2 * Copyright (c) 2015 Samsung Electronics Co., Ltd.
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
8 * http://www.apache.org/licenses/LICENSE-2.0
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
19 #include <dali/public-api/actors/renderable-actor.h>
22 #include <dali/internal/event/actors/renderable-actor-impl.h>
23 #include <dali/internal/event/effects/shader-effect-impl.h>
28 const BlendingMode::Type RenderableActor::DEFAULT_BLENDING_MODE = BlendingMode::AUTO;
30 RenderableActor::RenderableActor()
34 RenderableActor RenderableActor::DownCast( BaseHandle handle )
36 return RenderableActor( dynamic_cast<Dali::Internal::RenderableActor*>(handle.GetObjectPtr()) );
39 RenderableActor::~RenderableActor()
43 RenderableActor::RenderableActor(const RenderableActor& copy)
48 RenderableActor& RenderableActor::operator=(const RenderableActor& rhs)
50 BaseHandle::operator=(rhs);
55 RenderableActor::RenderableActor(Internal::RenderableActor* internal)