1 #ifndef __DALI_TOOLKIT_TEXT_BASIC_RENDERER_H__
2 #define __DALI_TOOLKIT_TEXT_BASIC_RENDERER_H__
5 * Copyright (c) 2015 Samsung Electronics Co., Ltd.
7 * Licensed under the Apache License, Version 2.0 (the "License");
8 * you may not use this file except in compliance with the License.
9 * You may obtain a copy of the License at
11 * http://www.apache.org/licenses/LICENSE-2.0
13 * Unless required by applicable law or agreed to in writing, software
14 * distributed under the License is distributed on an "AS IS" BASIS,
15 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16 * See the License for the specific language governing permissions and
17 * limitations under the License.
22 #include <dali-toolkit/internal/text/rendering/text-renderer.h>
23 #include <dali-toolkit/internal/text/text-definitions.h>
35 * @brief A reference implementation of Text::Renderer.
37 * This is intended for testing & performance comparisons with more complex solutions.
38 * Each basic renderer creates its own texture atlas, and uses a simple packing algorithm,
39 * in which glyphs are stored in a single row.
41 class BasicRenderer : public Renderer
46 * @brief Create the renderer.
48 static RendererPtr New();
51 * @brief Render the glyphs from a ViewInterface.
53 * @param[in] view The interface to a view.
54 * @return The Renderable actor used to position the text.
56 virtual RenderableActor Render( ViewInterface& view );
66 * @brief A reference counted object may only be deleted by calling Unreference().
68 virtual ~BasicRenderer();
73 BasicRenderer( const BasicRenderer& handle );
76 BasicRenderer& operator=( const BasicRenderer& handle );
86 } // namespace Toolkit
90 #endif // __DALI_TOOLKIT_TEXT_BASIC_RENDERER_H__