2 * Copyright (c) 2023 Samsung Electronics Co., Ltd.
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
8 * http://www.apache.org/licenses/LICENSE-2.0
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
19 #include <dali-toolkit/internal/visuals/animated-image/animated-image-visual.h>
22 #include <dali/devel-api/adaptor-framework/window-devel.h>
23 #include <dali/devel-api/adaptor-framework/image-loading.h>
24 #include <dali/integration-api/debug.h>
25 #include <dali/public-api/rendering/decorated-visual-renderer.h>
29 #include <dali-toolkit/devel-api/image-loader/image-atlas.h>
30 #include <dali-toolkit/devel-api/image-loader/texture-manager.h>
31 #include <dali-toolkit/devel-api/visuals/image-visual-properties-devel.h>
32 #include <dali-toolkit/internal/visuals/animated-image/fixed-image-cache.h>
33 #include <dali-toolkit/internal/visuals/animated-image/rolling-animated-image-cache.h>
34 #include <dali-toolkit/internal/visuals/animated-image/rolling-image-cache.h>
35 #include <dali-toolkit/internal/visuals/image-visual-shader-factory.h>
36 #include <dali-toolkit/internal/visuals/image-visual-shader-feature-builder.h>
37 #include <dali-toolkit/internal/visuals/visual-base-data-impl.h>
38 #include <dali-toolkit/internal/visuals/visual-factory-cache.h>
39 #include <dali-toolkit/internal/visuals/visual-factory-impl.h>
40 #include <dali-toolkit/internal/visuals/visual-string-constants.h>
41 #include <dali-toolkit/public-api/visuals/image-visual-properties.h>
42 #include <dali-toolkit/public-api/visuals/visual-properties.h>
52 const int CUSTOM_PROPERTY_COUNT(5); // ltr, wrap, pixel area, crop to mask, mask texture ratio
55 DALI_ENUM_TO_STRING_TABLE_BEGIN(FITTING_MODE)
56 DALI_ENUM_TO_STRING_WITH_SCOPE(Dali::FittingMode, SHRINK_TO_FIT)
57 DALI_ENUM_TO_STRING_WITH_SCOPE(Dali::FittingMode, SCALE_TO_FILL)
58 DALI_ENUM_TO_STRING_WITH_SCOPE(Dali::FittingMode, FIT_WIDTH)
59 DALI_ENUM_TO_STRING_WITH_SCOPE(Dali::FittingMode, FIT_HEIGHT)
60 DALI_ENUM_TO_STRING_WITH_SCOPE(Dali::FittingMode, DEFAULT)
61 DALI_ENUM_TO_STRING_TABLE_END(FITTING_MODE)
64 DALI_ENUM_TO_STRING_TABLE_BEGIN(SAMPLING_MODE)
65 DALI_ENUM_TO_STRING_WITH_SCOPE(Dali::SamplingMode, BOX)
66 DALI_ENUM_TO_STRING_WITH_SCOPE(Dali::SamplingMode, NEAREST)
67 DALI_ENUM_TO_STRING_WITH_SCOPE(Dali::SamplingMode, LINEAR)
68 DALI_ENUM_TO_STRING_WITH_SCOPE(Dali::SamplingMode, BOX_THEN_NEAREST)
69 DALI_ENUM_TO_STRING_WITH_SCOPE(Dali::SamplingMode, BOX_THEN_LINEAR)
70 DALI_ENUM_TO_STRING_WITH_SCOPE(Dali::SamplingMode, NO_FILTER)
71 DALI_ENUM_TO_STRING_WITH_SCOPE(Dali::SamplingMode, DONT_CARE)
72 DALI_ENUM_TO_STRING_TABLE_END(SAMPLING_MODE)
75 DALI_ENUM_TO_STRING_TABLE_BEGIN(STOP_BEHAVIOR)
76 DALI_ENUM_TO_STRING_WITH_SCOPE(Dali::Toolkit::DevelImageVisual::StopBehavior, CURRENT_FRAME)
77 DALI_ENUM_TO_STRING_WITH_SCOPE(Dali::Toolkit::DevelImageVisual::StopBehavior, FIRST_FRAME)
78 DALI_ENUM_TO_STRING_WITH_SCOPE(Dali::Toolkit::DevelImageVisual::StopBehavior, LAST_FRAME)
79 DALI_ENUM_TO_STRING_TABLE_END(STOP_BEHAVIOR)
82 DALI_ENUM_TO_STRING_TABLE_BEGIN(WRAP_MODE)
83 DALI_ENUM_TO_STRING_WITH_SCOPE(Dali::WrapMode, DEFAULT)
84 DALI_ENUM_TO_STRING_WITH_SCOPE(Dali::WrapMode, CLAMP_TO_EDGE)
85 DALI_ENUM_TO_STRING_WITH_SCOPE(Dali::WrapMode, REPEAT)
86 DALI_ENUM_TO_STRING_WITH_SCOPE(Dali::WrapMode, MIRRORED_REPEAT)
87 DALI_ENUM_TO_STRING_TABLE_END(WRAP_MODE)
90 DALI_ENUM_TO_STRING_TABLE_BEGIN(LOAD_POLICY)
91 DALI_ENUM_TO_STRING_WITH_SCOPE(Dali::Toolkit::ImageVisual::LoadPolicy, IMMEDIATE)
92 DALI_ENUM_TO_STRING_WITH_SCOPE(Dali::Toolkit::ImageVisual::LoadPolicy, ATTACHED)
93 DALI_ENUM_TO_STRING_TABLE_END(LOAD_POLICY)
96 DALI_ENUM_TO_STRING_TABLE_BEGIN(RELEASE_POLICY)
97 DALI_ENUM_TO_STRING_WITH_SCOPE(Dali::Toolkit::ImageVisual::ReleasePolicy, DETACHED)
98 DALI_ENUM_TO_STRING_WITH_SCOPE(Dali::Toolkit::ImageVisual::ReleasePolicy, DESTROYED)
99 DALI_ENUM_TO_STRING_WITH_SCOPE(Dali::Toolkit::ImageVisual::ReleasePolicy, NEVER)
100 DALI_ENUM_TO_STRING_TABLE_END(RELEASE_POLICY)
102 static constexpr uint32_t SINGLE_IMAGE_COUNT = 1u;
103 static constexpr uint32_t FIRST_FRAME_INDEX = 0u;
104 static constexpr uint16_t MINIMUM_CACHESIZE = 1;
105 static constexpr Vector4 FULL_TEXTURE_RECT(0.f, 0.f, 1.f, 1.f);
106 static constexpr auto LOOP_FOREVER = -1;
107 static constexpr auto FIRST_LOOP = 0u;
109 constexpr uint32_t TEXTURE_COUNT_FOR_GPU_ALPHA_MASK = 2u;
111 #if defined(DEBUG_ENABLED)
112 Debug::Filter* gAnimImgLogFilter = Debug::Filter::New(Debug::NoLogging, false, "LOG_ANIMATED_IMAGE");
117 * Multi-image Flow of execution
120 * | DoSetProperties()
122 * | CreateImageCache()
125 * | PrepareTextureSet()
126 * | cache->FirstFrame()
128 * | FrameReady(textureSet)
130 * | actor.AddRenderer
132 * | mRenderer.SetTextures(textureSet)
135 * | DisplayNextFrame()
136 * | if front frame is ready,
137 * | mRenderer.SetTextures( front frame's texture )
139 * | Waiting for frame ready.
141 * | FrameReady(textureSet)
142 * | mRenderer.SetTextures(textureSet)
147 AnimatedImageVisualPtr AnimatedImageVisual::New(VisualFactoryCache& factoryCache, ImageVisualShaderFactory& shaderFactory, const VisualUrl& imageUrl, const Property::Map& properties)
149 AnimatedImageVisualPtr visual(new AnimatedImageVisual(factoryCache, shaderFactory, ImageDimensions()));
150 visual->InitializeAnimatedImage(imageUrl);
151 visual->SetProperties(properties);
153 visual->Initialize();
158 AnimatedImageVisualPtr AnimatedImageVisual::New(VisualFactoryCache& factoryCache, ImageVisualShaderFactory& shaderFactory, const Property::Array& imageUrls, const Property::Map& properties)
160 AnimatedImageVisualPtr visual(new AnimatedImageVisual(factoryCache, shaderFactory, ImageDimensions()));
161 visual->mImageUrls = new ImageCache::UrlList();
162 visual->mImageUrls->reserve(imageUrls.Count());
164 for(unsigned int i = 0; i < imageUrls.Count(); ++i)
166 ImageCache::UrlStore urlStore;
167 urlStore.mTextureId = TextureManager::INVALID_TEXTURE_ID;
168 urlStore.mUrl = imageUrls[i].Get<std::string>();
169 visual->mImageUrls->push_back(urlStore);
171 visual->mFrameCount = imageUrls.Count();
172 visual->SetProperties(properties);
174 visual->Initialize();
179 AnimatedImageVisualPtr AnimatedImageVisual::New(VisualFactoryCache& factoryCache, ImageVisualShaderFactory& shaderFactory, const VisualUrl& imageUrl, ImageDimensions size)
181 AnimatedImageVisualPtr visual(new AnimatedImageVisual(factoryCache, shaderFactory, size));
182 visual->InitializeAnimatedImage(imageUrl);
184 visual->Initialize();
189 void AnimatedImageVisual::InitializeAnimatedImage(const VisualUrl& imageUrl)
191 mImageUrl = imageUrl;
192 mAnimatedImageLoading = AnimatedImageLoading::New(imageUrl.GetUrl(), imageUrl.IsLocalResource());
195 void AnimatedImageVisual::CreateImageCache()
197 DALI_LOG_INFO(gAnimImgLogFilter, Debug::Concise, "AnimatedImageVisual::CreateImageCache() batchSize:%d cacheSize:%d\n", mBatchSize, mCacheSize);
199 TextureManager& textureManager = mFactoryCache.GetTextureManager();
201 if(mAnimatedImageLoading)
203 mImageCache = new RollingAnimatedImageCache(textureManager, mDesiredSize, mFittingMode, mSamplingMode, mAnimatedImageLoading, mMaskingData, *this, mCacheSize, mBatchSize, mWrapModeU, mWrapModeV, IsSynchronousLoadingRequired(), IsPreMultipliedAlphaEnabled());
207 // Ensure the batch size and cache size are no bigger than the number of URLs,
208 // and that the cache is at least as big as the batch size.
209 uint16_t numUrls = mImageUrls->size();
210 uint16_t batchSize = std::max(std::min(mBatchSize, numUrls), MINIMUM_CACHESIZE);
211 uint16_t cacheSize = std::max(std::min(std::max(batchSize, mCacheSize), numUrls), MINIMUM_CACHESIZE);
212 if(cacheSize < numUrls)
214 mImageCache = new RollingImageCache(textureManager, mDesiredSize, mFittingMode, mSamplingMode, *mImageUrls, mMaskingData, *this, cacheSize, batchSize, mFrameDelay, IsPreMultipliedAlphaEnabled());
218 mImageCache = new FixedImageCache(textureManager, mDesiredSize, mFittingMode, mSamplingMode, *mImageUrls, mMaskingData, *this, batchSize, mFrameDelay, IsPreMultipliedAlphaEnabled());
224 DALI_LOG_ERROR("mImageCache is null\n");
228 AnimatedImageVisual::AnimatedImageVisual(VisualFactoryCache& factoryCache, ImageVisualShaderFactory& shaderFactory, ImageDimensions desiredSize)
229 : Visual::Base(factoryCache, Visual::FittingMode::FILL, Toolkit::Visual::ANIMATED_IMAGE),
232 mImageVisualShaderFactory(shaderFactory),
233 mPixelArea(FULL_TEXTURE_RECT),
235 mAnimatedImageLoading(),
236 mFrameIndexForJumpTo(0),
237 mCurrentFrameIndex(FIRST_FRAME_INDEX),
243 mLoopCount(LOOP_FOREVER),
244 mCurrentLoopIndex(FIRST_LOOP),
245 mLoadPolicy(Toolkit::ImageVisual::LoadPolicy::ATTACHED),
246 mReleasePolicy(Toolkit::ImageVisual::ReleasePolicy::DETACHED),
248 mDesiredSize(desiredSize),
251 mActionStatus(DevelAnimatedImageVisual::Action::PLAY),
252 mWrapModeU(WrapMode::DEFAULT),
253 mWrapModeV(WrapMode::DEFAULT),
254 mFittingMode(FittingMode::SCALE_TO_FILL),
255 mSamplingMode(SamplingMode::BOX_THEN_LINEAR),
256 mStopBehavior(DevelImageVisual::StopBehavior::CURRENT_FRAME),
257 mStartFirstFrame(false),
260 EnablePreMultipliedAlpha(mFactoryCache.GetPreMultiplyOnLoad());
263 AnimatedImageVisual::~AnimatedImageVisual()
265 // AnimatedImageVisual destroyed so remove texture unless ReleasePolicy is set to never release
266 // If this is animated image, clear cache. Else if this is single frame image, this is affected be release policy.
267 if(mFrameCount > SINGLE_IMAGE_COUNT || mReleasePolicy != Toolkit::ImageVisual::ReleasePolicy::NEVER)
269 mImageCache->ClearCache();
275 void AnimatedImageVisual::GetNaturalSize(Vector2& naturalSize)
277 if(mDesiredSize.GetWidth() > 0 && mDesiredSize.GetHeight() > 0)
279 naturalSize.x = mDesiredSize.GetWidth();
280 naturalSize.y = mDesiredSize.GetHeight();
284 naturalSize = Vector2::ZERO;
285 if(mImageSize.GetWidth() == 0 && mImageSize.GetHeight() == 0)
287 if(mMaskingData && mMaskingData->mAlphaMaskUrl.IsValid() &&
288 mMaskingData->mCropToMask)
290 ImageDimensions dimensions = Dali::GetClosestImageSize(mMaskingData->mAlphaMaskUrl.GetUrl());
291 if(dimensions != ImageDimensions(0, 0))
293 mImageSize = dimensions;
294 naturalSize.x = dimensions.GetWidth();
295 naturalSize.y = dimensions.GetHeight();
300 if(mImageUrl.IsValid())
302 mImageSize = mAnimatedImageLoading.GetImageSize();
304 else if(mImageUrls && mImageUrls->size() > 0)
306 mImageSize = Dali::GetClosestImageSize((*mImageUrls)[0].mUrl.GetUrl());
310 naturalSize.width = mImageSize.GetWidth();
311 naturalSize.height = mImageSize.GetHeight();
314 void AnimatedImageVisual::DoCreatePropertyMap(Property::Map& map) const
318 bool sync = IsSynchronousLoadingRequired();
319 map.Insert(Toolkit::ImageVisual::Property::SYNCHRONOUS_LOADING, sync);
321 map.Insert(Toolkit::Visual::Property::TYPE, Toolkit::Visual::ANIMATED_IMAGE);
323 if(mImageUrl.IsValid())
325 map.Insert(Toolkit::ImageVisual::Property::URL, mImageUrl.GetUrl());
327 if(mImageUrls != NULL && !mImageUrls->empty())
329 Property::Array urls;
330 for(unsigned int i = 0; i < mImageUrls->size(); ++i)
332 urls.Add((*mImageUrls)[i].mUrl.GetUrl());
334 Property::Value value(const_cast<Property::Array&>(urls));
335 map.Insert(Toolkit::ImageVisual::Property::URL, value);
338 map.Insert(Toolkit::ImageVisual::Property::PIXEL_AREA, mPixelArea);
339 map.Insert(Toolkit::ImageVisual::Property::WRAP_MODE_U, mWrapModeU);
340 map.Insert(Toolkit::ImageVisual::Property::WRAP_MODE_V, mWrapModeV);
342 map.Insert(Toolkit::ImageVisual::Property::BATCH_SIZE, static_cast<int>(mBatchSize));
343 map.Insert(Toolkit::ImageVisual::Property::CACHE_SIZE, static_cast<int>(mCacheSize));
344 map.Insert(Toolkit::ImageVisual::Property::FRAME_DELAY, static_cast<int>(mFrameDelay));
345 map.Insert(Toolkit::DevelImageVisual::Property::LOOP_COUNT, static_cast<int>(mLoopCount));
346 map.Insert(Toolkit::DevelImageVisual::Property::CURRENT_FRAME_NUMBER, (mImageCache) ? static_cast<int32_t>(mImageCache->GetCurrentFrameIndex()) : -1);
347 map.Insert(Toolkit::DevelImageVisual::Property::TOTAL_FRAME_NUMBER, (mImageCache) ? static_cast<int32_t>((mAnimatedImageLoading) ? mAnimatedImageLoading.GetImageCount() : mImageCache->GetTotalFrameCount()) : -1);
349 map.Insert(Toolkit::DevelImageVisual::Property::STOP_BEHAVIOR, mStopBehavior);
351 if(mMaskingData != nullptr)
353 map.Insert(Toolkit::ImageVisual::Property::ALPHA_MASK_URL, mMaskingData->mAlphaMaskUrl.GetUrl());
354 map.Insert(Toolkit::ImageVisual::Property::MASK_CONTENT_SCALE, mMaskingData->mContentScaleFactor);
355 map.Insert(Toolkit::ImageVisual::Property::CROP_TO_MASK, mMaskingData->mCropToMask);
356 map.Insert(Toolkit::DevelImageVisual::Property::MASKING_TYPE, mMaskingData->mPreappliedMasking ? DevelImageVisual::MaskingType::MASKING_ON_LOADING : DevelImageVisual::MaskingType::MASKING_ON_RENDERING);
359 map.Insert(Toolkit::ImageVisual::Property::LOAD_POLICY, mLoadPolicy);
360 map.Insert(Toolkit::ImageVisual::Property::RELEASE_POLICY, mReleasePolicy);
361 map.Insert(Toolkit::ImageVisual::Property::FITTING_MODE, mFittingMode);
362 map.Insert(Toolkit::ImageVisual::Property::SAMPLING_MODE, mSamplingMode);
363 map.Insert(Toolkit::ImageVisual::Property::DESIRED_WIDTH, mDesiredSize.GetWidth());
364 map.Insert(Toolkit::ImageVisual::Property::DESIRED_HEIGHT, mDesiredSize.GetHeight());
367 void AnimatedImageVisual::DoCreateInstancePropertyMap(Property::Map& map) const
370 map.Insert(Toolkit::Visual::Property::TYPE, Toolkit::Visual::ANIMATED_IMAGE);
371 if(mImageUrl.IsValid())
373 map.Insert(Toolkit::ImageVisual::Property::DESIRED_WIDTH, mDesiredSize.GetWidth());
374 map.Insert(Toolkit::ImageVisual::Property::DESIRED_HEIGHT, mDesiredSize.GetHeight());
378 void AnimatedImageVisual::OnDoAction(const Dali::Property::Index actionId, const Dali::Property::Value& attributes)
380 // Make not set any action when the resource status is already failed.
381 if(mImpl->mResourceStatus == Toolkit::Visual::ResourceStatus::FAILED)
386 // Check if action is valid for this visual type and perform action if possible
389 case DevelAnimatedImageVisual::Action::PAUSE:
391 // Pause will be executed on next timer tick
392 mActionStatus = DevelAnimatedImageVisual::Action::PAUSE;
395 case DevelAnimatedImageVisual::Action::PLAY:
397 if(mFrameDelayTimer && IsOnScene() && mActionStatus != DevelAnimatedImageVisual::Action::PLAY)
399 mFrameDelayTimer.Start();
401 mActionStatus = DevelAnimatedImageVisual::Action::PLAY;
404 case DevelAnimatedImageVisual::Action::STOP:
406 // STOP reset functionality will actually be done in a future change
407 // Stop will be executed on next timer tick
408 mActionStatus = DevelAnimatedImageVisual::Action::STOP;
409 mCurrentLoopIndex = FIRST_LOOP;
416 case DevelAnimatedImageVisual::Action::JUMP_TO:
419 if(attributes.Get(frameNumber))
421 if(frameNumber < 0 || frameNumber >= static_cast<int32_t>(mFrameCount))
423 DALI_LOG_ERROR("Invalid frame index used.\n");
428 mFrameIndexForJumpTo = frameNumber;
440 void AnimatedImageVisual::DoSetProperties(const Property::Map& propertyMap)
442 // url[s] already passed in from constructor
443 for(Property::Map::SizeType iter = 0; iter < propertyMap.Count(); ++iter)
445 KeyValuePair keyValue = propertyMap.GetKeyValue(iter);
446 if(keyValue.first.type == Property::Key::INDEX)
448 DoSetProperty(keyValue.first.indexKey, keyValue.second);
452 if(keyValue.first == PIXEL_AREA_UNIFORM_NAME)
454 DoSetProperty(Toolkit::ImageVisual::Property::PIXEL_AREA, keyValue.second);
456 else if(keyValue.first == IMAGE_WRAP_MODE_U)
458 DoSetProperty(Toolkit::ImageVisual::Property::WRAP_MODE_U, keyValue.second);
460 else if(keyValue.first == IMAGE_WRAP_MODE_V)
462 DoSetProperty(Toolkit::ImageVisual::Property::WRAP_MODE_V, keyValue.second);
464 else if(keyValue.first == BATCH_SIZE_NAME)
466 DoSetProperty(Toolkit::ImageVisual::Property::BATCH_SIZE, keyValue.second);
468 else if(keyValue.first == CACHE_SIZE_NAME)
470 DoSetProperty(Toolkit::ImageVisual::Property::CACHE_SIZE, keyValue.second);
472 else if(keyValue.first == FRAME_DELAY_NAME)
474 DoSetProperty(Toolkit::ImageVisual::Property::FRAME_DELAY, keyValue.second);
476 else if(keyValue.first == LOOP_COUNT_NAME)
478 DoSetProperty(Toolkit::DevelImageVisual::Property::LOOP_COUNT, keyValue.second);
480 else if(keyValue.first == STOP_BEHAVIOR_NAME)
482 DoSetProperty(Toolkit::DevelImageVisual::Property::STOP_BEHAVIOR, keyValue.second);
484 else if(keyValue.first == ALPHA_MASK_URL)
486 DoSetProperty(Toolkit::ImageVisual::Property::ALPHA_MASK_URL, keyValue.second);
488 else if(keyValue.first == MASK_CONTENT_SCALE_NAME)
490 DoSetProperty(Toolkit::ImageVisual::Property::MASK_CONTENT_SCALE, keyValue.second);
492 else if(keyValue.first == CROP_TO_MASK_NAME)
494 DoSetProperty(Toolkit::ImageVisual::Property::CROP_TO_MASK, keyValue.second);
496 else if(keyValue.first == MASKING_TYPE_NAME)
498 DoSetProperty(Toolkit::DevelImageVisual::Property::MASKING_TYPE, keyValue.second);
500 else if(keyValue.first == LOAD_POLICY_NAME)
502 DoSetProperty(Toolkit::ImageVisual::Property::LOAD_POLICY, keyValue.second);
504 else if(keyValue.first == RELEASE_POLICY_NAME)
506 DoSetProperty(Toolkit::ImageVisual::Property::RELEASE_POLICY, keyValue.second);
508 else if(keyValue.first == SYNCHRONOUS_LOADING)
510 DoSetProperty(Toolkit::ImageVisual::Property::SYNCHRONOUS_LOADING, keyValue.second);
512 else if(keyValue.first == IMAGE_FITTING_MODE)
514 DoSetProperty(Toolkit::ImageVisual::Property::FITTING_MODE, keyValue.second);
516 else if(keyValue.first == IMAGE_SAMPLING_MODE)
518 DoSetProperty(Toolkit::ImageVisual::Property::SAMPLING_MODE, keyValue.second);
520 else if(keyValue.first == IMAGE_DESIRED_WIDTH)
522 DoSetProperty(Toolkit::ImageVisual::Property::DESIRED_WIDTH, keyValue.second);
524 else if(keyValue.first == IMAGE_DESIRED_HEIGHT)
526 DoSetProperty(Toolkit::ImageVisual::Property::DESIRED_HEIGHT, keyValue.second);
530 // Load image immediately if LOAD_POLICY requires it
531 if(mLoadPolicy == Toolkit::ImageVisual::LoadPolicy::IMMEDIATE)
537 void AnimatedImageVisual::DoSetProperty(Property::Index index,
538 const Property::Value& value)
542 case Toolkit::ImageVisual::Property::PIXEL_AREA:
544 value.Get(mPixelArea);
547 case Toolkit::ImageVisual::Property::WRAP_MODE_U:
550 if(Scripting::GetEnumerationProperty(value, WRAP_MODE_TABLE, WRAP_MODE_TABLE_COUNT, wrapMode))
552 mWrapModeU = Dali::WrapMode::Type(wrapMode);
556 mWrapModeU = Dali::WrapMode::Type::DEFAULT;
560 case Toolkit::ImageVisual::Property::WRAP_MODE_V:
563 if(Scripting::GetEnumerationProperty(value, WRAP_MODE_TABLE, WRAP_MODE_TABLE_COUNT, wrapMode))
565 mWrapModeV = Dali::WrapMode::Type(wrapMode);
569 mWrapModeV = Dali::WrapMode::Type::DEFAULT;
574 case Toolkit::ImageVisual::Property::BATCH_SIZE:
577 if(value.Get(batchSize))
581 DALI_LOG_ERROR("The minimum value of batch size is 2.");
585 mBatchSize = batchSize;
591 case Toolkit::ImageVisual::Property::CACHE_SIZE:
594 if(value.Get(cacheSize))
598 DALI_LOG_ERROR("The minimum value of cache size is 2.");
602 mCacheSize = cacheSize;
608 case Toolkit::ImageVisual::Property::FRAME_DELAY:
611 if(value.Get(frameDelay))
613 mFrameDelay = frameDelay;
616 mImageCache->SetInterval(static_cast<uint32_t>(mFrameDelay));
622 case Toolkit::DevelImageVisual::Property::LOOP_COUNT:
625 if(value.Get(loopCount))
627 mLoopCount = loopCount;
632 case Toolkit::DevelImageVisual::Property::STOP_BEHAVIOR:
634 int32_t stopBehavior = mStopBehavior;
635 if(Scripting::GetEnumerationProperty(value, STOP_BEHAVIOR_TABLE, STOP_BEHAVIOR_TABLE_COUNT, stopBehavior))
637 mStopBehavior = DevelImageVisual::StopBehavior::Type(stopBehavior);
642 case Toolkit::ImageVisual::Property::SYNCHRONOUS_LOADING:
648 mImpl->mFlags |= Visual::Base::Impl::IS_SYNCHRONOUS_RESOURCE_LOADING;
652 mImpl->mFlags &= ~Visual::Base::Impl::IS_SYNCHRONOUS_RESOURCE_LOADING;
657 case Toolkit::ImageVisual::Property::ALPHA_MASK_URL:
659 std::string alphaUrl = "";
660 if(value.Get(alphaUrl))
663 mMaskingData->mAlphaMaskUrl = alphaUrl;
668 case Toolkit::ImageVisual::Property::MASK_CONTENT_SCALE:
674 mMaskingData->mContentScaleFactor = scale;
679 case Toolkit::ImageVisual::Property::CROP_TO_MASK:
685 mMaskingData->mCropToMask = crop;
690 case Toolkit::DevelImageVisual::Property::MASKING_TYPE:
693 if(value.Get(maskingType))
696 mMaskingData->mPreappliedMasking = Toolkit::DevelImageVisual::MaskingType::Type(maskingType) == Toolkit::DevelImageVisual::MaskingType::MASKING_ON_LOADING ? true : false;
701 case Toolkit::ImageVisual::Property::RELEASE_POLICY:
703 int releasePolicy = 0;
704 Scripting::GetEnumerationProperty(value, RELEASE_POLICY_TABLE, RELEASE_POLICY_TABLE_COUNT, releasePolicy);
705 mReleasePolicy = Toolkit::ImageVisual::ReleasePolicy::Type(releasePolicy);
709 case Toolkit::ImageVisual::Property::LOAD_POLICY:
712 Scripting::GetEnumerationProperty(value, LOAD_POLICY_TABLE, LOAD_POLICY_TABLE_COUNT, loadPolicy);
713 mLoadPolicy = Toolkit::ImageVisual::LoadPolicy::Type(loadPolicy);
717 case Toolkit::ImageVisual::Property::FITTING_MODE:
720 Scripting::GetEnumerationProperty(value, FITTING_MODE_TABLE, FITTING_MODE_TABLE_COUNT, fittingMode);
721 mFittingMode = Dali::FittingMode::Type(fittingMode);
725 case Toolkit::ImageVisual::Property::SAMPLING_MODE:
727 int samplingMode = 0;
728 Scripting::GetEnumerationProperty(value, SAMPLING_MODE_TABLE, SAMPLING_MODE_TABLE_COUNT, samplingMode);
729 mSamplingMode = Dali::SamplingMode::Type(samplingMode);
733 case Toolkit::ImageVisual::Property::DESIRED_WIDTH:
735 float desiredWidth = 0.0f;
736 if(value.Get(desiredWidth))
738 mDesiredSize.SetWidth(desiredWidth);
742 DALI_LOG_ERROR("AnimatedImageVisual: desiredWidth property has incorrect type\n");
747 case Toolkit::ImageVisual::Property::DESIRED_HEIGHT:
749 float desiredHeight = 0.0f;
750 if(value.Get(desiredHeight))
752 mDesiredSize.SetHeight(desiredHeight);
756 DALI_LOG_ERROR("AnimatedImageVisual: desiredHeight property has incorrect type\n");
763 void AnimatedImageVisual::DoSetOnScene(Actor& actor)
765 mStartFirstFrame = true;
766 mPlacementActor = actor;
769 DevelActor::VisibilityChangedSignal(actor).Connect(this, &AnimatedImageVisual::OnControlVisibilityChanged);
771 Window window = DevelWindow::Get(actor);
774 DevelWindow::VisibilityChangedSignal(window).Connect(this, &AnimatedImageVisual::OnWindowVisibilityChanged);
778 void AnimatedImageVisual::DoSetOffScene(Actor& actor)
780 DALI_ASSERT_DEBUG((bool)mImpl->mRenderer && "There should always be a renderer whilst on stage");
784 mFrameDelayTimer.Stop();
785 mFrameDelayTimer.Reset();
788 actor.RemoveRenderer(mImpl->mRenderer);
789 if(mReleasePolicy == Toolkit::ImageVisual::ReleasePolicy::DETACHED)
791 mImageCache->ClearCache(); // If INVALID_TEXTURE_ID then removal will be attempted on atlas
792 mImpl->mResourceStatus = Toolkit::Visual::ResourceStatus::PREPARING;
794 TextureSet textureSet = TextureSet::New();
795 mImpl->mRenderer.SetTextures(textureSet);
798 mPlacementActor.Reset();
799 mStartFirstFrame = false;
800 mCurrentFrameIndex = FIRST_FRAME_INDEX;
801 mCurrentLoopIndex = FIRST_LOOP;
803 DevelActor::VisibilityChangedSignal(actor).Disconnect(this, &AnimatedImageVisual::OnControlVisibilityChanged);
805 Window window = DevelWindow::Get(actor);
808 DevelWindow::VisibilityChangedSignal(window).Disconnect(this, &AnimatedImageVisual::OnWindowVisibilityChanged);
812 void AnimatedImageVisual::OnSetTransform()
816 mImpl->mTransform.SetUniforms(mImpl->mRenderer, Direction::LEFT_TO_RIGHT);
820 void AnimatedImageVisual::UpdateShader()
824 Shader shader = GenerateShader();
825 mImpl->mRenderer.SetShader(shader);
829 Shader AnimatedImageVisual::GenerateShader() const
831 bool defaultWrapMode = mWrapModeU <= WrapMode::CLAMP_TO_EDGE && mWrapModeV <= WrapMode::CLAMP_TO_EDGE;
832 bool requiredAlphaMaskingOnRendering = (mMaskingData && !mMaskingData->mMaskImageLoadingFailed) ? !mMaskingData->mPreappliedMasking : false;
834 shader = mImageVisualShaderFactory.GetShader(
836 ImageVisualShaderFeatureBuilder()
837 .ApplyDefaultTextureWrapMode(defaultWrapMode)
838 .EnableRoundedCorner(IsRoundedCornerRequired())
839 .EnableBorderline(IsBorderlineRequired())
840 .EnableAlphaMaskingOnRendering(requiredAlphaMaskingOnRendering));
844 void AnimatedImageVisual::OnInitialize()
848 bool defaultWrapMode = mWrapModeU <= WrapMode::CLAMP_TO_EDGE && mWrapModeV <= WrapMode::CLAMP_TO_EDGE;
849 Shader shader = GenerateShader();
851 Geometry geometry = mFactoryCache.GetGeometry(VisualFactoryCache::QUAD_GEOMETRY);
853 mImpl->mRenderer = DecoratedVisualRenderer::New(geometry, shader);
854 mImpl->mRenderer.ReserveCustomProperties(CUSTOM_PROPERTY_COUNT);
856 // Register transform properties
857 mImpl->mTransform.SetUniforms(mImpl->mRenderer, Direction::LEFT_TO_RIGHT);
859 if(!defaultWrapMode) // custom wrap mode
861 Vector2 wrapMode(mWrapModeU - WrapMode::CLAMP_TO_EDGE, mWrapModeV - WrapMode::CLAMP_TO_EDGE);
862 wrapMode.Clamp(Vector2::ZERO, Vector2(2.f, 2.f));
863 mImpl->mRenderer.RegisterProperty(WRAP_MODE_UNIFORM_NAME, wrapMode);
866 if(mPixelArea != FULL_TEXTURE_RECT)
868 mImpl->mRenderer.RegisterProperty(PIXEL_AREA_UNIFORM_NAME, mPixelArea);
873 mImpl->mRenderer.RegisterProperty(CROP_TO_MASK_NAME, static_cast<float>(mMaskingData->mCropToMask));
876 // Enable PreMultipliedAlpha if it need premultiplied
877 auto preMultiplyOnLoad = IsPreMultipliedAlphaEnabled() && !mImpl->mCustomShader
878 ? TextureManager::MultiplyOnLoad::MULTIPLY_ON_LOAD
879 : TextureManager::MultiplyOnLoad::LOAD_WITHOUT_MULTIPLY;
880 EnablePreMultipliedAlpha(preMultiplyOnLoad == TextureManager::MultiplyOnLoad::MULTIPLY_ON_LOAD);
883 void AnimatedImageVisual::StartFirstFrame(TextureSet& textureSet, uint32_t firstInterval)
885 DALI_LOG_INFO(gAnimImgLogFilter, Debug::Concise, "AnimatedImageVisual::StartFirstFrame()\n");
887 mStartFirstFrame = false;
890 mImpl->mRenderer.SetTextures(textureSet);
893 Actor actor = mPlacementActor.GetHandle();
896 actor.AddRenderer(mImpl->mRenderer);
897 mPlacementActor.Reset();
901 if(mImpl->mResourceStatus != Toolkit::Visual::ResourceStatus::FAILED)
903 if(mFrameCount > SINGLE_IMAGE_COUNT)
905 mFrameDelayTimer = Timer::New(firstInterval);
906 mFrameDelayTimer.TickSignal().Connect(this, &AnimatedImageVisual::DisplayNextFrame);
907 mFrameDelayTimer.Start();
910 DALI_LOG_INFO(gAnimImgLogFilter, Debug::Concise, "ResourceReady(ResourceStatus::READY)\n");
911 ResourceReady(Toolkit::Visual::ResourceStatus::READY);
914 mCurrentFrameIndex = FIRST_FRAME_INDEX;
917 void AnimatedImageVisual::PrepareTextureSet()
919 TextureSet textureSet;
922 textureSet = mImageCache->FirstFrame();
925 // Check whether synchronous loading is true or false for the first frame.
928 SetImageSize(textureSet);
932 void AnimatedImageVisual::SetImageSize(TextureSet& textureSet)
936 Texture texture = textureSet.GetTexture(0);
939 mImageSize.SetWidth(texture.GetWidth());
940 mImageSize.SetHeight(texture.GetHeight());
943 if(textureSet.GetTextureCount() > 1u && mMaskingData && mMaskingData->mCropToMask)
945 Texture maskTexture = textureSet.GetTexture(1);
948 mImageSize.SetWidth(std::min(static_cast<uint32_t>(mImageSize.GetWidth() * mMaskingData->mContentScaleFactor), maskTexture.GetWidth()));
949 mImageSize.SetHeight(std::min(static_cast<uint32_t>(mImageSize.GetHeight() * mMaskingData->mContentScaleFactor), maskTexture.GetHeight()));
951 float textureWidth = std::max(static_cast<float>(texture.GetWidth() * mMaskingData->mContentScaleFactor), Dali::Math::MACHINE_EPSILON_1);
952 float textureHeight = std::max(static_cast<float>(texture.GetHeight() * mMaskingData->mContentScaleFactor), Dali::Math::MACHINE_EPSILON_1);
953 Vector2 textureRatio(std::min(static_cast<float>(maskTexture.GetWidth()), textureWidth) / textureWidth,
954 std::min(static_cast<float>(maskTexture.GetHeight()), textureHeight) / textureHeight);
955 mImpl->mRenderer.RegisterProperty(MASK_TEXTURE_RATIO_NAME, textureRatio);
961 void AnimatedImageVisual::FrameReady(TextureSet textureSet, uint32_t interval, bool preMultiplied)
963 EnablePreMultipliedAlpha(preMultiplied);
965 // When image visual requested to load new frame to mImageCache and it is failed.
966 if(!mImageCache || !textureSet)
968 textureSet = SetLoadingFailed();
970 SetImageSize(textureSet);
974 mFrameCount = mImageCache->GetTotalFrameCount();
975 StartFirstFrame(textureSet, interval);
981 if(mFrameDelayTimer && interval > 0u)
983 mFrameDelayTimer.SetInterval(interval);
985 mImpl->mRenderer.SetTextures(textureSet);
991 bool AnimatedImageVisual::DisplayNextFrame()
993 TextureSet textureSet;
994 bool continueTimer = false;
998 uint32_t frameIndex = mImageCache->GetCurrentFrameIndex();
1003 frameIndex = mFrameIndexForJumpTo;
1005 else if(mActionStatus == DevelAnimatedImageVisual::Action::PAUSE)
1009 else if(mActionStatus == DevelAnimatedImageVisual::Action::STOP)
1011 mCurrentLoopIndex = FIRST_LOOP;
1012 if(mStopBehavior == DevelImageVisual::StopBehavior::FIRST_FRAME)
1014 frameIndex = FIRST_FRAME_INDEX;
1016 else if(mStopBehavior == DevelImageVisual::StopBehavior::LAST_FRAME)
1018 frameIndex = mFrameCount - 1;
1022 return false; // Do not draw already rendered scene twice.
1027 if(mFrameCount > SINGLE_IMAGE_COUNT)
1030 if(frameIndex >= mFrameCount)
1032 frameIndex = FIRST_FRAME_INDEX;
1033 ++mCurrentLoopIndex;
1036 if(mLoopCount >= 0 && mCurrentLoopIndex >= mLoopCount)
1038 // This will stop timer
1039 mActionStatus = DevelAnimatedImageVisual::Action::STOP;
1040 return DisplayNextFrame();
1045 DALI_LOG_INFO(gAnimImgLogFilter, Debug::Concise, "AnimatedImageVisual::DisplayNextFrame(this:%p) CurrentFrameIndex:%d\n", this, frameIndex);
1047 textureSet = mImageCache->Frame(frameIndex);
1051 SetImageSize(textureSet);
1052 if(mImpl->mRenderer)
1054 mImpl->mRenderer.SetTextures(textureSet);
1057 mFrameDelayTimer.SetInterval(mImageCache->GetFrameInterval(frameIndex));
1060 mCurrentFrameIndex = frameIndex;
1061 continueTimer = (mActionStatus == DevelAnimatedImageVisual::Action::PLAY && textureSet) ? true : false;
1064 return continueTimer;
1067 TextureSet AnimatedImageVisual::SetLoadingFailed()
1069 DALI_LOG_INFO(gAnimImgLogFilter, Debug::Concise, "ResourceReady(ResourceStatus::FAILED)\n");
1070 ResourceReady(Toolkit::Visual::ResourceStatus::FAILED);
1072 Actor actor = mPlacementActor.GetHandle();
1073 Vector2 imageSize = Vector2::ZERO;
1076 imageSize = actor.GetProperty(Actor::Property::SIZE).Get<Vector2>();
1078 mFactoryCache.UpdateBrokenImageRenderer(mImpl->mRenderer, imageSize);
1079 TextureSet textureSet = mImpl->mRenderer.GetTextures();
1081 if(mFrameDelayTimer)
1083 mFrameDelayTimer.Stop();
1084 mFrameDelayTimer.Reset();
1087 SetImageSize(textureSet);
1092 void AnimatedImageVisual::AllocateMaskData()
1096 mMaskingData.reset(new TextureManager::MaskingData());
1100 void AnimatedImageVisual::CheckMaskTexture()
1102 if(mMaskingData && !mMaskingData->mPreappliedMasking)
1104 bool maskLoadFailed = true;
1105 TextureSet textures = mImpl->mRenderer.GetTextures();
1106 if(textures && textures.GetTextureCount() >= TEXTURE_COUNT_FOR_GPU_ALPHA_MASK)
1108 maskLoadFailed = false;
1110 if(mMaskingData->mMaskImageLoadingFailed != maskLoadFailed)
1112 mMaskingData->mMaskImageLoadingFailed = maskLoadFailed;
1118 void AnimatedImageVisual::OnControlVisibilityChanged(Actor actor, bool visible, DevelActor::VisibilityChange::Type type)
1120 if(!visible && mActionStatus != DevelAnimatedImageVisual::Action::STOP)
1122 mActionStatus = DevelAnimatedImageVisual::Action::STOP;
1124 DALI_LOG_INFO(gAnimImgLogFilter, Debug::Verbose, "AnimatedImageVisual::OnControlVisibilityChanged: invisibile. Pause animation [%p]\n", this);
1128 void AnimatedImageVisual::OnWindowVisibilityChanged(Window window, bool visible)
1130 if(!visible && mActionStatus != DevelAnimatedImageVisual::Action::STOP)
1132 mActionStatus = DevelAnimatedImageVisual::Action::STOP;
1134 DALI_LOG_INFO(gAnimImgLogFilter, Debug::Verbose, "AnimatedImageVisual::OnWindowVisibilityChanged: invisibile. Pause animation [%p]\n", this);
1138 } // namespace Internal
1140 } // namespace Toolkit