2 * Copyright (c) 2018 Samsung Electronics Co., Ltd.
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
8 * http://www.apache.org/licenses/LICENSE-2.0
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
18 #include <dali-toolkit/internal/visuals/animated-gradient/animated-gradient-visual.h>
21 #include <dali-toolkit/devel-api/visuals/animated-gradient-visual-properties-devel.h>
22 #include <dali-toolkit/public-api/visuals/visual-properties.h>
23 #include <dali-toolkit/devel-api/visuals/visual-properties-devel.h>
24 #include <dali-toolkit/internal/visuals/visual-factory-impl.h>
25 #include <dali-toolkit/internal/visuals/visual-factory-cache.h>
26 #include <dali-toolkit/internal/visuals/visual-string-constants.h>
27 #include <dali-toolkit/internal/visuals/visual-base-data-impl.h>
40 DALI_ENUM_TO_STRING_TABLE_BEGIN( GRADIENT_TYPE )
41 DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::DevelAnimatedGradientVisual::GradientType, LINEAR )
42 DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::DevelAnimatedGradientVisual::GradientType, RADIAL )
43 DALI_ENUM_TO_STRING_TABLE_END( GRADIENT_TYPE )
45 DALI_ENUM_TO_STRING_TABLE_BEGIN( UNIT_TYPE )
46 DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::DevelAnimatedGradientVisual::UnitType, OBJECT_BOUNDING_BOX )
47 DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::DevelAnimatedGradientVisual::UnitType, USER_SPACE )
48 DALI_ENUM_TO_STRING_TABLE_END( UNIT_TYPE )
50 DALI_ENUM_TO_STRING_TABLE_BEGIN( SPREAD_TYPE )
51 DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::DevelAnimatedGradientVisual::SpreadType, REFLECT )
52 DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::DevelAnimatedGradientVisual::SpreadType, REPEAT )
53 DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::DevelAnimatedGradientVisual::SpreadType, CLAMP )
54 DALI_ENUM_TO_STRING_TABLE_END( SPREAD_TYPE )
56 DALI_ENUM_TO_STRING_TABLE_BEGIN( DIRECTION_TYPE )
57 DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::DevelAnimatedGradientVisual::AnimationParameter::DirectionType, FORWARD )
58 DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::DevelAnimatedGradientVisual::AnimationParameter::DirectionType, BACKWARD )
59 DALI_ENUM_TO_STRING_TABLE_END( DIRECTION_TYPE )
61 DALI_ENUM_TO_STRING_TABLE_BEGIN( MOTION_TYPE )
62 DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::DevelAnimatedGradientVisual::AnimationParameter::MotionType, LOOP )
63 DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::DevelAnimatedGradientVisual::AnimationParameter::MotionType, MIRROR )
64 DALI_ENUM_TO_STRING_TABLE_END( MOTION_TYPE )
66 DALI_ENUM_TO_STRING_TABLE_BEGIN( EASING_TYPE )
67 DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::DevelAnimatedGradientVisual::AnimationParameter::EasingType, LINEAR )
68 DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::DevelAnimatedGradientVisual::AnimationParameter::EasingType, IN )
69 DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::DevelAnimatedGradientVisual::AnimationParameter::EasingType, OUT )
70 DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::DevelAnimatedGradientVisual::AnimationParameter::EasingType, IN_OUT )
71 DALI_ENUM_TO_STRING_TABLE_END( EASING_TYPE )
73 // Default values of each properties
74 const Toolkit::DevelAnimatedGradientVisual::GradientType::Type DEFAULT_GRADIENT_TYPE = Toolkit::DevelAnimatedGradientVisual::GradientType::LINEAR;
75 const Toolkit::DevelAnimatedGradientVisual::UnitType::Type DEFAULT_UNIT_TYPE = Toolkit::DevelAnimatedGradientVisual::UnitType::OBJECT_BOUNDING_BOX;
76 const Toolkit::DevelAnimatedGradientVisual::SpreadType::Type DEFAULT_SPREAD_TYPE = Toolkit::DevelAnimatedGradientVisual::SpreadType::REFLECT;
78 const float DEFAULT_START_POSITION[] = { -0.5f, 0.0f };
79 const float DEFAULT_START_COLOR[] = { 143.0f/255.0f, 170.0f/255.0f, 220.0f/255.0f, 255.0f/255.0f };
80 const float DEFAULT_END_POSITION[] = { 0.5f, 0.0f };
81 const float DEFAULT_END_COLOR[] = { 255.0f/255.0f, 163.0f/255.0f, 163.0f/255.0f, 255.0f/255.0f };
82 const float DEFAULT_ROTATE_CENTER[] = { 0.0f, 0.0f };
83 const float DEFAULT_ROTATE_AMOUNT = 0.0f;
85 const float DEFAULT_ANIMATION_START_VALUE = 0.0f;
86 const float DEFAULT_ANIMATION_TARGET_VALUE = 0.0f;
87 const float DEFAULT_ANIMATION_DURATION = 3.0f;
88 const float DEFAULT_ANIMATION_DELAY = 0.0f;
89 const int DEFAULT_ANIMATION_REPEAT = 0;
90 const float DEFAULT_ANIMATION_REPEAT_DELAY = 0.0f;
92 const Toolkit::DevelAnimatedGradientVisual::AnimationParameter::DirectionType::Type DEFAULT_ANIMATION_DIRECTION_TYPE = Toolkit::DevelAnimatedGradientVisual::AnimationParameter::DirectionType::FORWARD;
93 const Toolkit::DevelAnimatedGradientVisual::AnimationParameter::MotionType::Type DEFAULT_ANIMATION_MOTION_TYPE = Toolkit::DevelAnimatedGradientVisual::AnimationParameter::MotionType::LOOP;
94 const Toolkit::DevelAnimatedGradientVisual::AnimationParameter::EasingType::Type DEFAULT_ANIMATION_EASING_TYPE = Toolkit::DevelAnimatedGradientVisual::AnimationParameter::EasingType::LINEAR;
96 const char* const BASIC_VERTEX_SHADER = DALI_COMPOSE_SHADER(
97 attribute mediump vec2 aPosition;
98 uniform highp mat4 uMvpMatrix;
99 uniform mediump vec3 uSize;
101 uniform mediump vec2 start_point;
102 uniform mediump vec2 end_point;
103 uniform mediump vec2 rotate_center;
104 uniform mediump float rotate_angle;
106 varying mediump vec2 vTexCoord;
107 varying mediump vec2 vStart;
108 varying mediump vec2 vEnd;
110 vec2 rotate(vec2 x, vec2 c, float a)
113 vec2 r = vec2(d.x * cos(a) - d.y * sin(a), d.x * sin(a) + d.y * cos(a));
115 \n #ifdef UNIT_TYPE_BOUNDING_BOX \n return r + c; \n #endif \n /* UnitType::OBJECT_BOUNDING_BOX */
116 \n #ifdef UNIT_TYPE_USER \n return (r + c) / uSize.x; \n #endif \n /* UnitType::USER_SPACE */
119 //Visual size and offset
120 uniform mediump vec2 offset;
121 uniform mediump vec2 size;
122 uniform mediump vec4 offsetSizeMode;
123 uniform mediump vec2 origin;
124 uniform mediump vec2 anchorPoint;
126 vec4 ComputeVertexPosition()
128 vec2 visualSize = mix( uSize.xy*size, size, offsetSizeMode.zw );
129 vec2 visualOffset = mix( offset, offset/uSize.xy, offsetSizeMode.xy );
130 return vec4( (aPosition + anchorPoint)*visualSize + (visualOffset + origin)*uSize.xy, 0.0, 1.0 );
135 vStart = rotate( start_point, rotate_center, rotate_angle );
136 vEnd = rotate( end_point, rotate_center, rotate_angle );
137 gl_Position = uMvpMatrix * ComputeVertexPosition();
139 \n #ifdef UNIT_TYPE_BOUNDING_BOX \n vTexCoord = vec2(aPosition.x, -aPosition.y); \n #endif \n /* UnitType::OBJECT_BOUNDING_BOX */
140 \n #ifdef UNIT_TYPE_USER \n vTexCoord = vec2(aPosition.x, -aPosition.y * uSize.y / uSize.x); \n #endif \n /* UnitType::USER_SPACE */
144 const char* const BASIC_FRAGMENT_SHADER = DALI_COMPOSE_SHADER(
145 precision mediump float;
147 uniform mediump vec4 start_color;
148 uniform mediump vec4 end_color;
149 uniform mediump float gradient_offset;
151 varying mediump vec2 vTexCoord;
152 varying mediump vec2 vStart;
153 varying mediump vec2 vEnd;
155 float get_position(vec2 x, vec2 s, vec2 e)
160 \n #ifdef GRADIENT_TYPE_LINEAR \n return dot(dx,df)/dot(df,df); \n #endif \n /* GradientType::LINEAR */
161 \n #ifdef GRADIENT_TYPE_RADIAL \n return sqrt(dot(dx,dx)/dot(df,df)); \n #endif \n /* GradientType::RADIAL */
163 float recalculate(float r)
165 \n #ifdef SPREAD_TYPE_REFLECT \n return 1.0 - abs(mod(r, 2.0) - 1.0); \n #endif \n /* SpreadType::REFLECT */
166 \n #ifdef SPREAD_TYPE_REPEAT \n return fract(r); \n #endif \n /* SpreadType::REPEAT */
167 \n #ifdef SPREAD_TYPE_CLAMP \n return clamp(r, 0.0, 1.0); \n #endif \n /* SpreadType::CLAMP */
172 float r = get_position( vTexCoord, vStart, vEnd );
173 r = recalculate( r + gradient_offset );
174 vec4 color = mix( start_color, end_color, r );
175 gl_FragColor = color;
179 Property::Value GetStartValue( const Property::Map& map, Property::Index index, const char* const name )
181 // Get start value of animation parameter
182 Property::Value* res = map.Find( index, name );
185 Property::Map* s_map = res->GetMap();
188 res = s_map->Find( Toolkit::DevelAnimatedGradientVisual::AnimationParameter::Property::START, START_VALUE_NAME );
189 DALI_ASSERT_ALWAYS( res && "Start value is not setup in Property::Map" );
194 DALI_ASSERT_ALWAYS( !"Start value is not setup even default" );
199 VisualFactoryCache::ShaderType GetShaderType( Toolkit::DevelAnimatedGradientVisual::GradientType::Type grad, Toolkit::DevelAnimatedGradientVisual::UnitType::Type unit, Toolkit::DevelAnimatedGradientVisual::SpreadType::Type spread )
201 return static_cast<VisualFactoryCache::ShaderType>(
202 VisualFactoryCache::ANIMATED_GRADIENT_SHADER_LINEAR_BOUNDING_REFLECT +
203 static_cast<unsigned int>( grad ) * 6 + // 6 is the number of UnitType * SpreadType
204 static_cast<unsigned int>( unit ) * 3 + // 3 is the number of SpreadType.
205 static_cast<unsigned int>( spread )
209 } // unnamed namespace
211 AnimatedGradientVisualPtr AnimatedGradientVisual::New( VisualFactoryCache& factoryCache, const Property::Map& properties )
213 AnimatedGradientVisualPtr animatedGradientVisualPtr( new AnimatedGradientVisual( factoryCache ) );
214 animatedGradientVisualPtr->SetProperties( properties );
215 return animatedGradientVisualPtr;
218 AnimatedGradientVisual::AnimatedGradientVisual( VisualFactoryCache& factoryCache )
219 : Visual::Base( factoryCache, Visual::FittingMode::FILL, static_cast<Toolkit::Visual::Type>( Toolkit::DevelVisual::ANIMATED_GRADIENT ) )
224 AnimatedGradientVisual::~AnimatedGradientVisual()
229 void AnimatedGradientVisual::SetupDefaultValue()
231 mGradientType = DEFAULT_GRADIENT_TYPE;
232 mUnitType = DEFAULT_UNIT_TYPE;
233 mSpreadType = DEFAULT_SPREAD_TYPE;
235 mValueMap[Toolkit::DevelAnimatedGradientVisual::Property::START_POSITION] = Vector2( DEFAULT_START_POSITION );
236 mValueMap[Toolkit::DevelAnimatedGradientVisual::Property::START_COLOR] = Vector4( DEFAULT_START_COLOR );
237 mValueMap[Toolkit::DevelAnimatedGradientVisual::Property::END_POSITION] = Vector2( DEFAULT_END_POSITION );
238 mValueMap[Toolkit::DevelAnimatedGradientVisual::Property::END_COLOR] = Vector4( DEFAULT_END_COLOR );
239 mValueMap[Toolkit::DevelAnimatedGradientVisual::Property::ROTATE_CENTER] = Vector2( DEFAULT_ROTATE_CENTER );
240 mValueMap[Toolkit::DevelAnimatedGradientVisual::Property::ROTATE_AMOUNT] = DEFAULT_ROTATE_AMOUNT;
241 // Default Offset value is very special. unlimited animation from 0.0f to 2.0f
244 map.Insert( Toolkit::DevelAnimatedGradientVisual::AnimationParameter::Property::START, 0.0f );
245 map.Insert( Toolkit::DevelAnimatedGradientVisual::AnimationParameter::Property::TARGET, 2.0f );
246 map.Insert( Toolkit::DevelAnimatedGradientVisual::AnimationParameter::Property::REPEAT, -1 );
248 mValueMap[Toolkit::DevelAnimatedGradientVisual::Property::OFFSET] = map;
252 void AnimatedGradientVisual::DoSetProperties( const Property::Map& propertyMap )
255 Property::Value* gradientTypeValue = propertyMap.Find( Toolkit::DevelAnimatedGradientVisual::Property::GRADIENT_TYPE, GRADIENT_TYPE_NAME );
256 Toolkit::DevelAnimatedGradientVisual::GradientType::Type gradientType = mGradientType;
257 if( gradientTypeValue )
259 Scripting::GetEnumerationProperty( *gradientTypeValue, GRADIENT_TYPE_TABLE, GRADIENT_TYPE_TABLE_COUNT, gradientType );
263 Property::Value* unitTypeValue = propertyMap.Find( Toolkit::DevelAnimatedGradientVisual::Property::UNIT_TYPE, UNIT_TYPE_NAME );
264 Toolkit::DevelAnimatedGradientVisual::UnitType::Type unitType = mUnitType;
267 Scripting::GetEnumerationProperty( *unitTypeValue, UNIT_TYPE_TABLE, UNIT_TYPE_TABLE_COUNT, unitType );
271 Property::Value* spreadTypeValue = propertyMap.Find( Toolkit::DevelAnimatedGradientVisual::Property::SPREAD_TYPE, SPREAD_TYPE_NAME );
272 Toolkit::DevelAnimatedGradientVisual::SpreadType::Type spreadType = mSpreadType;
273 if( spreadTypeValue )
275 Scripting::GetEnumerationProperty( *spreadTypeValue, SPREAD_TYPE_TABLE, SPREAD_TYPE_TABLE_COUNT, spreadType );
278 mGradientType = gradientType;
279 mUnitType = unitType;
280 mSpreadType = spreadType;
282 SetupGradientAnimationData(propertyMap);
285 void AnimatedGradientVisual::SetupGradientAnimationData( const Property::Map& propertyMap )
287 mGradientAnimationDataList.Clear(); // Clear Transition Information. All animation will deleted safely
289 static Property::Map propertyNameMap;
290 static Property::Map propertyUniformNameMap;
291 if( propertyNameMap.Empty() )
293 propertyNameMap[Toolkit::DevelAnimatedGradientVisual::Property::START_POSITION] = START_POSITION_NAME;
294 propertyNameMap[Toolkit::DevelAnimatedGradientVisual::Property::START_COLOR ] = START_COLOR_NAME;
295 propertyNameMap[Toolkit::DevelAnimatedGradientVisual::Property::END_POSITION ] = END_POSITION_NAME;
296 propertyNameMap[Toolkit::DevelAnimatedGradientVisual::Property::END_COLOR ] = END_COLOR_NAME;
297 propertyNameMap[Toolkit::DevelAnimatedGradientVisual::Property::ROTATE_CENTER ] = ROTATE_CENTER_NAME;
298 propertyNameMap[Toolkit::DevelAnimatedGradientVisual::Property::ROTATE_AMOUNT ] = ROTATE_AMOUNT_NAME;
299 propertyNameMap[Toolkit::DevelAnimatedGradientVisual::Property::OFFSET ] = OFFSET_NAME;
301 if( propertyUniformNameMap.Empty() )
303 propertyUniformNameMap[Toolkit::DevelAnimatedGradientVisual::Property::START_POSITION] = UNIFORM_START_POINT_NAME;
304 propertyUniformNameMap[Toolkit::DevelAnimatedGradientVisual::Property::START_COLOR ] = UNIFORM_START_COLOR_NAME;
305 propertyUniformNameMap[Toolkit::DevelAnimatedGradientVisual::Property::END_POSITION ] = UNIFORM_END_POINT_NAME;
306 propertyUniformNameMap[Toolkit::DevelAnimatedGradientVisual::Property::END_COLOR ] = UNIFORM_END_COLOR_NAME;
307 propertyUniformNameMap[Toolkit::DevelAnimatedGradientVisual::Property::ROTATE_CENTER ] = UNIFORM_ROTATE_CENTER_NAME;
308 propertyUniformNameMap[Toolkit::DevelAnimatedGradientVisual::Property::ROTATE_AMOUNT ] = UNIFORM_ROTATE_ANGLE_NAME;
309 propertyUniformNameMap[Toolkit::DevelAnimatedGradientVisual::Property::OFFSET ] = UNIFORM_OFFSET_NAME;
312 Property::Map::SizeType map_index_end = propertyNameMap.Count();
313 for( Property::Map::SizeType map_index = 0; map_index < map_index_end; map_index++ )
315 KeyValuePair property_pair = propertyNameMap.GetKeyValue( map_index );
316 KeyValuePair uniform_pair = propertyUniformNameMap.GetKeyValue( map_index );
317 Property::Index index = property_pair.first.indexKey;
318 const std::string property_name = property_pair.second.Get< std::string >();
319 const std::string uniform_name = uniform_pair.second.Get< std::string >();
322 Property::Value default_value = mValueMap[index];
324 map["target"] = "background";
325 map["property"] = uniform_name;
327 Property::Value *value = propertyMap.Find( index, property_name );
330 value = &default_value;
335 mValueMap[index] = (*value);
341 bool auto_mirror = false;
342 std::string ease_str = "LINEAR";
343 Property::Map *map_value = value->GetMap();
346 auto getValueFromMap = [ &map_value ]( const Property::Index& index, const std::string& name, Property::Value& res ) -> void
348 Property::Value *sub_value = map_value->Find( index, name );
355 Property::Value value_start = DEFAULT_ANIMATION_START_VALUE;
356 Property::Value value_target = DEFAULT_ANIMATION_TARGET_VALUE;
357 Property::Value value_duration = DEFAULT_ANIMATION_DURATION;
358 Property::Value value_delay = DEFAULT_ANIMATION_DELAY;
359 Property::Value value_repeat = DEFAULT_ANIMATION_REPEAT;
360 Property::Value value_repeat_delay = DEFAULT_ANIMATION_REPEAT_DELAY;
362 getValueFromMap( Toolkit::DevelAnimatedGradientVisual::AnimationParameter::Property::START , START_VALUE_NAME , value_start );
363 getValueFromMap( Toolkit::DevelAnimatedGradientVisual::AnimationParameter::Property::TARGET , TARGET_VALUE_NAME , value_target );
364 getValueFromMap( Toolkit::DevelAnimatedGradientVisual::AnimationParameter::Property::DURATION , DURATION_NAME , value_duration );
365 getValueFromMap( Toolkit::DevelAnimatedGradientVisual::AnimationParameter::Property::DELAY , DELAY_NAME , value_delay );
366 getValueFromMap( Toolkit::DevelAnimatedGradientVisual::AnimationParameter::Property::REPEAT , REPEAT_NAME , value_repeat );
367 getValueFromMap( Toolkit::DevelAnimatedGradientVisual::AnimationParameter::Property::REPEAT_DELAY, REPEAT_DELAY_NAME , value_repeat_delay );
369 Toolkit::DevelAnimatedGradientVisual::AnimationParameter::DirectionType::Type direction_type = DEFAULT_ANIMATION_DIRECTION_TYPE;
370 Toolkit::DevelAnimatedGradientVisual::AnimationParameter::MotionType::Type motion_type = DEFAULT_ANIMATION_MOTION_TYPE;
371 Toolkit::DevelAnimatedGradientVisual::AnimationParameter::EasingType::Type easing_type = DEFAULT_ANIMATION_EASING_TYPE;
373 Property::Value *direction_sub_value = map_value->Find( Toolkit::DevelAnimatedGradientVisual::AnimationParameter::Property::DIRECTION, DIRECTION_TYPE_NAME );
374 if( direction_sub_value )
376 Scripting::GetEnumerationProperty( *direction_sub_value, DIRECTION_TYPE_TABLE, DIRECTION_TYPE_TABLE_COUNT, direction_type );
378 Property::Value *motion_sub_value = map_value->Find( Toolkit::DevelAnimatedGradientVisual::AnimationParameter::Property::MOTION_TYPE, MOTION_TYPE_NAME );
379 if( motion_sub_value )
381 Scripting::GetEnumerationProperty( *motion_sub_value , MOTION_TYPE_TABLE , MOTION_TYPE_TABLE_COUNT , motion_type );
383 Property::Value *easing_sub_value = map_value->Find( Toolkit::DevelAnimatedGradientVisual::AnimationParameter::Property::EASING_TYPE, EASING_TYPE_NAME );
384 if( easing_sub_value )
386 Scripting::GetEnumerationProperty( *easing_sub_value , EASING_TYPE_TABLE , EASING_TYPE_TABLE_COUNT , easing_type );
389 forward = ( direction_type == Toolkit::DevelAnimatedGradientVisual::AnimationParameter::DirectionType::FORWARD );
390 delay = value_delay.Get< float >();
391 loop_count = value_repeat.Get< int >();
392 auto_mirror = ( motion_type == Toolkit::DevelAnimatedGradientVisual::AnimationParameter::MotionType::MIRROR );
394 switch( easing_type )
396 case Toolkit::DevelAnimatedGradientVisual::AnimationParameter::EasingType::LINEAR:
401 case Toolkit::DevelAnimatedGradientVisual::AnimationParameter::EasingType::IN:
403 ease_str = "EASE_IN_SQUARE";
406 case Toolkit::DevelAnimatedGradientVisual::AnimationParameter::EasingType::OUT:
408 ease_str = "EASE_OUT_SQUARE";
411 case Toolkit::DevelAnimatedGradientVisual::AnimationParameter::EasingType::IN_OUT:
413 ease_str = "EASE_IN_OUT";
418 map["initialValue"] = forward ? value_start : value_target;
419 map["targetValue"] = forward ? value_target : value_start;
420 if( loop_count != 0 )
422 map["animator"] = Property::Map()
423 .Add( "alphaFunction", ease_str )
424 .Add( "timePeriod", Property::Map()
425 .Add( "delay", value_repeat_delay.Get< float >() )
426 .Add( "duration", value_duration.Get< float >() ) );
431 map["initialValue"] = *value;
432 map["targetValue"] = *value;
435 AnimatedGradientVisual::GradientAnimationData *animData = new AnimatedGradientVisual::GradientAnimationData();
436 animData->transition = Toolkit::TransitionData::New( map );
437 animData->index = index;
438 animData->loop_count = loop_count;
439 animData->delay = delay;
440 animData->forward = forward;
441 animData->auto_mirror = auto_mirror;
442 mGradientAnimationDataList.PushBack( animData );
446 void AnimatedGradientVisual::SetupAnimation()
448 for( auto&& elem : mGradientAnimationDataList )
450 Toolkit::TransitionData& transition = elem->transition;
451 Animation& animation = elem->animation;
452 int loop_count = elem->loop_count;
453 bool auto_mirror = elem->auto_mirror;
454 bool without_animation = ( loop_count == 0 );
456 const Internal::TransitionData& transitionData = Toolkit::GetImplementation( transition );
457 for( auto iter = transitionData.Begin(); iter != transitionData.End(); iter++ )
459 TransitionData::Animator *animator = (*iter);
460 AnimateProperty( animation, *animator );
462 if( animation && !without_animation )
466 animation.SetLooping( true );
468 else if( loop_count > 0 )
470 animation.SetLoopCount( loop_count );
474 animation.SetLoopingMode( Animation::LoopingMode::AUTO_REVERSE );
480 void AnimatedGradientVisual::PlayAnimation()
482 for( auto&& elem : mGradientAnimationDataList )
484 Animation& animation = elem->animation;
487 float delay = elem->delay;
490 animation.PlayAfter( delay );
492 else if( delay < 0.0f )
494 float progress = -delay / animation.GetDuration(); // (duration + repeat_duration)
497 int cur_loop = animation.GetLoopCount();
498 int decrease_loop = floor( progress ) + 1;
499 while( decrease_loop > progress )
503 progress -= decrease_loop;
506 animation.PlayFrom( progress );
510 cur_loop -= decrease_loop;
513 animation.SetLoopCount( cur_loop );
514 animation.PlayFrom( progress );
518 // animation done. make this animation finished safely.
519 animation.SetLoopCount( 1 );
520 animation.PlayFrom( 1.0f );
526 animation.PlayFrom( progress );
537 void AnimatedGradientVisual::StopAnimation()
539 for( auto&& elem : mGradientAnimationDataList )
541 Animation& animation = elem->animation;
549 void AnimatedGradientVisual::OnSetTransform()
551 if( mImpl->mRenderer )
553 mImpl->mTransform.RegisterUniforms( mImpl->mRenderer, Direction::LEFT_TO_RIGHT );
557 void AnimatedGradientVisual::DoSetOnStage( Actor& actor )
559 InitializeRenderer();
560 actor.AddRenderer( mImpl->mRenderer );
564 ResourceReady( Toolkit::Visual::ResourceStatus::READY );
567 void AnimatedGradientVisual::DoSetOffStage( Actor& actor )
569 DALI_ASSERT_DEBUG( (bool)mImpl->mRenderer && "There should always be a renderer whilst on stage");
572 actor.RemoveRenderer( mImpl->mRenderer );
573 mImpl->mRenderer.Reset();
576 void AnimatedGradientVisual::DoCreatePropertyMap( Property::Map& map ) const
579 map.Insert( Toolkit::Visual::Property::TYPE, Toolkit::DevelVisual::ANIMATED_GRADIENT );
581 //Create non-animated properties
582 map.Insert( Toolkit::DevelAnimatedGradientVisual::Property::GRADIENT_TYPE, static_cast<int>(mGradientType) );
583 map.Insert( Toolkit::DevelAnimatedGradientVisual::Property::UNIT_TYPE , static_cast<int>(mUnitType) );
584 map.Insert( Toolkit::DevelAnimatedGradientVisual::Property::SPREAD_TYPE , static_cast<int>(mSpreadType) );
586 //Create animated properties. Get from transition for more realistic test. Not from animation cause Animation may not setuped
587 for( auto&& elem : mGradientAnimationDataList )
589 Toolkit::TransitionData& transition = elem->transition;
590 Property::Index index = elem->index;
591 int loop_count = elem->loop_count;
592 float delay = elem->delay;
593 bool forward = elem->forward;
594 bool auto_mirror = elem->auto_mirror;
596 const Internal::TransitionData& transitionData = Toolkit::GetImplementation( transition );
597 for( auto iter = transitionData.Begin(); iter != transitionData.End(); iter++ )
599 TransitionData::Animator *animator = (*iter);
600 if( animator->animate )
603 Property::Map animation_map;
604 Property::Value value_start = forward ? animator->initialValue : animator->targetValue;
605 Property::Value value_target = forward ? animator->targetValue : animator->initialValue;
606 Property::Value value_direction;
607 Property::Value value_duration = Property::Value( animator->timePeriodDuration );
608 Property::Value value_delay = Property::Value( delay );
609 Property::Value value_repeat = Property::Value( loop_count );
610 Property::Value value_repeat_delay = Property::Value( animator->timePeriodDelay );
611 Property::Value value_motion_type;
612 Property::Value value_easing_type;
616 value_direction = Property::Value( Toolkit::DevelAnimatedGradientVisual::AnimationParameter::DirectionType::FORWARD );
620 value_direction = Property::Value( Toolkit::DevelAnimatedGradientVisual::AnimationParameter::DirectionType::BACKWARD );
624 value_motion_type = Property::Value( Toolkit::DevelAnimatedGradientVisual::AnimationParameter::MotionType::MIRROR );
628 value_motion_type = Property::Value( Toolkit::DevelAnimatedGradientVisual::AnimationParameter::MotionType::LOOP );
630 switch( animator->alphaFunction.GetBuiltinFunction() )
632 case Dali::AlphaFunction::LINEAR:
634 value_easing_type = Property::Value( Toolkit::DevelAnimatedGradientVisual::AnimationParameter::EasingType::LINEAR );
637 case Dali::AlphaFunction::EASE_IN_SQUARE:
639 value_easing_type = Property::Value( Toolkit::DevelAnimatedGradientVisual::AnimationParameter::EasingType::IN );
642 case Dali::AlphaFunction::EASE_OUT_SQUARE:
644 value_easing_type = Property::Value( Toolkit::DevelAnimatedGradientVisual::AnimationParameter::EasingType::OUT );
647 case Dali::AlphaFunction::EASE_IN_OUT:
649 value_easing_type = Property::Value( Toolkit::DevelAnimatedGradientVisual::AnimationParameter::EasingType::IN_OUT );
654 value_easing_type = Property::Value( Toolkit::DevelAnimatedGradientVisual::AnimationParameter::EasingType::LINEAR );
658 animation_map.Insert( Toolkit::DevelAnimatedGradientVisual::AnimationParameter::Property::START , value_start );
659 animation_map.Insert( Toolkit::DevelAnimatedGradientVisual::AnimationParameter::Property::TARGET , value_target );
660 animation_map.Insert( Toolkit::DevelAnimatedGradientVisual::AnimationParameter::Property::DIRECTION , value_direction );
661 animation_map.Insert( Toolkit::DevelAnimatedGradientVisual::AnimationParameter::Property::DURATION , value_duration );
662 animation_map.Insert( Toolkit::DevelAnimatedGradientVisual::AnimationParameter::Property::DELAY , value_delay );
663 animation_map.Insert( Toolkit::DevelAnimatedGradientVisual::AnimationParameter::Property::REPEAT , value_repeat );
664 animation_map.Insert( Toolkit::DevelAnimatedGradientVisual::AnimationParameter::Property::REPEAT_DELAY, value_repeat_delay );
665 animation_map.Insert( Toolkit::DevelAnimatedGradientVisual::AnimationParameter::Property::MOTION_TYPE , value_motion_type );
666 animation_map.Insert( Toolkit::DevelAnimatedGradientVisual::AnimationParameter::Property::EASING_TYPE , value_easing_type );
668 map.Insert( index, animation_map );
673 map.Insert( index, animator->targetValue );
679 void AnimatedGradientVisual::DoCreateInstancePropertyMap( Property::Map& map ) const
684 Shader AnimatedGradientVisual::CreateShader()
690 std::string tagSpread;
693 case Toolkit::DevelAnimatedGradientVisual::UnitType::OBJECT_BOUNDING_BOX:
695 tagUnit = "UNIT_TYPE_BOUNDING_BOX";
698 case Toolkit::DevelAnimatedGradientVisual::UnitType::USER_SPACE:
700 tagUnit = "UNIT_TYPE_USER";
704 switch( mGradientType )
706 case Toolkit::DevelAnimatedGradientVisual::GradientType::LINEAR:
708 tagGrad = "GRADIENT_TYPE_LINEAR";
711 case Toolkit::DevelAnimatedGradientVisual::GradientType::RADIAL:
713 tagGrad = "GRADIENT_TYPE_RADIAL";
717 switch( mSpreadType )
719 case Toolkit::DevelAnimatedGradientVisual::SpreadType::REFLECT:
721 tagSpread = "SPREAD_TYPE_REFLECT";
724 case Toolkit::DevelAnimatedGradientVisual::SpreadType::REPEAT:
726 tagSpread = "SPREAD_TYPE_REPEAT";
729 case Toolkit::DevelAnimatedGradientVisual::SpreadType::CLAMP:
731 tagSpread = "SPREAD_TYPE_CLAMP";
739 vert = "#define " + tagUnit + "\n"
740 + BASIC_VERTEX_SHADER;
741 frag = "#define " + tagGrad + "\n"
742 + "#define " + tagSpread + "\n"
743 + BASIC_FRAGMENT_SHADER;
745 shader = Shader::New( vert, frag );
749 void AnimatedGradientVisual::InitializeRenderer()
751 Geometry geometry = mFactoryCache.GetGeometry( VisualFactoryCache::QUAD_GEOMETRY );
752 VisualFactoryCache::ShaderType shaderType = GetShaderType( mGradientType, mUnitType, mSpreadType );
753 Shader shader = mFactoryCache.GetShader( shaderType );
756 shader = CreateShader();
757 mFactoryCache.SaveShader( shaderType, shader );
760 mImpl->mRenderer = Renderer::New( geometry, shader );
762 mImpl->mRenderer.RegisterProperty( UNIFORM_START_POINT_NAME , GetStartValue( mValueMap, Toolkit::DevelAnimatedGradientVisual::Property::START_POSITION, START_POSITION_NAME ) );
763 mImpl->mRenderer.RegisterProperty( UNIFORM_START_COLOR_NAME , GetStartValue( mValueMap, Toolkit::DevelAnimatedGradientVisual::Property::START_COLOR , START_COLOR_NAME ) );
764 mImpl->mRenderer.RegisterProperty( UNIFORM_END_POINT_NAME , GetStartValue( mValueMap, Toolkit::DevelAnimatedGradientVisual::Property::END_POSITION , END_POSITION_NAME ) );
765 mImpl->mRenderer.RegisterProperty( UNIFORM_END_COLOR_NAME , GetStartValue( mValueMap, Toolkit::DevelAnimatedGradientVisual::Property::END_COLOR , END_COLOR_NAME ) );
766 mImpl->mRenderer.RegisterProperty( UNIFORM_ROTATE_CENTER_NAME, GetStartValue( mValueMap, Toolkit::DevelAnimatedGradientVisual::Property::ROTATE_CENTER , ROTATE_CENTER_NAME ) );
767 mImpl->mRenderer.RegisterProperty( UNIFORM_ROTATE_ANGLE_NAME , GetStartValue( mValueMap, Toolkit::DevelAnimatedGradientVisual::Property::ROTATE_AMOUNT , ROTATE_AMOUNT_NAME ) );
768 mImpl->mRenderer.RegisterProperty( UNIFORM_OFFSET_NAME , GetStartValue( mValueMap, Toolkit::DevelAnimatedGradientVisual::Property::OFFSET , OFFSET_NAME ) );
770 //Register transform properties
771 mImpl->mTransform.RegisterUniforms( mImpl->mRenderer, Direction::LEFT_TO_RIGHT );
774 }//namespace Internal