2 * Copyright (c) 2019 Samsung Electronics Co., Ltd.
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
8 * http://www.apache.org/licenses/LICENSE-2.0
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
19 #include "control-data-impl.h"
22 #include <dali-toolkit/public-api/dali-toolkit-common.h>
23 #include <dali/integration-api/debug.h>
24 #include <dali/devel-api/object/handle-devel.h>
25 #include <dali/devel-api/scripting/enum-helper.h>
26 #include <dali/devel-api/scripting/scripting.h>
27 #include <dali/integration-api/debug.h>
28 #include <dali/public-api/object/type-registry-helper.h>
29 #include <dali/public-api/common/stage.h>
30 #include <dali-toolkit/public-api/controls/control.h>
31 #include <dali/public-api/object/object-registry.h>
32 #include <dali/devel-api/adaptor-framework/accessibility.h>
33 #include <dali-toolkit/public-api/controls/control-impl.h>
34 #include <dali/devel-api/actors/actor-devel.h>
39 #include <dali-toolkit/internal/visuals/visual-base-impl.h>
40 #include <dali-toolkit/public-api/visuals/image-visual-properties.h>
41 #include <dali-toolkit/public-api/visuals/visual-properties.h>
42 #include <dali-toolkit/devel-api/controls/control-depth-index-ranges.h>
43 #include <dali-toolkit/devel-api/controls/control-devel.h>
44 #include <dali-toolkit/devel-api/controls/control-wrapper-impl.h>
45 #include <dali-toolkit/internal/styling/style-manager-impl.h>
46 #include <dali-toolkit/internal/visuals/visual-string-constants.h>
47 #include <dali-toolkit/public-api/focus-manager/keyboard-focus-manager.h>
48 #include <dali-toolkit/public-api/controls/image-view/image-view.h>
52 const std::string READING_INFO_TYPE_NAME = "name";
53 const std::string READING_INFO_TYPE_ROLE = "role";
54 const std::string READING_INFO_TYPE_DESCRIPTION = "description";
55 const std::string READING_INFO_TYPE_STATE = "state";
56 const std::string READING_INFO_TYPE_ATTRIBUTE_NAME = "reading_info_type";
57 const std::string READING_INFO_TYPE_SEPARATOR = "|";
69 extern const Dali::Scripting::StringEnum ControlStateTable[];
70 extern const unsigned int ControlStateTableCount;
73 // Not static or anonymous - shared with other translation units
74 const Scripting::StringEnum ControlStateTable[] = {
75 { "NORMAL", Toolkit::DevelControl::NORMAL },
76 { "FOCUSED", Toolkit::DevelControl::FOCUSED },
77 { "DISABLED", Toolkit::DevelControl::DISABLED },
79 const unsigned int ControlStateTableCount = sizeof( ControlStateTable ) / sizeof( ControlStateTable[0] );
86 #if defined(DEBUG_ENABLED)
87 Debug::Filter* gLogFilter = Debug::Filter::New( Debug::NoLogging, false, "LOG_CONTROL_VISUALS");
92 void Remove( Dictionary<T>& keyValues, const std::string& name )
94 keyValues.Remove(name);
97 void Remove( DictionaryKeys& keys, const std::string& name )
99 DictionaryKeys::iterator iter = std::find( keys.begin(), keys.end(), name );
100 if( iter != keys.end())
106 Toolkit::Visual::Type GetVisualTypeFromMap( const Property::Map& map )
108 Property::Value* typeValue = map.Find( Toolkit::Visual::Property::TYPE, VISUAL_TYPE );
109 Toolkit::Visual::Type type = Toolkit::Visual::IMAGE;
112 Scripting::GetEnumerationProperty( *typeValue, VISUAL_TYPE_TABLE, VISUAL_TYPE_TABLE_COUNT, type );
118 * Finds visual in given array, returning true if found along with the iterator for that visual as a out parameter
120 bool FindVisual( Property::Index targetIndex, const RegisteredVisualContainer& visuals, RegisteredVisualContainer::Iterator& iter )
122 for ( iter = visuals.Begin(); iter != visuals.End(); iter++ )
124 if ( (*iter)->index == targetIndex )
132 void FindChangableVisuals( Dictionary<Property::Map>& stateVisualsToAdd,
133 Dictionary<Property::Map>& stateVisualsToChange,
134 DictionaryKeys& stateVisualsToRemove)
136 DictionaryKeys copyOfStateVisualsToRemove = stateVisualsToRemove;
138 for( DictionaryKeys::iterator iter = copyOfStateVisualsToRemove.begin();
139 iter != copyOfStateVisualsToRemove.end(); ++iter )
141 const std::string& visualName = (*iter);
142 Property::Map* toMap = stateVisualsToAdd.Find( visualName );
145 stateVisualsToChange.Add( visualName, *toMap );
146 stateVisualsToAdd.Remove( visualName );
147 Remove( stateVisualsToRemove, visualName );
152 Toolkit::Visual::Base GetVisualByName(
153 const RegisteredVisualContainer& visuals,
154 const std::string& visualName )
156 Toolkit::Visual::Base visualHandle;
158 RegisteredVisualContainer::Iterator iter;
159 for ( iter = visuals.Begin(); iter != visuals.End(); iter++ )
161 Toolkit::Visual::Base visual = (*iter)->visual;
162 if( visual && visual.GetName() == visualName )
164 visualHandle = visual;
172 * Move visual from source to destination container
174 void MoveVisual( RegisteredVisualContainer::Iterator sourceIter, RegisteredVisualContainer& source, RegisteredVisualContainer& destination )
176 Toolkit::Visual::Base visual = (*sourceIter)->visual;
179 RegisteredVisual* rv = source.Release( sourceIter );
180 destination.PushBack( rv );
185 * Performs actions as requested using the action name.
186 * @param[in] object The object on which to perform the action.
187 * @param[in] actionName The action to perform.
188 * @param[in] attributes The attributes with which to perfrom this action.
189 * @return true if action has been accepted by this control
191 const char* ACTION_ACCESSIBILITY_ACTIVATED = "accessibilityActivated";
192 const char* ACTION_ACCESSIBILITY_READING_SKIPPED = "ReadingSkipped";
193 const char* ACTION_ACCESSIBILITY_READING_CANCELLED = "ReadingCancelled";
194 const char* ACTION_ACCESSIBILITY_READING_STOPPED = "ReadingStopped";
196 static bool DoAction( BaseObject* object, const std::string& actionName, const Property::Map& attributes )
201 ( 0 == strcmp( actionName.c_str(), ACTION_ACCESSIBILITY_ACTIVATED ) ||
202 actionName == "activate" ) )
204 Toolkit::Control control = Toolkit::Control::DownCast( BaseHandle( object ) );
207 // if cast succeeds there is an implementation so no need to check
208 if (!DevelControl::AccessibilityActivateSignal( control ).Empty()) {
209 DevelControl::AccessibilityActivateSignal( control ).Emit();
213 ret = Internal::GetImplementation( control ).OnAccessibilityActivated();
216 else if( object && ( 0 == strcmp( actionName.c_str(), ACTION_ACCESSIBILITY_READING_SKIPPED ) ) )
218 Toolkit::Control control = Toolkit::Control::DownCast( BaseHandle( object ) );
221 // if cast succeeds there is an implementation so no need to check
222 if (!DevelControl::AccessibilityReadingSkippedSignal( control ).Empty())
224 DevelControl::AccessibilityReadingSkippedSignal( control ).Emit();
229 else if( object && ( 0 == strcmp( actionName.c_str(), ACTION_ACCESSIBILITY_READING_CANCELLED ) ) )
231 Toolkit::Control control = Toolkit::Control::DownCast( BaseHandle( object ) );
234 // if cast succeeds there is an implementation so no need to check
235 if (!DevelControl::AccessibilityReadingCancelledSignal( control ).Empty())
237 DevelControl::AccessibilityReadingCancelledSignal( control ).Emit();
242 else if( object && ( 0 == strcmp( actionName.c_str(), ACTION_ACCESSIBILITY_READING_STOPPED ) ) )
244 Toolkit::Control control = Toolkit::Control::DownCast( BaseHandle( object ) );
247 // if cast succeeds there is an implementation so no need to check
248 if (!DevelControl::AccessibilityReadingStoppedSignal( control ).Empty())
250 DevelControl::AccessibilityReadingStoppedSignal( control ).Emit();
260 * Connects a callback function with the object's signals.
261 * @param[in] object The object providing the signal.
262 * @param[in] tracker Used to disconnect the signal.
263 * @param[in] signalName The signal to connect to.
264 * @param[in] functor A newly allocated FunctorDelegate.
265 * @return True if the signal was connected.
266 * @post If a signal was connected, ownership of functor was passed to CallbackBase. Otherwise the caller is responsible for deleting the unused functor.
268 const char* SIGNAL_KEY_EVENT = "keyEvent";
269 const char* SIGNAL_KEY_INPUT_FOCUS_GAINED = "keyInputFocusGained";
270 const char* SIGNAL_KEY_INPUT_FOCUS_LOST = "keyInputFocusLost";
271 const char* SIGNAL_TAPPED = "tapped";
272 const char* SIGNAL_PANNED = "panned";
273 const char* SIGNAL_PINCHED = "pinched";
274 const char* SIGNAL_LONG_PRESSED = "longPressed";
275 const char* SIGNAL_GET_NAME = "getName";
276 const char* SIGNAL_GET_DESCRIPTION = "getDescription";
277 const char* SIGNAL_DO_GESTURE = "doGesture";
278 static bool DoConnectSignal( BaseObject* object, ConnectionTrackerInterface* tracker, const std::string& signalName, FunctorDelegate* functor )
280 Dali::BaseHandle handle( object );
282 bool connected( false );
283 Toolkit::Control control = Toolkit::Control::DownCast( handle );
286 Internal::Control& controlImpl( Internal::GetImplementation( control ) );
289 if ( 0 == strcmp( signalName.c_str(), SIGNAL_KEY_EVENT ) )
291 controlImpl.KeyEventSignal().Connect( tracker, functor );
293 else if( 0 == strcmp( signalName.c_str(), SIGNAL_KEY_INPUT_FOCUS_GAINED ) )
295 controlImpl.KeyInputFocusGainedSignal().Connect( tracker, functor );
297 else if( 0 == strcmp( signalName.c_str(), SIGNAL_KEY_INPUT_FOCUS_LOST ) )
299 controlImpl.KeyInputFocusLostSignal().Connect( tracker, functor );
301 else if( 0 == strcmp( signalName.c_str(), SIGNAL_TAPPED ) )
303 controlImpl.EnableGestureDetection( Gesture::Tap );
304 controlImpl.GetTapGestureDetector().DetectedSignal().Connect( tracker, functor );
306 else if( 0 == strcmp( signalName.c_str(), SIGNAL_PANNED ) )
308 controlImpl.EnableGestureDetection( Gesture::Pan );
309 controlImpl.GetPanGestureDetector().DetectedSignal().Connect( tracker, functor );
311 else if( 0 == strcmp( signalName.c_str(), SIGNAL_PINCHED ) )
313 controlImpl.EnableGestureDetection( Gesture::Pinch );
314 controlImpl.GetPinchGestureDetector().DetectedSignal().Connect( tracker, functor );
316 else if( 0 == strcmp( signalName.c_str(), SIGNAL_LONG_PRESSED ) )
318 controlImpl.EnableGestureDetection( Gesture::LongPress );
319 controlImpl.GetLongPressGestureDetector().DetectedSignal().Connect( tracker, functor );
321 else if( 0 == strcmp( signalName.c_str(), SIGNAL_GET_NAME ) )
323 DevelControl::AccessibilityGetNameSignal( control ).Connect( tracker, functor );
325 else if( 0 == strcmp( signalName.c_str(), SIGNAL_GET_DESCRIPTION ) )
327 DevelControl::AccessibilityGetDescriptionSignal( control ).Connect( tracker, functor );
329 else if( 0 == strcmp( signalName.c_str(), SIGNAL_DO_GESTURE ) )
331 DevelControl::AccessibilityDoGestureSignal( control ).Connect( tracker, functor );
339 * Creates control through type registry
343 return Internal::Control::New();
345 // Setup signals and actions using the type-registry.
346 DALI_TYPE_REGISTRATION_BEGIN( Control, CustomActor, Create );
348 // Note: Properties are registered separately below.
350 SignalConnectorType registerSignal1( typeRegistration, SIGNAL_KEY_EVENT, &DoConnectSignal );
351 SignalConnectorType registerSignal2( typeRegistration, SIGNAL_KEY_INPUT_FOCUS_GAINED, &DoConnectSignal );
352 SignalConnectorType registerSignal3( typeRegistration, SIGNAL_KEY_INPUT_FOCUS_LOST, &DoConnectSignal );
353 SignalConnectorType registerSignal4( typeRegistration, SIGNAL_TAPPED, &DoConnectSignal );
354 SignalConnectorType registerSignal5( typeRegistration, SIGNAL_PANNED, &DoConnectSignal );
355 SignalConnectorType registerSignal6( typeRegistration, SIGNAL_PINCHED, &DoConnectSignal );
356 SignalConnectorType registerSignal7( typeRegistration, SIGNAL_LONG_PRESSED, &DoConnectSignal );
357 SignalConnectorType registerSignal8( typeRegistration, SIGNAL_GET_NAME, &DoConnectSignal );
358 SignalConnectorType registerSignal9( typeRegistration, SIGNAL_GET_DESCRIPTION, &DoConnectSignal );
359 SignalConnectorType registerSignal10( typeRegistration, SIGNAL_DO_GESTURE, &DoConnectSignal );
361 TypeAction registerAction1( typeRegistration, "activate", &DoAction );
362 TypeAction registerAction2( typeRegistration, ACTION_ACCESSIBILITY_ACTIVATED, &DoAction );
363 TypeAction registerAction3( typeRegistration, ACTION_ACCESSIBILITY_READING_SKIPPED, &DoAction );
364 TypeAction registerAction4( typeRegistration, ACTION_ACCESSIBILITY_READING_CANCELLED, &DoAction );
365 TypeAction registerAction5( typeRegistration, ACTION_ACCESSIBILITY_READING_STOPPED, &DoAction );
367 DALI_TYPE_REGISTRATION_END()
370 * @brief Iterate through given container and setOffStage any visual found
372 * @param[in] container Container of visuals
373 * @param[in] parent Parent actor to remove visuals from
375 void SetVisualsOffStage( const RegisteredVisualContainer& container, Actor parent )
377 for( auto iter = container.Begin(), end = container.End() ; iter!= end; iter++)
379 if( (*iter)->visual )
381 DALI_LOG_INFO( gLogFilter, Debug::Verbose, "Control::SetOffStage Setting visual(%d) off stage\n", (*iter)->index );
382 Toolkit::GetImplementation((*iter)->visual).SetOffStage( parent );
387 } // unnamed namespace
390 // Properties registered without macro to use specific member variables.
391 const PropertyRegistration Control::Impl::PROPERTY_1( typeRegistration, "styleName", Toolkit::Control::Property::STYLE_NAME, Property::STRING, &Control::Impl::SetProperty, &Control::Impl::GetProperty );
392 const PropertyRegistration Control::Impl::PROPERTY_2( typeRegistration, "reservedProperty01", Toolkit::Control::Property::RESERVED_PROPERTY_01, Property::VECTOR4, &Control::Impl::SetProperty, &Control::Impl::GetProperty );
393 const PropertyRegistration Control::Impl::PROPERTY_3( typeRegistration, "reservedProperty02", Toolkit::Control::Property::RESERVED_PROPERTY_02, Property::MAP, &Control::Impl::SetProperty, &Control::Impl::GetProperty );
394 const PropertyRegistration Control::Impl::PROPERTY_4( typeRegistration, "keyInputFocus", Toolkit::Control::Property::KEY_INPUT_FOCUS, Property::BOOLEAN, &Control::Impl::SetProperty, &Control::Impl::GetProperty );
395 const PropertyRegistration Control::Impl::PROPERTY_5( typeRegistration, "background", Toolkit::Control::Property::BACKGROUND, Property::MAP, &Control::Impl::SetProperty, &Control::Impl::GetProperty );
396 const PropertyRegistration Control::Impl::PROPERTY_6( typeRegistration, "margin", Toolkit::Control::Property::MARGIN, Property::EXTENTS, &Control::Impl::SetProperty, &Control::Impl::GetProperty );
397 const PropertyRegistration Control::Impl::PROPERTY_7( typeRegistration, "padding", Toolkit::Control::Property::PADDING, Property::EXTENTS, &Control::Impl::SetProperty, &Control::Impl::GetProperty );
398 const PropertyRegistration Control::Impl::PROPERTY_8( typeRegistration, "tooltip", Toolkit::DevelControl::Property::TOOLTIP, Property::MAP, &Control::Impl::SetProperty, &Control::Impl::GetProperty );
399 const PropertyRegistration Control::Impl::PROPERTY_9( typeRegistration, "state", Toolkit::DevelControl::Property::STATE, Property::STRING, &Control::Impl::SetProperty, &Control::Impl::GetProperty );
400 const PropertyRegistration Control::Impl::PROPERTY_10( typeRegistration, "subState", Toolkit::DevelControl::Property::SUB_STATE, Property::STRING, &Control::Impl::SetProperty, &Control::Impl::GetProperty );
401 const PropertyRegistration Control::Impl::PROPERTY_11( typeRegistration, "leftFocusableActorId", Toolkit::DevelControl::Property::LEFT_FOCUSABLE_ACTOR_ID, Property::INTEGER, &Control::Impl::SetProperty, &Control::Impl::GetProperty );
402 const PropertyRegistration Control::Impl::PROPERTY_12( typeRegistration, "rightFocusableActorId", Toolkit::DevelControl::Property::RIGHT_FOCUSABLE_ACTOR_ID,Property::INTEGER, &Control::Impl::SetProperty, &Control::Impl::GetProperty );
403 const PropertyRegistration Control::Impl::PROPERTY_13( typeRegistration, "upFocusableActorId", Toolkit::DevelControl::Property::UP_FOCUSABLE_ACTOR_ID, Property::INTEGER, &Control::Impl::SetProperty, &Control::Impl::GetProperty );
404 const PropertyRegistration Control::Impl::PROPERTY_14( typeRegistration, "downFocusableActorId", Toolkit::DevelControl::Property::DOWN_FOCUSABLE_ACTOR_ID, Property::INTEGER, &Control::Impl::SetProperty, &Control::Impl::GetProperty );
405 const PropertyRegistration Control::Impl::PROPERTY_15( typeRegistration, "accessibilityAttributes", Toolkit::DevelControl::Property::ACCESSIBILITY_ATTRIBUTES, Property::MAP, &Control::Impl::SetProperty, &Control::Impl::GetProperty );
406 const PropertyRegistration Control::Impl::PROPERTY_16( typeRegistration, "accessibilityName", Toolkit::DevelControl::Property::ACCESSIBILITY_NAME, Property::STRING, &Control::Impl::SetProperty, &Control::Impl::GetProperty );
407 const PropertyRegistration Control::Impl::PROPERTY_17( typeRegistration, "accessibilityDescription", Toolkit::DevelControl::Property::ACCESSIBILITY_DESCRIPTON, Property::STRING, &Control::Impl::SetProperty, &Control::Impl::GetProperty );
408 const PropertyRegistration Control::Impl::PROPERTY_18( typeRegistration, "accessibilityTranslationDomain", Toolkit::DevelControl::Property::ACCESSIBILITY_TRANSLATION_DOMAIN, Property::STRING, &Control::Impl::SetProperty, &Control::Impl::GetProperty );
409 const PropertyRegistration Control::Impl::PROPERTY_19( typeRegistration, "accessibilityRole", Toolkit::DevelControl::Property::ACCESSIBILITY_ROLE, Property::INTEGER, &Control::Impl::SetProperty, &Control::Impl::GetProperty );
410 const PropertyRegistration Control::Impl::PROPERTY_20( typeRegistration, "accessibilityHighlightable", Toolkit::DevelControl::Property::ACCESSIBILITY_HIGHLIGHTABLE, Property::BOOLEAN, &Control::Impl::SetProperty, &Control::Impl::GetProperty );
411 const PropertyRegistration Control::Impl::PROPERTY_21( typeRegistration, "accessibilityAnimated", Toolkit::DevelControl::Property::ACCESSIBILITY_ANIMATED, Property::BOOLEAN, &Control::Impl::SetProperty, &Control::Impl::GetProperty );
413 Control::Impl::Impl( Control& controlImpl )
414 : mControlImpl( controlImpl ),
415 mState( Toolkit::DevelControl::NORMAL ),
417 mLeftFocusableActorId( -1 ),
418 mRightFocusableActorId( -1 ),
419 mUpFocusableActorId( -1 ),
420 mDownFocusableActorId( -1 ),
422 mBackgroundColor(Color::TRANSPARENT),
423 mStartingPinchScale( NULL ),
424 mMargin( 0, 0, 0, 0 ),
425 mPadding( 0, 0, 0, 0 ),
427 mKeyInputFocusGainedSignal(),
428 mKeyInputFocusLostSignal(),
429 mResourceReadySignal(),
430 mVisualEventSignal(),
431 mAccessibilityGetNameSignal(),
432 mAccessibilityGetDescriptionSignal(),
433 mAccessibilityDoGestureSignal(),
434 mPinchGestureDetector(),
435 mPanGestureDetector(),
436 mTapGestureDetector(),
437 mLongPressGestureDetector(),
439 mInputMethodContext(),
441 mAutofillContainer(),
442 mFlags( Control::ControlBehaviour( CONTROL_BEHAVIOUR_DEFAULT ) ),
443 mIsKeyboardNavigationSupported( false ),
444 mIsKeyboardFocusGroup( false ),
445 mIsAutofillEnabled( false )
447 Dali::Accessibility::Accessible::RegisterControlAccessibilityGetter(
448 []( Dali::Actor actor ) -> Dali::Accessibility::Accessible* {
449 return Control::Impl::GetAccessibilityObject( actor );
452 accessibilityConstructor = []( Dali::Actor actor ) -> std::unique_ptr< Dali::Accessibility::Accessible > {
453 return std::unique_ptr< Dali::Accessibility::Accessible >( new AccessibleImpl( actor,
454 Dali::Accessibility::Role::UNKNOWN ) );
457 size_t len = static_cast<size_t>(Dali::Accessibility::RelationType::LAST_DEFINED);
458 mAccessibilityRelations.reserve(len);
459 for (auto i = 0u; i < len; ++i)
461 mAccessibilityRelations.push_back({});
465 Control::Impl::~Impl()
467 AccessibilityDeregister();
468 // All gesture detectors will be destroyed so no need to disconnect.
469 delete mStartingPinchScale;
472 Control::Impl& Control::Impl::Get( Internal::Control& internalControl )
474 return *internalControl.mImpl;
477 const Control::Impl& Control::Impl::Get( const Internal::Control& internalControl )
479 return *internalControl.mImpl;
482 // Gesture Detection Methods
483 void Control::Impl::PinchDetected(Actor actor, const PinchGesture& pinch)
485 mControlImpl.OnPinch(pinch);
488 void Control::Impl::PanDetected(Actor actor, const PanGesture& pan)
490 mControlImpl.OnPan(pan);
493 void Control::Impl::TapDetected(Actor actor, const TapGesture& tap)
495 mControlImpl.OnTap(tap);
498 void Control::Impl::LongPressDetected(Actor actor, const LongPressGesture& longPress)
500 mControlImpl.OnLongPress(longPress);
503 void Control::Impl::RegisterVisual( Property::Index index, Toolkit::Visual::Base& visual )
505 RegisterVisual( index, visual, VisualState::ENABLED, DepthIndexValue::NOT_SET );
508 void Control::Impl::RegisterVisual( Property::Index index, Toolkit::Visual::Base& visual, int depthIndex )
510 RegisterVisual( index, visual, VisualState::ENABLED, DepthIndexValue::SET, depthIndex );
513 void Control::Impl::RegisterVisual( Property::Index index, Toolkit::Visual::Base& visual, bool enabled )
515 RegisterVisual( index, visual, ( enabled ? VisualState::ENABLED : VisualState::DISABLED ), DepthIndexValue::NOT_SET );
518 void Control::Impl::RegisterVisual( Property::Index index, Toolkit::Visual::Base& visual, bool enabled, int depthIndex )
520 RegisterVisual( index, visual, ( enabled ? VisualState::ENABLED : VisualState::DISABLED ), DepthIndexValue::SET, depthIndex );
523 void Control::Impl::RegisterVisual( Property::Index index, Toolkit::Visual::Base& visual, VisualState::Type enabled, DepthIndexValue::Type depthIndexValueSet, int depthIndex )
525 DALI_LOG_INFO( gLogFilter, Debug::Concise, "RegisterVisual:%d \n", index );
527 bool visualReplaced ( false );
528 Actor self = mControlImpl.Self();
530 // Set the depth index, if not set by caller this will be either the current visual depth, max depth of all visuals
532 int requiredDepthIndex = visual.GetDepthIndex();
534 if( depthIndexValueSet == DepthIndexValue::SET )
536 requiredDepthIndex = depthIndex;
539 // Visual replacement, existing visual should only be removed from stage when replacement ready.
540 if( !mVisuals.Empty() )
542 RegisteredVisualContainer::Iterator registeredVisualsiter;
543 // Check if visual (index) is already registered, this is the current visual.
544 if( FindVisual( index, mVisuals, registeredVisualsiter ) )
546 Toolkit::Visual::Base& currentRegisteredVisual = (*registeredVisualsiter)->visual;
547 if( currentRegisteredVisual )
549 // Store current visual depth index as may need to set the replacement visual to same depth
550 const int currentDepthIndex = (*registeredVisualsiter)->visual.GetDepthIndex();
552 // No longer required to know if the replaced visual's resources are ready
553 StopObservingVisual( currentRegisteredVisual );
555 // If control staged and visual enabled then visuals will be swapped once ready
556 if( self.OnStage() && enabled )
558 // Check if visual is currently in the process of being replaced ( is in removal container )
559 RegisteredVisualContainer::Iterator visualQueuedForRemoval;
560 if ( FindVisual( index, mRemoveVisuals, visualQueuedForRemoval ) )
562 // Visual with same index is already in removal container so current visual pending
563 // Only the the last requested visual will be displayed so remove current visual which is staged but not ready.
564 Toolkit::GetImplementation( currentRegisteredVisual ).SetOffStage( self );
565 mVisuals.Erase( registeredVisualsiter );
569 // current visual not already in removal container so add now.
570 DALI_LOG_INFO( gLogFilter, Debug::Verbose, "RegisterVisual Move current registered visual to removal Queue: %d \n", index );
571 MoveVisual( registeredVisualsiter, mVisuals, mRemoveVisuals );
576 // Control not staged or visual disabled so can just erase from registered visuals and new visual will be added later.
577 mVisuals.Erase( registeredVisualsiter );
580 // If we've not set the depth-index value and the new visual does not have a depth index applied to it, then use the previously set depth-index for this index
581 if( ( depthIndexValueSet == DepthIndexValue::NOT_SET ) &&
582 ( visual.GetDepthIndex() == 0 ) )
584 requiredDepthIndex = currentDepthIndex;
588 visualReplaced = true;
592 // If not set, set the name of the visual to the same name as the control's property.
593 // ( If the control has been type registered )
594 if( visual.GetName().empty() )
596 // returns empty string if index is not found as long as index is not -1
597 std::string visualName = self.GetPropertyName( index );
598 if( !visualName.empty() )
600 DALI_LOG_INFO( gLogFilter, Debug::Concise, "Setting visual name for property %d to %s\n",
601 index, visualName.c_str() );
602 visual.SetName( visualName );
606 if( !visualReplaced ) // New registration entry
608 // If we've not set the depth-index value, we have more than one visual and the visual does not have a depth index, then set it to be the highest
609 if( ( depthIndexValueSet == DepthIndexValue::NOT_SET ) &&
610 ( mVisuals.Size() > 0 ) &&
611 ( visual.GetDepthIndex() == 0 ) )
613 int maxDepthIndex = std::numeric_limits< int >::min();
615 RegisteredVisualContainer::ConstIterator iter;
616 const RegisteredVisualContainer::ConstIterator endIter = mVisuals.End();
617 for ( iter = mVisuals.Begin(); iter != endIter; iter++ )
619 const int visualDepthIndex = (*iter)->visual.GetDepthIndex();
620 if ( visualDepthIndex > maxDepthIndex )
622 maxDepthIndex = visualDepthIndex;
625 ++maxDepthIndex; // Add one to the current maximum depth index so that our added visual appears on top
626 requiredDepthIndex = std::max( 0, maxDepthIndex ); // Start at zero if maxDepth index belongs to a background
632 // Set determined depth index
633 visual.SetDepthIndex( requiredDepthIndex );
635 // Monitor when the visual resources are ready
636 StartObservingVisual( visual );
638 DALI_LOG_INFO( gLogFilter, Debug::Concise, "New Visual registration index[%d] depth[%d]\n", index, requiredDepthIndex );
639 RegisteredVisual* newRegisteredVisual = new RegisteredVisual( index, visual,
640 ( enabled == VisualState::ENABLED ? true : false ),
641 ( visualReplaced && enabled ) ) ;
642 mVisuals.PushBack( newRegisteredVisual );
644 Internal::Visual::Base& visualImpl = Toolkit::GetImplementation( visual );
645 // Put on stage if enabled and the control is already on the stage
646 if( ( enabled == VisualState::ENABLED ) && self.OnStage() )
648 visualImpl.SetOnStage( self );
650 else if( visualImpl.IsResourceReady() ) // When not being staged, check if visual already 'ResourceReady' before it was Registered. ( Resource may have been loaded already )
652 ResourceReady( visualImpl );
657 DALI_LOG_INFO( gLogFilter, Debug::Verbose, "Control::RegisterVisual() Registered %s(%d), enabled:%s\n", visual.GetName().c_str(), index, enabled?"true":"false" );
660 void Control::Impl::UnregisterVisual( Property::Index index )
662 RegisteredVisualContainer::Iterator iter;
663 if ( FindVisual( index, mVisuals, iter ) )
665 // stop observing visual
666 StopObservingVisual( (*iter)->visual );
668 Actor self( mControlImpl.Self() );
669 Toolkit::GetImplementation((*iter)->visual).SetOffStage( self );
670 (*iter)->visual.Reset();
671 mVisuals.Erase( iter );
674 if( FindVisual( index, mRemoveVisuals, iter ) )
676 Actor self( mControlImpl.Self() );
677 Toolkit::GetImplementation( (*iter)->visual ).SetOffStage( self );
678 (*iter)->pending = false;
679 (*iter)->visual.Reset();
680 mRemoveVisuals.Erase( iter );
684 Toolkit::Visual::Base Control::Impl::GetVisual( Property::Index index ) const
686 RegisteredVisualContainer::Iterator iter;
687 if ( FindVisual( index, mVisuals, iter ) )
689 return (*iter)->visual;
692 return Toolkit::Visual::Base();
695 void Control::Impl::EnableVisual( Property::Index index, bool enable )
697 DALI_LOG_INFO( gLogFilter, Debug::General, "Control::EnableVisual(%d, %s)\n", index, enable?"T":"F");
699 RegisteredVisualContainer::Iterator iter;
700 if ( FindVisual( index, mVisuals, iter ) )
702 if ( (*iter)->enabled == enable )
704 DALI_LOG_INFO( gLogFilter, Debug::Verbose, "Control::EnableVisual Visual %s(%d) already %s\n", (*iter)->visual.GetName().c_str(), index, enable?"enabled":"disabled");
708 (*iter)->enabled = enable;
709 Actor parentActor = mControlImpl.Self();
710 if ( mControlImpl.Self().OnStage() ) // If control not on Stage then Visual will be added when StageConnection is called.
714 DALI_LOG_INFO( gLogFilter, Debug::Verbose, "Control::EnableVisual Setting %s(%d) on stage \n", (*iter)->visual.GetName().c_str(), index );
715 Toolkit::GetImplementation((*iter)->visual).SetOnStage( parentActor );
719 DALI_LOG_INFO( gLogFilter, Debug::Verbose, "Control::EnableVisual Setting %s(%d) off stage \n", (*iter)->visual.GetName().c_str(), index );
720 Toolkit::GetImplementation((*iter)->visual).SetOffStage( parentActor ); // No need to call if control not staged.
726 DALI_LOG_WARNING( "Control::EnableVisual(%d, %s) FAILED - NO SUCH VISUAL\n", index, enable?"T":"F" );
730 bool Control::Impl::IsVisualEnabled( Property::Index index ) const
732 RegisteredVisualContainer::Iterator iter;
733 if ( FindVisual( index, mVisuals, iter ) )
735 return (*iter)->enabled;
740 void Control::Impl::StopObservingVisual( Toolkit::Visual::Base& visual )
742 Internal::Visual::Base& visualImpl = Toolkit::GetImplementation( visual );
744 // Stop observing the visual
745 visualImpl.RemoveEventObserver( *this );
748 void Control::Impl::StartObservingVisual( Toolkit::Visual::Base& visual)
750 Internal::Visual::Base& visualImpl = Toolkit::GetImplementation( visual );
752 // start observing the visual for events
753 visualImpl.AddEventObserver( *this );
756 // Called by a Visual when it's resource is ready
757 void Control::Impl::ResourceReady( Visual::Base& object)
759 DALI_LOG_INFO( gLogFilter, Debug::Verbose, "Control::Impl::ResourceReady() replacements pending[%d]\n", mRemoveVisuals.Count() );
761 Actor self = mControlImpl.Self();
763 // A resource is ready, find resource in the registered visuals container and get its index
764 for( auto registeredIter = mVisuals.Begin(), end = mVisuals.End(); registeredIter != end; ++registeredIter )
766 Internal::Visual::Base& registeredVisualImpl = Toolkit::GetImplementation( (*registeredIter)->visual );
768 if( &object == ®isteredVisualImpl )
770 RegisteredVisualContainer::Iterator visualToRemoveIter;
771 // Find visual with the same index in the removal container
772 // Set if off stage as it's replacement is now ready.
773 // Remove if from removal list as now removed from stage.
774 // Set Pending flag on the ready visual to false as now ready.
775 if( FindVisual( (*registeredIter)->index, mRemoveVisuals, visualToRemoveIter ) )
777 (*registeredIter)->pending = false;
778 Toolkit::GetImplementation( (*visualToRemoveIter)->visual ).SetOffStage( self );
779 mRemoveVisuals.Erase( visualToRemoveIter );
785 // A visual is ready so control may need relayouting if staged
786 if ( self.OnStage() )
788 mControlImpl.RelayoutRequest();
791 // Emit signal if all enabled visuals registered by the control are ready.
792 if( IsResourceReady() )
794 Dali::Toolkit::Control handle( mControlImpl.GetOwner() );
795 mResourceReadySignal.Emit( handle );
799 void Control::Impl::NotifyVisualEvent( Visual::Base& object, Property::Index signalId )
801 for( auto registeredIter = mVisuals.Begin(), end = mVisuals.End(); registeredIter != end; ++registeredIter )
803 Internal::Visual::Base& registeredVisualImpl = Toolkit::GetImplementation( (*registeredIter)->visual );
804 if( &object == ®isteredVisualImpl )
806 Dali::Toolkit::Control handle( mControlImpl.GetOwner() );
807 mVisualEventSignal.Emit( handle, (*registeredIter)->index, signalId );
813 bool Control::Impl::IsResourceReady() const
815 // Iterate through and check all the enabled visuals are ready
816 for( auto visualIter = mVisuals.Begin();
817 visualIter != mVisuals.End(); ++visualIter )
819 const Toolkit::Visual::Base visual = (*visualIter)->visual;
820 const Internal::Visual::Base& visualImpl = Toolkit::GetImplementation( visual );
822 // one of the enabled visuals is not ready
823 if( !visualImpl.IsResourceReady() && (*visualIter)->enabled )
831 Toolkit::Visual::ResourceStatus Control::Impl::GetVisualResourceStatus( Property::Index index ) const
833 RegisteredVisualContainer::Iterator iter;
834 if ( FindVisual( index, mVisuals, iter ) )
836 const Toolkit::Visual::Base visual = (*iter)->visual;
837 const Internal::Visual::Base& visualImpl = Toolkit::GetImplementation( visual );
838 return visualImpl.GetResourceStatus( );
841 return Toolkit::Visual::ResourceStatus::PREPARING;
846 void Control::Impl::AddTransitions( Dali::Animation& animation,
847 const Toolkit::TransitionData& handle,
848 bool createAnimation )
850 // Setup a Transition from TransitionData.
851 const Internal::TransitionData& transitionData = Toolkit::GetImplementation( handle );
852 TransitionData::Iterator end = transitionData.End();
853 for( TransitionData::Iterator iter = transitionData.Begin() ;
854 iter != end; ++iter )
856 TransitionData::Animator* animator = (*iter);
858 Toolkit::Visual::Base visual = GetVisualByName( mVisuals, animator->objectName );
862 #if defined(DEBUG_ENABLED)
863 Dali::TypeInfo typeInfo;
864 ControlWrapper* controlWrapperImpl = dynamic_cast<ControlWrapper*>(&mControlImpl);
865 if( controlWrapperImpl )
867 typeInfo = controlWrapperImpl->GetTypeInfo();
870 DALI_LOG_INFO( gLogFilter, Debug::Concise, "CreateTransition: Found %s visual for %s\n",
871 visual.GetName().c_str(), typeInfo?typeInfo.GetName().c_str():"Unknown" );
873 Internal::Visual::Base& visualImpl = Toolkit::GetImplementation( visual );
874 visualImpl.AnimateProperty( animation, *animator );
878 DALI_LOG_INFO( gLogFilter, Debug::Concise, "CreateTransition: Could not find visual. Trying actors");
879 // Otherwise, try any actor children of control (Including the control)
880 Actor child = mControlImpl.Self().FindChildByName( animator->objectName );
883 Property::Index propertyIndex = DevelHandle::GetPropertyIndex( child, animator->propertyKey );
884 if( propertyIndex != Property::INVALID_INDEX )
886 if( animator->animate == false )
888 if( animator->targetValue.GetType() != Property::NONE )
890 child.SetProperty( propertyIndex, animator->targetValue );
893 else // animate the property
895 if( animator->initialValue.GetType() != Property::NONE )
897 child.SetProperty( propertyIndex, animator->initialValue );
900 if( createAnimation && !animation )
902 animation = Dali::Animation::New( 0.1f );
905 animation.AnimateTo( Property( child, propertyIndex ),
906 animator->targetValue,
907 animator->alphaFunction,
908 TimePeriod( animator->timePeriodDelay,
909 animator->timePeriodDuration ) );
917 Dali::Animation Control::Impl::CreateTransition( const Toolkit::TransitionData& transitionData )
919 Dali::Animation transition;
921 if( transitionData.Count() > 0 )
923 AddTransitions( transition, transitionData, true );
930 void Control::Impl::DoAction( Dali::Property::Index visualIndex, Dali::Property::Index actionId, const Dali::Property::Value attributes )
932 RegisteredVisualContainer::Iterator iter;
933 if ( FindVisual( visualIndex, mVisuals, iter ) )
935 Toolkit::GetImplementation((*iter)->visual).DoAction( actionId, attributes );
939 void Control::Impl::AppendAccessibilityAttribute( const std::string& key,
940 const std::string value )
942 Property::Value* val = mAccessibilityAttributes.Find( key );
945 mAccessibilityAttributes[key] = Property::Value( value );
949 mAccessibilityAttributes.Insert( key, value );
953 void Control::Impl::SetProperty( BaseObject* object, Property::Index index, const Property::Value& value )
955 Toolkit::Control control = Toolkit::Control::DownCast( BaseHandle( object ) );
959 Control& controlImpl( GetImplementation( control ) );
963 case Toolkit::Control::Property::STYLE_NAME:
965 controlImpl.SetStyleName( value.Get< std::string >() );
969 case Toolkit::DevelControl::Property::STATE:
971 bool withTransitions=true;
972 const Property::Value* valuePtr=&value;
973 Property::Map* map = value.GetMap();
976 Property::Value* value2 = map->Find("withTransitions");
979 withTransitions = value2->Get<bool>();
982 valuePtr = map->Find("state");
987 Toolkit::DevelControl::State state( controlImpl.mImpl->mState );
988 if( Scripting::GetEnumerationProperty< Toolkit::DevelControl::State >( *valuePtr, ControlStateTable, ControlStateTableCount, state ) )
990 controlImpl.mImpl->SetState( state, withTransitions );
996 case Toolkit::DevelControl::Property::SUB_STATE:
998 std::string subState;
999 if( value.Get( subState ) )
1001 controlImpl.mImpl->SetSubState( subState );
1006 case Toolkit::DevelControl::Property::LEFT_FOCUSABLE_ACTOR_ID:
1009 if( value.Get( focusId ) )
1011 controlImpl.mImpl->mLeftFocusableActorId = focusId;
1016 case Toolkit::DevelControl::Property::RIGHT_FOCUSABLE_ACTOR_ID:
1019 if( value.Get( focusId ) )
1021 controlImpl.mImpl->mRightFocusableActorId = focusId;
1026 case Toolkit::DevelControl::Property::ACCESSIBILITY_NAME:
1029 if( value.Get( name ) )
1031 controlImpl.mImpl->mAccessibilityName = name;
1032 controlImpl.mImpl->mAccessibilityNameSet = true;
1036 controlImpl.mImpl->mAccessibilityNameSet = false;
1041 case Toolkit::DevelControl::Property::ACCESSIBILITY_DESCRIPTON:
1044 if( value.Get( txt ) )
1046 controlImpl.mImpl->mAccessibilityDescription = txt;
1047 controlImpl.mImpl->mAccessibilityDescriptionSet = true;
1051 controlImpl.mImpl->mAccessibilityDescriptionSet = false;
1056 case Toolkit::DevelControl::Property::ACCESSIBILITY_TRANSLATION_DOMAIN:
1059 if( value.Get( txt ) )
1061 controlImpl.mImpl->mAccessibilityTranslationDomain = txt;
1062 controlImpl.mImpl->mAccessibilityTranslationDomainSet = true;
1066 controlImpl.mImpl->mAccessibilityTranslationDomainSet = false;
1071 case Toolkit::DevelControl::Property::ACCESSIBILITY_HIGHLIGHTABLE:
1074 if( value.Get( highlightable ) )
1076 controlImpl.mImpl->mAccessibilityHighlightable = highlightable;
1077 controlImpl.mImpl->mAccessibilityHighlightableSet = true;
1081 controlImpl.mImpl->mAccessibilityHighlightableSet = false;
1086 case Toolkit::DevelControl::Property::ACCESSIBILITY_ROLE:
1088 Dali::Accessibility::Role val;
1089 if( value.Get( val ) )
1091 controlImpl.mImpl->mAccessibilityRole = val;
1096 case Toolkit::DevelControl::Property::UP_FOCUSABLE_ACTOR_ID:
1099 if( value.Get( focusId ) )
1101 controlImpl.mImpl->mUpFocusableActorId = focusId;
1106 case Toolkit::DevelControl::Property::DOWN_FOCUSABLE_ACTOR_ID:
1109 if( value.Get( focusId ) )
1111 controlImpl.mImpl->mDownFocusableActorId = focusId;
1116 case Toolkit::Control::Property::KEY_INPUT_FOCUS:
1118 if ( value.Get< bool >() )
1120 controlImpl.SetKeyInputFocus();
1124 controlImpl.ClearKeyInputFocus();
1129 case Toolkit::Control::Property::BACKGROUND:
1133 const Property::Map* map = value.GetMap();
1134 if( map && !map->Empty() )
1136 controlImpl.SetBackground( *map );
1138 else if( value.Get( url ) )
1140 // don't know the size to load
1141 Toolkit::Visual::Base visual = Toolkit::VisualFactory::Get().CreateVisual( url, ImageDimensions() );
1144 controlImpl.mImpl->RegisterVisual( Toolkit::Control::Property::BACKGROUND, visual, DepthIndex::BACKGROUND );
1147 else if( value.Get( color ) )
1149 controlImpl.SetBackgroundColor(color);
1153 // The background is an empty property map, so we should clear the background
1154 controlImpl.ClearBackground();
1159 case Toolkit::Control::Property::MARGIN:
1162 if( value.Get( margin ) )
1164 controlImpl.mImpl->SetMargin( margin );
1169 case Toolkit::Control::Property::PADDING:
1172 if( value.Get( padding ) )
1174 controlImpl.mImpl->SetPadding( padding );
1179 case Toolkit::DevelControl::Property::TOOLTIP:
1181 TooltipPtr& tooltipPtr = controlImpl.mImpl->mTooltip;
1184 tooltipPtr = Tooltip::New( control );
1186 tooltipPtr->SetProperties( value );
1190 case Toolkit::DevelControl::Property::ACCESSIBILITY_ATTRIBUTES:
1192 value.Get( controlImpl.mImpl->mAccessibilityAttributes );
1196 case Toolkit::DevelControl::Property::ACCESSIBILITY_ANIMATED:
1198 value.Get( controlImpl.mImpl->mAccessibilityAnimated );
1205 Property::Value Control::Impl::GetProperty( BaseObject* object, Property::Index index )
1207 Property::Value value;
1209 Toolkit::Control control = Toolkit::Control::DownCast( BaseHandle( object ) );
1213 Control& controlImpl( GetImplementation( control ) );
1217 case Toolkit::Control::Property::STYLE_NAME:
1219 value = controlImpl.GetStyleName();
1223 case Toolkit::DevelControl::Property::STATE:
1225 value = controlImpl.mImpl->mState;
1229 case Toolkit::DevelControl::Property::SUB_STATE:
1231 value = controlImpl.mImpl->mSubStateName;
1235 case Toolkit::DevelControl::Property::LEFT_FOCUSABLE_ACTOR_ID:
1237 value = controlImpl.mImpl->mLeftFocusableActorId;
1241 case Toolkit::DevelControl::Property::RIGHT_FOCUSABLE_ACTOR_ID:
1243 value = controlImpl.mImpl->mRightFocusableActorId;
1247 case Toolkit::DevelControl::Property::ACCESSIBILITY_NAME:
1249 if (controlImpl.mImpl->mAccessibilityNameSet)
1251 value = controlImpl.mImpl->mAccessibilityName;
1256 case Toolkit::DevelControl::Property::ACCESSIBILITY_DESCRIPTON:
1258 if (controlImpl.mImpl->mAccessibilityDescriptionSet)
1260 value = controlImpl.mImpl->mAccessibilityDescription;
1265 case Toolkit::DevelControl::Property::ACCESSIBILITY_TRANSLATION_DOMAIN:
1267 if (controlImpl.mImpl->mAccessibilityTranslationDomainSet)
1269 value = controlImpl.mImpl->mAccessibilityTranslationDomain;
1274 case Toolkit::DevelControl::Property::ACCESSIBILITY_HIGHLIGHTABLE:
1276 if (controlImpl.mImpl->mAccessibilityHighlightableSet)
1278 value = controlImpl.mImpl->mAccessibilityHighlightable;
1283 case Toolkit::DevelControl::Property::ACCESSIBILITY_ROLE:
1285 value = Property::Value(controlImpl.mImpl->mAccessibilityRole);
1289 case Toolkit::DevelControl::Property::UP_FOCUSABLE_ACTOR_ID:
1291 value = controlImpl.mImpl->mUpFocusableActorId;
1295 case Toolkit::DevelControl::Property::DOWN_FOCUSABLE_ACTOR_ID:
1297 value = controlImpl.mImpl->mDownFocusableActorId;
1301 case Toolkit::Control::Property::KEY_INPUT_FOCUS:
1303 value = controlImpl.HasKeyInputFocus();
1307 case Toolkit::Control::Property::BACKGROUND:
1310 Toolkit::Visual::Base visual = controlImpl.mImpl->GetVisual( Toolkit::Control::Property::BACKGROUND );
1313 visual.CreatePropertyMap( map );
1320 case Toolkit::Control::Property::MARGIN:
1322 value = controlImpl.mImpl->GetMargin();
1326 case Toolkit::Control::Property::PADDING:
1328 value = controlImpl.mImpl->GetPadding();
1332 case Toolkit::DevelControl::Property::TOOLTIP:
1335 if( controlImpl.mImpl->mTooltip )
1337 controlImpl.mImpl->mTooltip->CreatePropertyMap( map );
1343 case Toolkit::DevelControl::Property::ACCESSIBILITY_ATTRIBUTES:
1345 value = controlImpl.mImpl->mAccessibilityAttributes;
1349 case Toolkit::DevelControl::Property::ACCESSIBILITY_ANIMATED:
1351 value = controlImpl.mImpl->mAccessibilityAnimated;
1360 void Control::Impl::RemoveAccessibilityAttribute( const std::string& key )
1362 Property::Value* val = mAccessibilityAttributes.Find( key );
1364 mAccessibilityAttributes[key] = Property::Value();
1367 void Control::Impl::ClearAccessibilityAttributes()
1369 mAccessibilityAttributes.Clear();
1372 void Control::Impl::SetAccessibilityReadingInfoType( const Dali::Accessibility::ReadingInfoTypes types )
1375 if ( types[ Dali::Accessibility::ReadingInfoType::NAME ] )
1377 value += READING_INFO_TYPE_NAME;
1379 if ( types[ Dali::Accessibility::ReadingInfoType::ROLE ] )
1381 if( !value.empty() )
1383 value += READING_INFO_TYPE_SEPARATOR;
1385 value += READING_INFO_TYPE_ROLE;
1387 if ( types[ Dali::Accessibility::ReadingInfoType::DESCRIPTION ] )
1389 if( !value.empty() )
1391 value += READING_INFO_TYPE_SEPARATOR;
1393 value += READING_INFO_TYPE_DESCRIPTION;
1395 if ( types[ Dali::Accessibility::ReadingInfoType::STATE ] )
1397 if( !value.empty() )
1399 value += READING_INFO_TYPE_SEPARATOR;
1401 value += READING_INFO_TYPE_STATE;
1403 AppendAccessibilityAttribute( READING_INFO_TYPE_ATTRIBUTE_NAME, value );
1406 Dali::Accessibility::ReadingInfoTypes Control::Impl::GetAccessibilityReadingInfoType() const
1409 auto place = mAccessibilityAttributes.Find( READING_INFO_TYPE_ATTRIBUTE_NAME );
1412 place->Get( value );
1415 if ( value.empty() )
1420 Dali::Accessibility::ReadingInfoTypes types;
1422 if ( value.find( READING_INFO_TYPE_NAME ) != std::string::npos )
1424 types[ Dali::Accessibility::ReadingInfoType::NAME ] = true;
1426 if ( value.find( READING_INFO_TYPE_ROLE ) != std::string::npos )
1428 types[ Dali::Accessibility::ReadingInfoType::ROLE ] = true;
1430 if ( value.find( READING_INFO_TYPE_DESCRIPTION ) != std::string::npos )
1432 types[ Dali::Accessibility::ReadingInfoType::DESCRIPTION ] = true;
1434 if ( value.find( READING_INFO_TYPE_STATE ) != std::string::npos )
1436 types[ Dali::Accessibility::ReadingInfoType::STATE ] = true;
1442 void Control::Impl::CopyInstancedProperties( RegisteredVisualContainer& visuals, Dictionary<Property::Map>& instancedProperties )
1444 for(RegisteredVisualContainer::Iterator iter = visuals.Begin(); iter!= visuals.End(); iter++)
1446 if( (*iter)->visual )
1448 Property::Map instanceMap;
1449 Toolkit::GetImplementation((*iter)->visual).CreateInstancePropertyMap(instanceMap);
1450 instancedProperties.Add( (*iter)->visual.GetName(), instanceMap );
1456 void Control::Impl::RemoveVisual( RegisteredVisualContainer& visuals, const std::string& visualName )
1458 Actor self( mControlImpl.Self() );
1460 for ( RegisteredVisualContainer::Iterator visualIter = visuals.Begin();
1461 visualIter != visuals.End(); ++visualIter )
1463 Toolkit::Visual::Base visual = (*visualIter)->visual;
1464 if( visual && visual.GetName() == visualName )
1466 Toolkit::GetImplementation(visual).SetOffStage( self );
1467 (*visualIter)->visual.Reset();
1468 visuals.Erase( visualIter );
1474 void Control::Impl::RemoveVisuals( RegisteredVisualContainer& visuals, DictionaryKeys& removeVisuals )
1476 Actor self( mControlImpl.Self() );
1477 for( DictionaryKeys::iterator iter = removeVisuals.begin(); iter != removeVisuals.end(); ++iter )
1479 const std::string visualName = *iter;
1480 RemoveVisual( visuals, visualName );
1484 void Control::Impl::RecreateChangedVisuals( Dictionary<Property::Map>& stateVisualsToChange,
1485 Dictionary<Property::Map>& instancedProperties )
1487 Dali::CustomActor handle( mControlImpl.GetOwner() );
1488 for( Dictionary<Property::Map>::iterator iter = stateVisualsToChange.Begin();
1489 iter != stateVisualsToChange.End(); ++iter )
1491 const std::string& visualName = (*iter).key;
1492 const Property::Map& toMap = (*iter).entry;
1494 // is it a candidate for re-creation?
1495 bool recreate = false;
1497 Toolkit::Visual::Base visual = GetVisualByName( mVisuals, visualName );
1500 Property::Map fromMap;
1501 visual.CreatePropertyMap( fromMap );
1503 Toolkit::Visual::Type fromType = GetVisualTypeFromMap( fromMap );
1504 Toolkit::Visual::Type toType = GetVisualTypeFromMap( toMap );
1506 if( fromType != toType )
1512 if( fromType == Toolkit::Visual::IMAGE || fromType == Toolkit::Visual::N_PATCH
1513 || fromType == Toolkit::Visual::SVG || fromType == Toolkit::Visual::ANIMATED_IMAGE )
1515 Property::Value* fromUrl = fromMap.Find( Toolkit::ImageVisual::Property::URL, IMAGE_URL_NAME );
1516 Property::Value* toUrl = toMap.Find( Toolkit::ImageVisual::Property::URL, IMAGE_URL_NAME );
1518 if( fromUrl && toUrl )
1520 std::string fromUrlString;
1521 std::string toUrlString;
1522 fromUrl->Get(fromUrlString);
1523 toUrl->Get(toUrlString);
1525 if( fromUrlString != toUrlString )
1533 const Property::Map* instancedMap = instancedProperties.FindConst( visualName );
1534 if( recreate || instancedMap )
1536 RemoveVisual( mVisuals, visualName );
1537 Style::ApplyVisual( handle, visualName, toMap, instancedMap );
1541 // @todo check to see if we can apply toMap without recreating the visual
1542 // e.g. by setting only animatable properties
1543 // For now, recreate all visuals, but merge in instance data.
1544 RemoveVisual( mVisuals, visualName );
1545 Style::ApplyVisual( handle, visualName, toMap, instancedMap );
1551 void Control::Impl::ReplaceStateVisualsAndProperties( const StylePtr oldState, const StylePtr newState, const std::string& subState )
1553 // Collect all old visual names
1554 DictionaryKeys stateVisualsToRemove;
1557 oldState->visuals.GetKeys( stateVisualsToRemove );
1558 if( ! subState.empty() )
1560 const StylePtr* oldSubState = oldState->subStates.FindConst(subState);
1563 DictionaryKeys subStateVisualsToRemove;
1564 (*oldSubState)->visuals.GetKeys( subStateVisualsToRemove );
1565 Merge( stateVisualsToRemove, subStateVisualsToRemove );
1570 // Collect all new visual properties
1571 Dictionary<Property::Map> stateVisualsToAdd;
1574 stateVisualsToAdd = newState->visuals;
1575 if( ! subState.empty() )
1577 const StylePtr* newSubState = newState->subStates.FindConst(subState);
1580 stateVisualsToAdd.Merge( (*newSubState)->visuals );
1585 // If a name is in both add/remove, move it to change list.
1586 Dictionary<Property::Map> stateVisualsToChange;
1587 FindChangableVisuals( stateVisualsToAdd, stateVisualsToChange, stateVisualsToRemove);
1589 // Copy instanced properties (e.g. text label) of current visuals
1590 Dictionary<Property::Map> instancedProperties;
1591 CopyInstancedProperties( mVisuals, instancedProperties );
1593 // For each visual in remove list, remove from mVisuals
1594 RemoveVisuals( mVisuals, stateVisualsToRemove );
1596 // For each visual in add list, create and add to mVisuals
1597 Dali::CustomActor handle( mControlImpl.GetOwner() );
1598 Style::ApplyVisuals( handle, stateVisualsToAdd, instancedProperties );
1600 // For each visual in change list, if it requires a new visual,
1601 // remove old visual, create and add to mVisuals
1602 RecreateChangedVisuals( stateVisualsToChange, instancedProperties );
1605 void Control::Impl::SetState( DevelControl::State newState, bool withTransitions )
1607 DevelControl::State oldState = mState;
1608 Dali::CustomActor handle( mControlImpl.GetOwner() );
1609 DALI_LOG_INFO(gLogFilter, Debug::Concise, "Control::Impl::SetState: %s\n",
1610 (mState == DevelControl::NORMAL ? "NORMAL" :(
1611 mState == DevelControl::FOCUSED ?"FOCUSED" : (
1612 mState == DevelControl::DISABLED?"DISABLED":"NONE" ))));
1614 if( mState != newState )
1616 // If mState was Disabled, and new state is Focused, should probably
1617 // store that fact, e.g. in another property that FocusManager can access.
1620 // Trigger state change and transitions
1621 // Apply new style, if stylemanager is available
1622 Toolkit::StyleManager styleManager = Toolkit::StyleManager::Get();
1625 const StylePtr stylePtr = GetImpl( styleManager ).GetRecordedStyle( Toolkit::Control( mControlImpl.GetOwner() ) );
1629 std::string oldStateName = Scripting::GetEnumerationName< Toolkit::DevelControl::State >( oldState, ControlStateTable, ControlStateTableCount );
1630 std::string newStateName = Scripting::GetEnumerationName< Toolkit::DevelControl::State >( newState, ControlStateTable, ControlStateTableCount );
1632 const StylePtr* newStateStyle = stylePtr->subStates.Find( newStateName );
1633 const StylePtr* oldStateStyle = stylePtr->subStates.Find( oldStateName );
1634 if( oldStateStyle && newStateStyle )
1636 // Only change if both state styles exist
1637 ReplaceStateVisualsAndProperties( *oldStateStyle, *newStateStyle, mSubStateName );
1644 void Control::Impl::SetSubState( const std::string& subStateName, bool withTransitions )
1646 if( mSubStateName != subStateName )
1648 // Get existing sub-state visuals, and unregister them
1649 Dali::CustomActor handle( mControlImpl.GetOwner() );
1651 Toolkit::StyleManager styleManager = Toolkit::StyleManager::Get();
1654 const StylePtr stylePtr = GetImpl( styleManager ).GetRecordedStyle( Toolkit::Control( mControlImpl.GetOwner() ) );
1658 std::string stateName = Scripting::GetEnumerationName< Toolkit::DevelControl::State >( mState, ControlStateTable, ControlStateTableCount );
1660 const StylePtr* state = stylePtr->subStates.Find( stateName );
1663 StylePtr stateStyle(*state);
1665 const StylePtr* newStateStyle = stateStyle->subStates.Find( subStateName );
1666 const StylePtr* oldStateStyle = stateStyle->subStates.Find( mSubStateName );
1667 if( oldStateStyle && newStateStyle )
1670 ReplaceStateVisualsAndProperties( *oldStateStyle, *newStateStyle, empty );
1676 mSubStateName = subStateName;
1680 void Control::Impl::OnStageDisconnection()
1682 Actor self = mControlImpl.Self();
1684 // Any visuals set for replacement but not yet ready should still be registered.
1685 // Reason: If a request was made to register a new visual but the control removed from stage before visual was ready
1686 // then when this control appears back on stage it should use that new visual.
1688 // Iterate through all registered visuals and set off stage
1689 SetVisualsOffStage( mVisuals, self );
1691 // Visuals pending replacement can now be taken out of the removal list and set off stage
1692 // Iterate through all replacement visuals and add to a move queue then set off stage
1693 for( auto removalIter = mRemoveVisuals.Begin(), end = mRemoveVisuals.End(); removalIter != end; removalIter++ )
1695 Toolkit::GetImplementation((*removalIter)->visual).SetOffStage( self );
1698 for( auto replacedIter = mVisuals.Begin(), end = mVisuals.End(); replacedIter != end; replacedIter++ )
1700 (*replacedIter)->pending = false;
1703 mRemoveVisuals.Clear();
1706 void Control::Impl::SetMargin( Extents margin )
1708 mControlImpl.mImpl->mMargin = margin;
1710 // Trigger a size negotiation request that may be needed when setting a margin.
1711 mControlImpl.RelayoutRequest();
1714 Extents Control::Impl::GetMargin() const
1716 return mControlImpl.mImpl->mMargin;
1719 void Control::Impl::SetPadding( Extents padding )
1721 mControlImpl.mImpl->mPadding = padding;
1723 // Trigger a size negotiation request that may be needed when setting a padding.
1724 mControlImpl.RelayoutRequest();
1727 Extents Control::Impl::GetPadding() const
1729 return mControlImpl.mImpl->mPadding;
1732 void Control::Impl::SetInputMethodContext( InputMethodContext& inputMethodContext )
1734 mInputMethodContext = inputMethodContext;
1737 bool Control::Impl::FilterKeyEvent( const KeyEvent& event )
1739 bool consumed ( false );
1741 if ( mInputMethodContext )
1743 consumed = mInputMethodContext.FilterEventKey( event );
1748 DevelControl::VisualEventSignalType& Control::Impl::VisualEventSignal()
1750 return mVisualEventSignal;
1753 void Control::Impl::SetAutofillEnabled( bool autofillEnabled )
1755 mIsAutofillEnabled = autofillEnabled;
1758 bool Control::Impl::IsAutofillEnabled()
1760 return mIsAutofillEnabled;
1763 void Control::Impl::SetAutofillItemHandle( Dali::AutofillItem item )
1765 mAutofillItem = item;
1768 Dali::AutofillItem Control::Impl::GetAutofillItemHandle()
1770 return mAutofillItem;
1773 void Control::Impl::SetAutofillContainer( Toolkit::AutofillContainer container )
1775 mAutofillContainer = container;
1778 Toolkit::AutofillContainer Control::Impl::GetAutofillContainer()
1780 return mAutofillContainer;
1784 Dali::Accessibility::Accessible *Control::Impl::GetAccessibilityObject()
1786 if( !accessibilityObject )
1787 accessibilityObject = accessibilityConstructor( mControlImpl.Self() );
1788 return accessibilityObject.get();
1791 Dali::Accessibility::Accessible *Control::Impl::GetAccessibilityObject(Dali::Actor actor)
1795 auto q = Dali::Toolkit::Control::DownCast( actor );
1798 auto q2 = static_cast< Internal::Control* >( &q.GetImplementation() );
1799 return q2->mImpl->GetAccessibilityObject();
1805 Control::Impl::AccessibleImpl::AccessibleImpl(Dali::Actor self, Dali::Accessibility::Role role, bool modal)
1806 : self(self), modal(modal)
1808 auto control = Dali::Toolkit::Control::DownCast(self);
1810 Internal::Control& internalControl = Toolkit::Internal::GetImplementation( control );
1811 Internal::Control::Impl& controlImpl = Internal::Control::Impl::Get( internalControl );
1812 if( controlImpl.mAccessibilityRole == Dali::Accessibility::Role::UNKNOWN )
1813 controlImpl.mAccessibilityRole = role;
1816 std::string Control::Impl::AccessibleImpl::GetName()
1818 auto control = Dali::Toolkit::Control::DownCast(self);
1820 Internal::Control& internalControl = Toolkit::Internal::GetImplementation( control );
1821 Internal::Control::Impl& controlImpl = Internal::Control::Impl::Get( internalControl );
1823 if (!controlImpl.mAccessibilityGetNameSignal.Empty()) {
1825 controlImpl.mAccessibilityGetNameSignal.Emit(ret);
1829 if (controlImpl.mAccessibilityNameSet)
1830 return controlImpl.mAccessibilityName;
1832 return GetNameRaw();
1835 std::string Control::Impl::AccessibleImpl::GetNameRaw()
1837 return self.GetName();
1840 std::string Control::Impl::AccessibleImpl::GetDescription()
1842 auto control = Dali::Toolkit::Control::DownCast(self);
1844 Internal::Control& internalControl = Toolkit::Internal::GetImplementation( control );
1845 Internal::Control::Impl& controlImpl = Internal::Control::Impl::Get( internalControl );
1847 if (!controlImpl.mAccessibilityGetDescriptionSignal.Empty()) {
1849 controlImpl.mAccessibilityGetDescriptionSignal.Emit(ret);
1853 if (controlImpl.mAccessibilityDescriptionSet)
1854 return controlImpl.mAccessibilityDescription;
1856 return GetDescriptionRaw();
1859 std::string Control::Impl::AccessibleImpl::GetDescriptionRaw()
1864 Dali::Accessibility::Accessible* Control::Impl::AccessibleImpl::GetParent()
1866 return Dali::Accessibility::Accessible::Get( self.GetParent() );
1869 size_t Control::Impl::AccessibleImpl::GetChildCount()
1871 return self.GetChildCount();
1874 Dali::Accessibility::Accessible* Control::Impl::AccessibleImpl::GetChildAtIndex( size_t index )
1876 return Dali::Accessibility::Accessible::Get( self.GetChildAt( static_cast< unsigned int >( index ) ) );
1879 size_t Control::Impl::AccessibleImpl::GetIndexInParent()
1882 auto parent = s.GetParent();
1883 DALI_ASSERT_ALWAYS( parent && "can't call GetIndexInParent on object without parent" );
1884 auto count = parent.GetChildCount();
1885 for( auto i = 0u; i < count; ++i )
1887 auto c = parent.GetChildAt( i );
1891 DALI_ASSERT_ALWAYS( false && "object isn't child of it's parent" );
1892 return static_cast<size_t>(-1);
1895 Dali::Accessibility::Role Control::Impl::AccessibleImpl::GetRole()
1897 return self.GetProperty<Dali::Accessibility::Role>( Toolkit::DevelControl::Property::ACCESSIBILITY_ROLE );
1900 Dali::Accessibility::States Control::Impl::AccessibleImpl::CalculateStates()
1902 Dali::Accessibility::States s;
1903 s[Dali::Accessibility::State::FOCUSABLE] = self.IsKeyboardFocusable();
1904 s[Dali::Accessibility::State::FOCUSED] = Toolkit::KeyboardFocusManager::Get().GetCurrentFocusActor() == self;
1905 if(self.GetProperty( Toolkit::DevelControl::Property::ACCESSIBILITY_HIGHLIGHTABLE ).GetType() == Property::NONE )
1906 s[Dali::Accessibility::State::HIGHLIGHTABLE] = true;
1908 s[Dali::Accessibility::State::HIGHLIGHTABLE] = self.GetProperty( Toolkit::DevelControl::Property::ACCESSIBILITY_HIGHLIGHTABLE ).Get< bool >();
1909 s[Dali::Accessibility::State::HIGHLIGHTED] = GetCurrentlyHighlightedActor() == self;
1910 s[Dali::Accessibility::State::ENABLED] = true;
1911 s[Dali::Accessibility::State::SENSITIVE] = true;
1912 s[Dali::Accessibility::State::ANIMATED] = self.GetProperty( Toolkit::DevelControl::Property::ACCESSIBILITY_ANIMATED ).Get< bool >();
1913 s[Dali::Accessibility::State::VISIBLE] = self.IsVisible();
1916 s[Dali::Accessibility::State::MODAL] = true;
1918 s[Dali::Accessibility::State::SHOWING] = !self.GetProperty( Dali::DevelActor::Property::CULLED ).Get< bool >();
1922 Dali::Accessibility::States Control::Impl::AccessibleImpl::GetStates()
1924 return CalculateStates();
1927 Dali::Accessibility::Attributes Control::Impl::AccessibleImpl::GetAttributes()
1929 std::unordered_map< std::string, std::string > attribute_map;
1930 auto q = Dali::Toolkit::Control::DownCast( self );
1932 q.GetProperty( Dali::Toolkit::DevelControl::Property::ACCESSIBILITY_ATTRIBUTES );
1933 auto z = w.GetMap();
1937 auto map_size = z->Count();
1939 for( unsigned int i = 0; i < map_size; i++ )
1941 auto map_key = z->GetKeyAt( i );
1942 if( map_key.type == Property::Key::STRING )
1944 std::string map_value;
1945 if( z->GetValue( i ).Get( map_value ) )
1947 attribute_map.emplace( std::move( map_key.stringKey ),
1948 std::move( map_value ) );
1954 return attribute_map;
1957 Dali::Accessibility::ComponentLayer Control::Impl::AccessibleImpl::GetLayer()
1959 return Dali::Accessibility::ComponentLayer::WINDOW;
1962 Dali::Rect<> Control::Impl::AccessibleImpl::GetExtents( Dali::Accessibility::CoordType ctype )
1964 Vector2 screenPosition =
1965 self.GetProperty( Dali::DevelActor::Property::SCREEN_POSITION )
1967 Vector3 size = self.GetCurrentSize() * self.GetCurrentWorldScale();
1968 bool positionUsesAnchorPoint =
1969 self.GetProperty( Dali::DevelActor::Property::POSITION_USES_ANCHOR_POINT )
1971 Vector3 anchorPointOffSet =
1972 size * ( positionUsesAnchorPoint ? self.GetCurrentAnchorPoint()
1973 : AnchorPoint::TOP_LEFT );
1974 Vector2 position = Vector2( screenPosition.x - anchorPointOffSet.x,
1975 screenPosition.y - anchorPointOffSet.y );
1977 return { position.x, position.y, size.x, size.y };
1980 int16_t Control::Impl::AccessibleImpl::GetMdiZOrder() { return 0; }
1981 double Control::Impl::AccessibleImpl::GetAlpha() { return 0; }
1983 bool Control::Impl::AccessibleImpl::GrabFocus()
1985 return Toolkit::KeyboardFocusManager::Get().SetCurrentFocusActor( self );
1988 const char* const FOCUS_BORDER_IMAGE_PATH = DALI_IMAGE_DIR "keyboard_focus.9.png";
1990 static Dali::Actor CreateHighlightIndicatorActor()
1992 // Create the default if it hasn't been set and one that's shared by all the
1993 // keyboard focusable actors const char* const FOCUS_BORDER_IMAGE_PATH =
1994 // DALI_IMAGE_DIR "keyboard_focus.9.png";
1995 auto actor = Toolkit::ImageView::New( FOCUS_BORDER_IMAGE_PATH );
1996 actor.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS );
1997 DevelControl::AppendAccessibilityAttribute( actor, "highlight", "" );
1998 actor.SetProperty( Toolkit::DevelControl::Property::ACCESSIBILITY_ANIMATED, true);
2003 bool Control::Impl::AccessibleImpl::GrabHighlight()
2005 auto old = GetCurrentlyHighlightedActor();
2007 if( !Dali::Accessibility::IsUp() )
2013 auto c = dynamic_cast< Dali::Accessibility::Component* >( GetAccessibilityObject( old ) );
2015 c->ClearHighlight();
2017 auto highlight = GetHighlightActor();
2020 highlight = CreateHighlightIndicatorActor();
2021 SetHighlightActor( highlight );
2023 highlight.SetParentOrigin( ParentOrigin::CENTER );
2024 highlight.SetAnchorPoint( AnchorPoint::CENTER );
2025 highlight.SetZ( 1.0f );
2026 highlight.SetPosition( 0.0f, 0.0f );
2028 self.Add( highlight );
2029 SetCurrentlyHighlightedActor( self );
2030 EmitHighlighted( true );
2037 bool Control::Impl::AccessibleImpl::ClearHighlight()
2039 if( !Dali::Accessibility::IsUp() )
2041 if( GetCurrentlyHighlightedActor() == self )
2043 self.Remove( GetHighlightActor() );
2044 SetCurrentlyHighlightedActor( {} );
2045 EmitHighlighted( false );
2051 int Control::Impl::AccessibleImpl::GetHighlightIndex()
2056 std::string Control::Impl::AccessibleImpl::GetActionName( size_t index )
2058 if ( index >= GetActionCount() ) return "";
2059 Dali::TypeInfo type;
2060 self.GetTypeInfo( type );
2061 DALI_ASSERT_ALWAYS( type && "no TypeInfo object" );
2062 return type.GetActionName( index );
2064 std::string Control::Impl::AccessibleImpl::GetLocalizedActionName( size_t index )
2066 // TODO: add localization
2067 return GetActionName( index );
2069 std::string Control::Impl::AccessibleImpl::GetActionDescription( size_t index )
2073 size_t Control::Impl::AccessibleImpl::GetActionCount()
2075 Dali::TypeInfo type;
2076 self.GetTypeInfo( type );
2077 DALI_ASSERT_ALWAYS( type && "no TypeInfo object" );
2078 return type.GetActionCount();
2080 std::string Control::Impl::AccessibleImpl::GetActionKeyBinding( size_t index )
2084 bool Control::Impl::AccessibleImpl::DoAction( size_t index )
2086 std::string actionName = GetActionName( index );
2087 return self.DoAction( actionName, {} );
2089 bool Control::Impl::AccessibleImpl::DoAction(const std::string& name)
2091 return self.DoAction( name, {} );
2094 bool Control::Impl::AccessibleImpl::DoGesture(const Dali::Accessibility::GestureInfo &gestureInfo)
2096 auto control = Dali::Toolkit::Control::DownCast(self);
2098 Internal::Control& internalControl = Toolkit::Internal::GetImplementation( control );
2099 Internal::Control::Impl& controlImpl = Internal::Control::Impl::Get( internalControl );
2101 if (!controlImpl.mAccessibilityDoGestureSignal.Empty()) {
2102 auto ret = std::make_pair(gestureInfo, false);
2103 controlImpl.mAccessibilityDoGestureSignal.Emit(ret);
2110 std::vector<Dali::Accessibility::Relation> Control::Impl::AccessibleImpl::GetRelationSet()
2112 auto control = Dali::Toolkit::Control::DownCast(self);
2114 Internal::Control& internalControl = Toolkit::Internal::GetImplementation( control );
2115 Internal::Control::Impl& controlImpl = Internal::Control::Impl::Get( internalControl );
2117 std::vector<Dali::Accessibility::Relation> ret;
2119 auto &v = controlImpl.mAccessibilityRelations;
2120 for (auto i = 0u; i < v.size(); ++i)
2125 ret.emplace_back( Accessibility::Relation{ static_cast<Accessibility::RelationType>(i), v[i] } );
2131 void Control::Impl::PositionOrSizeChangedCallback( PropertyNotification &p )
2133 auto self = Dali::Actor::DownCast(p.GetTarget());
2134 if (Dali::Accessibility::IsUp() && !self.GetProperty( Toolkit::DevelControl::Property::ACCESSIBILITY_ANIMATED ).Get< bool >())
2136 auto extents = DevelActor::CalculateScreenExtents( self );
2137 Dali::Accessibility::Accessible::Get( self )->EmitBoundsChanged( extents );
2141 void Control::Impl::CulledChangedCallback( PropertyNotification &p)
2143 if (Dali::Accessibility::IsUp())
2145 auto self = Dali::Actor::DownCast(p.GetTarget());
2146 Dali::Accessibility::Accessible::Get(self)->EmitShowing( !self.GetProperty( DevelActor::Property::CULLED ).Get<bool>() );
2150 void Control::Impl::AccessibilityRegister()
2152 if (!accessibilityNotificationSet)
2154 accessibilityNotificationPosition = mControlImpl.Self().AddPropertyNotification( Actor::Property::POSITION, StepCondition( 0.01f ) );
2155 accessibilityNotificationPosition.SetNotifyMode( PropertyNotification::NotifyOnChanged );
2156 accessibilityNotificationPosition.NotifySignal().Connect( &Control::Impl::PositionOrSizeChangedCallback );
2158 accessibilityNotificationSize = mControlImpl.Self().AddPropertyNotification( Actor::Property::SIZE, StepCondition( 0.01f ) );
2159 accessibilityNotificationSize.SetNotifyMode( PropertyNotification::NotifyOnChanged );
2160 accessibilityNotificationSize.NotifySignal().Connect( &Control::Impl::PositionOrSizeChangedCallback );
2162 accessibilityNotificationCulled = mControlImpl.Self().AddPropertyNotification( DevelActor::Property::CULLED, LessThanCondition( 0.5f ) );
2163 accessibilityNotificationCulled.SetNotifyMode( PropertyNotification::NotifyOnChanged );
2164 accessibilityNotificationCulled.NotifySignal().Connect( &Control::Impl::CulledChangedCallback );
2166 accessibilityNotificationSet = true;
2170 void Control::Impl::AccessibilityDeregister()
2172 if (accessibilityNotificationSet)
2174 accessibilityNotificationPosition = {};
2175 accessibilityNotificationSize = {};
2176 accessibilityNotificationCulled = {};
2177 accessibilityNotificationSet = false;
2181 } // namespace Internal
2183 } // namespace Toolkit