2 * Copyright (c) 2021 Samsung Electronics Co., Ltd.
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
8 * http://www.apache.org/licenses/LICENSE-2.0
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
17 #include "image-cache.h"
25 ImageCache::ImageCache(TextureManager& textureManager,
26 ImageCache::FrameReadyObserver& observer,
27 unsigned int batchSize)
28 : mTextureManager(textureManager),
30 mBatchSize(batchSize),
32 mWaitingForReadyFrame(false),
33 mRequestingLoad(false),
34 mTextureManagerAlive(true)
36 mTextureManager.AddObserver(*this);
39 ImageCache::~ImageCache()
41 if(mTextureManagerAlive)
43 mTextureManager.RemoveObserver(*this);
47 void ImageCache::TextureManagerDestroyed()
49 mTextureManagerAlive = false;
52 } //namespace Internal