2 * Copyright (c) 2020 Samsung Electronics Co., Ltd.
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
8 * http://www.apache.org/licenses/LICENSE-2.0
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
19 #include "dali-scene-loader/public-api/ktx-loader.h"
22 #include "dali/public-api/rendering/texture.h"
32 // http://github.khronos.org/KTX-Specification/
33 const uint8_t KTX_ID_HEAD[] = { 0xAB, 0x4B, 0x54, 0x58, 0x20 };
34 const uint8_t KTX_ID_TAIL[] = { 0xBB, 0x0D, 0x0A, 0x1A, 0x0A };
36 const uint8_t KTX_VERSION_1_1[] = { 0x31, 0x31 };
37 const uint8_t KTX_VERSION_2_0[] = { 0x32, 0x30 };
39 static_assert(sizeof(KTX_ID_HEAD) + sizeof(KTX_ID_TAIL) == 10);
40 static_assert(sizeof(KTX_VERSION_1_1) == 2);
41 static_assert(sizeof(KTX_VERSION_2_0) == sizeof(KTX_VERSION_1_1));
43 void FreeBuffer(uint8_t* buffer)
53 uint8_t identifier[12];
55 uint32_t glType; //(UNSIGNED_BYTE, UNSIGNED_SHORT_5_6_5, etc.)
57 uint32_t glFormat; //(RGB, RGBA, BGRA, etc.)
58 uint32_t glInternalFormat; //For uncompressed textures, specifies the internalformat parameter passed to glTexStorage*D or glTexImage*D
59 uint32_t glBaseInternalFormat;
63 uint32_t numberOfArrayElements;
64 uint32_t numberOfFaces; //Cube map faces are stored in the order: +X, -X, +Y, -Y, +Z, -Z.
65 uint32_t numberOfMipmapLevels;
66 uint32_t bytesOfKeyValueData;
68 bool IsIdentifierValid() const
70 return std::equal(KTX_ID_HEAD, std::end(KTX_ID_HEAD), identifier) &&
71 (std::equal(KTX_VERSION_1_1, std::end(KTX_VERSION_1_1), identifier + sizeof(KTX_ID_HEAD)) ||
72 std::equal(KTX_VERSION_2_0, std::end(KTX_VERSION_2_0), identifier + sizeof(KTX_ID_HEAD))) &&
73 std::equal(KTX_ID_TAIL, std::end(KTX_ID_TAIL), identifier + (sizeof(KTX_ID_HEAD) + sizeof(KTX_VERSION_1_1)));
78 * Convert KTX format to Pixel::Format
80 bool ConvertPixelFormat(const uint32_t ktxPixelFormat, Pixel::Format& format)
82 switch (ktxPixelFormat)
84 case 0x93B0: // GL_COMPRESSED_RGBA_ASTC_4x4
86 format = Pixel::COMPRESSED_RGBA_ASTC_4x4_KHR;
89 case 0x93B1: // GL_COMPRESSED_RGBA_ASTC_5x4
91 format = Pixel::COMPRESSED_RGBA_ASTC_5x4_KHR;
94 case 0x93B2: // GL_COMPRESSED_RGBA_ASTC_5x5
96 format = Pixel::COMPRESSED_RGBA_ASTC_5x5_KHR;
99 case 0x93B3: // GL_COMPRESSED_RGBA_ASTC_6x5
101 format = Pixel::COMPRESSED_RGBA_ASTC_6x5_KHR;
104 case 0x93B4: // GL_COMPRESSED_RGBA_ASTC_6x6
106 format = Pixel::COMPRESSED_RGBA_ASTC_6x6_KHR;
109 case 0x93B5: // GL_COMPRESSED_RGBA_ASTC_8x5
111 format = Pixel::COMPRESSED_RGBA_ASTC_8x5_KHR;
114 case 0x93B6: // GL_COMPRESSED_RGBA_ASTC_8x6
116 format = Pixel::COMPRESSED_RGBA_ASTC_8x6_KHR;
119 case 0x93B7: // GL_COMPRESSED_RGBA_ASTC_8x8
121 format = Pixel::COMPRESSED_RGBA_ASTC_8x8_KHR;
124 case 0x93B8: // GL_COMPRESSED_RGBA_ASTC_10x5
126 format = Pixel::COMPRESSED_RGBA_ASTC_10x5_KHR;
129 case 0x93B9: // GL_COMPRESSED_RGBA_ASTC_10x6
131 format = Pixel::COMPRESSED_RGBA_ASTC_10x6_KHR;
134 case 0x93BA: // GL_COMPRESSED_RGBA_ASTC_10x8
136 format = Pixel::COMPRESSED_RGBA_ASTC_10x8_KHR;
139 case 0x93BB: // GL_COMPRESSED_RGBA_ASTC_10x10
141 format = Pixel::COMPRESSED_RGBA_ASTC_10x10_KHR;
144 case 0x93BC: // GL_COMPRESSED_RGBA_ASTC_12x10
146 format = Pixel::COMPRESSED_RGBA_ASTC_12x10_KHR;
149 case 0x93BD: // GL_COMPRESSED_RGBA_ASTC_12x12
151 format = Pixel::COMPRESSED_RGBA_ASTC_12x12_KHR;
154 case 0x881B: // GL_RGB16F
156 format = Pixel::RGB16F;
159 case 0x8815: // GL_RGB32F
161 format = Pixel::RGB32F;
164 case 0x8C3A: // GL_R11F_G11F_B10F
166 format = Pixel::RGB32F;
169 case 0x8D7C: // GL_RGBA8UI
171 format = Pixel::RGBA8888;
174 case 0x8D7D: // GL_RGB8UI
176 format = Pixel::RGB888;
188 Texture CubeData::CreateTexture() const
190 Texture texture = Texture::New(TextureType::TEXTURE_CUBE, data[0][0].GetPixelFormat(),
191 data[0][0].GetWidth(), data[0][0].GetHeight());
192 for (size_t iSide = 0u, iEndSize = data.size(); iSide < iEndSize; ++iSide)
194 auto& side = data[iSide];
195 for (size_t iMipLevel = 0u, iEndMipLevel = data[0].size(); iMipLevel < iEndMipLevel; ++iMipLevel)
197 texture.Upload(side[iMipLevel], CubeMapLayer::POSITIVE_X + iSide, iMipLevel,
198 0u, 0u, side[iMipLevel].GetWidth(), side[iMipLevel].GetHeight());
205 bool LoadCubeMapData(const std::string& path, CubeData& cubedata)
207 std::fstream fp(path, std::ios::in | std::ios::binary);
208 if (fp.is_open() == false)
213 KtxFileHeader header;
214 if (fp.read(reinterpret_cast<char*>(&header), sizeof(KtxFileHeader)).good() == false)
219 if (!header.IsIdentifierValid())
224 // Skip the key-values:
225 if (fp.seekg(header.bytesOfKeyValueData, fp.cur).good() == false)
230 header.numberOfMipmapLevels = std::max(header.numberOfMipmapLevels, 1u);
231 header.numberOfArrayElements = std::max(header.numberOfArrayElements, 1u);
232 header.pixelDepth = std::max(header.pixelDepth, 1u);
233 header.pixelHeight = std::max(header.pixelHeight, 1u);
235 cubedata.data.resize(header.numberOfFaces);
236 for (uint32_t face = 0u; face < header.numberOfFaces; ++face)
238 cubedata.data[face].resize(header.numberOfMipmapLevels);
241 Pixel::Format daliformat = Pixel::RGB888;
243 ConvertPixelFormat(header.glInternalFormat, daliformat);
245 for (uint32_t mipmapLevel = 0u; mipmapLevel < header.numberOfMipmapLevels; ++mipmapLevel)
247 uint32_t byteSize = 0u;
248 if (fp.read(reinterpret_cast<char*>(&byteSize), sizeof(byteSize)).good() == false)
253 if (0u != byteSize % 4u)
255 byteSize += 4u - byteSize % 4u;
258 for (uint32_t arrayElement = 0u; arrayElement < header.numberOfArrayElements; ++arrayElement) //arrayElement must be 0 or 1
260 for (uint32_t face = 0u; face < header.numberOfFaces; ++face)
262 std::unique_ptr<uint8_t, void(*)(uint8_t*)>img(new uint8_t[byteSize], FreeBuffer);
263 if (fp.read(reinterpret_cast<char*>(img.get()), byteSize).good() == false)
267 cubedata.data[face][mipmapLevel] = PixelData::New(img.release(), byteSize, header.pixelWidth, header.pixelHeight, daliformat, PixelData::DELETE_ARRAY);
271 header.pixelHeight /= 2u;
272 header.pixelWidth /= 2u;