2 // Copyright (c) 2014 Samsung Electronics Co., Ltd.
4 // Licensed under the Flora License, Version 1.0 (the License);
5 // you may not use this file except in compliance with the License.
6 // You may obtain a copy of the License at
8 // http://floralicense.org/license/
10 // Unless required by applicable law or agreed to in writing, software
11 // distributed under the License is distributed on an AS IS BASIS,
12 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 // See the License for the specific language governing permissions and
14 // limitations under the License.
18 #include <dali/public-api/actors/custom-actor.h>
20 #include <dali/public-api/object/type-registry.h>
23 #include <dali/internal/event/actors/custom-actor-internal.h>
35 // not directly creatable
39 TypeRegistration mType( typeid(Dali::CustomActor), typeid(Dali::Actor), Create );
43 CustomActor::CustomActor()
47 CustomActor CustomActor::DownCast( BaseHandle handle )
49 return CustomActor( dynamic_cast<Dali::Internal::CustomActor*>(handle.GetObjectPtr()) );
52 CustomActor::~CustomActor()
56 CustomActorImpl& CustomActor::GetImplementation()
58 Internal::CustomActor& internal = GetImpl(*this);
60 return internal.GetImplementation();
63 const CustomActorImpl& CustomActor::GetImplementation() const
65 const Internal::CustomActor& internal = GetImpl(*this);
67 return internal.GetImplementation();
70 CustomActor::CustomActor(CustomActorImpl& implementation)
71 : Actor(Internal::CustomActor::New(implementation).Get())
75 CustomActor::CustomActor(Internal::CustomActor* internal)
78 // Check we haven't just constructed a new handle, while in the internal custom actors destructor.
79 // This can happen if the user defined CustomActorImpl destructor calls Self(), to create a new handle
80 // to the CustomActor.
82 // If it's in the destructor then the ref count is zero, so once we've created a new handle it will be 1
83 // Without this check, the actor will be deleted a second time, when the handle is disposed of
88 DALI_ASSERT_ALWAYS(internal->ReferenceCount() != 1 && "Are you trying to use CustomActorImpl::Self() inside a CustomActorImpl destructor?");