Merge "Changed 'virtual' function override declarations to 'override' in automated...
[platform/core/uifw/dali-core.git] / dali / public-api / rendering / texture-set.cpp
1 /*
2  * Copyright (c) 2020 Samsung Electronics Co., Ltd.
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  * http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  *
16  */
17
18 // CLASS HEADER
19 #include <dali/public-api/rendering/texture-set.h>          // Dali::TextureSet
20
21 // INTERNAL INCLUDES
22 #include <dali/internal/event/rendering/texture-set-impl.h> // Dali::Internal::TextureSet
23 #include <dali/internal/event/rendering/sampler-impl.h>     // Dali::Internal::Sampler
24 #include <dali/internal/event/rendering/shader-impl.h>      // Dali::Internal::Shader
25
26 namespace Dali
27 {
28
29 TextureSet TextureSet::New()
30 {
31   Internal::TextureSetPtr textureSet = Internal::TextureSet::New();
32   return TextureSet( textureSet.Get() );
33 }
34
35 TextureSet::TextureSet()
36 {
37 }
38
39 TextureSet::~TextureSet()
40 {
41 }
42
43 TextureSet::TextureSet( const TextureSet& handle ) = default;
44
45 TextureSet TextureSet::DownCast( BaseHandle handle )
46 {
47   return TextureSet( dynamic_cast<Dali::Internal::TextureSet*>(handle.GetObjectPtr()));
48 }
49
50 TextureSet& TextureSet::operator=( const TextureSet& handle ) = default;
51
52 TextureSet::TextureSet( TextureSet&& rhs ) =  default;
53
54 TextureSet& TextureSet::operator=( TextureSet&& rhs ) =  default;
55
56 void TextureSet::SetTexture( size_t index, Texture texture )
57 {
58   if( texture )
59   {
60     Internal::TexturePtr texturePtr( &GetImplementation( texture ) );
61     GetImplementation(*this).SetTexture( static_cast<uint32_t>( index ), texturePtr ); // only support 4,294,967,295 textures
62   }
63   else
64   {
65     GetImplementation(*this).SetTexture( static_cast<uint32_t>( index ), nullptr ); // only support 4,294,967,295 textures
66   }
67 }
68
69 Texture TextureSet::GetTexture( size_t index ) const
70 {
71   Internal::Texture* texturePtr = GetImplementation(*this).GetTexture( static_cast<uint32_t>( index ) ); // only support 4,294,967,295 textures
72   return Dali::Texture( texturePtr );
73 }
74
75 void TextureSet::SetSampler( size_t index, Sampler sampler )
76 {
77   if( sampler )
78   {
79     Internal::SamplerPtr samplerPtr( &GetImplementation( sampler ) );
80     GetImplementation(*this).SetSampler( static_cast<uint32_t>( index ), samplerPtr ); // only support 4,294,967,295 samplers
81   }
82   else
83   {
84     GetImplementation(*this).SetSampler( static_cast<uint32_t>( index ), nullptr ); // only support 4,294,967,295 samplers
85   }
86 }
87
88 Sampler TextureSet::GetSampler( size_t index ) const
89 {
90   Internal::Sampler* samplerPtr = GetImplementation(*this).GetSampler( static_cast<uint32_t>( index ) ); // only support 4,294,967,295 samplers
91   return Dali::Sampler( samplerPtr );
92 }
93
94 size_t TextureSet::GetTextureCount() const
95 {
96   return GetImplementation(*this).GetTextureCount();
97 }
98
99 TextureSet::TextureSet( Internal::TextureSet* pointer )
100 : BaseHandle( pointer )
101 {
102 }
103
104 } //namespace Dali