4 * Copyright (c) 2023 Samsung Electronics Co., Ltd.
6 * Licensed under the Apache License, Version 2.0 (the "License");
7 * you may not use this file except in compliance with the License.
8 * You may obtain a copy of the License at
10 * http://www.apache.org/licenses/LICENSE-2.0
12 * Unless required by applicable law or agreed to in writing, software
13 * distributed under the License is distributed on an "AS IS" BASIS,
14 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
15 * See the License for the specific language governing permissions and
16 * limitations under the License.
21 #include <dali/public-api/object/base-handle.h>
24 #include <dali-scene3d/public-api/controls/model/model.h>
26 namespace Dali::Scene3D
30 class ColliderMeshProcessor;
33 class ColliderMeshProcessor : public BaseHandle
36 ColliderMeshProcessor() = default;
37 ~ColliderMeshProcessor() = default;
39 static ColliderMeshProcessor Get();
41 void ColliderMeshChanged(Scene3D::Model model);
44 explicit ColliderMeshProcessor(Internal::ColliderMeshProcessor* impl);
47 } // namespace Dali::Scene3D