2 * Copyright (c) 2017 Samsung Electronics Co., Ltd.
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
8 * http://www.apache.org/licenses/LICENSE-2.0
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
19 #include <dali-toolkit/internal/visuals/visual-base-data-impl.h>
22 #include <dali/public-api/common/dali-common.h>
23 #include <dali/devel-api/scripting/enum-helper.h>
24 #include <dali/devel-api/scripting/scripting.h>
25 #include <dali/integration-api/debug.h>
28 #include <dali-toolkit/public-api/visuals/visual-properties.h>
29 #include <dali-toolkit/internal/helpers/property-helper.h>
30 #include <dali-toolkit/internal/visuals/visual-string-constants.h>
44 DALI_ENUM_TO_STRING_TABLE_BEGIN( SHADER_HINT )
45 DALI_ENUM_TO_STRING_WITH_SCOPE( Shader::Hint, NONE )
46 DALI_ENUM_TO_STRING_WITH_SCOPE( Shader::Hint, OUTPUT_IS_TRANSPARENT )
47 DALI_ENUM_TO_STRING_WITH_SCOPE( Shader::Hint, MODIFIES_GEOMETRY )
48 DALI_ENUM_TO_STRING_TABLE_END( SHADER_HINT )
50 DALI_ENUM_TO_STRING_TABLE_BEGIN( ALIGN )
51 DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::Align, TOP_BEGIN )
52 DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::Align, TOP_CENTER )
53 DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::Align, TOP_END )
54 DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::Align, CENTER_BEGIN )
55 DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::Align, CENTER )
56 DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::Align, CENTER_END )
57 DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::Align, BOTTOM_BEGIN )
58 DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::Align, BOTTOM_CENTER )
59 DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::Align, BOTTOM_END )
60 DALI_ENUM_TO_STRING_TABLE_END( ALIGN )
62 DALI_ENUM_TO_STRING_TABLE_BEGIN( POLICY )
63 DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::Visual::Transform::Policy, RELATIVE )
64 DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::Visual::Transform::Policy, ABSOLUTE )
65 DALI_ENUM_TO_STRING_TABLE_END( POLICY )
67 Dali::Vector2 PointToVector2( Toolkit::Align::Type point, Toolkit::Direction::Type direction )
69 static const float pointToVector2[] = { 0.0f,0.0f,
79 Vector2 result( &pointToVector2[point*2] );
80 if( direction == Direction::RIGHT_TO_LEFT )
82 result.x = 1.0f - result.x;
88 bool GetPolicyFromValue( const Property::Value& value, Vector2& policy )
91 if( value.Get( policy ) )
97 Property::Array* array = value.GetArray();
98 if( array && array->Size() == 2 )
100 Toolkit::Visual::Transform::Policy::Type xPolicy = static_cast< Toolkit::Visual::Transform::Policy::Type >( -1 ); // Assign an invalid value so definitely changes
101 Toolkit::Visual::Transform::Policy::Type yPolicy = static_cast< Toolkit::Visual::Transform::Policy::Type >( -1 ); // Assign an invalid value so definitely changes
103 if( Scripting::GetEnumerationProperty< Toolkit::Visual::Transform::Policy::Type >( array->GetElementAt( 0 ), POLICY_TABLE, POLICY_TABLE_COUNT, xPolicy ) &&
104 Scripting::GetEnumerationProperty< Toolkit::Visual::Transform::Policy::Type >( array->GetElementAt( 1 ), POLICY_TABLE, POLICY_TABLE_COUNT, yPolicy ) )
115 } // unnamed namespace
117 Internal::Visual::Base::Impl::Impl()
118 : mCustomShader( NULL ),
119 mBlendSlotDelegate( NULL ),
120 mEventObserver( NULL ),
122 mMixColor( Color::WHITE ),
123 mControlSize( Vector2::ZERO ),
125 mMixColorIndex( Property::INVALID_INDEX ),
126 mOpacityIndex( Property::INVALID_INDEX ),
128 mResourceStatus( Toolkit::Visual::ResourceStatus::PREPARING )
132 Internal::Visual::Base::Impl::~Impl()
134 delete mCustomShader;
135 delete mBlendSlotDelegate;
138 Internal::Visual::Base::Impl::CustomShader::CustomShader( const Property::Map& map )
140 mHints( Shader::Hint::NONE )
142 SetPropertyMap( map );
145 void Internal::Visual::Base::Impl::CustomShader::SetPropertyMap( const Property::Map& shaderMap )
147 mVertexShader.clear();
148 mFragmentShader.clear();
149 mGridSize = ImageDimensions( 1, 1 );
150 mHints = Shader::Hint::NONE;
152 Property::Value* vertexShaderValue = shaderMap.Find( Toolkit::Visual::Shader::Property::VERTEX_SHADER, CUSTOM_VERTEX_SHADER );
153 if( vertexShaderValue )
155 if( ! GetStringFromProperty( *vertexShaderValue, mVertexShader ) )
157 DALI_LOG_ERROR( "'%s' parameter does not correctly specify a string\n", CUSTOM_VERTEX_SHADER );
161 Property::Value* fragmentShaderValue = shaderMap.Find( Toolkit::Visual::Shader::Property::FRAGMENT_SHADER, CUSTOM_FRAGMENT_SHADER );
162 if( fragmentShaderValue )
164 if( ! GetStringFromProperty( *fragmentShaderValue, mFragmentShader ) )
166 DALI_LOG_ERROR( "'%s' parameter does not correctly specify a string\n", CUSTOM_FRAGMENT_SHADER );
170 Property::Value* subdivideXValue = shaderMap.Find( Toolkit::Visual::Shader::Property::SUBDIVIDE_GRID_X, CUSTOM_SUBDIVIDE_GRID_X );
171 if( subdivideXValue )
174 if( !subdivideXValue->Get( subdivideX ) || subdivideX < 1 )
176 DALI_LOG_ERROR( "'%s' parameter does not correctly specify a value greater than 1\n", CUSTOM_SUBDIVIDE_GRID_X );
180 mGridSize = ImageDimensions( subdivideX, mGridSize.GetY() );
184 Property::Value* subdivideYValue = shaderMap.Find( Toolkit::Visual::Shader::Property::SUBDIVIDE_GRID_Y, CUSTOM_SUBDIVIDE_GRID_Y );
185 if( subdivideYValue )
188 if( !subdivideYValue->Get( subdivideY ) || subdivideY < 1 )
190 DALI_LOG_ERROR( "'%s' parameter does not correctly specify a value greater than 1\n", CUSTOM_SUBDIVIDE_GRID_Y );
194 mGridSize = ImageDimensions( mGridSize.GetX(), subdivideY );
198 Property::Value* hintsValue = shaderMap.Find( Toolkit::Visual::Shader::Property::HINTS, CUSTOM_SHADER_HINTS );
201 if ( ! Scripting::GetBitmaskEnumerationProperty( *hintsValue, SHADER_HINT_TABLE, SHADER_HINT_TABLE_COUNT, mHints ) )
203 DALI_LOG_ERROR( "'%s' parameter does not correctly specify a hint or an array of hint strings\n", CUSTOM_SHADER_HINTS );
208 void Internal::Visual::Base::Impl::CustomShader::CreatePropertyMap( Property::Map& map ) const
210 if( !mVertexShader.empty() || !mFragmentShader.empty() )
212 Property::Map customShader;
213 if( !mVertexShader.empty() )
215 customShader.Insert( Toolkit::Visual::Shader::Property::VERTEX_SHADER, mVertexShader );
217 if( !mFragmentShader.empty() )
219 customShader.Insert( Toolkit::Visual::Shader::Property::FRAGMENT_SHADER, mFragmentShader );
222 if( mGridSize.GetWidth() != 1 )
224 customShader.Insert( Toolkit::Visual::Shader::Property::SUBDIVIDE_GRID_X, mGridSize.GetWidth() );
226 if( mGridSize.GetHeight() != 1 )
228 customShader.Insert( Toolkit::Visual::Shader::Property::SUBDIVIDE_GRID_Y, mGridSize.GetHeight() );
231 if( mHints != Dali::Shader::Hint::NONE )
233 customShader.Insert( Toolkit::Visual::Shader::Property::HINTS, static_cast< int >( mHints ) );
236 map.Insert( Toolkit::Visual::Property::SHADER, customShader );
240 Internal::Visual::Base::Impl::Transform::Transform()
241 : mOffset( 0.0f,0.0f ),
243 mOffsetSizeMode( 0.0f,0.0f,0.0f,0.0f ),
244 mOrigin( Toolkit::Align::TOP_BEGIN ),
245 mAnchorPoint( Toolkit::Align::TOP_BEGIN )
249 void Internal::Visual::Base::Impl::Transform::SetPropertyMap( const Property::Map& map )
251 // Set default values
252 mOffset = Vector2( 0.0f,0.0f );
253 mSize = Vector2( 1.0f,1.0f );
254 mOffsetSizeMode = Vector4( 0.0f,0.0f,0.0f,0.0f );
255 mOrigin = Toolkit::Align::TOP_BEGIN;
256 mAnchorPoint = Toolkit::Align::TOP_BEGIN;
258 UpdatePropertyMap( map );
261 void Internal::Visual::Base::Impl::Transform::UpdatePropertyMap( const Property::Map& map )
263 for( Property::Map::SizeType i(0); i<map.Count(); ++i )
265 KeyValuePair keyValue = map.GetKeyValue( i );
266 if( keyValue.first.type == Property::Key::INDEX )
268 switch( keyValue.first.indexKey )
270 case Toolkit::Visual::Transform::Property::OFFSET:
272 keyValue.second.Get( mOffset );
275 case Toolkit::Visual::Transform::Property::SIZE:
277 keyValue.second.Get( mSize );
280 case Toolkit::Visual::Transform::Property::ORIGIN:
282 Scripting::GetEnumerationProperty< Toolkit::Align::Type >( keyValue.second, ALIGN_TABLE, ALIGN_TABLE_COUNT, mOrigin );
285 case Toolkit::Visual::Transform::Property::ANCHOR_POINT:
287 Scripting::GetEnumerationProperty< Toolkit::Align::Type >( keyValue.second, ALIGN_TABLE, ALIGN_TABLE_COUNT, mAnchorPoint );
290 case Toolkit::Visual::Transform::Property::OFFSET_POLICY:
293 if( GetPolicyFromValue( keyValue.second, policy ) )
295 mOffsetSizeMode.x = policy.x;
296 mOffsetSizeMode.y = policy.y;
300 case Toolkit::Visual::Transform::Property::SIZE_POLICY:
303 if( GetPolicyFromValue( keyValue.second, policy ) )
305 mOffsetSizeMode.z = policy.x;
306 mOffsetSizeMode.w = policy.y;
312 else // Key type is STRING
314 if( keyValue.first == "offset" )
316 keyValue.second.Get( mOffset );
318 else if( keyValue.first == "size" )
320 keyValue.second.Get( mSize );
322 else if( keyValue.first == "origin" )
324 Scripting::GetEnumerationProperty< Toolkit::Align::Type >( keyValue.second, ALIGN_TABLE, ALIGN_TABLE_COUNT, mOrigin );
326 else if( keyValue.first == "anchorPoint" )
328 Scripting::GetEnumerationProperty< Toolkit::Align::Type >( keyValue.second, ALIGN_TABLE, ALIGN_TABLE_COUNT, mAnchorPoint );
330 else if( keyValue.first == "offsetPolicy" )
333 if( GetPolicyFromValue( keyValue.second, policy ) )
335 mOffsetSizeMode.x = policy.x;
336 mOffsetSizeMode.y = policy.y;
339 else if( keyValue.first == "sizePolicy" )
342 if( GetPolicyFromValue( keyValue.second, policy ) )
344 mOffsetSizeMode.z = policy.x;
345 mOffsetSizeMode.w = policy.y;
352 void Internal::Visual::Base::Impl::Transform::GetPropertyMap( Property::Map& map ) const
355 map.Add( Toolkit::Visual::Transform::Property::OFFSET, mOffset )
356 .Add( Toolkit::Visual::Transform::Property::SIZE, mSize )
357 .Add( Toolkit::Visual::Transform::Property::ORIGIN, mOrigin )
358 .Add( Toolkit::Visual::Transform::Property::ANCHOR_POINT, mAnchorPoint )
359 .Add( Toolkit::Visual::Transform::Property::OFFSET_POLICY, Vector2( mOffsetSizeMode.x, mOffsetSizeMode.y ) )
360 .Add( Toolkit::Visual::Transform::Property::SIZE_POLICY, Vector2( mOffsetSizeMode.z, mOffsetSizeMode.w ) );
363 void Internal::Visual::Base::Impl::Transform::RegisterUniforms( Dali::Renderer renderer, Toolkit::Direction::Type direction )
365 renderer.RegisterProperty( SIZE, mSize );
366 renderer.RegisterProperty( OFFSET, direction == Toolkit::Direction::LEFT_TO_RIGHT ? mOffset : mOffset * Vector2(-1.0f,1.0f));
367 renderer.RegisterProperty( OFFSET_SIZE_MODE, mOffsetSizeMode );
368 renderer.RegisterProperty( ORIGIN, PointToVector2( mOrigin, direction ) - Vector2(0.5,0.5) );
369 renderer.RegisterProperty( ANCHOR_POINT, Vector2(0.5,0.5) - PointToVector2( mAnchorPoint, direction ) );
372 Vector2 Internal::Visual::Base::Impl::Transform::GetVisualSize( const Vector2& controlSize )
374 return Vector2( Lerp( mOffsetSizeMode.x, mSize.x * controlSize.x, mSize.x ),
375 Lerp( mOffsetSizeMode.y, mSize.y * controlSize.y, mSize.y ) );
379 } // namespace Internal
381 } // namespace Toolkit