4 * Copyright (c) 2020 Samsung Electronics Co., Ltd.
6 * Licensed under the Apache License, Version 2.0 (the "License");
7 * you may not use this file except in compliance with the License.
8 * You may obtain a copy of the License at
10 * http://www.apache.org/licenses/LICENSE-2.0
12 * Unless required by applicable law or agreed to in writing, software
13 * distributed under the License is distributed on an "AS IS" BASIS,
14 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
15 * See the License for the specific language governing permissions and
16 * limitations under the License.
20 #include <dali/internal/window-system/common/render-surface-factory.h>
22 namespace Dali::Internal::Adaptor
25 class RenderSurfaceFactoryCocoa : public RenderSurfaceFactory
28 std::unique_ptr< WindowRenderSurface > CreateWindowRenderSurface(
29 Dali::PositionSize positionSize,
31 bool isTransparent = false
34 std::unique_ptr< PixmapRenderSurface > CreatePixmapRenderSurface(
35 Dali::PositionSize positionSize,
37 bool isTransparent = false
40 std::unique_ptr< NativeRenderSurface > CreateNativeRenderSurface(
41 SurfaceSize surfaceSize,
43 bool isTransparent = false
47 } // namespace Dali::Internal::Adaptor