.0;
259 program { name: "spin3";
265 program { name: "spin4";
266 action: STATE_SET "default" 0.0;
267 target: "knob_spinner";
272 group { name: "e/wizard/firstpage";
273 images.image: "logo_blue_small.png" COMP;
274 images.image: "logo_blue_small_glow.png" COMP;
277 description { state: "default" 0.0;
278 image.normal: "logo_blue_small.png";
279 rel1.relative: 0.5 0.5;
280 rel2.relative: 0.5 0.5;
284 part { name: "logo_glow";
285 description { state: "default" 0.0;
286 image.normal: "logo_blue_small_glow.png";
289 color: 255 255 255 128;
291 description { state: "active" 0.0;
292 inherit: "default" 0.0;
293 color: 255 255 255 255;
298 program { name: "logo_pulse";
299 signal: "show"; source: "";
300 action: STATE_SET "active" 0.0;
302 transition: BOUNCE 0.8 0.5 6;
303 after: "logo_pulse2";
305 program { name: "logo_pulse2";
306 action: STATE_SET "default" 0.0;
308 transition: SINUSOIDAL 0.8;
314 group { name: "e/wizard/extra";
315 images.image: "screen_circular_shadow.png" COMP;
316 images.image: "bg_radgrad.png" COMP;
317 images.image: "dot_pattern.png" COMP;
319 part { name: "clip"; type: RECT; mouse_events: 0;
320 description { state: "default" 0.0;
324 description { state: "default" 0.0;
325 image.normal: "bg_radgrad.png";
326 image.scale_hint: STATIC;
328 ASPECT_FILL((1024/653))
332 description { state: "default" 0.0;
333 image.normal: "dot_pattern.png";
334 TILED_PATTERN(256, 256)
337 part { name: "shadow"; mouse_events: 0;
339 description { state: "default" 0.0;
340 rel1.relative: 0.0 0.0;
341 rel2.relative: 1.0 1.0;
342 color: 255 255 255 255;
343 image.normal: "screen_circular_shadow.png";
346 description { state: "visible" 0.0;
347 inherit: "default" 0.0;
348 rel1.relative: -1.0 -1.0;
349 rel2.relative: 2.0 2.0;
350 color: 255 255 255 255;
353 part { name: "blanker"; type: RECT; mouse_events: 0;
354 description { state: "default" 0.0;
358 description { state: "visible" 0.0;
359 inherit: "default" 0.0;
367 signal: "show"; source: "";
368 action: STATE_SET "visible" 0.0;
369 transition: DECELERATE 1.0;