2 * Copyright (c) 2022 Samsung Electronics Co., Ltd.
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
8 * http://www.apache.org/licenses/LICENSE-2.0
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
19 #include <dali-toolkit/internal/visuals/visual-base-data-impl.h>
22 #include <dali-toolkit/public-api/dali-toolkit-common.h>
23 #include <dali/devel-api/scripting/enum-helper.h>
24 #include <dali/devel-api/scripting/scripting.h>
25 #include <dali/integration-api/debug.h>
28 #include <dali-toolkit/devel-api/visuals/visual-properties-devel.h>
29 #include <dali-toolkit/internal/helpers/property-helper.h>
30 #include <dali-toolkit/internal/visuals/visual-string-constants.h>
31 #include <dali-toolkit/public-api/visuals/visual-properties.h>
41 DALI_ENUM_TO_STRING_TABLE_BEGIN(SHADER_HINT)
42 DALI_ENUM_TO_STRING_WITH_SCOPE(Shader::Hint, NONE)
43 DALI_ENUM_TO_STRING_WITH_SCOPE(Shader::Hint, OUTPUT_IS_TRANSPARENT)
44 DALI_ENUM_TO_STRING_WITH_SCOPE(Shader::Hint, MODIFIES_GEOMETRY)
45 DALI_ENUM_TO_STRING_TABLE_END(SHADER_HINT)
47 DALI_ENUM_TO_STRING_TABLE_BEGIN(ALIGN)
48 DALI_ENUM_TO_STRING_WITH_SCOPE(Toolkit::Align, TOP_BEGIN)
49 DALI_ENUM_TO_STRING_WITH_SCOPE(Toolkit::Align, TOP_CENTER)
50 DALI_ENUM_TO_STRING_WITH_SCOPE(Toolkit::Align, TOP_END)
51 DALI_ENUM_TO_STRING_WITH_SCOPE(Toolkit::Align, CENTER_BEGIN)
52 DALI_ENUM_TO_STRING_WITH_SCOPE(Toolkit::Align, CENTER)
53 DALI_ENUM_TO_STRING_WITH_SCOPE(Toolkit::Align, CENTER_END)
54 DALI_ENUM_TO_STRING_WITH_SCOPE(Toolkit::Align, BOTTOM_BEGIN)
55 DALI_ENUM_TO_STRING_WITH_SCOPE(Toolkit::Align, BOTTOM_CENTER)
56 DALI_ENUM_TO_STRING_WITH_SCOPE(Toolkit::Align, BOTTOM_END)
57 DALI_ENUM_TO_STRING_TABLE_END(ALIGN)
59 DALI_ENUM_TO_STRING_TABLE_BEGIN(POLICY)
60 DALI_ENUM_TO_STRING_WITH_SCOPE(Toolkit::Visual::Transform::Policy, RELATIVE)
61 DALI_ENUM_TO_STRING_WITH_SCOPE(Toolkit::Visual::Transform::Policy, ABSOLUTE)
62 DALI_ENUM_TO_STRING_TABLE_END(POLICY)
64 Dali::Vector2 PointToVector2(Toolkit::Align::Type point, Toolkit::Direction::Type direction)
67 static const float pointToVector2[] = {0.0f,0.0f,
79 Vector2 result(&pointToVector2[point * 2]);
80 if(direction == Direction::RIGHT_TO_LEFT)
82 result.x = 1.0f - result.x;
88 bool GetPolicyFromValue(const Property::Value& value, Vector2& policy)
97 const Property::Array* array = value.GetArray();
98 if(array && array->Size() == 2)
100 Toolkit::Visual::Transform::Policy::Type xPolicy = static_cast<Toolkit::Visual::Transform::Policy::Type>(-1); // Assign an invalid value so definitely changes
101 Toolkit::Visual::Transform::Policy::Type yPolicy = static_cast<Toolkit::Visual::Transform::Policy::Type>(-1); // Assign an invalid value so definitely changes
103 if(Scripting::GetEnumerationProperty<Toolkit::Visual::Transform::Policy::Type>(array->GetElementAt(0), POLICY_TABLE, POLICY_TABLE_COUNT, xPolicy) &&
104 Scripting::GetEnumerationProperty<Toolkit::Visual::Transform::Policy::Type>(array->GetElementAt(1), POLICY_TABLE, POLICY_TABLE_COUNT, yPolicy))
115 } // unnamed namespace
117 Internal::Visual::Base::Impl::Impl(FittingMode fittingMode, Toolkit::Visual::Type type)
118 : mCustomShader(nullptr),
119 mEventObserver(nullptr),
121 mMixColor(Color::WHITE),
122 mControlSize(Vector2::ZERO),
123 mDecorationData(nullptr),
125 mFittingMode(fittingMode),
127 mResourceStatus(Toolkit::Visual::ResourceStatus::PREPARING),
129 mAlwaysUsingBorderline(false),
130 mAlwaysUsingCornerRadius(false)
134 Internal::Visual::Base::Impl::~Impl()
136 delete mCustomShader;
139 delete mDecorationData;
143 Internal::Visual::Base::Impl::CustomShader::CustomShader(const Property::Map& map)
145 mHints(Shader::Hint::NONE)
150 void Internal::Visual::Base::Impl::CustomShader::SetPropertyMap(const Property::Map& shaderMap)
152 mVertexShader.clear();
153 mFragmentShader.clear();
154 mGridSize = ImageDimensions(1, 1);
155 mHints = Shader::Hint::NONE;
157 Property::Value* vertexShaderValue = shaderMap.Find(Toolkit::Visual::Shader::Property::VERTEX_SHADER, CUSTOM_VERTEX_SHADER);
158 if(vertexShaderValue)
160 if(!GetStringFromProperty(*vertexShaderValue, mVertexShader))
162 DALI_LOG_ERROR("'%s' parameter does not correctly specify a string\n", CUSTOM_VERTEX_SHADER);
166 Property::Value* fragmentShaderValue = shaderMap.Find(Toolkit::Visual::Shader::Property::FRAGMENT_SHADER, CUSTOM_FRAGMENT_SHADER);
167 if(fragmentShaderValue)
169 if(!GetStringFromProperty(*fragmentShaderValue, mFragmentShader))
171 DALI_LOG_ERROR("'%s' parameter does not correctly specify a string\n", CUSTOM_FRAGMENT_SHADER);
175 Property::Value* subdivideXValue = shaderMap.Find(Toolkit::Visual::Shader::Property::SUBDIVIDE_GRID_X, CUSTOM_SUBDIVIDE_GRID_X);
179 if(!subdivideXValue->Get(subdivideX) || subdivideX < 1)
181 DALI_LOG_ERROR("'%s' parameter does not correctly specify a value greater than 1\n", CUSTOM_SUBDIVIDE_GRID_X);
185 mGridSize = ImageDimensions(subdivideX, mGridSize.GetY());
189 Property::Value* subdivideYValue = shaderMap.Find(Toolkit::Visual::Shader::Property::SUBDIVIDE_GRID_Y, CUSTOM_SUBDIVIDE_GRID_Y);
193 if(!subdivideYValue->Get(subdivideY) || subdivideY < 1)
195 DALI_LOG_ERROR("'%s' parameter does not correctly specify a value greater than 1\n", CUSTOM_SUBDIVIDE_GRID_Y);
199 mGridSize = ImageDimensions(mGridSize.GetX(), subdivideY);
203 Property::Value* hintsValue = shaderMap.Find(Toolkit::Visual::Shader::Property::HINTS, CUSTOM_SHADER_HINTS);
206 if(!Scripting::GetBitmaskEnumerationProperty(*hintsValue, SHADER_HINT_TABLE, SHADER_HINT_TABLE_COUNT, mHints))
208 DALI_LOG_ERROR("'%s' parameter does not correctly specify a hint or an array of hint strings\n", CUSTOM_SHADER_HINTS);
213 void Internal::Visual::Base::Impl::CustomShader::CreatePropertyMap(Property::Map& map) const
215 if(!mVertexShader.empty() || !mFragmentShader.empty())
217 Property::Map customShader;
218 if(!mVertexShader.empty())
220 customShader.Insert(Toolkit::Visual::Shader::Property::VERTEX_SHADER, mVertexShader);
222 if(!mFragmentShader.empty())
224 customShader.Insert(Toolkit::Visual::Shader::Property::FRAGMENT_SHADER, mFragmentShader);
227 if(mGridSize.GetWidth() != 1)
229 customShader.Insert(Toolkit::Visual::Shader::Property::SUBDIVIDE_GRID_X, mGridSize.GetWidth());
231 if(mGridSize.GetHeight() != 1)
233 customShader.Insert(Toolkit::Visual::Shader::Property::SUBDIVIDE_GRID_Y, mGridSize.GetHeight());
236 if(mHints != Dali::Shader::Hint::NONE)
238 customShader.Insert(Toolkit::Visual::Shader::Property::HINTS, static_cast<int>(mHints));
241 map.Insert(Toolkit::Visual::Property::SHADER, customShader);
245 Internal::Visual::Base::Impl::Transform::Transform()
246 : mOffset(0.0f, 0.0f),
248 mExtraSize(0.0f, 0.0f),
249 mOffsetSizeMode(0.0f, 0.0f, 0.0f, 0.0f),
250 mOrigin(Toolkit::Align::TOP_BEGIN),
251 mAnchorPoint(Toolkit::Align::TOP_BEGIN)
255 void Internal::Visual::Base::Impl::Transform::SetPropertyMap(const Property::Map& map)
257 // Set default values
258 mOffset = Vector2(0.0f, 0.0f);
259 mSize = Vector2(1.0f, 1.0f);
260 mExtraSize = Vector2(0.0f, 0.0f);
261 mOffsetSizeMode = Vector4(0.0f, 0.0f, 0.0f, 0.0f);
262 mOrigin = Toolkit::Align::TOP_BEGIN;
263 mAnchorPoint = Toolkit::Align::TOP_BEGIN;
265 UpdatePropertyMap(map);
268 void Internal::Visual::Base::Impl::Transform::UpdatePropertyMap(const Property::Map& map)
270 for(Property::Map::SizeType i(0); i < map.Count(); ++i)
272 KeyValuePair keyValue = map.GetKeyValue(i);
273 switch(Visual::Base::GetIntKey(keyValue.first))
275 case Toolkit::Visual::Transform::Property::OFFSET:
277 keyValue.second.Get(mOffset);
280 case Toolkit::Visual::Transform::Property::SIZE:
282 keyValue.second.Get(mSize);
285 case Toolkit::Visual::Transform::Property::ORIGIN:
287 Scripting::GetEnumerationProperty<Toolkit::Align::Type>(keyValue.second, ALIGN_TABLE, ALIGN_TABLE_COUNT, mOrigin);
290 case Toolkit::Visual::Transform::Property::ANCHOR_POINT:
292 Scripting::GetEnumerationProperty<Toolkit::Align::Type>(keyValue.second, ALIGN_TABLE, ALIGN_TABLE_COUNT, mAnchorPoint);
295 case Toolkit::Visual::Transform::Property::OFFSET_POLICY:
298 if(GetPolicyFromValue(keyValue.second, policy))
300 mOffsetSizeMode.x = policy.x;
301 mOffsetSizeMode.y = policy.y;
305 case Toolkit::Visual::Transform::Property::SIZE_POLICY:
308 if(GetPolicyFromValue(keyValue.second, policy))
310 mOffsetSizeMode.z = policy.x;
311 mOffsetSizeMode.w = policy.y;
315 case Toolkit::DevelVisual::Transform::Property::EXTRA_SIZE:
317 keyValue.second.Get(mExtraSize);
324 void Internal::Visual::Base::Impl::Transform::GetPropertyMap(Property::Map& map) const
328 .Add(Toolkit::Visual::Transform::Property::OFFSET, mOffset)
329 .Add(Toolkit::Visual::Transform::Property::SIZE, mSize)
330 .Add(Toolkit::Visual::Transform::Property::ORIGIN, mOrigin)
331 .Add(Toolkit::Visual::Transform::Property::ANCHOR_POINT, mAnchorPoint)
332 .Add(Toolkit::Visual::Transform::Property::OFFSET_POLICY, Vector2(mOffsetSizeMode.x, mOffsetSizeMode.y))
333 .Add(Toolkit::Visual::Transform::Property::SIZE_POLICY, Vector2(mOffsetSizeMode.z, mOffsetSizeMode.w))
334 .Add(Toolkit::DevelVisual::Transform::Property::EXTRA_SIZE, mExtraSize);
337 void Internal::Visual::Base::Impl::Transform::SetUniforms(Dali::VisualRenderer renderer, Toolkit::Direction::Type direction)
339 renderer.SetProperty(VisualRenderer::Property::TRANSFORM_SIZE, mSize);
340 renderer.SetProperty(VisualRenderer::Property::TRANSFORM_OFFSET,
341 direction == Toolkit::Direction::LEFT_TO_RIGHT ? mOffset : mOffset * Vector2(-1.0f, 1.0f));
342 renderer.SetProperty(VisualRenderer::Property::TRANSFORM_OFFSET_SIZE_MODE, mOffsetSizeMode);
343 renderer.SetProperty(VisualRenderer::Property::TRANSFORM_ORIGIN, PointToVector2(mOrigin, direction) - Vector2(0.5, 0.5));
344 renderer.SetProperty(VisualRenderer::Property::TRANSFORM_ANCHOR_POINT,
345 Vector2(0.5, 0.5) - PointToVector2(mAnchorPoint, direction));
346 renderer.SetProperty(VisualRenderer::Property::EXTRA_SIZE, mExtraSize);
349 Vector2 Internal::Visual::Base::Impl::Transform::GetVisualSize(const Vector2& controlSize)
351 return Vector2(Lerp(mOffsetSizeMode.z, mSize.x * controlSize.x, mSize.x),
352 Lerp(mOffsetSizeMode.w, mSize.y * controlSize.y, mSize.y)) +
356 } // namespace Internal
358 } // namespace Toolkit