2 * Copyright (c) 2020 Samsung Electronics Co., Ltd.
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
8 * http://www.apache.org/licenses/LICENSE-2.0
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
19 #include "check-box-button-impl.h"
22 #include <dali/integration-api/debug.h>
23 #include <dali/public-api/object/type-registry.h>
26 #include <dali-toolkit/internal/controls/image-view/image-view-impl.h>
27 #include <dali-toolkit/devel-api/controls/control-depth-index-ranges.h>
28 #include <dali-toolkit/devel-api/shader-effects/image-region-effect.h>
29 #include <dali-toolkit/devel-api/shader-effects/image-region-effect.h>
31 #if defined(DEBUG_ENABLED)
32 extern Debug::Filter* gLogButtonFilter;
49 return Toolkit::CheckBoxButton::New();
52 TypeRegistration mType( typeid(Toolkit::CheckBoxButton), typeid(Toolkit::Button), Create );
58 Dali::Toolkit::CheckBoxButton CheckBoxButton::New()
60 // Create the implementation, temporarily owned on stack
61 IntrusivePtr< CheckBoxButton > internalCheckBoxButton = new CheckBoxButton();
63 // Pass ownership to CustomActor
64 Dali::Toolkit::CheckBoxButton checkBoxButton( *internalCheckBoxButton );
66 // Second-phase init of the implementation
67 // This can only be done after the CustomActor connection has been made...
68 internalCheckBoxButton->Initialize();
70 return checkBoxButton;
73 CheckBoxButton::CheckBoxButton()
76 SetTogglableButton( true );
79 CheckBoxButton::~CheckBoxButton()
83 void CheckBoxButton::OnInitialize()
85 Button::OnInitialize();
87 DevelControl::SetAccessibilityConstructor( Self(), []( Dali::Actor actor ) {
88 return std::unique_ptr< Dali::Accessibility::Accessible >(
89 new AccessibleImpl( actor, Dali::Accessibility::Role::CHECK_BOX ) );
93 Dali::Accessibility::States CheckBoxButton::AccessibleImpl::CalculateStates()
95 auto tmp = Button::AccessibleImpl::CalculateStates();
96 auto slf = Toolkit::Button::DownCast( self );
97 if( slf.GetProperty<bool>( Toolkit::Button::Property::SELECTED ) )
98 tmp[Dali::Accessibility::State::CHECKED] = true;
102 void CheckBoxButton::OnStateChange( State newState )
104 // TODO: replace it with OnPropertySet hook once Button::Property::SELECTED will be consistently used
105 if (Dali::Accessibility::IsUp() && (newState == SELECTED_STATE || newState == UNSELECTED_STATE))
107 Dali::Accessibility::Accessible::Get(Self())->EmitStateChanged(
108 Dali::Accessibility::State::CHECKED, newState == SELECTED_STATE ? 1 : 0, 0
113 } // namespace Internal
115 } // namespace Toolkit