2 * Copyright (c) 2017 Samsung Electronics Co., Ltd.
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
8 * http://www.apache.org/licenses/LICENSE-2.0
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
17 #include "image-cache.h"
26 ImageCache::ImageCache( TextureManager& textureManager,
27 ImageCache::FrameReadyObserver& observer,
28 unsigned int batchSize )
29 : mTextureManager( textureManager ),
30 mObserver( observer ),
31 mBatchSize( batchSize ),
33 mWaitingForReadyFrame(false),
34 mRequestingLoad(false),
35 mTextureManagerAlive(true)
37 mTextureManager.AddObserver( *this );
40 ImageCache::~ImageCache()
42 if( mTextureManagerAlive )
44 mTextureManager.RemoveObserver( *this );
48 void ImageCache::TextureManagerDestroyed()
50 mTextureManagerAlive = false;
53 } //namespace Internal