aee602dacf87c8454365658638d1a4c8db5790ad
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / internal / visuals / visual-base-data-impl.cpp
1 /*
2  * Copyright (c) 2024 Samsung Electronics Co., Ltd.
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  * http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  *
16  */
17
18 // CLASS HEADER
19 #include <dali-toolkit/internal/visuals/visual-base-data-impl.h>
20
21 // EXTERNAL INCLUDES
22 #include <dali-toolkit/public-api/dali-toolkit-common.h>
23 #include <dali/devel-api/scripting/enum-helper.h>
24 #include <dali/devel-api/scripting/scripting.h>
25 #include <dali/integration-api/debug.h>
26
27 // INTERNAL INCLUDES
28 #include <dali-toolkit/devel-api/controls/control-depth-index-ranges.h>
29 #include <dali-toolkit/devel-api/visuals/visual-properties-devel.h>
30 #include <dali-toolkit/internal/helpers/property-helper.h>
31 #include <dali-toolkit/internal/visuals/visual-string-constants.h>
32 #include <dali-toolkit/public-api/visuals/visual-properties.h>
33
34 namespace Dali
35 {
36 namespace Toolkit
37 {
38 namespace Internal
39 {
40 namespace
41 {
42 DALI_ENUM_TO_STRING_TABLE_BEGIN(SHADER_HINT)
43   DALI_ENUM_TO_STRING_WITH_SCOPE(Shader::Hint, NONE)
44   DALI_ENUM_TO_STRING_WITH_SCOPE(Shader::Hint, OUTPUT_IS_TRANSPARENT)
45   DALI_ENUM_TO_STRING_WITH_SCOPE(Shader::Hint, MODIFIES_GEOMETRY)
46 DALI_ENUM_TO_STRING_TABLE_END(SHADER_HINT)
47
48 DALI_ENUM_TO_STRING_TABLE_BEGIN(ALIGN)
49   DALI_ENUM_TO_STRING_WITH_SCOPE(Toolkit::Align, TOP_BEGIN)
50   DALI_ENUM_TO_STRING_WITH_SCOPE(Toolkit::Align, TOP_CENTER)
51   DALI_ENUM_TO_STRING_WITH_SCOPE(Toolkit::Align, TOP_END)
52   DALI_ENUM_TO_STRING_WITH_SCOPE(Toolkit::Align, CENTER_BEGIN)
53   DALI_ENUM_TO_STRING_WITH_SCOPE(Toolkit::Align, CENTER)
54   DALI_ENUM_TO_STRING_WITH_SCOPE(Toolkit::Align, CENTER_END)
55   DALI_ENUM_TO_STRING_WITH_SCOPE(Toolkit::Align, BOTTOM_BEGIN)
56   DALI_ENUM_TO_STRING_WITH_SCOPE(Toolkit::Align, BOTTOM_CENTER)
57   DALI_ENUM_TO_STRING_WITH_SCOPE(Toolkit::Align, BOTTOM_END)
58 DALI_ENUM_TO_STRING_TABLE_END(ALIGN)
59
60 DALI_ENUM_TO_STRING_TABLE_BEGIN(POLICY)
61   DALI_ENUM_TO_STRING_WITH_SCOPE(Toolkit::Visual::Transform::Policy, RELATIVE)
62   DALI_ENUM_TO_STRING_WITH_SCOPE(Toolkit::Visual::Transform::Policy, ABSOLUTE)
63 DALI_ENUM_TO_STRING_TABLE_END(POLICY)
64
65 Dali::Vector2 PointToVector2(Toolkit::Align::Type point, Toolkit::Direction::Type direction)
66 {
67   // clang-format off
68   static const float pointToVector2[] = {0.0f,0.0f,
69                                          0.5f,0.0f,
70                                          1.0f,0.0f,
71                                          0.0f,0.5f,
72                                          0.5f,0.5f,
73                                          1.0f,0.5f,
74                                          0.0f,1.0f,
75                                          0.5f,1.0f,
76                                          1.0f,1.0f};
77
78   // clang-format on
79
80   Vector2 result(&pointToVector2[point * 2]);
81   if(direction == Direction::RIGHT_TO_LEFT)
82   {
83     result.x = 1.0f - result.x;
84   }
85
86   return result;
87 }
88
89 bool GetPolicyFromValue(const Property::Value& value, Vector2& policy)
90 {
91   bool success = false;
92   if(value.Get(policy))
93   {
94     success = true;
95   }
96   else
97   {
98     const Property::Array* array = value.GetArray();
99     if(array && array->Size() == 2)
100     {
101       Toolkit::Visual::Transform::Policy::Type xPolicy = static_cast<Toolkit::Visual::Transform::Policy::Type>(-1); // Assign an invalid value so definitely changes
102       Toolkit::Visual::Transform::Policy::Type yPolicy = static_cast<Toolkit::Visual::Transform::Policy::Type>(-1); // Assign an invalid value so definitely changes
103
104       if(Scripting::GetEnumerationProperty<Toolkit::Visual::Transform::Policy::Type>(array->GetElementAt(0), POLICY_TABLE, POLICY_TABLE_COUNT, xPolicy) &&
105          Scripting::GetEnumerationProperty<Toolkit::Visual::Transform::Policy::Type>(array->GetElementAt(1), POLICY_TABLE, POLICY_TABLE_COUNT, yPolicy))
106       {
107         policy.x = xPolicy;
108         policy.y = yPolicy;
109         success  = true;
110       }
111     }
112   }
113   return success;
114 }
115
116 } // unnamed namespace
117
118 Internal::Visual::Base::Impl::Impl(FittingMode fittingMode, Toolkit::Visual::Type type)
119 : mCustomShader(nullptr),
120   mEventObserver(nullptr),
121   mTransform(),
122   mMixColor(Color::WHITE),
123   mControlSize(Vector2::ZERO),
124   mDecorationData(nullptr),
125   mDepthIndex(Toolkit::DepthIndex::AUTO_INDEX),
126   mFittingMode(fittingMode),
127   mFlags(0),
128   mResourceStatus(Toolkit::Visual::ResourceStatus::PREPARING),
129   mType(type),
130   mAlwaysUsingBorderline(false),
131   mAlwaysUsingCornerRadius(false)
132 {
133 }
134
135 Internal::Visual::Base::Impl::~Impl()
136 {
137   delete mCustomShader;
138   if(mDecorationData)
139   {
140     delete mDecorationData;
141   }
142 }
143
144 Internal::Visual::Base::Impl::CustomShader::CustomShader(const Property::Map& map)
145 : mGridSize(1, 1),
146   mHints(Shader::Hint::NONE)
147 {
148   SetPropertyMap(map);
149 }
150
151 void Internal::Visual::Base::Impl::CustomShader::SetPropertyMap(const Property::Map& shaderMap)
152 {
153   mVertexShader.clear();
154   mFragmentShader.clear();
155   mGridSize = ImageDimensions(1, 1);
156   mHints    = Shader::Hint::NONE;
157
158   Property::Value* vertexShaderValue = shaderMap.Find(Toolkit::Visual::Shader::Property::VERTEX_SHADER, CUSTOM_VERTEX_SHADER);
159   if(vertexShaderValue)
160   {
161     if(!GetStringFromProperty(*vertexShaderValue, mVertexShader))
162     {
163       DALI_LOG_ERROR("'%s' parameter does not correctly specify a string\n", CUSTOM_VERTEX_SHADER);
164     }
165   }
166
167   Property::Value* fragmentShaderValue = shaderMap.Find(Toolkit::Visual::Shader::Property::FRAGMENT_SHADER, CUSTOM_FRAGMENT_SHADER);
168   if(fragmentShaderValue)
169   {
170     if(!GetStringFromProperty(*fragmentShaderValue, mFragmentShader))
171     {
172       DALI_LOG_ERROR("'%s' parameter does not correctly specify a string\n", CUSTOM_FRAGMENT_SHADER);
173     }
174   }
175
176   Property::Value* subdivideXValue = shaderMap.Find(Toolkit::Visual::Shader::Property::SUBDIVIDE_GRID_X, CUSTOM_SUBDIVIDE_GRID_X);
177   if(subdivideXValue)
178   {
179     int subdivideX;
180     if(!subdivideXValue->Get(subdivideX) || subdivideX < 1)
181     {
182       DALI_LOG_ERROR("'%s' parameter does not correctly specify a value greater than 1\n", CUSTOM_SUBDIVIDE_GRID_X);
183     }
184     else
185     {
186       mGridSize = ImageDimensions(subdivideX, mGridSize.GetY());
187     }
188   }
189
190   Property::Value* subdivideYValue = shaderMap.Find(Toolkit::Visual::Shader::Property::SUBDIVIDE_GRID_Y, CUSTOM_SUBDIVIDE_GRID_Y);
191   if(subdivideYValue)
192   {
193     int subdivideY;
194     if(!subdivideYValue->Get(subdivideY) || subdivideY < 1)
195     {
196       DALI_LOG_ERROR("'%s' parameter does not correctly specify a value greater than 1\n", CUSTOM_SUBDIVIDE_GRID_Y);
197     }
198     else
199     {
200       mGridSize = ImageDimensions(mGridSize.GetX(), subdivideY);
201     }
202   }
203
204   Property::Value* hintsValue = shaderMap.Find(Toolkit::Visual::Shader::Property::HINTS, CUSTOM_SHADER_HINTS);
205   if(hintsValue)
206   {
207     if(!Scripting::GetBitmaskEnumerationProperty(*hintsValue, SHADER_HINT_TABLE, SHADER_HINT_TABLE_COUNT, mHints))
208     {
209       DALI_LOG_ERROR("'%s' parameter does not correctly specify a hint or an array of hint strings\n", CUSTOM_SHADER_HINTS);
210     }
211   }
212 }
213
214 void Internal::Visual::Base::Impl::CustomShader::CreatePropertyMap(Property::Map& map) const
215 {
216   if(!mVertexShader.empty() || !mFragmentShader.empty())
217   {
218     Property::Map customShader;
219     if(!mVertexShader.empty())
220     {
221       customShader.Insert(Toolkit::Visual::Shader::Property::VERTEX_SHADER, mVertexShader);
222     }
223     if(!mFragmentShader.empty())
224     {
225       customShader.Insert(Toolkit::Visual::Shader::Property::FRAGMENT_SHADER, mFragmentShader);
226     }
227
228     if(mGridSize.GetWidth() != 1)
229     {
230       customShader.Insert(Toolkit::Visual::Shader::Property::SUBDIVIDE_GRID_X, mGridSize.GetWidth());
231     }
232     if(mGridSize.GetHeight() != 1)
233     {
234       customShader.Insert(Toolkit::Visual::Shader::Property::SUBDIVIDE_GRID_Y, mGridSize.GetHeight());
235     }
236
237     if(mHints != Dali::Shader::Hint::NONE)
238     {
239       customShader.Insert(Toolkit::Visual::Shader::Property::HINTS, static_cast<int>(mHints));
240     }
241
242     map.Insert(Toolkit::Visual::Property::SHADER, customShader);
243   }
244 }
245
246 Internal::Visual::Base::Impl::Transform::Transform()
247 : mOffset(0.0f, 0.0f),
248   mSize(1.0f, 1.0f),
249   mExtraSize(0.0f, 0.0f),
250   mOffsetSizeMode(0.0f, 0.0f, 0.0f, 0.0f),
251   mOrigin(Toolkit::Align::TOP_BEGIN),
252   mAnchorPoint(Toolkit::Align::TOP_BEGIN)
253 {
254 }
255
256 void Internal::Visual::Base::Impl::Transform::SetPropertyMap(const Property::Map& map)
257 {
258   // Set default values
259   mOffset         = Vector2(0.0f, 0.0f);
260   mSize           = Vector2(1.0f, 1.0f);
261   mExtraSize      = Vector2(0.0f, 0.0f);
262   mOffsetSizeMode = Vector4(0.0f, 0.0f, 0.0f, 0.0f);
263   mOrigin         = Toolkit::Align::TOP_BEGIN;
264   mAnchorPoint    = Toolkit::Align::TOP_BEGIN;
265
266   UpdatePropertyMap(map);
267 }
268
269 void Internal::Visual::Base::Impl::Transform::UpdatePropertyMap(const Property::Map& map)
270 {
271   for(Property::Map::SizeType i(0); i < map.Count(); ++i)
272   {
273     KeyValuePair keyValue = map.GetKeyValue(i);
274     switch(Visual::Base::GetIntKey(keyValue.first))
275     {
276       case Toolkit::Visual::Transform::Property::OFFSET:
277       {
278         keyValue.second.Get(mOffset);
279         break;
280       }
281       case Toolkit::Visual::Transform::Property::SIZE:
282       {
283         keyValue.second.Get(mSize);
284         break;
285       }
286       case Toolkit::Visual::Transform::Property::ORIGIN:
287       {
288         Scripting::GetEnumerationProperty<Toolkit::Align::Type>(keyValue.second, ALIGN_TABLE, ALIGN_TABLE_COUNT, mOrigin);
289         break;
290       }
291       case Toolkit::Visual::Transform::Property::ANCHOR_POINT:
292       {
293         Scripting::GetEnumerationProperty<Toolkit::Align::Type>(keyValue.second, ALIGN_TABLE, ALIGN_TABLE_COUNT, mAnchorPoint);
294         break;
295       }
296       case Toolkit::Visual::Transform::Property::OFFSET_POLICY:
297       {
298         Vector2 policy;
299         if(GetPolicyFromValue(keyValue.second, policy))
300         {
301           mOffsetSizeMode.x = policy.x;
302           mOffsetSizeMode.y = policy.y;
303         }
304         break;
305       }
306       case Toolkit::Visual::Transform::Property::SIZE_POLICY:
307       {
308         Vector2 policy;
309         if(GetPolicyFromValue(keyValue.second, policy))
310         {
311           mOffsetSizeMode.z = policy.x;
312           mOffsetSizeMode.w = policy.y;
313         }
314         break;
315       }
316       case Toolkit::DevelVisual::Transform::Property::EXTRA_SIZE:
317       {
318         keyValue.second.Get(mExtraSize);
319         break;
320       }
321     }
322   }
323 }
324
325 void Internal::Visual::Base::Impl::Transform::GetPropertyMap(Property::Map& map) const
326 {
327   map.Clear();
328   map
329     .Add(Toolkit::Visual::Transform::Property::OFFSET, mOffset)
330     .Add(Toolkit::Visual::Transform::Property::SIZE, mSize)
331     .Add(Toolkit::Visual::Transform::Property::ORIGIN, mOrigin)
332     .Add(Toolkit::Visual::Transform::Property::ANCHOR_POINT, mAnchorPoint)
333     .Add(Toolkit::Visual::Transform::Property::OFFSET_POLICY, Vector2(mOffsetSizeMode.x, mOffsetSizeMode.y))
334     .Add(Toolkit::Visual::Transform::Property::SIZE_POLICY, Vector2(mOffsetSizeMode.z, mOffsetSizeMode.w))
335     .Add(Toolkit::DevelVisual::Transform::Property::EXTRA_SIZE, mExtraSize);
336 }
337
338 void Internal::Visual::Base::Impl::Transform::SetUniforms(Dali::VisualRenderer renderer, Toolkit::Direction::Type direction)
339 {
340   renderer.SetProperty(VisualRenderer::Property::TRANSFORM_SIZE, mSize);
341   renderer.SetProperty(VisualRenderer::Property::TRANSFORM_OFFSET,
342                        direction == Toolkit::Direction::LEFT_TO_RIGHT ? mOffset : mOffset * Vector2(-1.0f, 1.0f));
343   renderer.SetProperty(VisualRenderer::Property::TRANSFORM_OFFSET_SIZE_MODE, mOffsetSizeMode);
344   renderer.SetProperty(VisualRenderer::Property::TRANSFORM_ORIGIN, PointToVector2(mOrigin, direction) - Vector2(0.5, 0.5));
345   renderer.SetProperty(VisualRenderer::Property::TRANSFORM_ANCHOR_POINT,
346                        Vector2(0.5, 0.5) - PointToVector2(mAnchorPoint, direction));
347   renderer.SetProperty(VisualRenderer::Property::EXTRA_SIZE, mExtraSize);
348 }
349
350 Vector2 Internal::Visual::Base::Impl::Transform::GetVisualSize(const Vector2& controlSize)
351 {
352   return Vector2(Lerp(mOffsetSizeMode.z, mSize.x * controlSize.x, mSize.x),
353                  Lerp(mOffsetSizeMode.w, mSize.y * controlSize.y, mSize.y)) +
354          mExtraSize;
355 }
356
357 } // namespace Internal
358
359 } // namespace Toolkit
360
361 } // namespace Dali