2 * Copyright (c) 2020 Samsung Electronics Co., Ltd.
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
8 * http://www.apache.org/licenses/LICENSE-2.0
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
19 #include <dali/internal/window-system/common/window-render-surface.h>
22 #include <dali/integration-api/gl-abstraction.h>
23 #include <dali/integration-api/debug.h>
26 #include <dali/integration-api/adaptor-framework/thread-synchronization-interface.h>
27 #include <dali/integration-api/adaptor-framework/trigger-event-factory.h>
28 #include <dali/internal/adaptor/common/adaptor-impl.h>
29 #include <dali/internal/adaptor/common/adaptor-internal-services.h>
30 #include <dali/internal/graphics/gles/egl-graphics.h>
31 #include <dali/internal/graphics/gles/egl-implementation.h>
32 #include <dali/internal/window-system/common/window-base.h>
33 #include <dali/internal/window-system/common/window-factory.h>
34 #include <dali/internal/window-system/common/window-system.h>
35 #include <dali/internal/system/common/environment-variables.h>
47 const int MINIMUM_DIMENSION_CHANGE( 1 ); ///< Minimum change for window to be considered to have moved
49 #if defined(DEBUG_ENABLED)
50 Debug::Filter* gWindowRenderSurfaceLogFilter = Debug::Filter::New(Debug::Verbose, false, "LOG_WINDOW_RENDER_SURFACE");
53 } // unnamed namespace
55 WindowRenderSurface::WindowRenderSurface( Dali::PositionSize positionSize, Any surface, bool isTransparent )
57 mDisplayConnection( nullptr ),
58 mPositionSize( positionSize ),
60 mThreadSynchronization( NULL ),
61 mRenderNotification( NULL ),
62 mRotationTrigger( NULL ),
64 mEGLSurface( nullptr ),
65 mEGLContext( nullptr ),
66 mColorDepth( isTransparent ? COLOR_DEPTH_32 : COLOR_DEPTH_24 ),
67 mOutputTransformedSignal(),
69 mScreenRotationAngle( 0 ),
71 mRotationSupported( false ),
72 mRotationFinished( true ),
73 mScreenRotationFinished( true ),
74 mResizeFinished( true ),
78 DALI_LOG_INFO( gWindowRenderSurfaceLogFilter, Debug::Verbose, "Creating Window\n" );
79 Initialize( surface );
82 WindowRenderSurface::~WindowRenderSurface()
84 if( mRotationTrigger )
86 delete mRotationTrigger;
90 void WindowRenderSurface::Initialize( Any surface )
92 // If width or height are zero, go full screen.
93 if ( (mPositionSize.width == 0) || (mPositionSize.height == 0) )
95 // Default window size == screen size
98 WindowSystem::GetScreenSize( mPositionSize.width, mPositionSize.height );
101 // Create a window base
102 auto windowFactory = Dali::Internal::Adaptor::GetWindowFactory();
103 mWindowBase = windowFactory->CreateWindowBase( mPositionSize, surface, ( mColorDepth == COLOR_DEPTH_32 ? true : false ) );
106 mWindowBase->OutputTransformedSignal().Connect( this, &WindowRenderSurface::OutputTransformed );
108 // Check screen rotation
109 mScreenRotationAngle = mWindowBase->GetScreenRotationAngle();
110 if( mScreenRotationAngle != 0 )
112 mScreenRotationFinished = false;
116 Any WindowRenderSurface::GetNativeWindow()
118 return mWindowBase->GetNativeWindow();
121 int WindowRenderSurface::GetNativeWindowId()
123 return mWindowBase->GetNativeWindowId();
126 void WindowRenderSurface::Map()
131 void WindowRenderSurface::SetRenderNotification( TriggerEventInterface* renderNotification )
133 mRenderNotification = renderNotification;
136 void WindowRenderSurface::SetTransparency( bool transparent )
138 mWindowBase->SetTransparency( transparent );
141 void WindowRenderSurface::RequestRotation( int angle, int width, int height )
143 if( !mRotationSupported )
145 DALI_LOG_INFO( gWindowRenderSurfaceLogFilter, Debug::Verbose, "WindowRenderSurface::Rotate: Rotation is not supported!\n" );
149 if( !mRotationTrigger )
151 mRotationTrigger = TriggerEventFactory::CreateTriggerEvent( MakeCallback( this, &WindowRenderSurface::ProcessRotationRequest ), TriggerEventInterface::KEEP_ALIVE_AFTER_TRIGGER );
154 mPositionSize.width = width;
155 mPositionSize.height = height;
157 mRotationAngle = angle;
158 mRotationFinished = false;
160 mWindowBase->SetWindowRotationAngle( mRotationAngle );
162 DALI_LOG_INFO( gWindowRenderSurfaceLogFilter, Debug::Verbose, "WindowRenderSurface::Rotate: angle = %d screen rotation = %d\n", mRotationAngle, mScreenRotationAngle );
165 WindowBase* WindowRenderSurface::GetWindowBase()
167 return mWindowBase.get();
170 WindowBase::OutputSignalType& WindowRenderSurface::OutputTransformedSignal()
172 return mOutputTransformedSignal;
175 PositionSize WindowRenderSurface::GetPositionSize() const
177 return mPositionSize;
180 void WindowRenderSurface::GetDpi( unsigned int& dpiHorizontal, unsigned int& dpiVertical )
182 if( mDpiHorizontal == 0 || mDpiVertical == 0 )
184 const char* environmentDpiHorizontal = std::getenv( DALI_ENV_DPI_HORIZONTAL );
185 mDpiHorizontal = environmentDpiHorizontal ? std::atoi( environmentDpiHorizontal ) : 0;
187 const char* environmentDpiVertical = std::getenv( DALI_ENV_DPI_VERTICAL );
188 mDpiVertical = environmentDpiVertical ? std::atoi( environmentDpiVertical ) : 0;
190 if( mDpiHorizontal == 0 || mDpiVertical == 0 )
192 mWindowBase->GetDpi( mDpiHorizontal, mDpiVertical );
196 dpiHorizontal = mDpiHorizontal;
197 dpiVertical = mDpiVertical;
200 void WindowRenderSurface::InitializeGraphics()
202 mGraphics = &mAdaptor->GetGraphicsInterface();
204 DALI_ASSERT_ALWAYS( mGraphics && "Graphics interface is not created" );
206 auto eglGraphics = static_cast<EglGraphics *>(mGraphics);
207 mEGL = &eglGraphics->GetEglInterface();
209 if ( mEGLContext == NULL )
211 // Create the OpenGL context for this window
212 Internal::Adaptor::EglImplementation& eglImpl = static_cast<Internal::Adaptor::EglImplementation&>(*mEGL);
213 eglImpl.ChooseConfig(true, mColorDepth);
214 eglImpl.CreateWindowContext( mEGLContext );
216 // Create the OpenGL surface
221 void WindowRenderSurface::CreateSurface()
223 DALI_LOG_TRACE_METHOD( gWindowRenderSurfaceLogFilter );
226 if( mScreenRotationAngle == 0 || mScreenRotationAngle == 180 )
228 width = mPositionSize.width;
229 height = mPositionSize.height;
233 width = mPositionSize.height;
234 height = mPositionSize.width;
237 // Create the EGL window
238 EGLNativeWindowType window = mWindowBase->CreateEglWindow( width, height );
240 auto eglGraphics = static_cast<EglGraphics *>(mGraphics);
242 Internal::Adaptor::EglImplementation& eglImpl = eglGraphics->GetEglImplementation();
243 mEGLSurface = eglImpl.CreateSurfaceWindow( window, mColorDepth );
245 // Check rotation capability
246 mRotationSupported = mWindowBase->IsEglWindowRotationSupported();
248 DALI_LOG_RELEASE_INFO("WindowRenderSurface::CreateSurface: WinId (%d), w = %d h = %d angle = %d screen rotation = %d\n",
249 mWindowBase->GetNativeWindowId(), mPositionSize.width, mPositionSize.height, mRotationAngle, mScreenRotationAngle );
252 void WindowRenderSurface::DestroySurface()
254 DALI_LOG_TRACE_METHOD( gWindowRenderSurfaceLogFilter );
256 auto eglGraphics = static_cast<EglGraphics *>(mGraphics);
259 DALI_LOG_RELEASE_INFO("WindowRenderSurface::DestroySurface: WinId (%d)\n", mWindowBase->GetNativeWindowId() );
261 Internal::Adaptor::EglImplementation& eglImpl = eglGraphics->GetEglImplementation();
263 eglImpl.DestroySurface( mEGLSurface );
264 mEGLSurface = nullptr;
266 // Destroy context also
267 eglImpl.DestroyContext( mEGLContext );
268 mEGLContext = nullptr;
270 mWindowBase->DestroyEglWindow();
274 bool WindowRenderSurface::ReplaceGraphicsSurface()
276 DALI_LOG_TRACE_METHOD( gWindowRenderSurfaceLogFilter );
278 // Destroy the old one
279 mWindowBase->DestroyEglWindow();
282 if( mScreenRotationAngle == 0 || mScreenRotationAngle == 180 )
284 width = mPositionSize.width;
285 height = mPositionSize.height;
289 width = mPositionSize.height;
290 height = mPositionSize.width;
293 // Create the EGL window
294 EGLNativeWindowType window = mWindowBase->CreateEglWindow( width, height );
296 // Set screen rotation
297 mScreenRotationFinished = false;
299 auto eglGraphics = static_cast<EglGraphics *>(mGraphics);
301 Internal::Adaptor::EglImplementation& eglImpl = eglGraphics->GetEglImplementation();
302 return eglImpl.ReplaceSurfaceWindow( window, mEGLSurface, mEGLContext );
305 void WindowRenderSurface::MoveResize( Dali::PositionSize positionSize )
307 bool needToMove = false;
308 bool needToResize = false;
311 if( (fabs(positionSize.x - mPositionSize.x) > MINIMUM_DIMENSION_CHANGE) ||
312 (fabs(positionSize.y - mPositionSize.y) > MINIMUM_DIMENSION_CHANGE) )
318 if( (fabs(positionSize.width - mPositionSize.width) > MINIMUM_DIMENSION_CHANGE) ||
319 (fabs(positionSize.height - mPositionSize.height) > MINIMUM_DIMENSION_CHANGE) )
328 mWindowBase->MoveResize( positionSize );
332 mWindowBase->Resize( positionSize );
335 mResizeFinished = false;
336 mPositionSize = positionSize;
342 mWindowBase->Move( positionSize );
344 mPositionSize = positionSize;
348 DALI_LOG_INFO( gWindowRenderSurfaceLogFilter, Debug::Verbose, "WindowRenderSurface::MoveResize: %d, %d, %d, %d\n", mPositionSize.x, mPositionSize.y, mPositionSize.width, mPositionSize.height );
351 void WindowRenderSurface::StartRender()
355 bool WindowRenderSurface::PreRender( bool resizingSurface )
357 MakeContextCurrent();
359 if( resizingSurface )
361 // Window rotate or screen rotate
362 if( !mRotationFinished || !mScreenRotationFinished )
364 int totalAngle = (mRotationAngle + mScreenRotationAngle) % 360;
366 mWindowBase->SetEglWindowRotation( totalAngle );
367 mWindowBase->SetEglWindowBufferTransform( totalAngle );
369 // Reset only screen rotation flag
370 mScreenRotationFinished = true;
372 DALI_LOG_INFO( gWindowRenderSurfaceLogFilter, Debug::Verbose, "WindowRenderSurface::PreRender: Set rotation [%d] [%d]\n", mRotationAngle, mScreenRotationAngle );
375 // Only window rotate
376 if( !mRotationFinished )
378 mWindowBase->SetEglWindowTransform( mRotationAngle );
382 if( !mResizeFinished )
384 mWindowBase->ResizeEglWindow( mPositionSize );
385 mResizeFinished = true;
387 DALI_LOG_INFO( gWindowRenderSurfaceLogFilter, Debug::Verbose, "WindowRenderSurface::PreRender: Set resize\n" );
391 auto eglGraphics = static_cast<EglGraphics *>(mGraphics);
394 GlImplementation& mGLES = eglGraphics->GetGlesInterface();
401 void WindowRenderSurface::PostRender( bool renderToFbo, bool replacingSurface, bool resizingSurface )
403 // Inform the gl implementation that rendering has finished before informing the surface
404 auto eglGraphics = static_cast<EglGraphics *>(mGraphics);
407 GlImplementation& mGLES = eglGraphics->GetGlesInterface();
417 if( resizingSurface )
419 if( !mRotationFinished )
421 if( mThreadSynchronization )
423 // Enable PostRender flag
424 mThreadSynchronization->PostRenderStarted();
427 DALI_LOG_RELEASE_INFO("WindowRenderSurface::PostRender: Trigger rotation event\n" );
429 mRotationTrigger->Trigger();
431 if( mThreadSynchronization )
433 // Wait until the event-thread complete the rotation event processing
434 mThreadSynchronization->PostRenderWaitForCompletion();
440 Internal::Adaptor::EglImplementation& eglImpl = eglGraphics->GetEglImplementation();
441 eglImpl.SwapBuffers( mEGLSurface );
443 if( mRenderNotification )
445 mRenderNotification->Trigger();
450 void WindowRenderSurface::StopRender()
454 void WindowRenderSurface::SetThreadSynchronization( ThreadSynchronizationInterface& threadSynchronization )
456 DALI_LOG_INFO( gWindowRenderSurfaceLogFilter, Debug::Verbose, "WindowRenderSurface::SetThreadSynchronization: called\n" );
458 mThreadSynchronization = &threadSynchronization;
461 void WindowRenderSurface::ReleaseLock()
466 Dali::RenderSurfaceInterface::Type WindowRenderSurface::GetSurfaceType()
468 return Dali::RenderSurfaceInterface::WINDOW_RENDER_SURFACE;
471 void WindowRenderSurface::MakeContextCurrent()
473 if ( mEGL != nullptr )
475 mEGL->MakeContextCurrent( mEGLSurface, mEGLContext );
479 Integration::DepthBufferAvailable WindowRenderSurface::GetDepthBufferRequired()
481 return mGraphics ? mGraphics->GetDepthBufferRequired() : Integration::DepthBufferAvailable::FALSE;
484 Integration::StencilBufferAvailable WindowRenderSurface::GetStencilBufferRequired()
486 return mGraphics ? mGraphics->GetStencilBufferRequired() : Integration::StencilBufferAvailable::FALSE;
489 void WindowRenderSurface::OutputTransformed()
491 int screenRotationAngle = mWindowBase->GetScreenRotationAngle();
493 if( mScreenRotationAngle != screenRotationAngle )
495 mScreenRotationAngle = screenRotationAngle;
496 mScreenRotationFinished = false;
498 mOutputTransformedSignal.Emit();
500 DALI_LOG_INFO( gWindowRenderSurfaceLogFilter, Debug::Verbose, "WindowRenderSurface::OutputTransformed: angle = %d screen rotation = %d\n", mRotationAngle, mScreenRotationAngle );
504 DALI_LOG_INFO( gWindowRenderSurfaceLogFilter, Debug::Verbose, "WindowRenderSurface::OutputTransformed: Ignore output transform [%d]\n", mScreenRotationAngle );
508 void WindowRenderSurface::ProcessRotationRequest()
510 mRotationFinished = true;
512 mWindowBase->WindowRotationCompleted( mRotationAngle, mPositionSize.width, mPositionSize.height );
514 DALI_LOG_INFO( gWindowRenderSurfaceLogFilter, Debug::Verbose, "WindowRenderSurface::ProcessRotationRequest: Rotation Done\n" );
516 if( mThreadSynchronization )
518 mThreadSynchronization->PostRenderComplete();
522 } // namespace Adaptor
524 } // namespace internal