2 * Copyright (c) 2024 Samsung Electronics Co., Ltd.
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
8 * http://www.apache.org/licenses/LICENSE-2.0
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
19 #include <dali-toolkit/internal/visuals/visual-base-data-impl.h>
22 #include <dali-toolkit/public-api/dali-toolkit-common.h>
23 #include <dali/devel-api/scripting/enum-helper.h>
24 #include <dali/devel-api/scripting/scripting.h>
25 #include <dali/integration-api/debug.h>
28 #include <dali-toolkit/devel-api/controls/control-depth-index-ranges.h>
29 #include <dali-toolkit/devel-api/visuals/visual-properties-devel.h>
30 #include <dali-toolkit/internal/helpers/property-helper.h>
31 #include <dali-toolkit/internal/visuals/visual-string-constants.h>
32 #include <dali-toolkit/public-api/visuals/visual-properties.h>
42 DALI_ENUM_TO_STRING_TABLE_BEGIN(SHADER_HINT)
43 DALI_ENUM_TO_STRING_WITH_SCOPE(Shader::Hint, NONE)
44 DALI_ENUM_TO_STRING_WITH_SCOPE(Shader::Hint, OUTPUT_IS_TRANSPARENT)
45 DALI_ENUM_TO_STRING_WITH_SCOPE(Shader::Hint, MODIFIES_GEOMETRY)
46 DALI_ENUM_TO_STRING_TABLE_END(SHADER_HINT)
48 DALI_ENUM_TO_STRING_TABLE_BEGIN(ALIGN)
49 DALI_ENUM_TO_STRING_WITH_SCOPE(Toolkit::Align, TOP_BEGIN)
50 DALI_ENUM_TO_STRING_WITH_SCOPE(Toolkit::Align, TOP_CENTER)
51 DALI_ENUM_TO_STRING_WITH_SCOPE(Toolkit::Align, TOP_END)
52 DALI_ENUM_TO_STRING_WITH_SCOPE(Toolkit::Align, CENTER_BEGIN)
53 DALI_ENUM_TO_STRING_WITH_SCOPE(Toolkit::Align, CENTER)
54 DALI_ENUM_TO_STRING_WITH_SCOPE(Toolkit::Align, CENTER_END)
55 DALI_ENUM_TO_STRING_WITH_SCOPE(Toolkit::Align, BOTTOM_BEGIN)
56 DALI_ENUM_TO_STRING_WITH_SCOPE(Toolkit::Align, BOTTOM_CENTER)
57 DALI_ENUM_TO_STRING_WITH_SCOPE(Toolkit::Align, BOTTOM_END)
58 DALI_ENUM_TO_STRING_TABLE_END(ALIGN)
60 DALI_ENUM_TO_STRING_TABLE_BEGIN(POLICY)
61 DALI_ENUM_TO_STRING_WITH_SCOPE(Toolkit::Visual::Transform::Policy, RELATIVE)
62 DALI_ENUM_TO_STRING_WITH_SCOPE(Toolkit::Visual::Transform::Policy, ABSOLUTE)
63 DALI_ENUM_TO_STRING_TABLE_END(POLICY)
65 Dali::Vector2 PointToVector2(Toolkit::Align::Type point, Toolkit::Direction::Type direction)
68 static const float pointToVector2[] = {0.0f,0.0f,
80 Vector2 result(&pointToVector2[point * 2]);
81 if(direction == Direction::RIGHT_TO_LEFT)
83 result.x = 1.0f - result.x;
89 bool GetPolicyFromValue(const Property::Value& value, Vector2& policy)
98 const Property::Array* array = value.GetArray();
99 if(array && array->Size() == 2)
101 Toolkit::Visual::Transform::Policy::Type xPolicy = static_cast<Toolkit::Visual::Transform::Policy::Type>(-1); // Assign an invalid value so definitely changes
102 Toolkit::Visual::Transform::Policy::Type yPolicy = static_cast<Toolkit::Visual::Transform::Policy::Type>(-1); // Assign an invalid value so definitely changes
104 if(Scripting::GetEnumerationProperty<Toolkit::Visual::Transform::Policy::Type>(array->GetElementAt(0), POLICY_TABLE, POLICY_TABLE_COUNT, xPolicy) &&
105 Scripting::GetEnumerationProperty<Toolkit::Visual::Transform::Policy::Type>(array->GetElementAt(1), POLICY_TABLE, POLICY_TABLE_COUNT, yPolicy))
116 } // unnamed namespace
118 Internal::Visual::Base::Impl::Impl(FittingMode fittingMode, Toolkit::Visual::Type type)
119 : mCustomShader(nullptr),
120 mEventObserver(nullptr),
122 mMixColor(Color::WHITE),
123 mControlSize(Vector2::ZERO),
124 mDecorationData(nullptr),
125 mDepthIndex(Toolkit::DepthIndex::AUTO_INDEX),
126 mFittingMode(fittingMode),
128 mResourceStatus(Toolkit::Visual::ResourceStatus::PREPARING),
130 mAlwaysUsingBorderline(false),
131 mAlwaysUsingCornerRadius(false)
135 Internal::Visual::Base::Impl::~Impl()
137 delete mCustomShader;
140 delete mDecorationData;
144 Internal::Visual::Base::Impl::CustomShader::CustomShader(const Property::Map& map)
146 mHints(Shader::Hint::NONE)
151 void Internal::Visual::Base::Impl::CustomShader::SetPropertyMap(const Property::Map& shaderMap)
153 mVertexShader.clear();
154 mFragmentShader.clear();
155 mGridSize = ImageDimensions(1, 1);
156 mHints = Shader::Hint::NONE;
158 Property::Value* vertexShaderValue = shaderMap.Find(Toolkit::Visual::Shader::Property::VERTEX_SHADER, CUSTOM_VERTEX_SHADER);
159 if(vertexShaderValue)
161 if(!GetStringFromProperty(*vertexShaderValue, mVertexShader))
163 DALI_LOG_ERROR("'%s' parameter does not correctly specify a string\n", CUSTOM_VERTEX_SHADER);
167 Property::Value* fragmentShaderValue = shaderMap.Find(Toolkit::Visual::Shader::Property::FRAGMENT_SHADER, CUSTOM_FRAGMENT_SHADER);
168 if(fragmentShaderValue)
170 if(!GetStringFromProperty(*fragmentShaderValue, mFragmentShader))
172 DALI_LOG_ERROR("'%s' parameter does not correctly specify a string\n", CUSTOM_FRAGMENT_SHADER);
176 Property::Value* subdivideXValue = shaderMap.Find(Toolkit::Visual::Shader::Property::SUBDIVIDE_GRID_X, CUSTOM_SUBDIVIDE_GRID_X);
180 if(!subdivideXValue->Get(subdivideX) || subdivideX < 1)
182 DALI_LOG_ERROR("'%s' parameter does not correctly specify a value greater than 1\n", CUSTOM_SUBDIVIDE_GRID_X);
186 mGridSize = ImageDimensions(subdivideX, mGridSize.GetY());
190 Property::Value* subdivideYValue = shaderMap.Find(Toolkit::Visual::Shader::Property::SUBDIVIDE_GRID_Y, CUSTOM_SUBDIVIDE_GRID_Y);
194 if(!subdivideYValue->Get(subdivideY) || subdivideY < 1)
196 DALI_LOG_ERROR("'%s' parameter does not correctly specify a value greater than 1\n", CUSTOM_SUBDIVIDE_GRID_Y);
200 mGridSize = ImageDimensions(mGridSize.GetX(), subdivideY);
204 Property::Value* hintsValue = shaderMap.Find(Toolkit::Visual::Shader::Property::HINTS, CUSTOM_SHADER_HINTS);
207 if(!Scripting::GetBitmaskEnumerationProperty(*hintsValue, SHADER_HINT_TABLE, SHADER_HINT_TABLE_COUNT, mHints))
209 DALI_LOG_ERROR("'%s' parameter does not correctly specify a hint or an array of hint strings\n", CUSTOM_SHADER_HINTS);
214 void Internal::Visual::Base::Impl::CustomShader::CreatePropertyMap(Property::Map& map) const
216 if(!mVertexShader.empty() || !mFragmentShader.empty())
218 Property::Map customShader;
219 if(!mVertexShader.empty())
221 customShader.Insert(Toolkit::Visual::Shader::Property::VERTEX_SHADER, mVertexShader);
223 if(!mFragmentShader.empty())
225 customShader.Insert(Toolkit::Visual::Shader::Property::FRAGMENT_SHADER, mFragmentShader);
228 if(mGridSize.GetWidth() != 1)
230 customShader.Insert(Toolkit::Visual::Shader::Property::SUBDIVIDE_GRID_X, mGridSize.GetWidth());
232 if(mGridSize.GetHeight() != 1)
234 customShader.Insert(Toolkit::Visual::Shader::Property::SUBDIVIDE_GRID_Y, mGridSize.GetHeight());
237 if(mHints != Dali::Shader::Hint::NONE)
239 customShader.Insert(Toolkit::Visual::Shader::Property::HINTS, static_cast<int>(mHints));
242 map.Insert(Toolkit::Visual::Property::SHADER, customShader);
246 Internal::Visual::Base::Impl::Transform::Transform()
247 : mOffset(0.0f, 0.0f),
249 mExtraSize(0.0f, 0.0f),
250 mOffsetSizeMode(0.0f, 0.0f, 0.0f, 0.0f),
251 mOrigin(Toolkit::Align::TOP_BEGIN),
252 mAnchorPoint(Toolkit::Align::TOP_BEGIN)
256 void Internal::Visual::Base::Impl::Transform::SetPropertyMap(const Property::Map& map)
258 // Set default values
259 mOffset = Vector2(0.0f, 0.0f);
260 mSize = Vector2(1.0f, 1.0f);
261 mExtraSize = Vector2(0.0f, 0.0f);
262 mOffsetSizeMode = Vector4(0.0f, 0.0f, 0.0f, 0.0f);
263 mOrigin = Toolkit::Align::TOP_BEGIN;
264 mAnchorPoint = Toolkit::Align::TOP_BEGIN;
266 UpdatePropertyMap(map);
269 void Internal::Visual::Base::Impl::Transform::UpdatePropertyMap(const Property::Map& map)
271 for(Property::Map::SizeType i(0); i < map.Count(); ++i)
273 KeyValuePair keyValue = map.GetKeyValue(i);
274 switch(Visual::Base::GetIntKey(keyValue.first))
276 case Toolkit::Visual::Transform::Property::OFFSET:
278 keyValue.second.Get(mOffset);
281 case Toolkit::Visual::Transform::Property::SIZE:
283 keyValue.second.Get(mSize);
286 case Toolkit::Visual::Transform::Property::ORIGIN:
288 Scripting::GetEnumerationProperty<Toolkit::Align::Type>(keyValue.second, ALIGN_TABLE, ALIGN_TABLE_COUNT, mOrigin);
291 case Toolkit::Visual::Transform::Property::ANCHOR_POINT:
293 Scripting::GetEnumerationProperty<Toolkit::Align::Type>(keyValue.second, ALIGN_TABLE, ALIGN_TABLE_COUNT, mAnchorPoint);
296 case Toolkit::Visual::Transform::Property::OFFSET_POLICY:
299 if(GetPolicyFromValue(keyValue.second, policy))
301 mOffsetSizeMode.x = policy.x;
302 mOffsetSizeMode.y = policy.y;
306 case Toolkit::Visual::Transform::Property::SIZE_POLICY:
309 if(GetPolicyFromValue(keyValue.second, policy))
311 mOffsetSizeMode.z = policy.x;
312 mOffsetSizeMode.w = policy.y;
316 case Toolkit::DevelVisual::Transform::Property::EXTRA_SIZE:
318 keyValue.second.Get(mExtraSize);
325 void Internal::Visual::Base::Impl::Transform::GetPropertyMap(Property::Map& map) const
329 .Add(Toolkit::Visual::Transform::Property::OFFSET, mOffset)
330 .Add(Toolkit::Visual::Transform::Property::SIZE, mSize)
331 .Add(Toolkit::Visual::Transform::Property::ORIGIN, mOrigin)
332 .Add(Toolkit::Visual::Transform::Property::ANCHOR_POINT, mAnchorPoint)
333 .Add(Toolkit::Visual::Transform::Property::OFFSET_POLICY, Vector2(mOffsetSizeMode.x, mOffsetSizeMode.y))
334 .Add(Toolkit::Visual::Transform::Property::SIZE_POLICY, Vector2(mOffsetSizeMode.z, mOffsetSizeMode.w))
335 .Add(Toolkit::DevelVisual::Transform::Property::EXTRA_SIZE, mExtraSize);
338 void Internal::Visual::Base::Impl::Transform::SetUniforms(Dali::VisualRenderer renderer, Toolkit::Direction::Type direction)
340 renderer.SetProperty(VisualRenderer::Property::TRANSFORM_SIZE, mSize);
341 renderer.SetProperty(VisualRenderer::Property::TRANSFORM_OFFSET,
342 direction == Toolkit::Direction::LEFT_TO_RIGHT ? mOffset : mOffset * Vector2(-1.0f, 1.0f));
343 renderer.SetProperty(VisualRenderer::Property::TRANSFORM_OFFSET_SIZE_MODE, mOffsetSizeMode);
344 renderer.SetProperty(VisualRenderer::Property::TRANSFORM_ORIGIN, PointToVector2(mOrigin, direction) - Vector2(0.5, 0.5));
345 renderer.SetProperty(VisualRenderer::Property::TRANSFORM_ANCHOR_POINT,
346 Vector2(0.5, 0.5) - PointToVector2(mAnchorPoint, direction));
347 renderer.SetProperty(VisualRenderer::Property::EXTRA_SIZE, mExtraSize);
350 Vector2 Internal::Visual::Base::Impl::Transform::GetVisualSize(const Vector2& controlSize)
352 return Vector2(Lerp(mOffsetSizeMode.z, mSize.x * controlSize.x, mSize.x),
353 Lerp(mOffsetSizeMode.w, mSize.y * controlSize.y, mSize.y)) +
357 } // namespace Internal
359 } // namespace Toolkit