1 #ifndef DALI_INTERNAL_WINDOWSYSTEM_COMMON_WINDOW_IMPL_H
2 #define DALI_INTERNAL_WINDOWSYSTEM_COMMON_WINDOW_IMPL_H
5 * Copyright (c) 2021 Samsung Electronics Co., Ltd.
7 * Licensed under the Apache License, Version 2.0 (the "License");
8 * you may not use this file except in compliance with the License.
9 * You may obtain a copy of the License at
11 * http://www.apache.org/licenses/LICENSE-2.0
13 * Unless required by applicable law or agreed to in writing, software
14 * distributed under the License is distributed on an "AS IS" BASIS,
15 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16 * See the License for the specific language governing permissions and
17 * limitations under the License.
22 #include <dali/public-api/actors/layer.h>
23 #include <dali/public-api/adaptor-framework/window-enumerations.h>
24 #include <dali/public-api/object/base-object.h>
25 #include <dali/public-api/object/property-array.h>
26 #include <dali/public-api/object/ref-object.h>
27 #include <dali/public-api/render-tasks/render-task-list.h>
30 #include <dali/devel-api/adaptor-framework/window-devel.h>
31 #include <dali/integration-api/adaptor-framework/scene-holder-impl.h>
32 #include <dali/internal/adaptor/common/adaptor-impl.h>
33 #include <dali/internal/window-system/common/event-handler.h>
34 #include <dali/public-api/adaptor-framework/key-grab.h>
35 #include <dali/public-api/adaptor-framework/window.h>
41 class RenderSurfaceInterface;
48 class WindowRenderSurface;
52 using WindowPtr = IntrusivePtr<Window>;
53 using OrientationPtr = IntrusivePtr<Orientation>;
54 using EventHandlerPtr = IntrusivePtr<EventHandler>;
57 * Window provides a surface to render onto with orientation & indicator properties.
59 class Window : public Dali::Internal::Adaptor::SceneHolder, public EventHandler::Observer, public ConnectionTracker
62 typedef Dali::Window::FocusChangeSignalType FocusChangeSignalType;
63 typedef Dali::Window::ResizeSignalType ResizeSignalType;
64 typedef Dali::DevelWindow::VisibilityChangedSignalType VisibilityChangedSignalType;
65 typedef Dali::DevelWindow::TransitionEffectEventSignalType TransitionEffectEventSignalType;
66 typedef Dali::DevelWindow::KeyboardRepeatSettingsChangedSignalType KeyboardRepeatSettingsChangedSignalType;
67 typedef Signal<void()> SignalType;
70 * @brief Create a new Window. This should only be called once by the Application class
71 * @param[in] positionSize The position and size of the window
72 * @param[in] name The window title
73 * @param[in] className The window class name
74 * @param[in] isTransparent Whether window is transparent
75 * @return A newly allocated Window
77 static Window* New(const PositionSize& positionSize, const std::string& name, const std::string& className, bool isTransparent = false);
80 * @brief Create a new Window. This should only be called once by the Application class
81 * @param[in] surface The surface used to render on.
82 * @param[in] positionSize The position and size of the window
83 * @param[in] name The window title
84 * @param[in] className The window class name
85 * @param[in] isTransparent Whether window is transparent
86 * @return A newly allocated Window
88 static Window* New(Any surface, const PositionSize& positionSize, const std::string& name, const std::string& className, bool isTransparent = false);
91 * @copydoc Dali::Window::SetClass()
93 void SetClass(std::string name, std::string className);
96 * @brief Gets the window class name.
97 * @return The class of the window
99 std::string GetClassName() const;
102 * @copydoc Dali::Window::Raise()
107 * @copydoc Dali::Window::Lower()
112 * @copydoc Dali::Window::Activate()
117 * @copydoc Dali::Window::GetLayerCount()
119 uint32_t GetLayerCount() const;
122 * @copydoc Dali::Window::GetLayer()
124 Dali::Layer GetLayer(uint32_t depth) const;
127 * @copydoc Dali::DevelWindow::GetRenderTaskList()
129 Dali::RenderTaskList GetRenderTaskList() const;
132 * @copydoc Dali::Window::AddAvailableOrientation()
134 void AddAvailableOrientation(WindowOrientation orientation);
137 * @copydoc Dali::Window::RemoveAvailableOrientation()
139 void RemoveAvailableOrientation(WindowOrientation orientation);
142 * @copydoc Dali::Window::SetPreferredOrientation()
144 void SetPreferredOrientation(WindowOrientation orientation);
147 * @copydoc Dali::Window::GetPreferredOrientation()
149 WindowOrientation GetPreferredOrientation();
152 * @copydoc Dali::Window::SetAcceptFocus()
154 void SetAcceptFocus(bool accept);
157 * @copydoc Dali::Window::IsFocusAcceptable()
159 bool IsFocusAcceptable() const;
162 * @copydoc Dali::Window::Show()
167 * @copydoc Dali::Window::Hide()
172 * @copydoc Dali::Window::GetSupportedAuxiliaryHintCount()
174 unsigned int GetSupportedAuxiliaryHintCount() const;
177 * @copydoc Dali::Window::GetSupportedAuxiliaryHint()
179 std::string GetSupportedAuxiliaryHint(unsigned int index) const;
182 * @copydoc Dali::Window::AddAuxiliaryHint()
184 unsigned int AddAuxiliaryHint(const std::string& hint, const std::string& value);
187 * @copydoc Dali::Window::RemoveAuxiliaryHint()
189 bool RemoveAuxiliaryHint(unsigned int id);
192 * @copydoc Dali::Window::SetAuxiliaryHintValue()
194 bool SetAuxiliaryHintValue(unsigned int id, const std::string& value);
197 * @copydoc Dali::Window::GetAuxiliaryHintValue()
199 std::string GetAuxiliaryHintValue(unsigned int id) const;
202 * @copydoc Dali::Window::GetAuxiliaryHintId()
204 unsigned int GetAuxiliaryHintId(const std::string& hint) const;
207 * @copydoc Dali::Window::SetInputRegion()
209 void SetInputRegion(const Rect<int>& inputRegion);
212 * @copydoc Dali::Window::SetType()
214 void SetType(WindowType type);
217 * @copydoc Dali::Window::GetType() const
219 WindowType GetType() const;
222 * @copydoc Dali::Window::SetNotificationLevel()
224 WindowOperationResult SetNotificationLevel(WindowNotificationLevel level);
227 * @copydoc Dali::Window::GetNotificationLevel()
229 WindowNotificationLevel GetNotificationLevel() const;
232 * @copydoc Dali::Window::SetOpaqueState()
234 void SetOpaqueState(bool opaque);
237 * @copydoc Dali::Window::IsOpaqueState()
239 bool IsOpaqueState() const;
242 * @copydoc Dali::Window::SetScreenOffMode()
244 WindowOperationResult SetScreenOffMode(WindowScreenOffMode screenOffMode);
247 * @copydoc Dali::Window::GetScreenOffMode()
249 WindowScreenOffMode GetScreenOffMode() const;
252 * @copydoc Dali::Window::SetBrightness()
254 WindowOperationResult SetBrightness(int brightness);
257 * @copydoc Dali::Window::GetBrightness()
259 int GetBrightness() const;
262 * @copydoc Dali::Window::SetSize()
264 void SetSize(Dali::Window::WindowSize size);
267 * @copydoc Dali::Window::GetSize()
269 Dali::Window::WindowSize GetSize() const;
272 * @copydoc Dali::Window::SetPosition()
274 void SetPosition(Dali::Window::WindowPosition position);
277 * @copydoc Dali::Window::GetPosition()
279 Dali::Window::WindowPosition GetPosition() const;
282 * @copydoc Dali::DevelWindow::SetPositionSize()
284 void SetPositionSize(PositionSize positionSize);
287 * @copydoc Dali::DevelWindow::GetPositionSize()
289 PositionSize GetPositionSize() const;
292 * @copydoc Dali::Window::GetRootLayer()
294 Dali::Layer GetRootLayer() const;
297 * @copydoc Dali::Window::SetTransparency()
299 void SetTransparency(bool transparent);
302 * @copydoc Dali::KeyGrab::GrabKey()
304 bool GrabKey(Dali::KEY key, KeyGrab::KeyGrabMode grabMode);
307 * @copydoc Dali::KeyGrab::UngrabKey()
309 bool UngrabKey(Dali::KEY key);
312 * @copydoc Dali::KeyGrab::GrabKeyList()
314 bool GrabKeyList(const Dali::Vector<Dali::KEY>& key, const Dali::Vector<KeyGrab::KeyGrabMode>& grabMode, Dali::Vector<bool>& result);
317 * @copydoc Dali::KeyGrab::UngrabKeyList()
319 bool UngrabKeyList(const Dali::Vector<Dali::KEY>& key, Dali::Vector<bool>& result);
322 * @copydoc Dali::DevelWindow::Get()
324 static Dali::Window Get(Dali::Actor actor);
327 * @copydoc Dali::DevelWindow::SetParent()
329 void SetParent(Dali::Window& parent);
332 * @copydoc Dali::DevelWindow::Unparent()
337 * @copydoc Dali::DevelWindow::GetParent()
339 Dali::Window GetParent();
342 * @copydoc Dali::DevelWindow::GetCurrentOrientation()
344 WindowOrientation GetCurrentOrientation() const;
347 * @copydoc Dali::DevelWindow::GetPhysicalOrientation()
349 int GetPhysicalOrientation() const;
352 * @copydoc Dali::DevelWindow::SetAvailableOrientations()
354 void SetAvailableOrientations(const Dali::Vector<WindowOrientation>& orientations);
356 public: // Dali::Internal::Adaptor::SceneHolder
358 * @copydoc Dali::Internal::Adaptor::SceneHolder::GetNativeHandle
360 Dali::Any GetNativeHandle() const override;
363 * @copydoc Dali::Internal::Adaptor::SceneHolder::IsVisible
365 bool IsVisible() const override;
368 * @copydoc Dali::DevelWindow::GetNativeId()
370 int32_t GetNativeId() const;
374 * @brief Enumeration for orietation mode.
375 * The Orientation Mode is related to screen size.
376 * If screen width is longer than height, the Orientation Mode will have LANDSCAPE.
377 * Otherwise screen width is shorter than height or same, the Orientation Mode will have PORTRAIT.
379 enum class OrientationMode
386 * Private constructor.
397 * Second stage initialization
399 void Initialize(Any surface, const PositionSize& positionSize, const std::string& name, const std::string& className);
402 * Called when the window becomes iconified or deiconified.
404 void OnIconifyChanged(bool iconified);
407 * Called when the window focus is changed.
409 void OnFocusChanged(bool focusIn);
412 * Called when the output is transformed.
414 void OnOutputTransformed();
417 * Called when the window receives a delete request.
419 void OnDeleteRequest();
422 * Called when the window receives a Transition effect-start/end event.
424 void OnTransitionEffectEvent(WindowEffectState state, WindowEffectType type);
427 * @brief Called when window receives a keyboard repeat event.
429 void OnKeyboardRepeatSettingsChanged();
432 * @brief Called when the window redraw is requested.
434 void OnWindowRedrawRequest();
437 * @brief Called when the window is resized or moved by display server.
439 * @param positionSize the updated window's position and size.
441 void OnUpdatePositionSize(Dali::PositionSize& positionSize);
444 * @brief Set available orientation to window base.
446 void SetAvailableAnlges(const std::vector<int>& angles);
449 * @brief Convert from window orientation to angle using OrientationMode.
451 int ConvertToAngle(WindowOrientation orientation);
454 * @brief Convert from angle to window orientation using OrientationMode.
456 WindowOrientation ConvertToOrientation(int angle) const;
459 * @brief Check available window orientation for Available orientation.
461 bool IsOrientationAvailable(WindowOrientation orientation) const;
463 private: // Dali::Internal::Adaptor::SceneHolder
465 * @copydoc Dali::Internal::Adaptor::SceneHolder::OnAdaptorSet
467 void OnAdaptorSet(Dali::Adaptor& adaptor) override;
470 * @copydoc Dali::Internal::Adaptor::SceneHolder::OnSurfaceSet
472 void OnSurfaceSet(Dali::RenderSurfaceInterface* surface) override;
475 * @copydoc Dali::Internal::Adaptor::SceneHolder::OnPause
477 void OnPause() override;
480 * @copydoc Dali::Internal::Adaptor::SceneHolder::OnResume
482 void OnResume() override;
485 * @copydoc Dali::Internal::Adaptor::SceneHolder::RecalculateTouchPosition
487 void RecalculateTouchPosition(Integration::Point& point) override;
489 private: // Dali::Internal::Adaptor::EventHandler::Observer
491 * @copydoc Dali::Internal::Adaptor::EventHandler::Observer::OnTouchPoint
493 void OnTouchPoint(Dali::Integration::Point& point, int timeStamp) override;
496 * @copydoc Dali::Internal::Adaptor::EventHandler::Observer::OnWheelEvent
498 void OnWheelEvent(Dali::Integration::WheelEvent& wheelEvent) override;
501 * @copydoc Dali::Internal::Adaptor::EventHandler::Observer::OnKeyEvent
503 void OnKeyEvent(Dali::Integration::KeyEvent& keyEvent) override;
506 * @copydoc Dali::Internal::Adaptor::EventHandler::Observer::OnRotation
508 void OnRotation(const RotationEvent& rotation) override;
512 * @copydoc Dali::Window::FocusChangeSignal()
514 FocusChangeSignalType& FocusChangeSignal()
516 return mFocusChangeSignal;
520 * @copydoc Dali::Window::ResizedSignal()
522 ResizeSignalType& ResizeSignal()
524 return mResizeSignal;
528 * This signal is emitted when the window is requesting to be deleted
530 SignalType& DeleteRequestSignal()
532 return mDeleteRequestSignal;
536 * @copydoc Dali::DevelWindow::VisibilityChangedSignal()
538 VisibilityChangedSignalType& VisibilityChangedSignal()
540 return mVisibilityChangedSignal;
544 * @copydoc Dali::Window::SignalEventProcessingFinished()
546 Dali::DevelWindow::EventProcessingFinishedSignalType& EventProcessingFinishedSignal()
548 return mScene.EventProcessingFinishedSignal();
552 * @copydoc Dali::DevelWindow::TransitionEffectEventSignal()
554 TransitionEffectEventSignalType& TransitionEffectEventSignal()
556 return mTransitionEffectEventSignal;
560 * @copydoc Dali::DevelWindow::KeyboardRepeatSettingsChangedSignal()
562 KeyboardRepeatSettingsChangedSignalType& KeyboardRepeatSettingsChangedSignal()
564 return mKeyboardRepeatSettingsChangedSignal;
568 WindowRenderSurface* mWindowSurface; ///< The window rendering surface
569 WindowBase* mWindowBase;
571 std::string mClassName;
572 bool mIsTransparent : 1;
573 bool mIsFocusAcceptable : 1;
575 bool mOpaqueState : 1;
577 Dali::Window mParentWindow;
579 OrientationPtr mOrientation;
580 std::vector<int> mAvailableAngles;
583 int mRotationAngle; ///< The angle of the rotation
584 int mWindowWidth; ///< The width of the window
585 int mWindowHeight; ///< The height of the window
587 EventHandlerPtr mEventHandler; ///< The window events handler
589 OrientationMode mOrientationMode;
591 int mNativeWindowId; ///< The Native Window Id
594 SignalType mDeleteRequestSignal;
595 FocusChangeSignalType mFocusChangeSignal;
596 ResizeSignalType mResizeSignal;
597 VisibilityChangedSignalType mVisibilityChangedSignal;
598 TransitionEffectEventSignalType mTransitionEffectEventSignal;
599 KeyboardRepeatSettingsChangedSignalType mKeyboardRepeatSettingsChangedSignal;
602 } // namespace Adaptor
603 } // namespace Internal
605 // Helpers for public-api forwarding methods
607 inline Internal::Adaptor::Window& GetImplementation(Dali::Window& window)
609 DALI_ASSERT_ALWAYS(window && "Window handle is empty");
610 BaseObject& object = window.GetBaseObject();
611 return static_cast<Internal::Adaptor::Window&>(object);
614 inline const Internal::Adaptor::Window& GetImplementation(const Dali::Window& window)
616 DALI_ASSERT_ALWAYS(window && "Window handle is empty");
617 const BaseObject& object = window.GetBaseObject();
618 return static_cast<const Internal::Adaptor::Window&>(object);
623 #endif // DALI_INTERNAL_WINDOWSYSTEM_COMMON_WINDOW_IMPL_H