1 #ifndef DALI_TOOLKIT_VISUAL_FACTORY_IMPL_H
2 #define DALI_TOOLKIT_VISUAL_FACTORY_IMPL_H
5 * Copyright (c) 2017 Samsung Electronics Co., Ltd.
7 * Licensed under the Apache License, Version 2.0 (the "License");
8 * you may not use this file except in compliance with the License.
9 * You may obtain a copy of the License at
11 * http://www.apache.org/licenses/LICENSE-2.0
13 * Unless required by applicable law or agreed to in writing, software
14 * distributed under the License is distributed on an "AS IS" BASIS,
15 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16 * See the License for the specific language governing permissions and
17 * limitations under the License.
21 #include <dali/public-api/object/base-object.h>
24 #include <dali-toolkit/devel-api/visual-factory/visual-factory.h>
25 #include <dali-toolkit/devel-api/visual-factory/visual-base.h>
26 #include <dali-toolkit/internal/visuals/visual-base-impl.h>
27 #include <dali-toolkit/public-api/styling/style-manager.h>
28 #include <dali-toolkit/devel-api/styling/style-manager-devel.h>
39 class VisualFactoryCache;
42 * @copydoc Toolkit::VisualFactory
44 class VisualFactory : public BaseObject
51 * @param[in] debugEnabled If true, use debug renderer to replace all the concrete renderer.
53 VisualFactory( bool debugEnabled );
56 * @brief StyleChanged callback
58 * @param[in] styleManager Handle for style manager.
59 * @param[in] type Style change type.
61 void OnStyleChangedSignal( Toolkit::StyleManager styleManager, StyleChange::Type type );
64 * @copydoc Toolkit::VisualFactory::CreateVisual( const Property::Map& )
66 Toolkit::Visual::Base CreateVisual( const Property::Map& propertyMap );
69 * @copydoc Toolkit::VisualFactory::CreateVisual( const Image& )
71 Toolkit::Visual::Base CreateVisual( const Image& image );
74 * @copydoc Toolkit::VisualFactory::CreateVisual( const std::string&, ImageDimensions )
76 Toolkit::Visual::Base CreateVisual( const std::string& image, ImageDimensions size );
79 * @copydoc Toolkit::VisualFactory::SetPreMultiplyOnLoad()
81 void SetPreMultiplyOnLoad( bool preMultiply );
84 * @copydoc Toolkit::VisualFactory::GetPreMultiplyOnLoad()
86 bool GetPreMultiplyOnLoad() const;
89 * @return the reference to texture manager
91 Internal::TextureManager& GetTextureManager();
96 * A reference counted object may only be deleted by calling Unreference()
98 virtual ~VisualFactory();
102 * Get the factory cache, creating it if necessary.
104 Internal::VisualFactoryCache& GetFactoryCache();
106 VisualFactory(const VisualFactory&) = delete;
108 VisualFactory& operator=(const VisualFactory& rhs) = delete;
111 std::unique_ptr<VisualFactoryCache> mFactoryCache;
112 SlotDelegate< VisualFactory > mSlotDelegate;
113 bool mDebugEnabled:1;
114 bool mPreMultiplyOnLoad:1; ///< Local store for this flag
118 * @brief Template to allow discard old visual, get new one and set it on stage if possible
120 * @tparam ParameterType0 The type of first argument passed to the CreateVisual()
121 * @tparam ParameterType1 The type of second argument passed to the CreateVisual()
123 * @param[in] actor Actor for which the visual will be replaced
124 * @param[in,out] visual The visual to be replaced
125 * @param[in] param0 First template based argument passed to the visual factory
126 * @param[in] param1 Second template based argument passed to the visual factory
128 template< class ParameterType0, class ParameterType1 >
129 void InitializeVisual( Actor& actor, Toolkit::Visual::Base& visual, ParameterType0& param0, ParameterType1& param1 )
133 Toolkit::GetImplementation(visual).SetOffStage( actor );
135 visual = Toolkit::VisualFactory::Get().CreateVisual( param0, param1 );
136 if( visual && actor && actor.OnStage() )
138 Toolkit::GetImplementation(visual).SetOnStage(actor);
143 * @brief Template to allow discard old visual, get new one and set it on stage if possible
145 * @tparam ParameterType The type of argument passed to the CreateVisual()
147 * @param[in] actor Actor for which the visual will be replaced
148 * @param[in,out] visual The visual to be replaced
149 * @param[in] param Template based argument passed to the visual factory
151 template< class ParameterType >
152 void InitializeVisual( Actor& actor, Toolkit::Visual::Base& visual, ParameterType& param )
154 if( actor && visual )
156 Toolkit::GetImplementation(visual).SetOffStage( actor );
158 visual = Toolkit::VisualFactory::Get().CreateVisual( param );
159 if( visual && actor && actor.OnStage() )
161 Toolkit::GetImplementation(visual).SetOnStage(actor);
165 } // namespace Internal
167 inline const Internal::VisualFactory& GetImplementation(const Toolkit::VisualFactory& factory)
169 DALI_ASSERT_ALWAYS( factory && "VisualFactory handle is empty" );
171 const BaseObject& handle = factory.GetBaseObject();
173 return static_cast<const Internal::VisualFactory&>(handle);
176 inline Internal::VisualFactory& GetImplementation(Toolkit::VisualFactory& factory)
178 DALI_ASSERT_ALWAYS( factory && "VisualFactory handle is empty" );
180 BaseObject& handle = factory.GetBaseObject();
182 return static_cast<Internal::VisualFactory&>(handle);
185 } // namespace Toolkit
189 #endif /* DALI_TOOLKIT_VISUAL_FACTORY_IMPL_H */