1 #ifndef __DALI_TOOLKIT_INTERNAL_BORDER_RENDERER_H__
2 #define __DALI_TOOLKIT_INTERNAL_BORDER_RENDERER_H__
5 * Copyright (c) 2015 Samsung Electronics Co., Ltd.
7 * Licensed under the Apache License, Version 2.0 (the "License");
8 * you may not use this file except in compliance with the License.
9 * You may obtain a copy of the License at
11 * http://www.apache.org/licenses/LICENSE-2.0
13 * Unless required by applicable law or agreed to in writing, software
14 * distributed under the License is distributed on an "AS IS" BASIS,
15 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16 * See the License for the specific language governing permissions and
17 * limitations under the License.
21 #include <dali/devel-api/rendering/geometry.h>
24 #include <dali-toolkit/internal/controls/renderers/control-renderer-impl.h>
36 * The renderer which renders a solid color to the control's quad border fixed to a specified size.
38 * The following properties are required for create a BorderRender
40 * | %Property Name | Type |
41 * |-----------------|-------------|
42 * | borderColor | VECTOR4 |
43 * | borderSize | FLOAT |
44 * | antiAliasing | BOOLEAN |
47 class BorderRenderer : public ControlRenderer
54 * @param[in] factoryCache A pointer pointing to the RendererFactoryCache object
56 BorderRenderer( RendererFactoryCache& factoryCache );
59 * @brief A reference counted object may only be deleted by calling Unreference().
61 virtual ~BorderRenderer();
63 public: // from ControlRenderer
66 * @copydoc ControlRenderer::SetClipRect
68 virtual void SetClipRect( const Rect<int>& clipRect );
73 * @copydoc ControlRenderer::DoInitialize
75 virtual void DoInitialize( Actor& actor, const Property::Map& propertyMap );
78 * @copydoc ControlRenderer::DoSetOnStage
80 virtual void DoSetOnStage( Actor& actor );
83 * @copydoc ControlRenderer::CreatePropertyMap
85 virtual void DoCreatePropertyMap( Property::Map& map ) const;
90 * Set the color of the border.
91 * @param[in] color The border color.
93 void SetBorderColor( const Vector4& color);
96 * Set the size of the border.
97 * @param[in] size The border size.
99 void SetBorderSize( float size );
102 * Enable/Disable the anti-aliasing.
103 * @param[in] enable Whether the anti-aliasing be enabled or not.
105 void RequireAntiAliasing( bool antiAliasing );
110 * @brief Initialize the renderer with the geometry and shader from the cache, if not available, create and save to the cache for sharing.
112 void InitializeRenderer();
115 * Request the border shader from the factory cache. If fail, create tha shader and add it to cache.
116 * @return The border shader.
118 Shader GetBorderShader();
121 * Create the geometry which presents the border.
122 * @return The border geometry
124 Geometry CreateBorderGeometry();
127 BorderRenderer( const BorderRenderer& borderRenderer );
130 BorderRenderer& operator=( const BorderRenderer& borderRenderer );
134 Vector4 mBorderColor;
137 Property::Index mBorderColorIndex;
138 Property::Index mBorderSizeIndex;
143 } // namespace Internal
145 } // namespace Toolkit
149 #endif /* __DALI_TOOLKIT_INTERNAL_BORDER_RENDERER_H__ */