1 #ifndef __DALI_TOOLKIT_INTERNAL_BUILDER_H__
2 #define __DALI_TOOLKIT_INTERNAL_BUILDER_H__
5 * Copyright (c) 2014 Samsung Electronics Co., Ltd.
7 * Licensed under the Apache License, Version 2.0 (the "License");
8 * you may not use this file except in compliance with the License.
9 * You may obtain a copy of the License at
11 * http://www.apache.org/licenses/LICENSE-2.0
13 * Unless required by applicable law or agreed to in writing, software
14 * distributed under the License is distributed on an "AS IS" BASIS,
15 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16 * See the License for the specific language governing permissions and
17 * limitations under the License.
25 #include <dali/public-api/common/stage.h>
26 #include <dali/public-api/common/vector-wrapper.h>
27 #include <dali/public-api/actors/actor.h>
28 #include <dali/public-api/object/base-object.h>
29 #include <dali/public-api/object/property-map.h>
30 #include <dali/public-api/render-tasks/render-task.h>
31 #include <dali/integration-api/debug.h>
34 #include <dali-toolkit/devel-api/builder/json-parser.h>
35 #include <dali-toolkit/devel-api/builder/builder.h>
36 #include <dali-toolkit/internal/builder/builder-declarations.h>
37 #include <dali-toolkit/internal/builder/style.h>
39 // Warning messages usually displayed
40 #define DALI_SCRIPT_WARNING(format, args...) \
41 DALI_LOG_WARNING("Script:" format, ## args)
43 // Info messages are usually debug build
44 #define DALI_SCRIPT_INFO(format, args...) \
45 DALI_LOG_INFO(Dali::Toolkit::Internal::gFilterScript, Debug::General, "Script:" format, ## args)
47 // Info Verbose need to be swiched on in gFilterScript filter constructor (by default set to General)
48 #define DALI_SCRIPT_VERBOSE(format, args...) \
49 DALI_LOG_INFO(Dali::Toolkit::Internal::gFilterScript, Debug::Verbose, "Script:" format, ## args)
65 #if defined(DEBUG_ENABLED)
66 extern Dali::Integration::Log::Filter* gFilterScript;
73 * @copydoc Toolkit::Builder
75 class Builder : public Dali::BaseObject
82 * @copydoc Toolkit::Builder::LoadFromString
84 void LoadFromString( const std::string &data,
85 Dali::Toolkit::Builder::UIFormat rep = Dali::Toolkit::Builder::JSON );
88 * @copydoc Toolkit::Builder::AddConstants
90 void AddConstants( const Property::Map& map );
93 * @copydoc Toolkit::Builder::AddConstant
95 void AddConstant( const std::string& key, const Property::Value& value );
98 * @copydoc Toolkit::Builder::GetConstants
100 const Property::Map& GetConstants() const;
103 * @copydoc Toolkit::Builder::GetConstant
105 const Property::Value& GetConstant( const std::string& key ) const;
108 * @copydoc Toolkit::Builder::CreateAnimation( const std::string& animationName );
110 Animation CreateAnimation( const std::string& animationName );
113 * @copydoc Toolkit::Builder::CreateAnimation( const std::string& animationName, const Property::Map& map );
115 Animation CreateAnimation( const std::string& animationName, const Property::Map& map );
118 * @copydoc Toolkit::Builder::CreateAnimation( const std::string&,Dali::Actor);
120 Animation CreateAnimation( const std::string& animationName, Dali::Actor sourceActor );
123 * @copydoc Toolkit::Builder::CreateAnimation( const std::string&,const Property::Map&, Dali::Actor);
125 Animation CreateAnimation( const std::string& animationName, const Property::Map& map, Dali::Actor sourceActor );
128 * @copydoc Toolkit::Builder::Create( const std::string& templateName );
130 BaseHandle Create( const std::string& templateName );
133 * @copydoc Toolkit::Builder::Create( const std::string& templateName, const Property::Map& map );
135 BaseHandle Create( const std::string& templateName, const Property::Map& map );
138 * @copydoc Toolkit::Builder::CreateFromJson( const std::string& json );
140 BaseHandle CreateFromJson( const std::string& json );
143 * @copydoc Toolkit::Builder::ApplyFromJson( Handle& handle, const std::string& json );
145 bool ApplyFromJson( Handle& handle, const std::string& json );
148 * @copydoc Toolkit::Builder::ApplyStyle
150 bool ApplyStyle( const std::string& styleName, Handle& handle );
153 * Lookup the stylename in builder. If it's found in the parse tree,
155 * @param[in] styleName The style name to search for
156 * @return true if the stylename exists
158 bool LookupStyleName( const std::string& styleName );
161 * Lookup the stylename in the recorded Styles - if it exists,
162 * performs a shallow copy to the passed in style and returns true.
163 * Otherwise it returns false.
165 * @param[in] styleName The stylename to search for
166 * @return A const pointer to the style object
168 const StylePtr GetStyle( const std::string& styleName );
171 * @copydoc Toolkit::Builder::AddActors
173 void AddActors( Actor toActor );
176 * @copydoc Toolkit::Builder::AddActors
178 void AddActors( const std::string §ionName, Actor toActor );
181 * @copydoc Toolkit::Builder::CreateRenderTask
183 void CreateRenderTask( const std::string &name );
186 * @copydoc Toolkit::Builder::GetFrameBufferImage
188 FrameBufferImage GetFrameBufferImage( const std::string &name );
191 * @copydoc Toolkit::Builder::GetFrameBufferImage
193 FrameBufferImage GetFrameBufferImage( const std::string &name, const Replacement& constant );
196 * @copydoc Toolkit::Builder::GetPath
198 Path GetPath( const std::string &name );
201 * @copydoc Toolkit::Builder::GetPathConstrainer
203 Dali::PathConstrainer GetPathConstrainer( const std::string& name );
206 * Check if a given constrainer is of type PathConstrainer
207 * @param[in] name The name of the constrainer
208 * @return True if constainer is of type PathConstrainer, False otherwise
211 bool IsPathConstrainer( const std::string& name );
214 * @copydoc Toolkit::Builder::GetLinearConstrainer
216 Dali::LinearConstrainer GetLinearConstrainer( const std::string& name );
219 * Check if a given constrainer is of type LinearConstrainer
220 * @param[in] name The name of the constrainer
221 * @return True if constainer is of type LinearConstrainer, False otherwise
224 bool IsLinearConstrainer( const std::string& name );
227 * @copydoc Toolkit::Builder::QuitSignal
229 Toolkit::Builder::BuilderSignalType& QuitSignal();
232 * Emits the quit signal
234 void EmitQuitSignal();
242 typedef std::vector<const char*> KeyStack;
243 typedef std::vector< TreeNode::KeyNodePair > MappingsLut;
244 typedef struct{ std::string name; Dali::LinearConstrainer linearConstrainer; } LinearConstrainerEntry;
245 typedef std::vector<LinearConstrainerEntry> LinearConstrainerLut;
246 typedef struct{ std::string name; Dali::PathConstrainer pathConstrainer; } PathConstrainerEntry;
247 typedef std::vector<PathConstrainerEntry> PathConstrainerLut;
248 typedef std::map<const std::string, Path> PathLut;
249 typedef std::map<const std::string, FrameBufferImage> ImageLut;
253 Builder(const Builder&);
256 Builder& operator=(const Builder& rhs);
258 void LoadConstants( const TreeNode& root, Property::Map& intoMap );
260 Animation CreateAnimation( const std::string& animationName,
261 const Replacement& replacement,
262 Dali::Actor sourceActor );
264 BaseHandle Create( const std::string& templateName,
265 const Replacement& constant );
267 BaseHandle DoCreate( const TreeNode& root,
268 const TreeNode& node,
270 const Replacement& replacements );
272 void SetupTask( RenderTask& task,
273 const Toolkit::TreeNode& node,
274 const Replacement& replacement );
276 bool ApplyStyle( const std::string& styleName,
278 const Replacement& replacement);
280 void ApplyAllStyleProperties( const TreeNode& root,
281 const TreeNode& node,
282 Dali::Handle& handle,
283 const Replacement& constant );
285 void RecordStyles( const char* styleName,
286 const TreeNode& node,
287 Dali::Handle& handle,
288 const Replacement& replacements );
290 void RecordStyle( StylePtr style,
291 const TreeNode& node,
292 Dali::Handle& handle,
293 const Replacement& replacements );
295 void ApplyProperties( const TreeNode& root,
296 const TreeNode& node,
297 Dali::Handle& handle,
298 const Replacement& constant );
300 void ApplySignals( const TreeNode& root,
301 const TreeNode& node,
302 Dali::Handle& handle );
304 void ApplyStylesByActor( const TreeNode& root,
305 const TreeNode& node,
306 Dali::Handle& handle,
307 const Replacement& constant );
309 void SetProperties( const TreeNode& node,
311 const Replacement& constant );
313 bool MapToTargetProperty( Handle& propertyObject,
314 const std::string& key,
315 const TreeNode& node,
316 const Replacement& constant,
317 Property::Index& index,
318 Property::Value& value );
321 * Find the key in the mapping table, if it's present, then generate
322 * a property value for it (of the given type if available),
323 * recursing as necessary, and stopping if any cycles are detected.
325 * @param[in] mappingRoot The JSON node containing the mappings
326 * @param[in] theKey The key to search for
327 * @param[in] propertyType The property type if known, or NONE
328 * @param[in,out] value The string value to test and write back to.
330 bool GetPropertyMap( const TreeNode& mappingRoot,
332 Property::Type propertyType,
333 Property::Value& value );
335 void SetCustomProperties( const TreeNode& node,
337 const Replacement& constant,
338 const std::string& childName,
339 Property::AccessMode accessMode );
342 * Find the key in the mapping table, if it's present, then generate
343 * a property value for it (of the given type if available),
344 * recursing as necessary, and stopping if any cycles are detected.
346 * @param[in] mappingRoot The JSON node containing the mappings
347 * @param[in] theKey The key to search for
348 * @param[in,out] keyStack the stack of visited keys
349 * @param[in] propertyType The property type if known, or NONE
350 * @param[in,out] value The string value to test and write back to.
352 bool RecursePropertyMap( const TreeNode& mappingRoot,
355 Property::Type propertyType,
356 Property::Value& value );
360 * Tests if the value is a string delimited by <>. If it is, then it attempts to
361 * change the value to the mapping from a matching key in the mappings table.
362 * @param[in] mappingRoot The JSON node containing the mappings
363 * @param[in,out] keyStack the stack of visited keys
364 * @param[in,out] value The string value to test and write back to.
365 * @return true if the value was converted, false otherwise.
367 bool ConvertChildValue( const TreeNode& mappingRoot,
369 Property::Value& value );
372 Toolkit::JsonParser mParser;
373 ImageLut mFrameBufferImageLut;
375 PathConstrainerLut mPathConstrainerLut;
376 LinearConstrainerLut mLinearConstrainerLut;
377 SlotDelegate<Builder> mSlotDelegate;
378 Property::Map mReplacementMap;
379 MappingsLut mCompleteMappings;
380 Dictionary<StylePtr> mStyles; // State based styles
381 Toolkit::Builder::BuilderSignalType mQuitSignal;
384 } // namespace Internal
386 inline Internal::Builder& GetImpl(Dali::Toolkit::Builder& obj)
388 DALI_ASSERT_ALWAYS(obj);
390 Dali::BaseObject& handle = obj.GetBaseObject();
392 return static_cast<Internal::Builder&>(handle);
395 inline const Internal::Builder& GetImpl(const Dali::Toolkit::Builder& obj)
397 DALI_ASSERT_ALWAYS(obj);
399 const Dali::BaseObject& handle = obj.GetBaseObject();
401 return static_cast<const Internal::Builder&>(handle);
404 } // namespace Toolkit
408 #endif // __DALI_TOOLKIT_INTERNAL_BUILDER_H__