2 * Copyright (c) 2021 Samsung Electronics Co., Ltd.
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
8 * http://www.apache.org/licenses/LICENSE-2.0
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
19 #include <dali/internal/window-system/common/window-render-surface.h>
22 #include <dali/integration-api/debug.h>
23 #include <dali/integration-api/gl-abstraction.h>
26 #include <dali/integration-api/adaptor-framework/thread-synchronization-interface.h>
27 #include <dali/integration-api/adaptor-framework/trigger-event-factory.h>
28 #include <dali/internal/adaptor/common/adaptor-impl.h>
29 #include <dali/internal/adaptor/common/adaptor-internal-services.h>
30 #include <dali/internal/graphics/gles/egl-graphics.h>
31 #include <dali/internal/graphics/gles/egl-implementation.h>
32 #include <dali/internal/system/common/environment-variables.h>
33 #include <dali/internal/window-system/common/window-base.h>
34 #include <dali/internal/window-system/common/window-factory.h>
35 #include <dali/internal/window-system/common/window-system.h>
45 const int MINIMUM_DIMENSION_CHANGE(1); ///< Minimum change for window to be considered to have moved
46 const float FULL_UPDATE_RATIO(0.8f); ///< Force full update when the dirty area is larget than this ratio
48 #if defined(DEBUG_ENABLED)
49 Debug::Filter* gWindowRenderSurfaceLogFilter = Debug::Filter::New(Debug::Verbose, false, "LOG_WINDOW_RENDER_SURFACE");
52 void MergeRects(Rect<int>& mergingRect, const std::vector<Rect<int>>& rects)
55 if(mergingRect.IsEmpty())
57 for(; i < rects.size(); i++)
59 if(!rects[i].IsEmpty())
61 mergingRect = rects[i];
67 for(; i < rects.size(); i++)
69 mergingRect.Merge(rects[i]);
73 void InsertRects(WindowRenderSurface::DamagedRectsContainer& damagedRectsList, const std::vector<Rect<int>>& damagedRects)
75 damagedRectsList.push_front(damagedRects);
76 if(damagedRectsList.size() > 4) // past triple buffers + current
78 damagedRectsList.pop_back();
82 Rect<int32_t> RecalculateRect0(Rect<int32_t>& rect, const Rect<int32_t>& surfaceSize)
87 Rect<int32_t> RecalculateRect90(Rect<int32_t>& rect, const Rect<int32_t>& surfaceSize)
89 Rect<int32_t> newRect;
90 newRect.x = surfaceSize.height - (rect.y + rect.height);
92 newRect.width = rect.height;
93 newRect.height = rect.width;
97 Rect<int32_t> RecalculateRect180(Rect<int32_t>& rect, const Rect<int32_t>& surfaceSize)
99 Rect<int32_t> newRect;
100 newRect.x = surfaceSize.width - (rect.x + rect.width);
101 newRect.y = surfaceSize.height - (rect.y + rect.height);
102 newRect.width = rect.width;
103 newRect.height = rect.height;
107 Rect<int32_t> RecalculateRect270(Rect<int32_t>& rect, const Rect<int32_t>& surfaceSize)
109 Rect<int32_t> newRect;
111 newRect.y = surfaceSize.width - (rect.x + rect.width);
112 newRect.width = rect.height;
113 newRect.height = rect.width;
117 using RecalculateRectFunction = Rect<int32_t> (*)(Rect<int32_t>&, const Rect<int32_t>&);
119 RecalculateRectFunction RecalculateRect[4] = {RecalculateRect0, RecalculateRect90, RecalculateRect180, RecalculateRect270};
121 } // unnamed namespace
123 WindowRenderSurface::WindowRenderSurface(Dali::PositionSize positionSize, Any surface, bool isTransparent)
125 mDisplayConnection(nullptr),
126 mPositionSize(positionSize),
128 mThreadSynchronization(nullptr),
129 mRenderNotification(nullptr),
130 mPostRenderTrigger(),
131 mFrameRenderedTrigger(),
133 mEGLSurface(nullptr),
134 mEGLContext(nullptr),
135 mColorDepth(isTransparent ? COLOR_DEPTH_32 : COLOR_DEPTH_24),
136 mOutputTransformedSignal(),
137 mFrameCallbackInfoContainer(),
138 mBufferDamagedRects(),
140 mWindowRotationAngle(0),
141 mScreenRotationAngle(0),
145 mWindowRotationFinished(true),
146 mScreenRotationFinished(true),
147 mResizeFinished(true),
148 mDefaultScreenRotationAvailable(false),
149 mIsImeWindowSurface(false),
150 mNeedWindowRotationAcknowledgement(false)
152 DALI_LOG_INFO(gWindowRenderSurfaceLogFilter, Debug::Verbose, "Creating Window\n");
156 WindowRenderSurface::~WindowRenderSurface()
160 void WindowRenderSurface::Initialize(Any surface)
162 // If width or height are zero, go full screen.
163 if((mPositionSize.width == 0) || (mPositionSize.height == 0))
165 // Default window size == screen size
168 WindowSystem::GetScreenSize(mPositionSize.width, mPositionSize.height);
171 // Create a window base
172 auto windowFactory = Dali::Internal::Adaptor::GetWindowFactory();
173 mWindowBase = windowFactory->CreateWindowBase(mPositionSize, surface, (mColorDepth == COLOR_DEPTH_32 ? true : false));
176 mWindowBase->OutputTransformedSignal().Connect(this, &WindowRenderSurface::OutputTransformed);
178 // Check screen rotation
179 mScreenRotationAngle = mWindowBase->GetScreenRotationAngle();
180 if(mScreenRotationAngle != 0)
182 mScreenRotationFinished = false;
183 mResizeFinished = false;
184 mDefaultScreenRotationAvailable = true;
185 DALI_LOG_RELEASE_INFO("WindowRenderSurface::Initialize, screen rotation is enabled, screen rotation angle:[%d]\n", mScreenRotationAngle);
189 Any WindowRenderSurface::GetNativeWindow()
191 return mWindowBase->GetNativeWindow();
194 int WindowRenderSurface::GetNativeWindowId()
196 return mWindowBase->GetNativeWindowId();
199 void WindowRenderSurface::Map()
204 void WindowRenderSurface::SetRenderNotification(TriggerEventInterface* renderNotification)
206 mRenderNotification = renderNotification;
209 void WindowRenderSurface::SetTransparency(bool transparent)
211 mWindowBase->SetTransparency(transparent);
214 void WindowRenderSurface::RequestRotation(int angle, PositionSize positionSize)
216 if(!mPostRenderTrigger)
218 mPostRenderTrigger = std::unique_ptr<TriggerEventInterface>(TriggerEventFactory::CreateTriggerEvent(MakeCallback(this, &WindowRenderSurface::ProcessPostRender),
219 TriggerEventInterface::KEEP_ALIVE_AFTER_TRIGGER));
222 mPositionSize = positionSize;
224 mWindowRotationAngle = angle;
225 mWindowRotationFinished = false;
226 mResizeFinished = false;
228 mWindowBase->SetWindowRotationAngle(mWindowRotationAngle);
230 DALI_LOG_RELEASE_INFO("angle = %d screen rotation = %d, flag = %d\n", mWindowRotationAngle, mScreenRotationAngle, mWindowRotationFinished);
233 WindowBase* WindowRenderSurface::GetWindowBase()
235 return mWindowBase.get();
238 WindowBase::OutputSignalType& WindowRenderSurface::OutputTransformedSignal()
240 return mOutputTransformedSignal;
243 PositionSize WindowRenderSurface::GetPositionSize() const
245 return mPositionSize;
248 void WindowRenderSurface::GetDpi(unsigned int& dpiHorizontal, unsigned int& dpiVertical)
250 if(mDpiHorizontal == 0 || mDpiVertical == 0)
252 const char* environmentDpiHorizontal = std::getenv(DALI_ENV_DPI_HORIZONTAL);
253 mDpiHorizontal = environmentDpiHorizontal ? std::atoi(environmentDpiHorizontal) : 0;
255 const char* environmentDpiVertical = std::getenv(DALI_ENV_DPI_VERTICAL);
256 mDpiVertical = environmentDpiVertical ? std::atoi(environmentDpiVertical) : 0;
258 if(mDpiHorizontal == 0 || mDpiVertical == 0)
260 mWindowBase->GetDpi(mDpiHorizontal, mDpiVertical);
264 dpiHorizontal = mDpiHorizontal;
265 dpiVertical = mDpiVertical;
268 int WindowRenderSurface::GetOrientation() const
270 return mWindowBase->GetOrientation();
273 void WindowRenderSurface::InitializeGraphics()
275 if(mEGLContext == NULL)
277 mGraphics = &mAdaptor->GetGraphicsInterface();
279 DALI_ASSERT_ALWAYS(mGraphics && "Graphics interface is not created");
281 auto eglGraphics = static_cast<EglGraphics*>(mGraphics);
282 mEGL = &eglGraphics->GetEglInterface();
284 // Create the OpenGL context for this window
285 Internal::Adaptor::EglImplementation& eglImpl = static_cast<Internal::Adaptor::EglImplementation&>(*mEGL);
286 eglImpl.ChooseConfig(true, mColorDepth);
287 eglImpl.CreateWindowContext(mEGLContext);
289 // Create the OpenGL surface
294 void WindowRenderSurface::CreateSurface()
296 DALI_LOG_TRACE_METHOD(gWindowRenderSurfaceLogFilter);
299 if(mScreenRotationAngle == 0 || mScreenRotationAngle == 180)
301 width = mPositionSize.width;
302 height = mPositionSize.height;
306 width = mPositionSize.height;
307 height = mPositionSize.width;
310 // Create the EGL window
311 EGLNativeWindowType window = mWindowBase->CreateEglWindow(width, height);
313 auto eglGraphics = static_cast<EglGraphics*>(mGraphics);
315 Internal::Adaptor::EglImplementation& eglImpl = eglGraphics->GetEglImplementation();
316 mEGLSurface = eglImpl.CreateSurfaceWindow(window, mColorDepth);
318 DALI_LOG_RELEASE_INFO("WindowRenderSurface::CreateSurface: WinId (%d), EGLSurface (%p), w = %d h = %d angle = %d screen rotation = %d\n",
319 mWindowBase->GetNativeWindowId(),
322 mPositionSize.height,
323 mWindowRotationAngle,
324 mScreenRotationAngle);
327 void WindowRenderSurface::DestroySurface()
329 DALI_LOG_TRACE_METHOD(gWindowRenderSurfaceLogFilter);
331 auto eglGraphics = static_cast<EglGraphics*>(mGraphics);
334 DALI_LOG_RELEASE_INFO("WindowRenderSurface::DestroySurface: WinId (%d)\n", mWindowBase->GetNativeWindowId());
336 Internal::Adaptor::EglImplementation& eglImpl = eglGraphics->GetEglImplementation();
338 eglImpl.DestroySurface(mEGLSurface);
339 mEGLSurface = nullptr;
341 // Destroy context also
342 eglImpl.DestroyContext(mEGLContext);
343 mEGLContext = nullptr;
345 mWindowBase->DestroyEglWindow();
349 bool WindowRenderSurface::ReplaceGraphicsSurface()
351 DALI_LOG_TRACE_METHOD(gWindowRenderSurfaceLogFilter);
353 // Destroy the old one
354 mWindowBase->DestroyEglWindow();
357 if(mScreenRotationAngle == 0 || mScreenRotationAngle == 180)
359 width = mPositionSize.width;
360 height = mPositionSize.height;
364 width = mPositionSize.height;
365 height = mPositionSize.width;
368 // Create the EGL window
369 EGLNativeWindowType window = mWindowBase->CreateEglWindow(width, height);
371 // Set screen rotation
372 mScreenRotationFinished = false;
374 auto eglGraphics = static_cast<EglGraphics*>(mGraphics);
376 Internal::Adaptor::EglImplementation& eglImpl = eglGraphics->GetEglImplementation();
377 return eglImpl.ReplaceSurfaceWindow(window, mEGLSurface, mEGLContext);
380 void WindowRenderSurface::UpdatePositionSize(Dali::PositionSize positionSize)
382 bool needToMove = false;
383 bool needToResize = false;
386 if((fabs(positionSize.x - mPositionSize.x) >= MINIMUM_DIMENSION_CHANGE) ||
387 (fabs(positionSize.y - mPositionSize.y) >= MINIMUM_DIMENSION_CHANGE))
393 if((fabs(positionSize.width - mPositionSize.width) >= MINIMUM_DIMENSION_CHANGE) ||
394 (fabs(positionSize.height - mPositionSize.height) >= MINIMUM_DIMENSION_CHANGE))
401 mResizeFinished = false;
402 mPositionSize = positionSize;
408 mPositionSize = positionSize;
412 DALI_LOG_INFO(gWindowRenderSurfaceLogFilter, Debug::Verbose, "WindowRenderSurface::MoveResize: %d, %d, %d, %d\n", mPositionSize.x, mPositionSize.y, mPositionSize.width, mPositionSize.height);
415 void WindowRenderSurface::MoveResize(Dali::PositionSize positionSize)
417 bool needToMove = false;
418 bool needToResize = false;
421 if((fabs(positionSize.x - mPositionSize.x) >= MINIMUM_DIMENSION_CHANGE) ||
422 (fabs(positionSize.y - mPositionSize.y) >= MINIMUM_DIMENSION_CHANGE))
428 if((fabs(positionSize.width - mPositionSize.width) >= MINIMUM_DIMENSION_CHANGE) ||
429 (fabs(positionSize.height - mPositionSize.height) >= MINIMUM_DIMENSION_CHANGE))
438 mWindowBase->MoveResize(positionSize);
442 mWindowBase->Resize(positionSize);
445 mResizeFinished = false;
446 mPositionSize = positionSize;
452 mWindowBase->Move(positionSize);
454 mPositionSize = positionSize;
458 DALI_LOG_INFO(gWindowRenderSurfaceLogFilter, Debug::Verbose, "WindowRenderSurface::MoveResize: %d, %d, %d, %d\n", mPositionSize.x, mPositionSize.y, mPositionSize.width, mPositionSize.height);
461 void WindowRenderSurface::StartRender()
465 bool WindowRenderSurface::PreRender(bool resizingSurface, const std::vector<Rect<int>>& damagedRects, Rect<int>& clippingRect)
467 InitializeGraphics();
469 mDamagedRects.assign(damagedRects.begin(), damagedRects.end());
471 Dali::Integration::Scene::FrameCallbackContainer callbacks;
473 Dali::Integration::Scene scene = mScene.GetHandle();
476 bool needFrameRenderedTrigger = false;
478 scene.GetFrameRenderedCallback(callbacks);
479 if(!callbacks.empty())
481 int frameRenderedSync = mWindowBase->CreateFrameRenderedSyncFence();
482 if(frameRenderedSync != -1)
484 Dali::Mutex::ScopedLock lock(mMutex);
486 DALI_LOG_RELEASE_INFO("WindowRenderSurface::PreRender: CreateFrameRenderedSyncFence [%d]\n", frameRenderedSync);
488 mFrameCallbackInfoContainer.push_back(std::unique_ptr<FrameCallbackInfo>(new FrameCallbackInfo(callbacks, frameRenderedSync)));
490 needFrameRenderedTrigger = true;
494 DALI_LOG_ERROR("WindowRenderSurface::PreRender: CreateFrameRenderedSyncFence is failed\n");
501 scene.GetFramePresentedCallback(callbacks);
502 if(!callbacks.empty())
504 int framePresentedSync = mWindowBase->CreateFramePresentedSyncFence();
505 if(framePresentedSync != -1)
507 Dali::Mutex::ScopedLock lock(mMutex);
509 DALI_LOG_RELEASE_INFO("WindowRenderSurface::PreRender: CreateFramePresentedSyncFence [%d]\n", framePresentedSync);
511 mFrameCallbackInfoContainer.push_back(std::unique_ptr<FrameCallbackInfo>(new FrameCallbackInfo(callbacks, framePresentedSync)));
513 needFrameRenderedTrigger = true;
517 DALI_LOG_ERROR("WindowRenderSurface::PreRender: CreateFramePresentedSyncFence is failed\n");
524 if(needFrameRenderedTrigger)
526 if(!mFrameRenderedTrigger)
528 mFrameRenderedTrigger = std::unique_ptr<TriggerEventInterface>(TriggerEventFactory::CreateTriggerEvent(MakeCallback(this, &WindowRenderSurface::ProcessFrameCallback),
529 TriggerEventInterface::KEEP_ALIVE_AFTER_TRIGGER));
531 mFrameRenderedTrigger->Trigger();
536 * wl_egl_window_tizen_set_rotation(SetEglWindowRotation) -> PreRotation
537 * wl_egl_window_tizen_set_buffer_transform(SetEglWindowBufferTransform) -> Screen Rotation
538 * wl_egl_window_tizen_set_window_transform(SetEglWindowTransform) -> Window Rotation
539 * These function should be called before calling first drawing gl Function.
540 * Notice : PreRotation is not used in the latest tizen,
541 * because output transform event should be occured before egl window is not created.
544 if(mIsResizing || mDefaultScreenRotationAvailable)
546 int totalAngle = (mWindowRotationAngle + mScreenRotationAngle) % 360;
548 // Window rotate or screen rotate
549 if(!mWindowRotationFinished || !mScreenRotationFinished)
551 mWindowBase->SetEglWindowBufferTransform(totalAngle);
553 // Reset only screen rotation flag
554 mScreenRotationFinished = true;
556 DALI_LOG_RELEASE_INFO("WindowRenderSurface::PreRender: Set rotation [%d] [%d]\n", mWindowRotationAngle, mScreenRotationAngle);
559 // Only window rotate
560 if(!mWindowRotationFinished)
562 mWindowBase->SetEglWindowTransform(mWindowRotationAngle);
568 Dali::PositionSize positionSize;
569 positionSize.x = mPositionSize.x;
570 positionSize.y = mPositionSize.y;
571 if(totalAngle == 0 || totalAngle == 180)
573 positionSize.width = mPositionSize.width;
574 positionSize.height = mPositionSize.height;
578 positionSize.width = mPositionSize.height;
579 positionSize.height = mPositionSize.width;
581 mWindowBase->ResizeEglWindow(positionSize);
582 mResizeFinished = true;
584 DALI_LOG_RELEASE_INFO("WindowRenderSurface::PreRender: Set resize, totalAngle: %d, x: %d, y: %d, w: %d, h:%d\n", totalAngle, positionSize.x, positionSize.y, positionSize.width, positionSize.height);
587 SetFullSwapNextFrame();
588 mDefaultScreenRotationAvailable = false;
591 SetBufferDamagedRects(mDamagedRects, clippingRect);
595 Rect<int> surfaceRect = scene.GetCurrentSurfaceRect();
596 if(clippingRect == surfaceRect)
598 mDamagedRects.assign(1, surfaceRect);
600 else if(mDamagedRects.empty() && !clippingRect.IsEmpty())
602 // We will render clippingRect area but mDamagedRects is empty.
603 // So make mDamagedRects same with clippingRect to swap buffers.
604 mDamagedRects.assign(1, clippingRect);
608 // This is now done when the render pass for the render surface begins
609 // MakeContextCurrent();
614 void WindowRenderSurface::PostRender()
616 // Inform the gl implementation that rendering has finished before informing the surface
617 auto eglGraphics = static_cast<EglGraphics*>(mGraphics);
620 GlImplementation& mGLES = eglGraphics->GetGlesInterface();
623 bool needWindowRotationCompleted = false;
625 if(!mWindowRotationFinished)
627 if(mNeedWindowRotationAcknowledgement)
629 Dali::Integration::Scene scene = mScene.GetHandle();
632 if(scene.IsRotationCompletedAcknowledgementSet())
634 needWindowRotationCompleted = true;
642 needWindowRotationCompleted = true;
647 if(needWindowRotationCompleted || mIsImeWindowSurface)
649 if(mThreadSynchronization)
651 // Enable PostRender flag
652 mThreadSynchronization->PostRenderStarted();
655 if(!mWindowRotationFinished || mIsImeWindowSurface)
657 mPostRenderTrigger->Trigger();
660 if(mThreadSynchronization)
662 // Wait until the event-thread complete the rotation event processing
663 mThreadSynchronization->PostRenderWaitForCompletion();
667 SwapBuffers(mDamagedRects);
669 if(mRenderNotification)
671 mRenderNotification->Trigger();
676 void WindowRenderSurface::StopRender()
680 void WindowRenderSurface::SetThreadSynchronization(ThreadSynchronizationInterface& threadSynchronization)
682 DALI_LOG_INFO(gWindowRenderSurfaceLogFilter, Debug::Verbose, "WindowRenderSurface::SetThreadSynchronization: called\n");
684 mThreadSynchronization = &threadSynchronization;
687 void WindowRenderSurface::ReleaseLock()
692 Dali::RenderSurfaceInterface::Type WindowRenderSurface::GetSurfaceType()
694 return Dali::RenderSurfaceInterface::WINDOW_RENDER_SURFACE;
697 void WindowRenderSurface::MakeContextCurrent()
701 mEGL->MakeContextCurrent(mEGLSurface, mEGLContext);
705 Integration::DepthBufferAvailable WindowRenderSurface::GetDepthBufferRequired()
707 return mGraphics ? mGraphics->GetDepthBufferRequired() : Integration::DepthBufferAvailable::FALSE;
710 Integration::StencilBufferAvailable WindowRenderSurface::GetStencilBufferRequired()
712 return mGraphics ? mGraphics->GetStencilBufferRequired() : Integration::StencilBufferAvailable::FALSE;
715 void WindowRenderSurface::InitializeImeSurface()
717 mIsImeWindowSurface = true;
718 if(!mPostRenderTrigger)
720 mPostRenderTrigger = std::unique_ptr<TriggerEventInterface>(TriggerEventFactory::CreateTriggerEvent(MakeCallback(this, &WindowRenderSurface::ProcessPostRender),
721 TriggerEventInterface::KEEP_ALIVE_AFTER_TRIGGER));
725 void WindowRenderSurface::SetNeedsRotationCompletedAcknowledgement(bool needAcknowledgement)
727 mNeedWindowRotationAcknowledgement = needAcknowledgement;
730 void WindowRenderSurface::OutputTransformed()
732 int screenRotationAngle = mWindowBase->GetScreenRotationAngle();
734 if(mScreenRotationAngle != screenRotationAngle)
736 mScreenRotationAngle = screenRotationAngle;
737 mScreenRotationFinished = false;
738 mResizeFinished = false;
740 mOutputTransformedSignal.Emit();
742 DALI_LOG_RELEASE_INFO("WindowRenderSurface::OutputTransformed: window = %d screen = %d\n", mWindowRotationAngle, mScreenRotationAngle);
746 DALI_LOG_RELEASE_INFO("WindowRenderSurface::OutputTransformed: Ignore output transform [%d]\n", mScreenRotationAngle);
750 void WindowRenderSurface::ProcessPostRender()
752 if(!mWindowRotationFinished)
754 mWindowBase->WindowRotationCompleted(mWindowRotationAngle, mPositionSize.width, mPositionSize.height);
755 DALI_LOG_RELEASE_INFO("WindowRenderSurface::ProcessPostRender: Rotation Done\n");
756 mWindowRotationFinished = true;
759 if(mIsImeWindowSurface)
761 mWindowBase->ImeWindowReadyToRender();
764 if(mThreadSynchronization)
766 mThreadSynchronization->PostRenderComplete();
770 void WindowRenderSurface::ProcessFrameCallback()
772 Dali::Mutex::ScopedLock lock(mMutex);
774 for(auto&& iter : mFrameCallbackInfoContainer)
776 if(!iter->fileDescriptorMonitor)
778 iter->fileDescriptorMonitor = std::unique_ptr<FileDescriptorMonitor>(new FileDescriptorMonitor(iter->fileDescriptor,
779 MakeCallback(this, &WindowRenderSurface::OnFileDescriptorEventDispatched),
780 FileDescriptorMonitor::FD_READABLE));
782 DALI_LOG_RELEASE_INFO("WindowRenderSurface::ProcessFrameCallback: Add handler [%d]\n", iter->fileDescriptor);
787 void WindowRenderSurface::OnFileDescriptorEventDispatched(FileDescriptorMonitor::EventType eventBitMask, int fileDescriptor)
789 if(!(eventBitMask & FileDescriptorMonitor::FD_READABLE))
791 DALI_LOG_ERROR("WindowRenderSurface::OnFileDescriptorEventDispatched: file descriptor error [%d]\n", eventBitMask);
792 close(fileDescriptor);
796 DALI_LOG_RELEASE_INFO("WindowRenderSurface::OnFileDescriptorEventDispatched: Frame rendered [%d]\n", fileDescriptor);
798 std::unique_ptr<FrameCallbackInfo> callbackInfo;
800 Dali::Mutex::ScopedLock lock(mMutex);
801 auto frameCallbackInfo = std::find_if(mFrameCallbackInfoContainer.begin(), mFrameCallbackInfoContainer.end(), [fileDescriptor](std::unique_ptr<FrameCallbackInfo>& callbackInfo) {
802 return callbackInfo->fileDescriptor == fileDescriptor;
804 if(frameCallbackInfo != mFrameCallbackInfoContainer.end())
806 callbackInfo = std::move(*frameCallbackInfo);
808 mFrameCallbackInfoContainer.erase(frameCallbackInfo);
812 // Call the connected callback
815 for(auto&& iter : (callbackInfo)->callbacks)
817 CallbackBase::Execute(*(iter.first), iter.second);
822 void WindowRenderSurface::SetBufferDamagedRects(const std::vector<Rect<int>>& damagedRects, Rect<int>& clippingRect)
824 auto eglGraphics = static_cast<EglGraphics*>(mGraphics);
827 // If scene is not exist, just use stored mPositionSize.
828 Rect<int> surfaceRect(0, 0, mPositionSize.width, mPositionSize.height);
830 Dali::Integration::Scene scene = mScene.GetHandle();
833 surfaceRect = scene.GetCurrentSurfaceRect();
836 Internal::Adaptor::EglImplementation& eglImpl = eglGraphics->GetEglImplementation();
837 if(!eglImpl.IsPartialUpdateRequired() || mFullSwapNextFrame)
839 InsertRects(mBufferDamagedRects, std::vector<Rect<int>>(1, surfaceRect));
840 clippingRect = surfaceRect;
844 mGraphics->ActivateSurfaceContext(this);
846 EGLint bufferAge = eglImpl.GetBufferAge(mEGLSurface);
848 // Buffer age 0 means the back buffer in invalid and requires full swap
851 InsertRects(mBufferDamagedRects, std::vector<Rect<int>>(1, surfaceRect));
852 clippingRect = surfaceRect;
856 // We push current frame damaged rects here, zero index for current frame
857 InsertRects(mBufferDamagedRects, damagedRects);
859 // Merge damaged rects into clipping rect
860 auto bufferDamagedRects = mBufferDamagedRects.begin();
861 while(bufferAge-- >= 0 && bufferDamagedRects != mBufferDamagedRects.end())
863 const std::vector<Rect<int>>& rects = *bufferDamagedRects++;
864 MergeRects(clippingRect, rects);
867 if(!clippingRect.Intersect(surfaceRect) || clippingRect.Area() > surfaceRect.Area() * FULL_UPDATE_RATIO)
869 // clipping area too big or doesn't intersect surface rect
870 clippingRect = surfaceRect;
874 if(!clippingRect.IsEmpty())
876 std::vector<Rect<int>> damagedRegion;
879 damagedRegion.push_back(RecalculateRect[std::min(scene.GetCurrentSurfaceOrientation() / 90, 3)](clippingRect, scene.GetCurrentSurfaceRect()));
883 damagedRegion.push_back(clippingRect);
886 eglImpl.SetDamageRegion(mEGLSurface, damagedRegion);
891 void WindowRenderSurface::SwapBuffers(const std::vector<Rect<int>>& damagedRects)
893 auto eglGraphics = static_cast<EglGraphics*>(mGraphics);
896 Rect<int32_t> surfaceRect;
897 int32_t orientation = 0;
899 Dali::Integration::Scene scene = mScene.GetHandle();
902 surfaceRect = scene.GetCurrentSurfaceRect();
903 orientation = std::min(scene.GetCurrentSurfaceOrientation() / 90, 3);
906 Internal::Adaptor::EglImplementation& eglImpl = eglGraphics->GetEglImplementation();
908 if(!eglImpl.IsPartialUpdateRequired() || mFullSwapNextFrame || (damagedRects.size() != 0 && damagedRects[0].Area() > surfaceRect.Area() * FULL_UPDATE_RATIO))
910 mFullSwapNextFrame = false;
911 eglImpl.SwapBuffers(mEGLSurface);
915 mFullSwapNextFrame = false;
917 std::vector<Rect<int>> mergedRects = damagedRects;
919 // Merge intersecting rects, form an array of non intersecting rects to help driver a bit
920 // Could be optional and can be removed, needs to be checked with and without on platform
921 const int n = mergedRects.size();
922 for(int i = 0; i < n - 1; i++)
924 if(mergedRects[i].IsEmpty())
929 for(int j = i + 1; j < n; j++)
931 if(mergedRects[j].IsEmpty())
936 if(mergedRects[i].Intersects(mergedRects[j]))
938 mergedRects[i].Merge(mergedRects[j]);
939 mergedRects[j].width = 0;
940 mergedRects[j].height = 0;
946 for(int i = 0; i < n; i++)
948 if(!mergedRects[i].IsEmpty())
950 mergedRects[j++] = RecalculateRect[orientation](mergedRects[i], surfaceRect);
956 mergedRects.resize(j);
959 if(!mergedRects.size() || (mergedRects[0].Area() > surfaceRect.Area() * FULL_UPDATE_RATIO))
961 // In normal cases, WindowRenderSurface::SwapBuffers() will not be called if mergedRects.size() is 0.
962 // For exceptional cases, swap full area.
963 eglImpl.SwapBuffers(mEGLSurface);
967 eglImpl.SwapBuffers(mEGLSurface, mergedRects);
972 } // namespace Adaptor
974 } // namespace Internal