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Merge "Fix npatch visual auxiliary bug" into devel/master
[platform/core/uifw/dali-toolkit.git]
/
dali-toolkit
/
internal
/
graphics
/
shaders
/
blur-two-images-shader.frag
1
precision highp float;
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uniform float uBlurStrength;
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uniform sampler2D sTexture;
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uniform sampler2D sEffect;
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varying mediump vec2 vTexCoord;
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void main()
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{
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gl_FragColor = texture2D( sTexture, vTexCoord ) * uBlurStrength
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+ texture2D( sEffect, vTexCoord )*(1.0-uBlurStrength);
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}