projects
/
platform
/
core
/
uifw
/
dali-toolkit.git
/ blob
commit
grep
author
committer
pickaxe
?
search:
re
summary
|
shortlog
|
log
|
commit
|
commitdiff
|
tree
history
|
raw
|
HEAD
Move glyphy shaders into separate files
[platform/core/uifw/dali-toolkit.git]
/
dali-toolkit
/
internal
/
graphics
/
shaders
/
blur-two-images-shader.frag
1
precision highp float;
2
uniform float uBlurStrength;
3
uniform sampler2D sTexture;
4
uniform sampler2D sEffect;
5
varying mediump vec2 vTexCoord;
6
7
void main()
8
{
9
gl_FragColor = texture2D( sTexture, vTexCoord ) * uBlurStrength
10
+ texture2D( sEffect, vTexCoord )*(1.0-uBlurStrength);
11
}