1 #ifndef __DALI_TOOLKIT_SHADER_EFFECT_SPOT_H__
2 #define __DALI_TOOLKIT_SHADER_EFFECT_SPOT_H__
5 * Copyright (c) 2014 Samsung Electronics Co., Ltd.
7 * Licensed under the Apache License, Version 2.0 (the "License");
8 * you may not use this file except in compliance with the License.
9 * You may obtain a copy of the License at
11 * http://www.apache.org/licenses/LICENSE-2.0
13 * Unless required by applicable law or agreed to in writing, software
14 * distributed under the License is distributed on an "AS IS" BASIS,
15 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16 * See the License for the specific language governing permissions and
17 * limitations under the License.
22 #include <dali/public-api/shader-effects/shader-effect.h>
31 * SpotEffect2D is a custom shader effect to achieve spot effects on Image actors
33 class DALI_IMPORT_API SpotEffect : public ShaderEffect
38 * Create an uninitialized SpotEffect; this can be initialized with SpotEffect::New()
39 * Calling member functions with an uninitialized Dali::Object is not allowed.
46 * This is non-virtual since derived Handle types must not contain data or virtual methods.
51 * Create an initialized SpotEffect.
52 * @return A handle to a newly allocated Dali resource.
54 static SpotEffect New();
57 * Set the center of the spot.
58 * @param[in] center The center in Vector2.
60 void SetCenter(const Vector2& center);
63 * Set the radius of the spot.
64 * @param[in] radius The radius in float.
66 void SetRadius(float radius);
69 * Get the name for the center property
70 * @return A std::string containing the property name
72 const std::string& GetCenterPropertyName() const;
75 * Get the name for the radius property
76 * @return A std::string containing the property name
78 const std::string& GetRadiusPropertyName() const;
81 DALI_INTERNAL SpotEffect(ShaderEffect handle);
84 } // namespace Toolkit
88 #endif // __DALI_TOOLKIT_SHADER_EFFECT_SPOT_H__