2 #ifndef __DALI_TOOLKIT_TEXT_BGRA_SHADER_H__
3 #define __DALI_TOOLKIT_TEXT_BGRA_SHADER_H__
6 * Copyright (c) 2015 Samsung Electronics Co., Ltd.
8 * Licensed under the Apache License, Version 2.0 (the "License");
9 * you may not use this file except in compliance with the License.
10 * You may obtain a copy of the License at
12 * http://www.apache.org/licenses/LICENSE-2.0
14 * Unless required by applicable law or agreed to in writing, software
15 * distributed under the License is distributed on an "AS IS" BASIS,
16 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
17 * See the License for the specific language governing permissions and
18 * limitations under the License.
23 #include <dali/public-api/shader-effects/shader-effect.h>
35 * @brief A BGRA shader for rendering glyphs.
41 * Create a basic text shader.
42 * @return A handle to a newly allocated ShaderEffect
44 Dali::ShaderEffect New();
46 } // namespace BGRAShader
50 } // namespace Toolkit
54 #endif // __DALI_TOOLKIT_TEXT_BGRA_SHADER_H__