Merge "Fix SVACE Issue" into devel/master
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / internal / controls / text-controls / text-editor-impl.cpp
1 /*
2  * Copyright (c) 2022 Samsung Electronics Co., Ltd.
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  * http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  *
16  */
17
18 // CLASS HEADER
19 #include <dali-toolkit/internal/controls/text-controls/text-editor-impl.h>
20
21 // EXTERNAL INCLUDES
22 #include <dali/devel-api/actors/actor-devel.h>
23 #include <dali/devel-api/common/stage.h>
24 #include <dali/devel-api/object/property-helper-devel.h>
25 #include <dali/integration-api/adaptor-framework/adaptor.h>
26 #include <dali/integration-api/debug.h>
27 #include <dali/public-api/actors/layer.h>
28 #include <dali/public-api/adaptor-framework/key.h>
29 #include <dali/public-api/common/dali-common.h>
30 #include <dali/public-api/object/type-registry-helper.h>
31 #include <cstring>
32 #include <limits>
33
34 // INTERNAL INCLUDES
35 #include <dali-toolkit/devel-api/controls/control-devel.h>
36 #include <dali-toolkit/devel-api/text/rendering-backend.h>
37 #include <dali-toolkit/internal/controls/control/control-data-impl.h>
38 #include <dali-toolkit/internal/controls/text-controls/common-text-utils.h>
39 #include <dali-toolkit/internal/controls/text-controls/text-editor-property-handler.h>
40 #include <dali-toolkit/internal/focus-manager/keyboard-focus-manager-impl.h>
41 #include <dali-toolkit/internal/styling/style-manager-impl.h>
42 #include <dali-toolkit/internal/text/rendering/text-backend.h>
43 #include <dali-toolkit/internal/text/text-effects-style.h>
44 #include <dali-toolkit/internal/text/text-enumerations-impl.h>
45 #include <dali-toolkit/internal/text/text-font-style.h>
46 #include <dali-toolkit/internal/text/text-view.h>
47 #include <dali-toolkit/public-api/text/text-enumerations.h>
48 #include <dali-toolkit/public-api/visuals/color-visual-properties.h>
49 #include <dali-toolkit/public-api/visuals/visual-properties.h>
50
51 using namespace Dali::Toolkit::Text;
52
53 #if defined(DEBUG_ENABLED)
54 Debug::Filter* gTextEditorLogFilter = Debug::Filter::New(Debug::Concise, true, "LOG_TEXT_CONTROLS");
55 #endif
56
57 namespace Dali
58 {
59 namespace Toolkit
60 {
61 namespace Internal
62 {
63 namespace // unnamed namespace
64 {
65 const unsigned int DEFAULT_RENDERING_BACKEND = Dali::Toolkit::DevelText::DEFAULT_RENDERING_BACKEND;
66 const float        DEFAULT_SCROLL_SPEED      = 1200.f; ///< The default scroll speed for the text editor in pixels/second.
67 } // unnamed namespace
68
69 namespace
70 {
71 const char* const SCROLL_BAR_POSITION("sourcePosition");
72 const char* const SCROLL_BAR_POSITION_MIN("sourcePositionMin");
73 const char* const SCROLL_BAR_POSITION_MAX("sourcePositionMax");
74 const char* const SCROLL_BAR_CONTENT_SIZE("sourceContentSize");
75
76 // Type registration
77 BaseHandle Create()
78 {
79   return Toolkit::TextEditor::New();
80 }
81
82 // clang-format off
83 // Setup properties, signals and actions using the type-registry.
84 DALI_TYPE_REGISTRATION_BEGIN(Toolkit::TextEditor, Toolkit::Control, Create);
85
86 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "text",                                 STRING,    TEXT                                )
87 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "textColor",                            VECTOR4,   TEXT_COLOR                          )
88 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "fontFamily",                           STRING,    FONT_FAMILY                         )
89 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "fontStyle",                            MAP,       FONT_STYLE                          )
90 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "pointSize",                            FLOAT,     POINT_SIZE                          )
91 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "horizontalAlignment",                  STRING,    HORIZONTAL_ALIGNMENT                )
92 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "scrollThreshold",                      FLOAT,     SCROLL_THRESHOLD                    )
93 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "scrollSpeed",                          FLOAT,     SCROLL_SPEED                        )
94 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "primaryCursorColor",                   VECTOR4,   PRIMARY_CURSOR_COLOR                )
95 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "secondaryCursorColor",                 VECTOR4,   SECONDARY_CURSOR_COLOR              )
96 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "enableCursorBlink",                    BOOLEAN,   ENABLE_CURSOR_BLINK                 )
97 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "cursorBlinkInterval",                  FLOAT,     CURSOR_BLINK_INTERVAL               )
98 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "cursorBlinkDuration",                  FLOAT,     CURSOR_BLINK_DURATION               )
99 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "cursorWidth",                          INTEGER,   CURSOR_WIDTH                        )
100 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "grabHandleImage",                      STRING,    GRAB_HANDLE_IMAGE                   )
101 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "grabHandlePressedImage",               STRING,    GRAB_HANDLE_PRESSED_IMAGE           )
102 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "selectionHandleImageLeft",             MAP,       SELECTION_HANDLE_IMAGE_LEFT         )
103 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "selectionHandleImageRight",            MAP,       SELECTION_HANDLE_IMAGE_RIGHT        )
104 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "selectionHandlePressedImageLeft",      MAP,       SELECTION_HANDLE_PRESSED_IMAGE_LEFT )
105 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "selectionHandlePressedImageRight",     MAP,       SELECTION_HANDLE_PRESSED_IMAGE_RIGHT)
106 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "selectionHandleMarkerImageLeft",       MAP,       SELECTION_HANDLE_MARKER_IMAGE_LEFT  )
107 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "selectionHandleMarkerImageRight",      MAP,       SELECTION_HANDLE_MARKER_IMAGE_RIGHT )
108 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "selectionHighlightColor",              VECTOR4,   SELECTION_HIGHLIGHT_COLOR           )
109 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "decorationBoundingBox",                RECTANGLE, DECORATION_BOUNDING_BOX             )
110 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "enableMarkup",                         BOOLEAN,   ENABLE_MARKUP                       )
111 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "inputColor",                           VECTOR4,   INPUT_COLOR                         )
112 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "inputFontFamily",                      STRING,    INPUT_FONT_FAMILY                   )
113 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "inputFontStyle",                       MAP,       INPUT_FONT_STYLE                    )
114 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "inputPointSize",                       FLOAT,     INPUT_POINT_SIZE                    )
115 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "lineSpacing",                          FLOAT,     LINE_SPACING                        )
116 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "inputLineSpacing",                     FLOAT,     INPUT_LINE_SPACING                  )
117 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "underline",                            MAP,       UNDERLINE                           )
118 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "inputUnderline",                       MAP,       INPUT_UNDERLINE                     )
119 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "shadow",                               MAP,       SHADOW                              )
120 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "inputShadow",                          MAP,       INPUT_SHADOW                        )
121 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "emboss",                               MAP,       EMBOSS                              )
122 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "inputEmboss",                          MAP,       INPUT_EMBOSS                        )
123 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "outline",                              MAP,       OUTLINE                             )
124 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "inputOutline",                         MAP,       INPUT_OUTLINE                       )
125 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "smoothScroll",                         BOOLEAN,   SMOOTH_SCROLL                       )
126 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "smoothScrollDuration",                 FLOAT,     SMOOTH_SCROLL_DURATION              )
127 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "enableScrollBar",                      BOOLEAN,   ENABLE_SCROLL_BAR                   )
128 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "scrollBarShowDuration",                FLOAT,     SCROLL_BAR_SHOW_DURATION            )
129 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "scrollBarFadeDuration",                FLOAT,     SCROLL_BAR_FADE_DURATION            )
130 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "pixelSize",                            FLOAT,     PIXEL_SIZE                          )
131 DALI_PROPERTY_REGISTRATION_READ_ONLY(Toolkit,       TextEditor, "lineCount",                            INTEGER,   LINE_COUNT                          )
132 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "enableSelection",                      BOOLEAN,   ENABLE_SELECTION                    )
133 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "placeholder",                          MAP,       PLACEHOLDER                         )
134 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "lineWrapMode",                         INTEGER,   LINE_WRAP_MODE                      )
135 DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit,           TextEditor, "placeholderText",                      STRING,    PLACEHOLDER_TEXT                    )
136 DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit,           TextEditor, "placeholderTextColor",                 VECTOR4,   PLACEHOLDER_TEXT_COLOR              )
137 DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit,           TextEditor, "enableShiftSelection",                 BOOLEAN,   ENABLE_SHIFT_SELECTION              )
138 DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit,           TextEditor, "enableGrabHandle",                     BOOLEAN,   ENABLE_GRAB_HANDLE                  )
139 DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit,           TextEditor, "matchSystemLanguageDirection",         BOOLEAN,   MATCH_SYSTEM_LANGUAGE_DIRECTION     )
140 DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit,           TextEditor, "renderingBackend",                     INTEGER,   RENDERING_BACKEND                   )
141 DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit,           TextEditor, "maxLength",                            INTEGER,   MAX_LENGTH                          )
142 DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit,           TextEditor, "selectedTextStart",                    INTEGER,   SELECTED_TEXT_START                 )
143 DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit,           TextEditor, "selectedTextEnd",                      INTEGER,   SELECTED_TEXT_END                   )
144 DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit,           TextEditor, "horizontalScrollPosition",             FLOAT,     HORIZONTAL_SCROLL_POSITION          )
145 DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit,           TextEditor, "verticalScrollPosition",               INTEGER,   VERTICAL_SCROLL_POSITION            )
146 DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit,           TextEditor, "enableEditing",                        BOOLEAN,   ENABLE_EDITING                      )
147 DALI_DEVEL_PROPERTY_REGISTRATION_READ_ONLY(Toolkit, TextEditor, "selectedText",                         STRING,    SELECTED_TEXT                       )
148 DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit,           TextEditor, "fontSizeScale",                        FLOAT,     FONT_SIZE_SCALE                     )
149 DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit,           TextEditor, "enableFontSizeScale",                  BOOLEAN,   ENABLE_FONT_SIZE_SCALE              )
150 DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit,           TextEditor, "primaryCursorPosition",                INTEGER,   PRIMARY_CURSOR_POSITION             )
151 DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit,           TextEditor, "grabHandleColor",                      VECTOR4,   GRAB_HANDLE_COLOR                   )
152 DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit,           TextEditor, "enableGrabHandlePopup",                BOOLEAN,   ENABLE_GRAB_HANDLE_POPUP            )
153 DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit,           TextEditor, "inputMethodSettings",                  MAP,       INPUT_METHOD_SETTINGS               )
154 DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit,           TextEditor, "inputFilter",                          MAP,       INPUT_FILTER                        )
155 DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit,           TextEditor, "ellipsis",                             BOOLEAN,   ELLIPSIS                            )
156 DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit,           TextEditor, "ellipsisPosition",                     INTEGER,   ELLIPSIS_POSITION                   )
157 DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit,           TextEditor, "minLineSize",                          FLOAT,     MIN_LINE_SIZE                       )
158 DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit,           TextEditor, "strikethrough",                        MAP,       STRIKETHROUGH                       )
159 DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit,           TextEditor, "inputStrikethrough",                   MAP,       INPUT_STRIKETHROUGH                 )
160 DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit,           TextEditor, "characterSpacing",                     FLOAT,     CHARACTER_SPACING                   )
161 DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit,           TextEditor, "relativeLineSize",                     FLOAT,     RELATIVE_LINE_SIZE                  )
162 DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit,           TextEditor, "verticalAlignment",                    STRING,    VERTICAL_ALIGNMENT                  )
163 DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit,           TextEditor, "selectionPopupStyle",                  MAP,       SELECTION_POPUP_STYLE               )
164
165 DALI_SIGNAL_REGISTRATION(Toolkit, TextEditor, "textChanged",           SIGNAL_TEXT_CHANGED           )
166 DALI_SIGNAL_REGISTRATION(Toolkit, TextEditor, "inputStyleChanged",     SIGNAL_INPUT_STYLE_CHANGED    )
167 DALI_SIGNAL_REGISTRATION(Toolkit, TextEditor, "maxLengthReached",      SIGNAL_MAX_LENGTH_REACHED     )
168 DALI_SIGNAL_REGISTRATION(Toolkit, TextEditor, "anchorClicked",         SIGNAL_ANCHOR_CLICKED         )
169 DALI_SIGNAL_REGISTRATION(Toolkit, TextEditor, "inputFiltered",         SIGNAL_INPUT_FILTERED         )
170 DALI_SIGNAL_REGISTRATION(Toolkit, TextEditor, "cursorPositionChanged", SIGNAL_CURSOR_POSITION_CHANGED)
171 DALI_SIGNAL_REGISTRATION(Toolkit, TextEditor, "selectionChanged",      SIGNAL_SELECTION_CHANGED      )
172 DALI_SIGNAL_REGISTRATION(Toolkit, TextEditor, "selectionCleared",      SIGNAL_SELECTION_CLEARED      )
173 DALI_SIGNAL_REGISTRATION(Toolkit, TextEditor, "selectionStarted",      SIGNAL_SELECTION_STARTED      )
174
175 DALI_TYPE_REGISTRATION_END()
176 // clang-format on
177
178 Toolkit::TextEditor::InputStyle::Mask ConvertInputStyle(Text::InputStyle::Mask inputStyleMask)
179 {
180   Toolkit::TextEditor::InputStyle::Mask editorInputStyleMask = Toolkit::TextEditor::InputStyle::NONE;
181
182   if(InputStyle::NONE != static_cast<InputStyle::Mask>(inputStyleMask & InputStyle::INPUT_COLOR))
183   {
184     editorInputStyleMask = static_cast<Toolkit::TextEditor::InputStyle::Mask>(editorInputStyleMask | Toolkit::TextEditor::InputStyle::COLOR);
185   }
186   if(InputStyle::NONE != static_cast<InputStyle::Mask>(inputStyleMask & InputStyle::INPUT_FONT_FAMILY))
187   {
188     editorInputStyleMask = static_cast<Toolkit::TextEditor::InputStyle::Mask>(editorInputStyleMask | Toolkit::TextEditor::InputStyle::FONT_FAMILY);
189   }
190   if(InputStyle::NONE != static_cast<InputStyle::Mask>(inputStyleMask & InputStyle::INPUT_POINT_SIZE))
191   {
192     editorInputStyleMask = static_cast<Toolkit::TextEditor::InputStyle::Mask>(editorInputStyleMask | Toolkit::TextEditor::InputStyle::POINT_SIZE);
193   }
194   if(InputStyle::NONE != static_cast<InputStyle::Mask>(inputStyleMask & InputStyle::INPUT_FONT_WEIGHT))
195   {
196     editorInputStyleMask = static_cast<Toolkit::TextEditor::InputStyle::Mask>(editorInputStyleMask | Toolkit::TextEditor::InputStyle::FONT_STYLE);
197   }
198   if(InputStyle::NONE != static_cast<InputStyle::Mask>(inputStyleMask & InputStyle::INPUT_FONT_WIDTH))
199   {
200     editorInputStyleMask = static_cast<Toolkit::TextEditor::InputStyle::Mask>(editorInputStyleMask | Toolkit::TextEditor::InputStyle::FONT_STYLE);
201   }
202   if(InputStyle::NONE != static_cast<InputStyle::Mask>(inputStyleMask & InputStyle::INPUT_FONT_SLANT))
203   {
204     editorInputStyleMask = static_cast<Toolkit::TextEditor::InputStyle::Mask>(editorInputStyleMask | Toolkit::TextEditor::InputStyle::FONT_STYLE);
205   }
206   if(InputStyle::NONE != static_cast<InputStyle::Mask>(inputStyleMask & InputStyle::INPUT_LINE_SPACING))
207   {
208     editorInputStyleMask = static_cast<Toolkit::TextEditor::InputStyle::Mask>(editorInputStyleMask | Toolkit::TextEditor::InputStyle::LINE_SPACING);
209   }
210   if(InputStyle::NONE != static_cast<InputStyle::Mask>(inputStyleMask & InputStyle::INPUT_UNDERLINE))
211   {
212     editorInputStyleMask = static_cast<Toolkit::TextEditor::InputStyle::Mask>(editorInputStyleMask | Toolkit::TextEditor::InputStyle::UNDERLINE);
213   }
214   if(InputStyle::NONE != static_cast<InputStyle::Mask>(inputStyleMask & InputStyle::INPUT_SHADOW))
215   {
216     editorInputStyleMask = static_cast<Toolkit::TextEditor::InputStyle::Mask>(editorInputStyleMask | Toolkit::TextEditor::InputStyle::SHADOW);
217   }
218   if(InputStyle::NONE != static_cast<InputStyle::Mask>(inputStyleMask & InputStyle::INPUT_EMBOSS))
219   {
220     editorInputStyleMask = static_cast<Toolkit::TextEditor::InputStyle::Mask>(editorInputStyleMask | Toolkit::TextEditor::InputStyle::EMBOSS);
221   }
222   if(InputStyle::NONE != static_cast<InputStyle::Mask>(inputStyleMask & InputStyle::INPUT_OUTLINE))
223   {
224     editorInputStyleMask = static_cast<Toolkit::TextEditor::InputStyle::Mask>(editorInputStyleMask | Toolkit::TextEditor::InputStyle::OUTLINE);
225   }
226   if(InputStyle::NONE != static_cast<InputStyle::Mask>(inputStyleMask & InputStyle::INPUT_STRIKETHROUGH))
227   {
228     editorInputStyleMask = static_cast<Toolkit::TextEditor::InputStyle::Mask>(editorInputStyleMask | Toolkit::TextEditor::InputStyle::STRIKETHROUGH);
229   }
230
231   return editorInputStyleMask;
232 }
233
234 } // namespace
235
236 Toolkit::TextEditor TextEditor::New(ControlBehaviour additionalBehaviour)
237 {
238   // Create the implementation, temporarily owned by this handle on stack
239   IntrusivePtr<TextEditor> impl = new TextEditor(additionalBehaviour);
240
241   // Pass ownership to CustomActor handle
242   Toolkit::TextEditor handle(*impl);
243
244   // Second-phase init of the implementation
245   // This can only be done after the CustomActor connection has been made...
246   impl->Initialize();
247
248   return handle;
249 }
250
251 void TextEditor::SetProperty(BaseObject* object, Property::Index index, const Property::Value& value)
252 {
253   Toolkit::TextEditor textEditor = Toolkit::TextEditor::DownCast(Dali::BaseHandle(object));
254
255   DALI_LOG_INFO(gTextEditorLogFilter, Debug::Verbose, "TextEditor SetProperty\n");
256
257   if(textEditor)
258   {
259     PropertyHandler::SetProperty(textEditor, index, value);
260   }
261 }
262
263 Property::Value TextEditor::GetProperty(BaseObject* object, Property::Index index)
264 {
265   Property::Value value;
266
267   Toolkit::TextEditor textEditor = Toolkit::TextEditor::DownCast(Dali::BaseHandle(object));
268
269   if(textEditor)
270   {
271     value = PropertyHandler::GetProperty(textEditor, index);
272   }
273   return value;
274 }
275
276 void TextEditor::SelectWholeText()
277 {
278   if(mController && mController->IsShowingRealText())
279   {
280     mController->SelectWholeText();
281     SetKeyInputFocus();
282   }
283 }
284
285 void TextEditor::SelectNone()
286 {
287   if(mController && mController->IsShowingRealText())
288   {
289     mController->SelectNone();
290   }
291 }
292
293 void TextEditor::SelectText(const uint32_t start, const uint32_t end)
294 {
295   if(mController && mController->IsShowingRealText())
296   {
297     mController->SelectText(start, end);
298     SetKeyInputFocus();
299   }
300 }
301
302 string TextEditor::CopyText()
303 {
304   string copiedText = "";
305   if(mController && mController->IsShowingRealText())
306   {
307     copiedText = mController->CopyText();
308   }
309   return copiedText;
310 }
311
312 string TextEditor::CutText()
313 {
314   string cutText = "";
315   if(mController && mController->IsShowingRealText())
316   {
317     cutText = mController->CutText();
318   }
319   return cutText;
320 }
321
322 void TextEditor::PasteText()
323 {
324   if(mController)
325   {
326     SetKeyInputFocus(); //Giving focus to the editor that was passed to the PasteText in case the passed editor (current editor) doesn't have focus.
327     mController->PasteText();
328   }
329 }
330
331 void TextEditor::ScrollBy(Vector2 scroll)
332 {
333   if(mController && mController->IsShowingRealText())
334   {
335     mController->ScrollBy(scroll);
336   }
337 }
338
339 float TextEditor::GetHorizontalScrollPosition()
340 {
341   if(mController && mController->IsShowingRealText())
342   {
343     return mController->GetHorizontalScrollPosition();
344   }
345   return 0;
346 }
347
348 float TextEditor::GetVerticalScrollPosition()
349 {
350   if(mController && mController->IsShowingRealText())
351   {
352     return mController->GetVerticalScrollPosition();
353   }
354   return 0;
355 }
356
357 Vector<Vector2> TextEditor::GetTextSize(const uint32_t startIndex, const uint32_t endIndex) const
358 {
359   return mController->GetTextSize(startIndex, endIndex);
360 }
361
362 Vector<Vector2> TextEditor::GetTextPosition(const uint32_t startIndex, const uint32_t endIndex) const
363 {
364   return mController->GetTextPosition(startIndex, endIndex);
365 }
366
367 Rect<float> TextEditor::GetLineBoundingRectangle(const uint32_t lineIndex) const
368 {
369   return mController->GetLineBoundingRectangle(lineIndex);
370 }
371
372 Rect<float> TextEditor::GetCharacterBoundingRectangle(const uint32_t charIndex) const
373 {
374   return mController->GetCharacterBoundingRectangle(charIndex);
375 }
376
377 void TextEditor::SetSpannedText(const Text::Spanned& spannedText)
378 {
379   mController->SetSpannedText(spannedText);
380 }
381
382 string TextEditor::GetSelectedText() const
383 {
384   string selectedText = "";
385   if(mController && mController->IsShowingRealText())
386   {
387     selectedText = mController->GetSelectedText();
388   }
389   return selectedText;
390 }
391
392 InputMethodContext TextEditor::GetInputMethodContext()
393 {
394   return mInputMethodContext;
395 }
396
397 DevelTextEditor::MaxLengthReachedSignalType& TextEditor::MaxLengthReachedSignal()
398 {
399   return mMaxLengthReachedSignal;
400 }
401
402 DevelTextEditor::AnchorClickedSignalType& TextEditor::AnchorClickedSignal()
403 {
404   return mAnchorClickedSignal;
405 }
406
407 DevelTextEditor::CursorPositionChangedSignalType& TextEditor::CursorPositionChangedSignal()
408 {
409   return mCursorPositionChangedSignal;
410 }
411
412 DevelTextEditor::InputFilteredSignalType& TextEditor::InputFilteredSignal()
413 {
414   return mInputFilteredSignal;
415 }
416
417 DevelTextEditor::SelectionChangedSignalType& TextEditor::SelectionChangedSignal()
418 {
419   return mSelectionChangedSignal;
420 }
421
422 DevelTextEditor::SelectionClearedSignalType& TextEditor::SelectionClearedSignal()
423 {
424   return mSelectionClearedSignal;
425 }
426
427 DevelTextEditor::SelectionStartedSignalType& TextEditor::SelectionStartedSignal()
428 {
429   return mSelectionStartedSignal;
430 }
431
432 Text::ControllerPtr TextEditor::GetTextController()
433 {
434   return mController;
435 }
436
437 bool TextEditor::DoConnectSignal(BaseObject* object, ConnectionTrackerInterface* tracker, const std::string& signalName, FunctorDelegate* functor)
438 {
439   Dali::BaseHandle handle(object);
440
441   bool                connected(true);
442   Toolkit::TextEditor editor = Toolkit::TextEditor::DownCast(handle);
443
444   if(0 == strcmp(signalName.c_str(), SIGNAL_TEXT_CHANGED))
445   {
446     editor.TextChangedSignal().Connect(tracker, functor);
447   }
448   else if(0 == strcmp(signalName.c_str(), SIGNAL_INPUT_STYLE_CHANGED))
449   {
450     editor.InputStyleChangedSignal().Connect(tracker, functor);
451   }
452   else if(0 == strcmp(signalName.c_str(), SIGNAL_MAX_LENGTH_REACHED))
453   {
454     if(editor)
455     {
456       Internal::TextEditor& editorImpl(GetImpl(editor));
457       editorImpl.MaxLengthReachedSignal().Connect(tracker, functor);
458     }
459   }
460   else if(0 == strcmp(signalName.c_str(), SIGNAL_ANCHOR_CLICKED))
461   {
462     if(editor)
463     {
464       Internal::TextEditor& editorImpl(GetImpl(editor));
465       editorImpl.AnchorClickedSignal().Connect(tracker, functor);
466     }
467   }
468   else if(0 == strcmp(signalName.c_str(), SIGNAL_CURSOR_POSITION_CHANGED))
469   {
470     if(editor)
471     {
472       Internal::TextEditor& editorImpl(GetImpl(editor));
473       editorImpl.CursorPositionChangedSignal().Connect(tracker, functor);
474     }
475   }
476   else if(0 == strcmp(signalName.c_str(), SIGNAL_INPUT_FILTERED))
477   {
478     if(editor)
479     {
480       Internal::TextEditor& editorImpl(GetImpl(editor));
481       editorImpl.InputFilteredSignal().Connect(tracker, functor);
482     }
483   }
484   else if(0 == strcmp(signalName.c_str(), SIGNAL_SELECTION_CHANGED))
485   {
486     if(editor)
487     {
488       Internal::TextEditor& editorImpl(GetImpl(editor));
489       editorImpl.SelectionChangedSignal().Connect(tracker, functor);
490     }
491   }
492   else if(0 == strcmp(signalName.c_str(), SIGNAL_SELECTION_CLEARED))
493   {
494     if(editor)
495     {
496       Internal::TextEditor& editorImpl(GetImpl(editor));
497       editorImpl.SelectionClearedSignal().Connect(tracker, functor);
498     }
499   }
500   else if(0 == strcmp(signalName.c_str(), SIGNAL_SELECTION_STARTED))
501   {
502     if(editor)
503     {
504       Internal::TextEditor& editorImpl(GetImpl(editor));
505       editorImpl.SelectionStartedSignal().Connect(tracker, functor);
506     }
507   }
508   else
509   {
510     // signalName does not match any signal
511     connected = false;
512   }
513
514   return connected;
515 }
516
517 Toolkit::TextEditor::TextChangedSignalType& TextEditor::TextChangedSignal()
518 {
519   return mTextChangedSignal;
520 }
521
522 Toolkit::TextEditor::InputStyleChangedSignalType& TextEditor::InputStyleChangedSignal()
523 {
524   return mInputStyleChangedSignal;
525 }
526
527 Toolkit::TextEditor::ScrollStateChangedSignalType& TextEditor::ScrollStateChangedSignal()
528 {
529   return mScrollStateChangedSignal;
530 }
531
532 void TextEditor::OnAccessibilityStatusChanged()
533 {
534   CommonTextUtils::SynchronizeTextAnchorsInParent(Self(), mController, mAnchorActors);
535 }
536
537 void TextEditor::OnInitialize()
538 {
539   Actor self = Self();
540
541   mController = Text::Controller::New(this, this, this, this);
542
543   mDecorator = Text::Decorator::New(*mController,
544                                     *mController);
545
546   mInputMethodContext = InputMethodContext::New(self);
547
548   mController->GetLayoutEngine().SetLayout(Layout::Engine::MULTI_LINE_BOX);
549
550   // Enables the text input.
551   mController->EnableTextInput(mDecorator, mInputMethodContext);
552
553   // Enables the vertical scrolling after the text input has been enabled.
554   mController->SetVerticalScrollEnabled(true);
555
556   // Disables the horizontal scrolling.
557   mController->SetHorizontalScrollEnabled(false);
558
559   // Sets the maximum number of characters.
560   mController->SetMaximumNumberOfCharacters(std::numeric_limits<Length>::max());
561
562   // Enable the smooth handle panning.
563   mController->SetSmoothHandlePanEnabled(true);
564
565   mController->SetNoTextDoubleTapAction(Controller::NoTextTap::HIGHLIGHT);
566   mController->SetNoTextLongPressAction(Controller::NoTextTap::HIGHLIGHT);
567
568   // Sets layoutDirection value
569   Dali::Stage                 stage           = Dali::Stage::GetCurrent();
570   Dali::LayoutDirection::Type layoutDirection = static_cast<Dali::LayoutDirection::Type>(stage.GetRootLayer().GetProperty(Dali::Actor::Property::LAYOUT_DIRECTION).Get<int>());
571   mController->SetLayoutDirection(layoutDirection);
572
573   self.LayoutDirectionChangedSignal().Connect(this, &TextEditor::OnLayoutDirectionChanged);
574
575   // Forward input events to controller
576   EnableGestureDetection(static_cast<GestureType::Value>(GestureType::TAP | GestureType::PAN | GestureType::LONG_PRESS));
577   GetTapGestureDetector().SetMaximumTapsRequired(2);
578   GetTapGestureDetector().ReceiveAllTapEvents(true);
579
580   self.TouchedSignal().Connect(this, &TextEditor::OnTouched);
581
582   // Set BoundingBox to stage size if not already set.
583   Rect<int> boundingBox;
584   mDecorator->GetBoundingBox(boundingBox);
585
586   if(boundingBox.IsEmpty())
587   {
588     Vector2 stageSize = Dali::Stage::GetCurrent().GetSize();
589     mDecorator->SetBoundingBox(Rect<int>(0.0f, 0.0f, stageSize.width, stageSize.height));
590   }
591
592   // Whether to flip the selection handles as soon as they cross.
593   mDecorator->FlipSelectionHandlesOnCrossEnabled(true);
594
595   // Set the default scroll speed.
596   mDecorator->SetScrollSpeed(DEFAULT_SCROLL_SPEED);
597
598   // Fill-parent area by default
599   self.SetResizePolicy(ResizePolicy::FILL_TO_PARENT, Dimension::WIDTH);
600   self.SetResizePolicy(ResizePolicy::FILL_TO_PARENT, Dimension::HEIGHT);
601   self.OnSceneSignal().Connect(this, &TextEditor::OnSceneConnect);
602
603   DevelControl::SetInputMethodContext(*this, mInputMethodContext);
604
605   // Creates an extra control to be used as stencil buffer.
606   mStencil = Control::New();
607   mStencil.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT);
608   mStencil.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT);
609
610   // Creates a background visual. Even if the color is transparent it updates the stencil.
611   mStencil.SetProperty(Toolkit::Control::Property::BACKGROUND,
612                        Property::Map().Add(Toolkit::Visual::Property::TYPE, Toolkit::Visual::COLOR).Add(ColorVisual::Property::MIX_COLOR, Color::TRANSPARENT));
613
614   // Enable the clipping property.
615   mStencil.SetProperty(Actor::Property::CLIPPING_MODE, ClippingMode::CLIP_TO_BOUNDING_BOX);
616   mStencil.SetResizePolicy(ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS);
617
618   self.Add(mStencil);
619
620   // Accessibility
621   self.SetProperty(DevelControl::Property::ACCESSIBILITY_ROLE, Dali::Accessibility::Role::ENTRY);
622   self.SetProperty(DevelControl::Property::ACCESSIBILITY_HIGHLIGHTABLE, true);
623
624   Accessibility::Bridge::EnabledSignal().Connect(this, &TextEditor::OnAccessibilityStatusChanged);
625   Accessibility::Bridge::DisabledSignal().Connect(this, &TextEditor::OnAccessibilityStatusChanged);
626 }
627
628 DevelControl::ControlAccessible* TextEditor::CreateAccessibleObject()
629 {
630   return new TextEditorAccessible(Self());
631 }
632
633 void TextEditor::OnStyleChange(Toolkit::StyleManager styleManager, StyleChange::Type change)
634 {
635   DALI_LOG_INFO(gTextEditorLogFilter, Debug::Verbose, "TextEditor::OnStyleChange\n");
636
637   switch(change)
638   {
639     case StyleChange::DEFAULT_FONT_CHANGE:
640     {
641       DALI_LOG_INFO(gTextEditorLogFilter, Debug::Verbose, "TextEditor::OnStyleChange DEFAULT_FONT_CHANGE\n");
642       const std::string& newFont = GetImpl(styleManager).GetDefaultFontFamily();
643       // Property system did not set the font so should update it.
644       mController->UpdateAfterFontChange(newFont);
645       RelayoutRequest();
646       break;
647     }
648
649     case StyleChange::DEFAULT_FONT_SIZE_CHANGE:
650     {
651       GetImpl(styleManager).ApplyThemeStyle(Toolkit::Control(GetOwner()));
652       RelayoutRequest();
653       break;
654     }
655     case StyleChange::THEME_CHANGE:
656     {
657       // Nothing to do, let control base class handle this
658       break;
659     }
660   }
661
662   // Up call to Control
663   Control::OnStyleChange(styleManager, change);
664 }
665
666 Vector3 TextEditor::GetNaturalSize()
667 {
668   Extents padding;
669   padding = Self().GetProperty<Extents>(Toolkit::Control::Property::PADDING);
670
671   Vector3 naturalSize = mController->GetNaturalSize();
672   naturalSize.width += (padding.start + padding.end);
673   naturalSize.height += (padding.top + padding.bottom);
674
675   return naturalSize;
676 }
677
678 float TextEditor::GetHeightForWidth(float width)
679 {
680   Extents padding;
681   padding = Self().GetProperty<Extents>(Toolkit::Control::Property::PADDING);
682   return mController->GetHeightForWidth(width) + padding.top + padding.bottom;
683 }
684
685 void TextEditor::ResizeActor(Actor& actor, const Vector2& size)
686 {
687   if(actor.GetProperty<Vector3>(Dali::Actor::Property::SIZE).GetVectorXY() != size)
688   {
689     actor.SetProperty(Actor::Property::SIZE, size);
690   }
691 }
692
693 void TextEditor::OnPropertySet(Property::Index index, const Property::Value& propertyValue)
694 {
695   DALI_LOG_INFO(gTextEditorLogFilter, Debug::Verbose, "TextEditor::OnPropertySet index[%d]\n", index);
696
697   switch(index)
698   {
699     case DevelActor::Property::USER_INTERACTION_ENABLED:
700     {
701       const bool enabled = propertyValue.Get<bool>();
702       mController->SetUserInteractionEnabled(enabled);
703       if(mStencil)
704       {
705         float opacity = enabled ? 1.0f : mController->GetDisabledColorOpacity();
706         mStencil.SetProperty(Actor::Property::OPACITY, opacity);
707       }
708       break;
709     }
710     default:
711     {
712       Control::OnPropertySet(index, propertyValue); // up call to control for non-handled properties
713       break;
714     }
715   }
716 }
717
718 void TextEditor::OnRelayout(const Vector2& size, RelayoutContainer& container)
719 {
720   DALI_LOG_INFO(gTextEditorLogFilter, Debug::Verbose, "TextEditor OnRelayout\n");
721
722   Actor self = Self();
723
724   Extents padding;
725   padding = self.GetProperty<Extents>(Toolkit::Control::Property::PADDING);
726
727   Vector2 contentSize(size.x - (padding.start + padding.end), size.y - (padding.top + padding.bottom));
728
729   // Support Right-To-Left of padding
730   Dali::LayoutDirection::Type layoutDirection = mController->GetLayoutDirection(self);
731
732   if(Dali::LayoutDirection::RIGHT_TO_LEFT == layoutDirection)
733   {
734     std::swap(padding.start, padding.end);
735   }
736
737   if(mStencil)
738   {
739     mStencil.SetProperty(Actor::Property::POSITION, Vector2(padding.start, padding.top));
740     ResizeActor(mStencil, contentSize);
741   }
742   if(mActiveLayer)
743   {
744     mActiveLayer.SetProperty(Actor::Property::POSITION, Vector2(padding.start, padding.top));
745     ResizeActor(mActiveLayer, contentSize);
746   }
747   if(mCursorLayer)
748   {
749     mCursorLayer.SetProperty(Actor::Property::POSITION, Vector2(padding.start, padding.top));
750     ResizeActor(mCursorLayer, contentSize);
751   }
752
753   // If there is text changed, callback is called.
754   if(mTextChanged)
755   {
756     EmitTextChangedSignal();
757   }
758
759   const Text::Controller::UpdateTextType updateTextType = mController->Relayout(contentSize, layoutDirection);
760
761   if((Text::Controller::NONE_UPDATED != updateTextType) ||
762      !mRenderer)
763   {
764     DALI_LOG_INFO(gTextEditorLogFilter, Debug::Verbose, "TextEditor::OnRelayout %p Displaying new contents\n", mController.Get());
765
766     if(mDecorator &&
767        (Text::Controller::NONE_UPDATED != (Text::Controller::DECORATOR_UPDATED & updateTextType)))
768     {
769       mDecorator->Relayout(contentSize);
770     }
771
772     if(!mRenderer)
773     {
774       mRenderer = Backend::Get().NewRenderer(mRenderingBackend);
775     }
776
777     RenderText(updateTextType);
778   }
779
780   if(mCursorPositionChanged)
781   {
782     EmitCursorPositionChangedSignal();
783   }
784
785   if(mSelectionStarted)
786   {
787     EmitSelectionStartedSignal();
788   }
789
790   if(mSelectionChanged)
791   {
792     EmitSelectionChangedSignal();
793   }
794
795   if(mSelectionCleared)
796   {
797     EmitSelectionClearedSignal();
798   }
799
800   // The text-editor emits signals when the input style changes. These changes of style are
801   // detected during the relayout process (size negotiation), i.e after the cursor has been moved. Signals
802   // can't be emitted during the size negotiation as the callbacks may update the UI.
803   // The text-editor adds an idle callback to the adaptor to emit the signals after the size negotiation.
804   if(!mController->IsInputStyleChangedSignalsQueueEmpty())
805   {
806     if(Adaptor::IsAvailable())
807     {
808       Adaptor& adaptor = Adaptor::Get();
809
810       if(NULL == mIdleCallback)
811       {
812         // @note: The callback manager takes the ownership of the callback object.
813         mIdleCallback = MakeCallback(this, &TextEditor::OnIdleSignal);
814         adaptor.AddIdle(mIdleCallback, false);
815       }
816     }
817   }
818 }
819
820 void TextEditor::RenderText(Text::Controller::UpdateTextType updateTextType)
821 {
822   CommonTextUtils::RenderText(Self(), mRenderer, mController, mDecorator, mAlignmentOffset, mRenderableActor, mBackgroundActor, mCursorLayer, mStencil, mClippingDecorationActors, mAnchorActors, updateTextType);
823   if(mRenderableActor)
824   {
825     ApplyScrollPosition();
826   }
827   UpdateScrollBar();
828 }
829
830 void TextEditor::OnKeyInputFocusGained()
831 {
832   DALI_LOG_INFO(gTextEditorLogFilter, Debug::Verbose, "TextEditor::OnKeyInputFocusGained %p\n", mController.Get());
833   if(mInputMethodContext && IsEditable())
834   {
835     // All input panel properties, such as layout, return key type, and input hint, should be set before input panel activates (or shows).
836     mInputMethodContext.ApplyOptions(mInputMethodOptions);
837     mInputMethodContext.NotifyTextInputMultiLine(true);
838
839     mInputMethodContext.StatusChangedSignal().Connect(this, &TextEditor::KeyboardStatusChanged);
840
841     mInputMethodContext.EventReceivedSignal().Connect(this, &TextEditor::OnInputMethodContextEvent);
842
843     // Notify that the text editing start.
844     mInputMethodContext.Activate();
845
846     // When window gain lost focus, the InputMethodContext is deactivated. Thus when window gain focus again, the InputMethodContext must be activated.
847     mInputMethodContext.SetRestoreAfterFocusLost(true);
848   }
849   ClipboardEventNotifier notifier(ClipboardEventNotifier::Get());
850
851   if(notifier)
852   {
853     notifier.ContentSelectedSignal().Connect(this, &TextEditor::OnClipboardTextSelected);
854   }
855
856   if(IsEditable() && mController->IsUserInteractionEnabled())
857   {
858     mController->KeyboardFocusGainEvent(); // Called in the case of no virtual keyboard to trigger this event
859   }
860
861   EmitKeyInputFocusSignal(true); // Calls back into the Control hence done last.
862 }
863
864 void TextEditor::OnKeyInputFocusLost()
865 {
866   DALI_LOG_INFO(gTextEditorLogFilter, Debug::Verbose, "TextEditor:OnKeyInputFocusLost %p\n", mController.Get());
867   if(mInputMethodContext)
868   {
869     mInputMethodContext.StatusChangedSignal().Disconnect(this, &TextEditor::KeyboardStatusChanged);
870
871     // The text editing is finished. Therefore the InputMethodContext don't have restore activation.
872     mInputMethodContext.SetRestoreAfterFocusLost(false);
873
874     // Notify that the text editing finish.
875     mInputMethodContext.Deactivate();
876
877     mInputMethodContext.EventReceivedSignal().Disconnect(this, &TextEditor::OnInputMethodContextEvent);
878   }
879   ClipboardEventNotifier notifier(ClipboardEventNotifier::Get());
880
881   if(notifier)
882   {
883     notifier.ContentSelectedSignal().Disconnect(this, &TextEditor::OnClipboardTextSelected);
884   }
885
886   mController->KeyboardFocusLostEvent();
887
888   EmitKeyInputFocusSignal(false); // Calls back into the Control hence done last.
889 }
890
891 bool TextEditor::OnAccessibilityActivated()
892 {
893   SetKeyInputFocus();
894   return true;
895 }
896
897 void TextEditor::OnTap(const TapGesture& gesture)
898 {
899   DALI_LOG_INFO(gTextEditorLogFilter, Debug::Verbose, "TextEditor::OnTap %p\n", mController.Get());
900   if(mInputMethodContext && IsEditable())
901   {
902     mInputMethodContext.Activate();
903   }
904   // Deliver the tap before the focus event to controller; this allows us to detect when focus is gained due to tap-gestures
905   Extents padding;
906   padding                   = Self().GetProperty<Extents>(Toolkit::Control::Property::PADDING);
907   const Vector2& localPoint = gesture.GetLocalPoint();
908   mController->TapEvent(gesture.GetNumberOfTaps(), localPoint.x - padding.start, localPoint.y - padding.top);
909   mController->AnchorEvent(localPoint.x - padding.start, localPoint.y - padding.top);
910
911   Dali::Toolkit::KeyboardFocusManager keyboardFocusManager = Dali::Toolkit::KeyboardFocusManager::Get();
912   if(keyboardFocusManager)
913   {
914     keyboardFocusManager.SetCurrentFocusActor(Self());
915   }
916   SetKeyInputFocus();
917 }
918
919 void TextEditor::OnPan(const PanGesture& gesture)
920 {
921   mController->PanEvent(gesture.GetState(), gesture.GetDisplacement());
922   if(gesture.GetState() == GestureState::STARTED && !mController->IsScrollable(gesture.GetDisplacement()))
923   {
924     Dali::DevelActor::SetNeedGesturePropagation(Self(), true);
925   }
926 }
927
928 void TextEditor::OnLongPress(const LongPressGesture& gesture)
929 {
930   if(mInputMethodContext && IsEditable())
931   {
932     mInputMethodContext.Activate();
933   }
934   Extents padding;
935   padding                   = Self().GetProperty<Extents>(Toolkit::Control::Property::PADDING);
936   const Vector2& localPoint = gesture.GetLocalPoint();
937   mController->LongPressEvent(gesture.GetState(), localPoint.x - padding.start, localPoint.y - padding.top);
938
939   SetKeyInputFocus();
940 }
941
942 bool TextEditor::OnKeyEvent(const KeyEvent& event)
943 {
944   DALI_LOG_INFO(gTextEditorLogFilter, Debug::Verbose, "TextEditor::OnKeyEvent %p keyCode %d\n", mController.Get(), event.GetKeyCode());
945
946   if(Dali::DALI_KEY_ESCAPE == event.GetKeyCode() && mController->ShouldClearFocusOnEscape())
947   {
948     // Make sure ClearKeyInputFocus when only key is up
949     if(event.GetState() == KeyEvent::UP)
950     {
951       Dali::Toolkit::KeyboardFocusManager keyboardFocusManager = Dali::Toolkit::KeyboardFocusManager::Get();
952       if(keyboardFocusManager)
953       {
954         keyboardFocusManager.ClearFocus();
955       }
956       ClearKeyInputFocus();
957     }
958
959     return true;
960   }
961
962   return mController->KeyEvent(event);
963 }
964
965 void TextEditor::RequestTextRelayout()
966 {
967   RelayoutRequest();
968 }
969
970 void TextEditor::TextInserted(unsigned int position, unsigned int length, const std::string& content)
971 {
972   GetAccessibleObject()->EmitTextInserted(position, length, content);
973 }
974
975 void TextEditor::TextDeleted(unsigned int position, unsigned int length, const std::string& content)
976 {
977   GetAccessibleObject()->EmitTextDeleted(position, length, content);
978 }
979
980 void TextEditor::CursorPositionChanged(unsigned int oldPosition, unsigned int newPosition)
981 {
982   GetAccessibleObject()->EmitTextCursorMoved(newPosition);
983
984   if((oldPosition != newPosition) && !mCursorPositionChanged)
985   {
986     mCursorPositionChanged = true;
987     mOldPosition           = oldPosition;
988   }
989 }
990
991 void TextEditor::TextChanged(bool immediate)
992 {
993   if(immediate) // Emits TextChangedSignal immediately
994   {
995     EmitTextChangedSignal();
996   }
997   else
998   {
999     mTextChanged = true;
1000   }
1001 }
1002
1003 void TextEditor::EmitTextChangedSignal()
1004 {
1005   Dali::Toolkit::TextEditor handle(GetOwner());
1006   mTextChangedSignal.Emit(handle);
1007   mTextChanged = false;
1008 }
1009
1010 void TextEditor::MaxLengthReached()
1011 {
1012   Dali::Toolkit::TextEditor handle(GetOwner());
1013   mMaxLengthReachedSignal.Emit(handle);
1014 }
1015
1016 void TextEditor::InputStyleChanged(Text::InputStyle::Mask inputStyleMask)
1017 {
1018   Dali::Toolkit::TextEditor handle(GetOwner());
1019   mInputStyleChangedSignal.Emit(handle, ConvertInputStyle(inputStyleMask));
1020 }
1021
1022 void TextEditor::AnchorClicked(const std::string& href)
1023 {
1024   Dali::Toolkit::TextEditor handle(GetOwner());
1025   mAnchorClickedSignal.Emit(handle, href.c_str(), href.length());
1026 }
1027
1028 void TextEditor::EmitCursorPositionChangedSignal()
1029 {
1030   Dali::Toolkit::TextEditor handle(GetOwner());
1031   mCursorPositionChanged = false;
1032   mCursorPositionChangedSignal.Emit(handle, mOldPosition);
1033 }
1034
1035 void TextEditor::InputFiltered(Toolkit::InputFilter::Property::Type type)
1036 {
1037   Dali::Toolkit::TextEditor handle(GetOwner());
1038   mInputFilteredSignal.Emit(handle, type);
1039 }
1040
1041 void TextEditor::EmitSelectionChangedSignal()
1042 {
1043   Dali::Toolkit::TextEditor handle(GetOwner());
1044   mSelectionChangedSignal.Emit(handle, mOldSelectionStart, mOldSelectionEnd);
1045   mSelectionChanged = false;
1046 }
1047
1048 void TextEditor::EmitSelectionClearedSignal()
1049 {
1050   Dali::Toolkit::TextEditor handle(GetOwner());
1051   mSelectionClearedSignal.Emit(handle);
1052   mSelectionCleared = false;
1053 }
1054
1055 void TextEditor::EmitSelectionStartedSignal()
1056 {
1057   Dali::Toolkit::TextEditor handle(GetOwner());
1058   mSelectionStartedSignal.Emit(handle);
1059   mSelectionStarted = false;
1060 }
1061
1062 void TextEditor::SelectionChanged(uint32_t oldStart, uint32_t oldEnd, uint32_t newStart, uint32_t newEnd)
1063 {
1064   if(((oldStart != newStart) || (oldEnd != newEnd)) && !mSelectionChanged)
1065   {
1066     if(newStart == newEnd)
1067     {
1068       mSelectionCleared = true;
1069     }
1070     else
1071     {
1072       if(oldStart == oldEnd)
1073       {
1074         mSelectionStarted = true;
1075       }
1076     }
1077
1078     mSelectionChanged  = true;
1079     mOldSelectionStart = oldStart;
1080     mOldSelectionEnd   = oldEnd;
1081
1082     if(mOldSelectionStart > mOldSelectionEnd)
1083     {
1084       //swap
1085       uint32_t temp      = mOldSelectionStart;
1086       mOldSelectionStart = mOldSelectionEnd;
1087       mOldSelectionEnd   = temp;
1088     }
1089   }
1090 }
1091
1092 void TextEditor::AddDecoration(Actor& actor, DecorationType type, bool needsClipping)
1093 {
1094   if(actor)
1095   {
1096     if(needsClipping)
1097     {
1098       mClippingDecorationActors.push_back(actor);
1099     }
1100
1101     // If the actor is a layer type, add it.
1102     if(type == DecorationType::ACTIVE_LAYER)
1103     {
1104       AddLayer(mActiveLayer, actor);
1105     }
1106     else if(type == DecorationType::CURSOR_LAYER)
1107     {
1108       AddLayer(mCursorLayer, actor);
1109     }
1110   }
1111 }
1112
1113 void TextEditor::AddLayer(Actor& layer, Actor& actor)
1114 {
1115   actor.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT);
1116   actor.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT);
1117   Self().Add(actor);
1118   layer = actor;
1119 }
1120
1121 void TextEditor::SetTextSelectionRange(const uint32_t* start, const uint32_t* end)
1122 {
1123   if(mController && mController->IsShowingRealText())
1124   {
1125     mController->SetTextSelectionRange(start, end);
1126     SetKeyInputFocus();
1127   }
1128 }
1129
1130 Uint32Pair TextEditor::GetTextSelectionRange() const
1131 {
1132   Uint32Pair range(0, 0);
1133   if(mController && mController->IsShowingRealText())
1134   {
1135     range = mController->GetTextSelectionRange();
1136   }
1137   return range;
1138 }
1139
1140 void TextEditor::GetControlBackgroundColor(Vector4& color) const
1141 {
1142   Property::Value propValue = Self().GetProperty(Toolkit::Control::Property::BACKGROUND);
1143   Property::Map*  resultMap = propValue.GetMap();
1144
1145   Property::Value* colorValue = nullptr;
1146   if(resultMap && (colorValue = resultMap->Find(ColorVisual::Property::MIX_COLOR)))
1147   {
1148     colorValue->Get(color);
1149   }
1150 }
1151
1152 void TextEditor::UpdateScrollBar()
1153 {
1154   using namespace Dali;
1155
1156   float scrollPosition;
1157   float controlSize;
1158   float layoutSize;
1159   bool  latestScrolled;
1160
1161   if(!mScrollBarEnabled)
1162   {
1163     return;
1164   }
1165   latestScrolled = mController->GetTextScrollInfo(scrollPosition, controlSize, layoutSize);
1166   if(!latestScrolled || controlSize > layoutSize)
1167   {
1168     return;
1169   }
1170
1171   CustomActor self = Self();
1172   if(!mScrollBar)
1173   {
1174     mScrollBar = Toolkit::ScrollBar::New(Toolkit::ScrollBar::VERTICAL);
1175     mScrollBar.SetIndicatorHeightPolicy(Toolkit::ScrollBar::VARIABLE);
1176     mScrollBar.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_RIGHT);
1177     mScrollBar.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_RIGHT);
1178     mScrollBar.SetResizePolicy(ResizePolicy::FILL_TO_PARENT, Dimension::HEIGHT);
1179     mScrollBar.SetResizePolicy(ResizePolicy::FIT_TO_CHILDREN, Dimension::WIDTH);
1180
1181     // Register the scroll position property
1182     Property::Index propertyScrollPosition = self.RegisterProperty(SCROLL_BAR_POSITION, scrollPosition);
1183     // Register the minimum scroll position property
1184     Property::Index propertyMinScrollPosition = self.RegisterProperty(SCROLL_BAR_POSITION_MIN, 0.0f);
1185     // Register the maximum scroll position property
1186     Property::Index propertyMaxScrollPosition = self.RegisterProperty(SCROLL_BAR_POSITION_MAX, (layoutSize - controlSize));
1187     // Register the scroll content size property
1188     Property::Index propertyScrollContentSize = self.RegisterProperty(SCROLL_BAR_CONTENT_SIZE, layoutSize);
1189
1190     mScrollBar.SetScrollPropertySource(self, propertyScrollPosition, propertyMinScrollPosition, propertyMaxScrollPosition, propertyScrollContentSize);
1191
1192     // Set style name of ScrollBar for styling
1193     mScrollBar.SetStyleName("TextEditorScrollBar");
1194     Toolkit::Control scrollIndicator = Toolkit::Control::DownCast(mScrollBar.GetScrollIndicator());
1195     if(scrollIndicator)
1196     {
1197       // Set style name of ScrollBarIndicator for styling
1198       scrollIndicator.SetStyleName("TextEditorScrollBarIndicator");
1199     }
1200
1201     self.Add(mScrollBar);
1202   }
1203   else
1204   {
1205     Property::Index propertyScrollPosition    = self.GetPropertyIndex(SCROLL_BAR_POSITION);
1206     Property::Index propertyMaxScrollPosition = self.GetPropertyIndex(SCROLL_BAR_POSITION_MAX);
1207     Property::Index propertyScrollContentSize = self.GetPropertyIndex(SCROLL_BAR_CONTENT_SIZE);
1208
1209     self.SetProperty(propertyScrollPosition, scrollPosition);
1210     self.SetProperty(propertyMaxScrollPosition, (layoutSize - controlSize));
1211     self.SetProperty(propertyScrollContentSize, layoutSize);
1212   }
1213
1214   // If scrolling is not started, start scrolling and emit ScrollStateChangedSignal
1215   if(!mScrollStarted)
1216   {
1217     mScrollStarted = true;
1218     Dali::Toolkit::TextEditor handle(GetOwner());
1219     mScrollStateChangedSignal.Emit(handle, Toolkit::TextEditor::Scroll::STARTED);
1220   }
1221
1222   Actor indicator = mScrollBar.GetScrollIndicator();
1223   if(mAnimation)
1224   {
1225     mAnimation.Stop(); // Cancel any animation
1226   }
1227   else
1228   {
1229     mAnimation = Animation::New(mAnimationPeriod.durationSeconds);
1230   }
1231   indicator.SetProperty(Actor::Property::OPACITY, 1.0f);
1232   mAnimation.AnimateTo(Property(indicator, Actor::Property::COLOR_ALPHA), 0.0f, AlphaFunction::EASE_IN, mAnimationPeriod);
1233   mAnimation.Play();
1234   mAnimation.FinishedSignal().Connect(this, &TextEditor::OnScrollIndicatorAnimationFinished);
1235 }
1236
1237 void TextEditor::OnScrollIndicatorAnimationFinished(Animation& animation)
1238 {
1239   // If animation is successfully ended, then emit ScrollStateChangedSignal
1240   if(animation.GetCurrentProgress() == 0.0f)
1241   {
1242     mScrollStarted = false;
1243     Dali::Toolkit::TextEditor handle(GetOwner());
1244     mScrollStateChangedSignal.Emit(handle, Toolkit::TextEditor::Scroll::FINISHED);
1245   }
1246 }
1247
1248 void TextEditor::OnSceneConnect(Dali::Actor actor)
1249 {
1250   if(mHasBeenStaged)
1251   {
1252     RenderText(static_cast<Text::Controller::UpdateTextType>(Text::Controller::MODEL_UPDATED | Text::Controller::DECORATOR_UPDATED));
1253   }
1254   else
1255   {
1256     mHasBeenStaged = true;
1257   }
1258 }
1259
1260 InputMethodContext::CallbackData TextEditor::OnInputMethodContextEvent(Dali::InputMethodContext& inputMethodContext, const InputMethodContext::EventData& inputMethodContextEvent)
1261 {
1262   DALI_LOG_INFO(gTextEditorLogFilter, Debug::Verbose, "TextEditor::OnInputMethodContextEvent %p eventName %d\n", mController.Get(), inputMethodContextEvent.eventName);
1263   return mController->OnInputMethodContextEvent(inputMethodContext, inputMethodContextEvent);
1264 }
1265
1266 void TextEditor::GetHandleImagePropertyValue(Property::Value& value, Text::HandleType handleType, Text::HandleImageType handleImageType)
1267 {
1268   if(mDecorator)
1269   {
1270     Property::Map map;
1271     map[TextEditor::PropertyHandler::IMAGE_MAP_FILENAME_STRING] = mDecorator->GetHandleImage(handleType, handleImageType);
1272
1273     value = map;
1274   }
1275 }
1276
1277 void TextEditor::OnClipboardTextSelected(ClipboardEventNotifier& clipboard)
1278 {
1279   mController->PasteClipboardItemEvent();
1280 }
1281
1282 void TextEditor::KeyboardStatusChanged(bool keyboardShown)
1283 {
1284   DALI_LOG_INFO(gTextEditorLogFilter, Debug::Verbose, "TextEditor::KeyboardStatusChanged %p keyboardShown %d\n", mController.Get(), keyboardShown);
1285
1286   // Just hide the grab handle when keyboard is hidden.
1287   if(!keyboardShown)
1288   {
1289     mController->KeyboardFocusLostEvent();
1290   }
1291   else
1292   {
1293     mController->KeyboardFocusGainEvent(); // Initially called by OnKeyInputFocusGained
1294   }
1295 }
1296
1297 void TextEditor::OnSceneConnection(int depth)
1298 {
1299   // Sets the depth to the visuals inside the text's decorator.
1300   mDecorator->SetTextDepth(depth);
1301
1302   // The depth of the text renderer is set in the RenderText() called from OnRelayout().
1303
1304   // Call the Control::OnSceneConnection() to set the depth of the background.
1305   Control::OnSceneConnection(depth);
1306 }
1307
1308 bool TextEditor::OnTouched(Actor actor, const TouchEvent& touch)
1309 {
1310   return false;
1311 }
1312
1313 void TextEditor::OnIdleSignal()
1314 {
1315   // Emits the change of input style signals.
1316   mController->ProcessInputStyleChangedSignals();
1317
1318   // Set the pointer to null as the callback manager deletes the callback after execute it.
1319   mIdleCallback = NULL;
1320 }
1321
1322 void TextEditor::ApplyScrollPosition()
1323 {
1324   const Vector2& scrollOffset = mController->GetTextModel()->GetScrollPosition();
1325   float          scrollAmount = 0.0f;
1326
1327   if(mScrollAnimationEnabled)
1328   {
1329     scrollAmount = mController->GetScrollAmountByUserInput();
1330   }
1331   if(mTextVerticalScroller)
1332   {
1333     mTextVerticalScroller->CheckStartAnimation(mRenderableActor, scrollOffset.x + mAlignmentOffset, scrollOffset.y - scrollAmount, scrollAmount);
1334   }
1335   else if(Equals(scrollAmount, 0.0f, Math::MACHINE_EPSILON_1))
1336   {
1337     mRenderableActor.SetProperty(Actor::Property::POSITION, Vector2(scrollOffset.x + mAlignmentOffset, scrollOffset.y - scrollAmount));
1338   }
1339   else
1340   {
1341     mTextVerticalScroller = Text::TextVerticalScroller::New();
1342     if(!Equals(mScrollAnimationDuration, 0.0f, Math::MACHINE_EPSILON_1))
1343     {
1344       mTextVerticalScroller->SetDuration(mScrollAnimationDuration);
1345     }
1346     mTextVerticalScroller->CheckStartAnimation(mRenderableActor, scrollOffset.x + mAlignmentOffset, scrollOffset.y - scrollAmount, scrollAmount);
1347   }
1348 }
1349
1350 bool TextEditor::IsEditable() const
1351 {
1352   return mController->IsEditable();
1353 }
1354
1355 void TextEditor::SetEditable(bool editable)
1356 {
1357   mController->SetEditable(editable);
1358   if(mInputMethodContext && !editable)
1359   {
1360     mInputMethodContext.Deactivate();
1361   }
1362 }
1363
1364 void TextEditor::OnLayoutDirectionChanged(Actor actor, LayoutDirection::Type type)
1365 {
1366   mController->ChangedLayoutDirection();
1367 }
1368
1369 TextEditor::TextEditor(ControlBehaviour additionalBehaviour)
1370 : Control(ControlBehaviour(CONTROL_BEHAVIOUR_DEFAULT | additionalBehaviour)),
1371   mAnimationPeriod(0.0f, 0.0f),
1372   mIdleCallback(NULL),
1373   mAlignmentOffset(0.f),
1374   mScrollAnimationDuration(0.f),
1375   mLineSpacing(0.f),
1376   mRenderingBackend(DEFAULT_RENDERING_BACKEND),
1377   mHasBeenStaged(false),
1378   mScrollAnimationEnabled(false),
1379   mScrollBarEnabled(false),
1380   mScrollStarted(false),
1381   mTextChanged(false),
1382   mCursorPositionChanged(false),
1383   mSelectionChanged(false),
1384   mSelectionCleared(false),
1385   mOldPosition(0u),
1386   mOldSelectionStart(0u),
1387   mOldSelectionEnd(0u),
1388   mSelectionStarted(false)
1389 {
1390 }
1391
1392 TextEditor::~TextEditor()
1393 {
1394   UnparentAndReset(mStencil);
1395
1396   if((NULL != mIdleCallback) && Adaptor::IsAvailable())
1397   {
1398     // Removes the callback from the callback manager in case the text-editor is destroyed before the callback is executed.
1399     Adaptor::Get().RemoveIdle(mIdleCallback);
1400   }
1401 }
1402
1403 std::string TextEditor::TextEditorAccessible::GetName() const
1404 {
1405   return GetWholeText();
1406 }
1407
1408 const std::vector<Toolkit::TextAnchor>& TextEditor::TextEditorAccessible::GetTextAnchors() const
1409 {
1410   auto self = Toolkit::TextEditor::DownCast(Self());
1411
1412   return Toolkit::GetImpl(self).mAnchorActors;
1413 }
1414
1415 Toolkit::Text::ControllerPtr TextEditor::TextEditorAccessible::GetTextController() const
1416 {
1417   auto self = Toolkit::TextEditor::DownCast(Self());
1418
1419   return Toolkit::GetImpl(self).GetTextController();
1420 }
1421
1422 void TextEditor::TextEditorAccessible::RequestTextRelayout()
1423 {
1424   auto  self     = Toolkit::TextEditor::DownCast(Self());
1425   auto& selfImpl = Toolkit::GetImpl(self);
1426
1427   selfImpl.RequestTextRelayout();
1428 }
1429
1430 } // namespace Internal
1431
1432 } // namespace Toolkit
1433
1434 } // namespace Dali