1 #ifndef DALI_TOOLKIT_VISUAL_FACTORY_IMPL_H
2 #define DALI_TOOLKIT_VISUAL_FACTORY_IMPL_H
5 * Copyright (c) 2017 Samsung Electronics Co., Ltd.
7 * Licensed under the Apache License, Version 2.0 (the "License");
8 * you may not use this file except in compliance with the License.
9 * You may obtain a copy of the License at
11 * http://www.apache.org/licenses/LICENSE-2.0
13 * Unless required by applicable law or agreed to in writing, software
14 * distributed under the License is distributed on an "AS IS" BASIS,
15 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16 * See the License for the specific language governing permissions and
17 * limitations under the License.
21 #include <dali/public-api/object/base-object.h>
24 #include <dali-toolkit/devel-api/visual-factory/visual-factory.h>
25 #include <dali-toolkit/devel-api/visual-factory/visual-base.h>
26 #include <dali-toolkit/internal/visuals/visual-base-impl.h>
27 #include <dali-toolkit/public-api/styling/style-manager.h>
28 #include <dali-toolkit/devel-api/styling/style-manager-devel.h>
39 class VisualFactoryCache;
40 class ImageVisualShaderFactory;
43 * @copydoc Toolkit::VisualFactory
45 class VisualFactory : public BaseObject
52 * @param[in] debugEnabled If true, use debug renderer to replace all the concrete renderer.
54 VisualFactory( bool debugEnabled );
57 * @brief StyleChanged callback
59 * @param[in] styleManager Handle for style manager.
60 * @param[in] type Style change type.
62 void OnStyleChangedSignal( Toolkit::StyleManager styleManager, StyleChange::Type type );
65 * @copydoc Toolkit::VisualFactory::CreateVisual( const Property::Map& )
67 Toolkit::Visual::Base CreateVisual( const Property::Map& propertyMap );
70 * @copydoc Toolkit::VisualFactory::CreateVisual( const Image& )
72 Toolkit::Visual::Base CreateVisual( const Image& image );
75 * @copydoc Toolkit::VisualFactory::CreateVisual( const std::string&, ImageDimensions )
77 Toolkit::Visual::Base CreateVisual( const std::string& image, ImageDimensions size );
80 * @copydoc Toolkit::VisualFactory::SetPreMultiplyOnLoad()
82 void SetPreMultiplyOnLoad( bool preMultiply );
85 * @copydoc Toolkit::VisualFactory::GetPreMultiplyOnLoad()
87 bool GetPreMultiplyOnLoad() const;
90 * @return the reference to texture manager
92 Internal::TextureManager& GetTextureManager();
97 * A reference counted object may only be deleted by calling Unreference()
99 virtual ~VisualFactory();
103 * Get the factory cache, creating it if necessary.
105 Internal::VisualFactoryCache& GetFactoryCache();
108 * Get the image visual shader factory, creating it if necessary.
110 ImageVisualShaderFactory& GetImageVisualShaderFactory();
112 VisualFactory(const VisualFactory&) = delete;
114 VisualFactory& operator=(const VisualFactory& rhs) = delete;
117 std::unique_ptr< VisualFactoryCache > mFactoryCache;
118 std::unique_ptr< ImageVisualShaderFactory > mImageVisualShaderFactory;
119 SlotDelegate< VisualFactory > mSlotDelegate;
120 bool mDebugEnabled:1;
121 bool mPreMultiplyOnLoad:1; ///< Local store for this flag
125 * @brief Template to allow discard old visual, get new one and set it on stage if possible
127 * @tparam ParameterType0 The type of first argument passed to the CreateVisual()
128 * @tparam ParameterType1 The type of second argument passed to the CreateVisual()
130 * @param[in] actor Actor for which the visual will be replaced
131 * @param[in,out] visual The visual to be replaced
132 * @param[in] param0 First template based argument passed to the visual factory
133 * @param[in] param1 Second template based argument passed to the visual factory
135 template< class ParameterType0, class ParameterType1 >
136 void InitializeVisual( Actor& actor, Toolkit::Visual::Base& visual, ParameterType0& param0, ParameterType1& param1 )
140 Toolkit::GetImplementation(visual).SetOffStage( actor );
142 visual = Toolkit::VisualFactory::Get().CreateVisual( param0, param1 );
143 if( visual && actor && actor.OnStage() )
145 Toolkit::GetImplementation(visual).SetOnStage(actor);
150 * @brief Template to allow discard old visual, get new one and set it on stage if possible
152 * @tparam ParameterType The type of argument passed to the CreateVisual()
154 * @param[in] actor Actor for which the visual will be replaced
155 * @param[in,out] visual The visual to be replaced
156 * @param[in] param Template based argument passed to the visual factory
158 template< class ParameterType >
159 void InitializeVisual( Actor& actor, Toolkit::Visual::Base& visual, ParameterType& param )
161 if( actor && visual )
163 Toolkit::GetImplementation(visual).SetOffStage( actor );
165 visual = Toolkit::VisualFactory::Get().CreateVisual( param );
166 if( visual && actor && actor.OnStage() )
168 Toolkit::GetImplementation(visual).SetOnStage(actor);
172 } // namespace Internal
174 inline const Internal::VisualFactory& GetImplementation(const Toolkit::VisualFactory& factory)
176 DALI_ASSERT_ALWAYS( factory && "VisualFactory handle is empty" );
178 const BaseObject& handle = factory.GetBaseObject();
180 return static_cast<const Internal::VisualFactory&>(handle);
183 inline Internal::VisualFactory& GetImplementation(Toolkit::VisualFactory& factory)
185 DALI_ASSERT_ALWAYS( factory && "VisualFactory handle is empty" );
187 BaseObject& handle = factory.GetBaseObject();
189 return static_cast<Internal::VisualFactory&>(handle);
192 } // namespace Toolkit
196 #endif /* DALI_TOOLKIT_VISUAL_FACTORY_IMPL_H */