[dali_2.3.25] Merge branch 'devel/master'
[platform/core/uifw/dali-core.git] / dali / public-api / rendering / texture.cpp
1 /*
2  * Copyright (c) 2023 Samsung Electronics Co., Ltd.
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use *this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  * http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  *
16  */
17
18 // CLASS HEADER
19 #include <dali/public-api/rendering/texture.h> // Dali::Texture
20
21 // INTERNAL INCLUDES
22 #include <dali/internal/event/images/pixel-data-impl.h> // Dali::Internal::PixelData
23 #include <dali/internal/event/rendering/texture-impl.h> // Dali::Internal::Texture
24
25 namespace Dali
26 {
27 Texture Texture::New(TextureType::Type type, Pixel::Format format, uint32_t width, uint32_t height)
28 {
29   Internal::TexturePtr texture = Internal::Texture::New(type, format, width, height);
30   return Texture(texture.Get());
31 }
32
33 Texture Texture::New(TextureType::Type type)
34 {
35   Internal::TexturePtr texture = Internal::Texture::New(type, Pixel::INVALID, 0u, 0u);
36   return Texture(texture.Get());
37 }
38
39 Texture Texture::New(NativeImageInterface& nativeImageInterface)
40 {
41   Internal::TexturePtr texture = Internal::Texture::New(nativeImageInterface);
42   return Texture(texture.Get());
43 }
44
45 Texture::Texture() = default;
46
47 Texture::~Texture() = default;
48
49 Texture::Texture(const Texture& handle) = default;
50
51 Texture Texture::DownCast(BaseHandle handle)
52 {
53   return Texture(dynamic_cast<Dali::Internal::Texture*>(handle.GetObjectPtr()));
54 }
55
56 Texture& Texture::operator=(const Texture& handle) = default;
57
58 Texture::Texture(Texture&& rhs) noexcept = default;
59
60 Texture& Texture::operator=(Texture&& rhs) noexcept = default;
61
62 bool Texture::Upload(PixelData pixelData)
63 {
64   Internal::PixelData& internalPixelData = GetImplementation(pixelData);
65   return GetImplementation(*this).Upload(&internalPixelData);
66 }
67
68 bool Texture::Upload(PixelData pixelData,
69                      uint32_t  layer,
70                      uint32_t  mipmap,
71                      uint32_t  xOffset,
72                      uint32_t  yOffset,
73                      uint32_t  width,
74                      uint32_t  height)
75 {
76   Internal::PixelData& internalPixelData = GetImplementation(pixelData);
77   return GetImplementation(*this).Upload(&internalPixelData, layer, mipmap, xOffset, yOffset, width, height);
78 }
79
80 void Texture::GenerateMipmaps()
81 {
82   return GetImplementation(*this).GenerateMipmaps();
83 }
84
85 uint32_t Texture::GetWidth() const
86 {
87   return GetImplementation(*this).GetWidth();
88 }
89
90 uint32_t Texture::GetHeight() const
91 {
92   return GetImplementation(*this).GetHeight();
93 }
94
95 Pixel::Format Texture::GetPixelFormat() const
96 {
97   return GetImplementation(*this).GetPixelFormat();
98 }
99
100 Texture::Texture(Internal::Texture* pointer)
101 : BaseHandle(pointer)
102 {
103 }
104
105 } //namespace Dali