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Merge "Fix npatch visual auxiliary bug" into devel/master
[platform/core/uifw/dali-toolkit.git]
/
dali-toolkit
/
internal
/
graphics
/
shaders
/
model3d-view-simple-shader.frag
1
precision mediump float;
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varying mediump vec3 vIllumination;
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uniform lowp vec4 uColor;
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void main()
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{
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gl_FragColor = vec4( vIllumination.rgb * uColor.rgb, uColor.a);
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}