1 #ifndef __DALI_CORE_H__
2 #define __DALI_CORE_H__
5 * Copyright (c) 2014 Samsung Electronics Co., Ltd.
7 * Licensed under the Apache License, Version 2.0 (the "License");
8 * you may not use this file except in compliance with the License.
9 * You may obtain a copy of the License at
11 * http://www.apache.org/licenses/LICENSE-2.0
13 * Unless required by applicable law or agreed to in writing, software
14 * distributed under the License is distributed on an "AS IS" BASIS,
15 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16 * See the License for the specific language governing permissions and
17 * limitations under the License.
21 #include <dali/public-api/actors/actor.h>
22 #include <dali/public-api/actors/actor-enumerations.h>
23 #include <dali/public-api/actors/blending.h>
24 #include <dali/public-api/actors/camera-actor.h>
25 #include <dali/public-api/actors/custom-actor-impl.h>
26 #include <dali/public-api/actors/custom-actor.h>
27 #include <dali/public-api/actors/draw-mode.h>
28 #include <dali/public-api/actors/image-actor.h>
29 #include <dali/public-api/actors/layer.h>
30 #include <dali/public-api/actors/light-actor.h>
31 #include <dali/public-api/actors/mesh-actor.h>
32 #include <dali/public-api/actors/model-actor-factory.h>
33 #include <dali/public-api/actors/renderable-actor.h>
34 #include <dali/public-api/actors/text-actor.h>
35 #include <dali/public-api/actors/sampling.h>
37 #include <dali/public-api/animation/active-constraint-declarations.h>
38 #include <dali/public-api/animation/active-constraint.h>
39 #include <dali/public-api/animation/alpha-functions.h>
40 #include <dali/public-api/animation/animation.h>
41 #include <dali/public-api/animation/constraint-functions.h>
42 #include <dali/public-api/animation/constraint-source.h>
43 #include <dali/public-api/animation/constraint.h>
44 #include <dali/public-api/animation/constraints.h>
45 #include <dali/public-api/animation/interpolator-functions.h>
46 #include <dali/public-api/animation/key-frames.h>
47 #include <dali/public-api/animation/path.h>
48 #include <dali/public-api/animation/time-period.h>
50 #include <dali/public-api/common/compile-time-assert.h>
51 #include <dali/public-api/common/constants.h>
52 #include <dali/public-api/common/dali-common.h>
53 #include <dali/public-api/common/dali-vector.h>
54 #include <dali/public-api/common/intrusive-ptr.h>
55 #include <dali/public-api/common/light.h>
56 #include <dali/public-api/common/loading-state.h>
57 #include <dali/public-api/common/mutex.h>
58 #include <dali/public-api/common/stage.h>
59 #include <dali/public-api/common/vector-wrapper.h>
60 #include <dali/public-api/common/view-mode.h>
62 #include <dali/public-api/dynamics/dynamics-body.h>
63 #include <dali/public-api/dynamics/dynamics-body-config.h>
64 #include <dali/public-api/dynamics/dynamics-collision.h>
65 #include <dali/public-api/dynamics/dynamics-joint.h>
66 #include <dali/public-api/dynamics/dynamics-shape.h>
67 #include <dali/public-api/dynamics/dynamics-world-config.h>
68 #include <dali/public-api/dynamics/dynamics-world.h>
70 #include <dali/public-api/events/gesture-detector.h>
71 #include <dali/public-api/events/gesture.h>
72 #include <dali/public-api/events/hit-test-algorithm.h>
73 #include <dali/public-api/events/hover-event.h>
74 #include <dali/public-api/events/key-event.h>
75 #include <dali/public-api/events/long-press-gesture-detector.h>
76 #include <dali/public-api/events/long-press-gesture.h>
77 #include <dali/public-api/events/mouse-wheel-event.h>
78 #include <dali/public-api/events/pan-gesture-detector.h>
79 #include <dali/public-api/events/pan-gesture.h>
80 #include <dali/public-api/events/pinch-gesture-detector.h>
81 #include <dali/public-api/events/pinch-gesture.h>
82 #include <dali/public-api/events/tap-gesture-detector.h>
83 #include <dali/public-api/events/tap-gesture.h>
84 #include <dali/public-api/events/touch-event.h>
85 #include <dali/public-api/events/touch-point.h>
87 #include <dali/public-api/geometry/animatable-mesh.h>
88 #include <dali/public-api/geometry/animatable-vertex.h>
89 #include <dali/public-api/geometry/cloth.h>
90 #include <dali/public-api/geometry/mesh.h>
91 #include <dali/public-api/geometry/mesh-factory.h>
92 #include <dali/public-api/geometry/spline.h>
94 #include <dali/public-api/images/atlas.h>
95 #include <dali/public-api/images/bitmap-image.h>
96 #include <dali/public-api/images/distance-field.h>
97 #include <dali/public-api/images/encoded-buffer-image.h>
98 #include <dali/public-api/images/frame-buffer-image.h>
99 #include <dali/public-api/images/glyph-image.h>
100 #include <dali/public-api/images/image-attributes.h>
101 #include <dali/public-api/images/image.h>
102 #include <dali/public-api/images/native-image.h>
103 #include <dali/public-api/images/nine-patch-image.h>
104 #include <dali/public-api/images/pixel.h>
106 #include <dali/public-api/math/angle-axis.h>
107 #include <dali/public-api/math/compile-time-math.h>
108 #include <dali/public-api/math/degree.h>
109 #include <dali/public-api/math/math-utils.h>
110 #include <dali/public-api/math/quaternion.h>
111 #include <dali/public-api/math/radian.h>
112 #include <dali/public-api/math/random.h>
113 #include <dali/public-api/math/rect.h>
114 #include <dali/public-api/math/vector2.h>
115 #include <dali/public-api/math/vector3.h>
116 #include <dali/public-api/math/vector4.h>
118 #include <dali/public-api/modeling/bone.h>
119 #include <dali/public-api/modeling/entity-animator-map.h>
120 #include <dali/public-api/modeling/entity.h>
121 #include <dali/public-api/modeling/material.h>
122 #include <dali/public-api/modeling/model-animation-map.h>
123 #include <dali/public-api/modeling/model-data.h>
124 #include <dali/public-api/modeling/model.h>
126 #include <dali/public-api/object/any.h>
127 #include <dali/public-api/object/base-handle.h>
128 #include <dali/public-api/object/base-object.h>
129 #include <dali/public-api/object/constrainable.h>
130 #include <dali/public-api/object/handle.h>
131 #include <dali/public-api/object/object-registry.h>
132 #include <dali/public-api/object/property-conditions.h>
133 #include <dali/public-api/object/property-index.h>
134 #include <dali/public-api/object/property-input.h>
135 #include <dali/public-api/object/property-map.h>
136 #include <dali/public-api/object/property-notification-declarations.h>
137 #include <dali/public-api/object/property-notification.h>
138 #include <dali/public-api/object/property-types.h>
139 #include <dali/public-api/object/property-value.h>
140 #include <dali/public-api/object/property.h>
141 #include <dali/public-api/object/ref-object.h>
142 #include <dali/public-api/object/type-info.h>
143 #include <dali/public-api/object/type-registry.h>
145 #include <dali/public-api/render-tasks/render-task-list.h>
146 #include <dali/public-api/render-tasks/render-task.h>
148 #include <dali/public-api/scripting/scripting.h>
150 #include <dali/public-api/signals/base-signal.h>
151 #include <dali/public-api/signals/callback.h>
152 #include <dali/public-api/signals/connection-tracker-interface.h>
153 #include <dali/public-api/signals/connection-tracker.h>
154 #include <dali/public-api/signals/dali-signal.h>
155 #include <dali/public-api/signals/functor-delegate.h>
156 #include <dali/public-api/signals/signal-slot-connections.h>
157 #include <dali/public-api/signals/signal-slot-observers.h>
158 #include <dali/public-api/signals/slot-delegate.h>
160 #include <dali/public-api/shader-effects/shader-effect.h>
162 #include <dali/public-api/text/font-parameters.h>
163 #include <dali/public-api/text/font.h>
164 #include <dali/public-api/text/text-actor-parameters.h>
165 #include <dali/public-api/text/text-style.h>
166 #include <dali/public-api/text/text.h>
167 #include <dali/public-api/text/utf8.h>
169 #include <dali/public-api/dali-core-version.h>
171 #endif // __DALI_CORE_H__