1 #ifndef DALI_TOOLKIT_IMAGE_VISUAL_SHADER_FACTORY_H
2 #define DALI_TOOLKIT_IMAGE_VISUAL_SHADER_FACTORY_H
5 * Copyright (c) 2018 Samsung Electronics Co., Ltd.
7 * Licensed under the Apache License, Version 2.0 (the "License");
8 * you may not use this file except in compliance with the License.
9 * You may obtain a copy of the License at
11 * http://www.apache.org/licenses/LICENSE-2.0
13 * Unless required by applicable law or agreed to in writing, software
14 * distributed under the License is distributed on an "AS IS" BASIS,
15 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16 * See the License for the specific language governing permissions and
17 * limitations under the License.
23 #include <dali-toolkit/internal/visuals/visual-factory-cache.h>
35 * ImageVisualShaderFactory is an object that provides and shares shaders between image visuals
37 class ImageVisualShaderFactory
46 ImageVisualShaderFactory();
51 ~ImageVisualShaderFactory();
54 * Get the standard image rendering shader.
55 * @param[in] factoryCache A pointer pointing to the VisualFactoryCache object
56 * @param[in] atlasing Whether texture atlasing is applied.
57 * @param[in] defaultTextureWrapping Whether the default texture wrap mode is applied.
59 Shader GetShader( VisualFactoryCache& factoryCache, bool atlasing, bool defaultTextureWrapping );
62 * Request the default vertex shader source.
63 * @return The default vertex shader source.
65 const char* GetVertexShaderSource();
68 * Request the default fragment shader source.
69 * @return The default fragment shader source.
71 const char* GetFragmentShaderSource();
76 * Undefined copy constructor.
78 ImageVisualShaderFactory(const ImageVisualShaderFactory&);
81 * Undefined assignment operator.
83 ImageVisualShaderFactory& operator=(const ImageVisualShaderFactory& rhs);
88 } // namespace Internal
90 } // namespace Toolkit
94 #endif // DALI_TOOLKIT_IMAGE_VISUAL_SHADER_FACTORY_H