4 * Copyright (c) 2021 Samsung Electronics Co., Ltd.
6 * Licensed under the Apache License, Version 2.0 (the "License");
7 * you may not use this file except in compliance with the License.
8 * You may obtain a copy of the License at
10 * http://www.apache.org/licenses/LICENSE-2.0
12 * Unless required by applicable law or agreed to in writing, software
13 * distributed under the License is distributed on an "AS IS" BASIS,
14 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
15 * See the License for the specific language governing permissions and
16 * limitations under the License.
20 #include <dali/internal/window-system/common/render-surface-factory.h>
22 namespace Dali::Internal::Adaptor
24 class RenderSurfaceFactoryCocoa : public RenderSurfaceFactory
27 std::unique_ptr<WindowRenderSurface> CreateWindowRenderSurface(
28 Dali::PositionSize positionSize,
30 bool isTransparent = false) override;
32 std::unique_ptr<PixmapRenderSurface> CreatePixmapRenderSurface(
33 Dali::PositionSize positionSize,
35 bool isTransparent = false) override;
37 std::unique_ptr<NativeRenderSurface> CreateNativeRenderSurface(
38 SurfaceSize surfaceSize,
40 bool isTransparent = false) override;
43 } // namespace Dali::Internal::Adaptor