1 #ifndef DALI_SCENE3D_MODEL_COMPONENTS_MATERIAL_MODIFY_OBSERVER_H
2 #define DALI_SCENE3D_MODEL_COMPONENTS_MATERIAL_MODIFY_OBSERVER_H
5 * Copyright (c) 2023 Samsung Electronics Co., Ltd.
7 * Licensed under the Apache License, Version 2.0 (the "License");
8 * you may not use this file except in compliance with the License.
9 * You may obtain a copy of the License at
11 * http://www.apache.org/licenses/LICENSE-2.0
13 * Unless required by applicable law or agreed to in writing, software
14 * distributed under the License is distributed on an "AS IS" BASIS,
15 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16 * See the License for the specific language governing permissions and
17 * limitations under the License.
22 #include <dali/devel-api/common/bitwise-enum.h>
25 #include <dali-scene3d/public-api/model-components/material.h>
34 * @brief MaterialModifyObserver is a class to notify that the material has changed.
36 class MaterialModifyObserver
40 * @brief Flag which informations are changed.
51 * @brief Notify to observers that texture is changed.
53 * @param[in] material The handle material itself. TODO : Are we need this?
54 * @param[in] flag Flag which informations are changed.
56 virtual void OnMaterialModified(Dali::Scene3D::Material material, ModifyFlag flag) = 0;
59 } // namespace Internal
61 } // namespace Scene3D
63 // specialization has to be done in the same namespace
65 struct EnableBitMaskOperators<Scene3D::Internal::MaterialModifyObserver::ModifyFlag>
67 static const bool ENABLE = true;
72 #endif // DALI_SCENE3D_MODEL_COMPONENTS_MATERIAL_MODIFY_OBSERVER_H