2 * Copyright (c) 2020 Samsung Electronics Co., Ltd.
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use *this file except in compliance with the License.
6 * You may obtain a copy of the License at
8 * http://www.apache.org/licenses/LICENSE-2.0
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
19 #include <dali/public-api/rendering/texture.h> // Dali::Texture
22 #include <dali/internal/event/rendering/texture-impl.h> // Dali::Internal::Texture
23 #include <dali/internal/event/images/pixel-data-impl.h> // Dali::Internal::PixelData
29 Texture Texture::New( TextureType::Type type, Pixel::Format format, uint32_t width, uint32_t height )
31 Internal::TexturePtr texture = Internal::Texture::New(type, format, width, height );
32 return Texture( texture.Get() );
35 Texture Texture::New( NativeImageInterface& nativeImageInterface )
37 Internal::TexturePtr texture = Internal::Texture::New( nativeImageInterface );
38 return Texture( texture.Get() );
49 Texture::Texture( const Texture& handle ) = default;
51 Texture Texture::DownCast( BaseHandle handle )
53 return Texture( dynamic_cast<Dali::Internal::Texture*>(handle.GetObjectPtr()));
56 Texture& Texture::operator=( const Texture& handle ) = default;
58 Texture::Texture( Texture&& rhs ) = default;
60 Texture& Texture::operator=( Texture&& rhs ) = default;
62 bool Texture::Upload( PixelData pixelData )
64 Internal::PixelData& internalPixelData = GetImplementation( pixelData );
65 return GetImplementation(*this).Upload( &internalPixelData );
68 bool Texture::Upload( PixelData pixelData,
69 uint32_t layer, uint32_t mipmap,
70 uint32_t xOffset, uint32_t yOffset,
71 uint32_t width, uint32_t height )
73 Internal::PixelData& internalPixelData = GetImplementation( pixelData );
74 return GetImplementation(*this).Upload( &internalPixelData, layer, mipmap, xOffset, yOffset, width, height );
77 void Texture::GenerateMipmaps()
79 return GetImplementation(*this).GenerateMipmaps();
82 uint32_t Texture::GetWidth() const
84 return GetImplementation(*this).GetWidth();
87 uint32_t Texture::GetHeight() const
89 return GetImplementation(*this).GetHeight();
92 Texture::Texture( Internal::Texture* pointer )
93 : BaseHandle( pointer )