1 #ifndef __DALI_TOOLKIT_TEXT_EDITOR_H__
2 #define __DALI_TOOLKIT_TEXT_EDITOR_H__
5 * Copyright (c) 2016 Samsung Electronics Co., Ltd.
7 * Licensed under the Apache License, Version 2.0 (the "License");
8 * you may not use this file except in compliance with the License.
9 * You may obtain a copy of the License at
11 * http://www.apache.org/licenses/LICENSE-2.0
13 * Unless required by applicable law or agreed to in writing, software
14 * distributed under the License is distributed on an "AS IS" BASIS,
15 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16 * See the License for the specific language governing permissions and
17 * limitations under the License.
22 #include <dali-toolkit/public-api/controls/control.h>
30 namespace Internal DALI_INTERNAL
35 * @addtogroup dali_toolkit_controls_text_controls
40 * @brief A control which provides a multi-line editable text editor.
43 * | %Signal Name | Method |
44 * |----------------------|-----------------------------------------------------|
45 * | textChanged | @ref TextChangedSignal() |
48 class DALI_IMPORT_API TextEditor : public Control
53 * @brief The start and end property ranges for this control.
57 PROPERTY_START_INDEX = Control::CONTROL_PROPERTY_END_INDEX + 1,
58 PROPERTY_END_INDEX = PROPERTY_START_INDEX + 1000 ///< Reserve property indices
62 * @brief An enumeration of properties belonging to the TextEditor class.
68 RENDERING_BACKEND = PROPERTY_START_INDEX, ///< name "renderingBackend", The type or rendering e.g. bitmap-based, type INT
69 TEXT, ///< name "text", The text to display in UTF-8 format, type STRING
70 TEXT_COLOR, ///< name "textColor", The text color, type VECTOR4
71 FONT_FAMILY, ///< name "fontFamily", The requested font family, type STRING
72 FONT_STYLE, ///< name "fontStyle", The requested font style, type STRING
73 POINT_SIZE, ///< name "pointSize", The size of font in points, type FLOAT
74 HORIZONTAL_ALIGNMENT, ///< name "horizontalAlignment", The text horizontal alignment, type STRING, values "BEGIN", "CENTER", "END"
75 SCROLL_THRESHOLD, ///< name "scrollThreshold" Vertical scrolling will occur if the cursor is this close to the control border, type FLOAT
76 SCROLL_SPEED, ///< name "scrollSpeed" The scroll speed in pixels per second, type FLOAT
77 PRIMARY_CURSOR_COLOR, ///< name "primaryCursorColor", The color to apply to the primary cursor, type VECTOR4
78 SECONDARY_CURSOR_COLOR, ///< name "secondaryCursorColor", The color to apply to the secondary cursor, type VECTOR4
79 ENABLE_CURSOR_BLINK, ///< name "enableCursorBlink", Whether the cursor should blink or not, type BOOLEAN
80 CURSOR_BLINK_INTERVAL, ///< name "cursorBlinkInterval", The time interval in seconds between cursor on/off states, type FLOAT
81 CURSOR_BLINK_DURATION, ///< name "cursorBlinkDuration", The cursor will stop blinking after this number of seconds (if non-zero), type FLOAT
82 CURSOR_WIDTH, ///< name "cursorWidth", The cursor width, type INTEGER
83 GRAB_HANDLE_IMAGE, ///< name "grabHandleImage", The image to display for the grab handle, type STRING
84 GRAB_HANDLE_PRESSED_IMAGE, ///< name "grabHandlePressedImage", The image to display when the grab handle is pressed, type STRING
85 SELECTION_HANDLE_IMAGE_LEFT, ///< name "selectionHandleImageLeft", The image to display for the left selection handle, type MAP
86 SELECTION_HANDLE_IMAGE_RIGHT, ///< name "selectionHandleImageRight", The image to display for the right selection handle, type MAP
87 SELECTION_HANDLE_PRESSED_IMAGE_LEFT, ///< name "selectionHandlePressedImageLeft", The image to display when the left selection handle is pressed, type MAP
88 SELECTION_HANDLE_PRESSED_IMAGE_RIGHT, ///< name "selectionHandlePressedImageRight", The image to display when the right selection handle is pressed, type MAP
89 SELECTION_HANDLE_MARKER_IMAGE_LEFT, ///< name "selectionHandleMarkerImageLeft", The image to display for the left selection handle marker, type MAP
90 SELECTION_HANDLE_MARKER_IMAGE_RIGHT, ///< name "selectionHandleMarkerImageRight", The image to display for the right selection handle marker, type MAP
91 SELECTION_HIGHLIGHT_COLOR, ///< name "selectionHighlightColor", The color of the selection highlight, type VECTOR4
92 DECORATION_BOUNDING_BOX, ///< name "decorationBoundingBox", The decorations (handles etc) will positioned within this area on-screen, type RECTANGLE
93 ENABLE_MARKUP, ///< name "enableMarkup", Whether the mark-up processing is enabled. type BOOLEAN
94 INPUT_COLOR, ///< name "inputColor", The color of the new input text, type VECTOR4
95 INPUT_FONT_FAMILY, ///< name "inputFontFamily", The font's family of the new input text, type STRING
96 INPUT_FONT_STYLE, ///< name "inputFontStyle", The font's style of the new input text, type STRING
97 INPUT_POINT_SIZE ///< name "inputPointSize", The font's size of the new input text in points, type FLOAT
103 /// @brief Text changed signal type.
104 typedef Signal<void ( TextEditor ) > TextChangedSignalType;
107 * @brief Create the TextEditor control.
108 * @return A handle to the TextEditor control.
110 static TextEditor New();
113 * @brief Creates an empty handle.
118 * @brief Copy constructor.
120 * @param[in] handle The handle to copy from.
122 TextEditor( const TextEditor& handle );
125 * @brief Assignment operator.
127 * @param[in] handle The handle to copy from.
128 * @return A reference to this.
130 TextEditor& operator=( const TextEditor& handle );
135 * This is non-virtual since derived Handle types must not contain data or virtual methods.
140 * @brief Downcast a handle to TextEditor.
142 * If the BaseHandle points is a TextEditor the downcast returns a valid handle.
143 * If not the returned handle is left empty.
145 * @param[in] handle Handle to an object.
146 * @return handle to a TextEditor or an empty handle.
148 static TextEditor DownCast( BaseHandle handle );
153 * @brief This signal is emitted when the text changes.
155 * A callback of the following type may be connected:
157 * void YourCallbackName( TextEditor textEditor );
159 * @return The signal to connect to.
161 TextChangedSignalType& TextChangedSignal();
163 public: // Not intended for application developers
166 * @brief Creates a handle using the Toolkit::Internal implementation.
168 * @param[in] implementation The Control implementation.
170 DALI_INTERNAL TextEditor( Internal::TextEditor& implementation );
173 * @brief Allows the creation of this Control from an Internal::CustomActor pointer.
175 * @param[in] internal A pointer to the internal CustomActor.
177 explicit DALI_INTERNAL TextEditor( Dali::Internal::CustomActor* internal );
183 } // namespace Toolkit
187 #endif // __DALI_TOOLKIT_TEXT_EDITOR_H__