1 #ifndef DALI_TOOLKIT_TEXTURE_MANAGER_IMPL_H
2 #define DALI_TOOLKIT_TEXTURE_MANAGER_IMPL_H
5 * Copyright (c) 2017 Samsung Electronics Co., Ltd.
7 * Licensed under the Apache License, Version 2.0 (the "License");
8 * you may not use this file except in compliance with the License.
9 * You may obtain a copy of the License at
11 * http://www.apache.org/licenses/LICENSE-2.0
13 * Unless required by applicable law or agreed to in writing, software
14 * distributed under the License is distributed on an "AS IS" BASIS,
15 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16 * See the License for the specific language governing permissions and
17 * limitations under the License.
25 #include <dali/public-api/common/dali-vector.h>
26 #include <dali/public-api/object/ref-object.h>
27 #include <dali/public-api/rendering/texture-set.h>
28 #include <dali/devel-api/common/owner-container.h>
29 #include <dali/devel-api/adaptor-framework/pixel-buffer.h>
32 #include <dali-toolkit/devel-api/image-loader/async-image-loader-devel.h>
33 #include <dali-toolkit/devel-api/image-loader/image-atlas.h>
34 #include <dali-toolkit/public-api/image-loader/async-image-loader.h>
35 #include <dali-toolkit/internal/visuals/texture-upload-observer.h>
36 #include <dali-toolkit/internal/visuals/visual-url.h>
37 #include <dali-toolkit/internal/helpers/round-robin-container-view.h>
38 #include <dali-toolkit/internal/image-loader/async-image-loader-impl.h>
49 class ImageAtlasManager;
50 typedef IntrusivePtr<ImageAtlasManager> ImageAtlasManagerPtr;
53 * The TextureManager provides a common Image loading API for Visuals.
55 * The TextureManager is responsible for providing sync, async, atlased and non-atlased loads.
56 * Texture caching is provided and performed when possible.
57 * Broken Images are automatically provided on load failure.
59 class TextureManager : public ConnectionTracker
63 typedef int32_t TextureId; ///< The TextureId type. This is used as a handle to refer to a particular Texture.
64 static const int INVALID_TEXTURE_ID = -1; ///< Used to represent a null TextureId or error
67 * Whether the texture should be atlased or uploaded into it's own GPU texture
76 * Whether the pixel data should be kept in TextureManager, or uploaded for rendering
85 * Whether the texture should be loaded synchronously or asynchronously.
94 * @brief The LoadState Enumeration represents the current state of a particular Texture's life-cycle.
98 NOT_STARTED, ///< Default
99 LOADING, ///< Loading has been started, but not finished.
100 LOAD_FINISHED, ///< Loading has finished. (for CPU storage only)
101 WAITING_FOR_MASK,///< Loading has finished, but waiting for mask image
102 UPLOADED, ///< Uploaded and ready. (For GPU upload only)
103 CANCELLED, ///< Removed before loading completed
104 LOAD_FAILED ///< Async loading failed, e.g. connection problem
108 * @brief Types of reloading policies
110 enum class ReloadPolicy
112 CACHED = 0, ///< Loads cached texture if it exists.
113 FORCED ///< Forces reloading of texture.
117 * @brief Whether to multiply alpha into color channels on load
119 enum class MultiplyOnLoad
121 LOAD_WITHOUT_MULTIPLY = 0, ///< Don't modify the image
122 MULTIPLY_ON_LOAD ///< Multiply alpha into color channels on load
130 ~MaskingData() = default;
132 VisualUrl mAlphaMaskUrl;
133 TextureManager::TextureId mAlphaMaskId;
134 float mContentScaleFactor;
137 using MaskingDataPointer = std::unique_ptr<MaskingData>;
141 * Class to provide lifecycle event on destruction of texture manager.
143 struct LifecycleObserver
146 * Called shortly before the texture manager is destroyed.
148 virtual void TextureManagerDestroyed() = 0;
161 // TextureManager Main API:
164 * @brief Requests an image load of the given URL.
166 * The parameters are used to specify how the image is loaded.
167 * The observer has the UploadComplete method called when the load is ready.
169 * When the client has finished with the Texture, Remove() should be called.
171 * @param[in] url The URL of the image to load
172 * @param[in] desiredSize The size the image is likely to appear at. This can be set to 0,0 for automatic
173 * @param[in] fittingMode The FittingMode to use
174 * @param[in] samplingMode The SamplingMode to use
175 * @param[in] maskInfo Mask info structure
176 * @param[in] synchronousLoading true if the URL should be loaded synchronously
177 * @param[out] textureId, The textureId of the URL
178 * @param[out] textureRect The rectangle within the texture atlas that this URL occupies,
179 * this is the rectangle in normalized coordinates.
180 * @param[out] textureRectSize The rectangle within the texture atlas that this URL occupies,
181 * this is the same rectangle in pixels.
182 * @param[in,out] atlasingStatus Set to USE_ATLAS to attempt atlasing. If atlasing fails, the image will still
183 * be loaded, and marked successful, but this will be set to false.
184 * If atlasing succeeds, this will be set to true.
185 * @param[out] loadingStatus The loading status of the texture
186 * @param[in] wrapModeU Horizontal Wrap mode
187 * @param[in] wrapModeV Vertical Wrap mode
188 * @param[in] textureObserver The client object should inherit from this and provide the "UploadCompleted" virtual.
189 * This is called when an image load completes (or fails).
190 * @param[in] atlasObserver This is used if the texture is atlased, and will be called instead of
191 * textureObserver.UploadCompleted
192 * @param[in] imageAtlasManager The atlas manager to use for atlasing textures
193 * @param[in] orientationCorrection Whether to rotate image to match embedded orientation data
194 * @param[in] reloadPolicy Forces a reload of the texture even if already cached
195 * @param[in,out] preMultiplyOnLoad True if the image color should be multiplied by it's alpha. Set to false if the
196 * image has no alpha channel
198 * @return The texture set containing the image, or empty if still loading.
201 TextureSet LoadTexture( const VisualUrl& url,
202 Dali::ImageDimensions desiredSize,
203 Dali::FittingMode::Type fittingMode,
204 Dali::SamplingMode::Type samplingMode,
205 const MaskingDataPointer& maskInfo,
206 bool synchronousLoading,
207 TextureManager::TextureId& textureId,
208 Vector4& textureRect,
209 Dali::ImageDimensions& textureRectSize,
210 bool& atlasingStatus,
212 Dali::WrapMode::Type wrapModeU,
213 Dali::WrapMode::Type wrapModeV,
214 TextureUploadObserver* textureObserver,
215 AtlasUploadObserver* atlasObserver,
216 ImageAtlasManagerPtr imageAtlasManager,
217 bool orientationCorrection,
218 TextureManager::ReloadPolicy reloadPolicy,
219 MultiplyOnLoad& preMultiplyOnLoad );
222 * @brief Requests an image load of the given URL.
224 * The parameters are used to specify how the image is loaded.
225 * The observer has the UploadComplete method called when the load is ready.
227 * When the client has finished with the Texture, Remove() should be called.
229 * @param[in] url The URL of the image to load
230 * @param[in] desiredSize The size the image is likely to appear at. This can be set to 0,0 for automatic
231 * @param[in] fittingMode The FittingMode to use
232 * @param[in] samplingMode The SamplingMode to use
233 * @param[in] useAtlasing Set to USE_ATLAS to attempt atlasing. If atlasing fails, the image will still be loaded, and marked successful,
234 * but "useAtlasing" will be set to false in the "UploadCompleted" callback from the TextureManagerUploadObserver.
235 * @param[in] observer The client object should inherit from this and provide the "UploadCompleted" virtual.
236 * This is called when an image load completes (or fails).
237 * @param[in] orientationCorrection Whether to rotate image to match embedded orientation data
238 * @param[in] reloadPolicy Forces a reload of the texture even if already cached
239 * @param[in,out] preMultiplyOnLoad True if the image color should be multiplied by it's alpha. Set to false if the image has no alpha channel
240 * @return A TextureId to use as a handle to reference this Texture
242 TextureId RequestLoad( const VisualUrl& url,
243 const ImageDimensions desiredSize,
244 FittingMode::Type fittingMode,
245 Dali::SamplingMode::Type samplingMode,
246 const UseAtlas useAtlasing,
247 TextureUploadObserver* observer,
248 bool orientationCorrection,
249 TextureManager::ReloadPolicy reloadPolicy,
250 MultiplyOnLoad& preMultiplyOnLoad );
253 * @brief Requests an image load of the given URL, when the texture has
254 * have loaded, it will perform a blend with the image mask, and upload
255 * the blended texture.
257 * The parameters are used to specify how the image is loaded.
258 * The observer has the UploadComplete method called when the load is ready.
260 * When the client has finished with the Texture, Remove() should be called.
262 * @param[in] url The URL of the image to load
263 * @param[in] maskTextureId The texture id of an image to mask this with
264 * (can be INVALID if no masking required)
265 * @param[in] contentScale The scale factor to apply to the image before masking
266 * @param[in] desiredSize The size the image is likely to appear at. This can be set to 0,0 for automatic
267 * @param[in] fittingMode The FittingMode to use
268 * @param[in] samplingMode The SamplingMode to use
269 * @param[in] useAtlasing Set to USE_ATLAS to attempt atlasing. If atlasing fails, the image will still
270 * be loaded, and marked successful,
271 * but "useAtlasing" will be set to false in the "UploadCompleted" callback from
272 * the TextureManagerUploadObserver.
273 * @param[in] cropToMask Only used with masking, this will crop the scaled image to the mask size.
274 * If false, then the mask will be scaled to fit the image before being applied.
275 * @param[in] observer The client object should inherit from this and provide the "UploadCompleted"
277 * This is called when an image load completes (or fails).
278 * @param[in] orientationCorrection Whether to rotate image to match embedded orientation data
279 * @param[in] reloadPolicy Forces a reload of the texture even if already cached
280 * @param[in] preMultiplyOnLoad True if the image color should be multiplied by it's alpha. Set to false if the
281 * image has no alpha channel
282 * @return A TextureId to use as a handle to reference this Texture
284 TextureId RequestLoad( const VisualUrl& url,
285 TextureId maskTextureId,
287 const ImageDimensions desiredSize,
288 FittingMode::Type fittingMode,
289 Dali::SamplingMode::Type samplingMode,
290 const UseAtlas useAtlasing,
292 TextureUploadObserver* observer,
293 bool orientationCorrection,
294 TextureManager::ReloadPolicy reloadPolicy,
295 MultiplyOnLoad& preMultiplyOnLoad );
298 * Requests a masking image to be loaded. This mask is not uploaded to GL,
299 * instead, it is stored in CPU memory, and can be used for CPU blending.
301 TextureId RequestMaskLoad( const VisualUrl& maskUrl );
304 * @brief Remove a Texture from the TextureManager.
306 * Textures are cached and therefore only the removal of the last
307 * occurrence of a Texture will cause its removal internally.
309 * @param[in] textureId The ID of the Texture to remove.
311 void Remove( const TextureManager::TextureId textureId );
314 * @brief Get the visualUrl associated with the texture id.
315 * @param[in] textureId The texture Id to get
316 * @return The visual Url associated with the texture id.
318 VisualUrl GetVisualUrl( TextureId textureId );
321 * @brief Get the current state of a texture
322 * @param[in] textureId The texture id to query
323 * @return The loading state if the texture is valid, or NOT_STARTED if the textureId
326 LoadState GetTextureState( TextureId textureId );
329 * @brief Get the associated texture set if the texture id is valid
330 * @param[in] textureId The texture Id to look up
331 * @return the associated texture set, or an empty handle if textureId is not valid
333 TextureSet GetTextureSet( TextureId textureId );
336 * Adds an external texture to the texture manager
337 * @param[in] texture The texture to add
338 * @return string containing the URL for the texture
340 std::string AddExternalTexture( TextureSet& texture );
343 * Removes an external texture from texture manager
344 * @param[in] url The string containing the texture to remove
345 * @return handle to the texture
347 TextureSet RemoveExternalTexture( const std::string& url );
350 * Add an observer to the object.
351 * @param[in] observer The observer to add.
353 void AddObserver( TextureManager::LifecycleObserver& observer );
356 * Remove an observer from the object
357 * @pre The observer has already been added.
358 * @param[in] observer The observer to remove.
360 void RemoveObserver( TextureManager::LifecycleObserver& observer );
363 * @brief Set an image to be used when a visual has failed to correctly render
364 * @param[in] brokenImageUrl The broken image url.
366 void SetBrokenImageUrl(const std::string& brokenImageUrl);
371 * @brief Requests an image load of the given URL, when the texture has
372 * have loaded, if there is a valid maskTextureId, it will perform a
373 * CPU blend with the mask, and upload the blend texture.
375 * The parameters are used to specify how the image is loaded.
376 * The observer has the UploadComplete method called when the load is ready.
378 * When the client has finished with the Texture, Remove() should be called.
380 * @param[in] url The URL of the image to load
381 * @param[in] maskTextureId The texture id of an image to use as a mask. If no mask is required, then set
382 * to INVALID_TEXTURE_ID
383 * @param[in] contentScale The scaling factor to apply to the content when masking
384 * @param[in] desiredSize The size the image is likely to appear at. This can be set to 0,0 for automatic
385 * @param[in] fittingMode The FittingMode to use
386 * @param[in] samplingMode The SamplingMode to use
387 * @param[in] useAtlasing Set to USE_ATLAS to attempt atlasing. If atlasing fails, the image will still be
388 * loaded, and marked successful, but "useAtlasing" will be set to false in the
389 * "UploadCompleted" callback from the TextureManagerUploadObserver.
390 * @param[in] cropToMask Whether to crop the target after masking, or scale the mask to the image before
392 * @param[in] storageType, Whether the pixel data is stored in the cache or uploaded to the GPU
393 * @param[in] observer The client object should inherit from this and provide the "UploadCompleted"
395 * This is called when an image load completes (or fails).
396 * @param[in] orientationCorrection Whether to rotate image to match embedded orientation data
397 * @param[in] reloadPolicy Forces a reload of the texture even if already cached
398 * @param[in] preMultiplyOnLoad True if the image color should be multiplied by it's alpha. Set to false if
400 * @return A TextureId to use as a handle to reference this Texture
402 TextureId RequestLoadInternal(
403 const VisualUrl& url,
404 TextureId maskTextureId,
406 const ImageDimensions desiredSize,
407 FittingMode::Type fittingMode,
408 Dali::SamplingMode::Type samplingMode,
411 StorageType storageType,
412 TextureUploadObserver* observer,
413 bool orientationCorrection,
414 TextureManager::ReloadPolicy reloadPolicy,
415 MultiplyOnLoad& preMultiplyOnLoad );
418 * @brief Get the current state of a texture
419 * @param[in] textureId The texture id to query
420 * @return The loading state if the texture is valid, or NOT_STARTED if the textureId
423 LoadState GetTextureStateInternal( TextureId textureId );
425 typedef size_t TextureHash; ///< The type used to store the hash used for Texture caching.
428 * @brief This struct is used to manage the life-cycle of Texture loading and caching.
432 TextureInfo( TextureId textureId,
433 TextureId maskTextureId,
434 const VisualUrl& url,
435 ImageDimensions desiredSize,
437 FittingMode::Type fittingMode,
438 Dali::SamplingMode::Type samplingMode,
439 bool loadSynchronously,
442 TextureManager::TextureHash hash,
443 bool orientationCorrection,
444 bool preMultiplyOnLoad )
446 desiredSize( desiredSize ),
447 useSize( desiredSize ),
448 atlasRect( 0.0f, 0.0f, 1.0f, 1.0f ), // Full atlas rectangle
449 textureId( textureId ),
450 maskTextureId( maskTextureId ),
452 scaleFactor( scaleFactor ),
453 referenceCount( 1u ),
454 loadState( NOT_STARTED ),
455 fittingMode( fittingMode ),
456 samplingMode( samplingMode ),
457 storageType( UPLOAD_TO_TEXTURE ),
458 loadSynchronously( loadSynchronously ),
459 useAtlas( useAtlas ),
460 cropToMask( cropToMask ),
461 orientationCorrection( true ),
462 preMultiplyOnLoad( preMultiplyOnLoad ),
463 preMultiplied( false )
468 * Container type used to store all observer clients of this Texture
470 typedef Dali::Vector< TextureUploadObserver* > ObserverListType;
472 ObserverListType observerList; ///< Container used to store all observer clients of this Texture
473 Toolkit::ImageAtlas atlas; ///< The atlas this Texture lays within (if any)
474 Devel::PixelBuffer pixelBuffer;///< The PixelBuffer holding the image data (May be empty after upload)
475 TextureSet textureSet; ///< The TextureSet holding the Texture
476 VisualUrl url; ///< The URL of the image
477 ImageDimensions desiredSize; ///< The size requested
478 ImageDimensions useSize; ///< The size used
479 Vector4 atlasRect; ///< The atlas rect used if atlased
480 TextureId textureId; ///< The TextureId associated with this Texture
481 TextureId maskTextureId; ///< The mask TextureId to be applied on load
482 TextureManager::TextureHash hash; ///< The hash used to cache this Texture
483 float scaleFactor; ///< The scale factor to apply to the Texture when masking
484 int16_t referenceCount; ///< The reference count of clients using this Texture
485 LoadState loadState:3; ///< The load state showing the load progress of the Texture
486 FittingMode::Type fittingMode:2; ///< The requested FittingMode
487 Dali::SamplingMode::Type samplingMode:3; ///< The requested SamplingMode
488 StorageType storageType:1; ///< CPU storage / GPU upload;
489 bool loadSynchronously:1; ///< True if synchronous loading was requested
490 UseAtlas useAtlas:1; ///< USE_ATLAS if an atlas was requested.
491 ///< This is updated to false if atlas is not used
492 bool cropToMask:1; ///< true if the image should be cropped to the mask size.
493 bool orientationCorrection:1; ///< true if the image should be rotated to match exif orientation data
494 bool preMultiplyOnLoad:1; ///< true if the image's color should be multiplied by it's alpha
495 bool preMultiplied:1; ///< true if the image's color was multiplied by it's alpha
501 * Struct to hold information about a requested Async load.
502 * This is used to look up a TextureManager::TextureId from the returned AsyncLoad Id.
504 struct AsyncLoadingInfo
506 AsyncLoadingInfo( TextureId textureId )
507 : textureId( textureId ),
512 TextureId textureId; ///< The external Texture Id assigned to this load
513 uint32_t loadId; ///< The load Id used by the async loader to reference this load
518 typedef std::deque<AsyncLoadingInfo> AsyncLoadingInfoContainerType; ///< The container type used to manage Asynchronous loads in progress
519 typedef std::vector<TextureInfo> TextureInfoContainerType; ///< The container type used to manage the life-cycle and caching of Textures
522 * @brief Used internally to initiate a load.
523 * @param[in] textureInfo The TextureInfo struct associated with the Texture
524 * @return True if the load was initiated
526 bool LoadTexture( TextureInfo& textureInfo );
529 * Add the observer to the observer list
530 * @param[in] textureInfo The TextureInfo struct associated with the texture
531 * observer The observer wishing to observe the texture upload
533 void ObserveTexture( TextureInfo & textureInfo, TextureUploadObserver* observer );
536 * @brief This signal handler is called when the async local loader finishes loading.
537 * @param[in] id This is the async image loaders Id
538 * @param[in] pixelBuffer The loaded image data
540 void AsyncLocalLoadComplete( uint32_t id, Devel::PixelBuffer pixelBuffer );
543 * @brief This signal handler is called when the async local loader finishes loading.
544 * @param[in] id This is the async image loaders Id
545 * @param[in] pixelBuffer The loaded image data
547 void AsyncRemoteLoadComplete( uint32_t id, Devel::PixelBuffer pixelBuffer );
550 * Common method to handle loading completion
551 * @param[in] container The Async loading container
552 * @param[in] id This is the async image loaders Id
553 * @param[in] pixelBuffer The loaded image data
555 void AsyncLoadComplete( AsyncLoadingInfoContainerType& container, uint32_t id, Devel::PixelBuffer pixelBuffer );
558 * @brief Performs Post-Load steps including atlasing.
559 * @param[in] textureInfo The struct associated with this Texture
560 * @param[in] pixelBuffer The image pixelBuffer
561 * @return True if successful
563 void PostLoad( TextureManager::TextureInfo& textureInfo, Devel::PixelBuffer& pixelBuffer );
566 * Check if there is a texture waiting to be masked. If there
567 * is then apply this mask and upload it.
568 * @param[in] maskTextureInfo The texture info of the mask that has just loaded.
570 void CheckForWaitingTexture( TextureInfo& maskTextureInfo );
573 * Apply the mask to the pixelBuffer.
574 * @param[in] pixelBuffer The pixelBuffer to apply the mask to
575 * @param[in] maskTextureId The texture id of the mask.
576 * @param[in] contentScale The factor to scale the content
577 * @param[in] cropToMask Whether to crop the content to the mask size
579 void ApplyMask( Devel::PixelBuffer& pixelBuffer, TextureId maskTextureId,
580 float contentScale, bool cropToMask );
583 * Upload the texture specified in pixelBuffer to the appropriate location
584 * @param[in] pixelBuffer The image data to upload
585 * @param[in] textureInfo The texture info containing the location to
588 void UploadTexture( Devel::PixelBuffer& pixelBuffer, TextureInfo& textureInfo );
591 * Mark the texture as complete, and inform observers
592 * @param[in] textureInfo The struct associated with this Texture
594 void UploadComplete( TextureInfo& textureInfo );
597 * Notify the current observers that the texture upload is complete,
598 * then remove the observers from the list.
599 * @param[in] textureInfo The struct associated with this Texture
600 * @param[in] success If the pixel data was retrieved successfully and uploaded to GPU
602 void NotifyObservers( TextureInfo& textureInfo, bool success );
605 * @brief Generates a new, unique TextureId
606 * @return A unique TextureId
608 TextureManager::TextureId GenerateUniqueTextureId();
611 * @brief Used to lookup an index into the TextureInfoContainer from a TextureId
612 * @param[in] textureId The TextureId to look up
613 * @return The cache index
615 int GetCacheIndexFromId( TextureId textureId );
619 * @brief Generates a hash for caching based on the input parameters.
620 * Only applies size, fitting mode andsampling mode if the size is specified.
621 * Only applies maskTextureId if it isn't INVALID_TEXTURE_ID
622 * Always applies useAtlas.
623 * @param[in] url The URL of the image to load
624 * @param[in] size The image size
625 * @param[in] fittingMode The FittingMode to use
626 * @param[in] samplingMode The SamplingMode to use
627 * @param[in] useAtlas True if atlased
628 * @param[in] maskTextureId The masking texture id (or INVALID_TEXTURE_ID)
629 * @return A hash of the provided data for caching.
631 TextureHash GenerateHash( const std::string& url, const ImageDimensions size,
632 const FittingMode::Type fittingMode,
633 const Dali::SamplingMode::Type samplingMode, const UseAtlas useAtlas,
634 TextureId maskTextureId,
635 MultiplyOnLoad preMultiplyOnLoad);
637 * @brief Looks up a cached texture by its hash.
638 * If found, the given parameters are used to check there is no hash-collision.
639 * @param[in] hash The hash to look up
640 * @param[in] url The URL of the image to load
641 * @param[in] size The image size
642 * @param[in] fittingMode The FittingMode to use
643 * @param[in] samplingMode The SamplingMode to use
644 * @param[in] useAtlas True if atlased
645 * @param[in] maskTextureId Optional texture ID to use to mask this image
646 * @return A TextureId of a cached Texture if found. Or INVALID_TEXTURE_ID if not found.
648 TextureManager::TextureId FindCachedTexture(
649 const TextureManager::TextureHash hash,
650 const std::string& url,
651 const ImageDimensions size,
652 const FittingMode::Type fittingMode,
653 const Dali::SamplingMode::Type samplingMode,
655 TextureId maskTextureId,
656 MultiplyOnLoad preMultiplyOnLoad);
661 * @brief Helper class to keep the relation between AsyncImageLoader and corresponding LoadingInfo container
663 class AsyncLoadingHelper : public ConnectionTracker
667 * @brief Create an AsyncLoadingHelper.
668 * @param[in] textureManager Reference to the texture manager
670 AsyncLoadingHelper(TextureManager& textureManager);
673 * @brief Load a new texture.
674 * @param[in] textureId TextureId to reference the texture that will be loaded
675 * @param[in] url The URL of the image to load
676 * @param[in] desiredSize The size the image is likely to appear at.
677 * This can be set to 0,0 for automatic
678 * @param[in] fittingMode The FittingMode to use
679 * @param[in] samplingMode The SamplingMode to use
680 * @param[in] orientationCorrection Whether to use image metadata to rotate or flip the image,
681 * e.g., from portrait to landscape
683 void Load(TextureId textureId,
684 const VisualUrl& url,
685 ImageDimensions desiredSize,
686 FittingMode::Type fittingMode,
687 SamplingMode::Type samplingMode,
688 bool orientationCorrection);
691 AsyncLoadingHelper(const AsyncLoadingHelper&) = delete;
692 AsyncLoadingHelper& operator=(const AsyncLoadingHelper&) = delete;
694 AsyncLoadingHelper(AsyncLoadingHelper&& rhs);
695 AsyncLoadingHelper& operator=(AsyncLoadingHelper&&rhs) = delete;
699 * @brief Main constructor that used by all other constructors
701 AsyncLoadingHelper(Toolkit::AsyncImageLoader loader,
702 TextureManager& textureManager,
703 AsyncLoadingInfoContainerType&& loadingInfoContainer);
706 * @brief Callback to be called when texture loading is complete, it passes the pixel buffer on to texture manager.
707 * @param[in] id Loader id
708 * @param[in] pixelBuffer Image data
710 void AsyncLoadComplete(uint32_t id, Devel::PixelBuffer pixelBuffer);
713 Toolkit::AsyncImageLoader mLoader;
714 TextureManager& mTextureManager;
715 AsyncLoadingInfoContainerType mLoadingInfoContainer;
718 struct ExternalTextureInfo
721 TextureSet textureSet;
727 * Deleted copy constructor.
729 TextureManager( const TextureManager& ) = delete;
732 * Deleted assignment operator.
734 TextureManager& operator=( const TextureManager& rhs ) = delete;
737 * This is called by the TextureManagerUploadObserver when an observer is destroyed.
738 * We use the callback to know when to remove an observer from our notify list.
739 * @param[in] observer The observer that generated the callback
741 void ObserverDestroyed( TextureUploadObserver* observer );
743 private: // Member Variables:
745 TextureInfoContainerType mTextureInfoContainer; ///< Used to manage the life-cycle and caching of Textures
746 RoundRobinContainerView< AsyncLoadingHelper > mAsyncLocalLoaders; ///< The Asynchronous image loaders used to provide all local async loads
747 RoundRobinContainerView< AsyncLoadingHelper > mAsyncRemoteLoaders; ///< The Asynchronous image loaders used to provide all remote async loads
748 std::vector< ExternalTextureInfo > mExternalTextures; ///< Externally provided textures
749 Dali::Vector<LifecycleObserver*> mLifecycleObservers; ///< Lifecycle observers of texture manager
750 std::string mBrokenImageUrl; ///< Broken image url
751 TextureId mCurrentTextureId; ///< The current value used for the unique Texture Id generation
757 } // namespace Toolkit
761 #endif // DALI_TOOLKIT_TEXTURE_MANAGER_IMPL_H