1 #ifndef DALI_INTERNAL_WINDOWSYSTEM_COMMON_PIXMAP_RENDER_SURFACE_H
2 #define DALI_INTERNAL_WINDOWSYSTEM_COMMON_PIXMAP_RENDER_SURFACE_H
5 * Copyright (c) 2018 Samsung Electronics Co., Ltd.
7 * Licensed under the Apache License, Version 2.0 (the "License");
8 * you may not use this file except in compliance with the License.
9 * You may obtain a copy of the License at
11 * http://www.apache.org/licenses/LICENSE-2.0
13 * Unless required by applicable law or agreed to in writing, software
14 * distributed under the License is distributed on an "AS IS" BASIS,
15 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16 * See the License for the specific language governing permissions and
17 * limitations under the License.
23 #ifdef DALI_ADAPTOR_COMPILATION
24 #include <dali/integration-api/render-surface-interface.h>
25 #include <dali/internal/graphics/common/graphics-interface.h>
27 #include <dali/integration-api/adaptors/render-surface-interface.h>
34 class TriggerEventInterface;
42 * Pixmap interface of render surface.
44 class PixmapRenderSurface : public Dali::RenderSurfaceInterface
49 * @brief Default constructor
51 PixmapRenderSurface() = default;
56 virtual ~PixmapRenderSurface() = default;
61 * @brief Get the render surface the adaptor is using to render to.
62 * @return reference to current render surface
64 virtual Any GetSurface() = 0;
67 * @brief Sets the render notification trigger to call when render thread is completed a frame
68 * @param renderNotification to use
70 virtual void SetRenderNotification( TriggerEventInterface* renderNotification ) = 0;
73 * @copydoc Dali::Integration::RenderSurface::GetDepthBufferRequired()
75 Integration::DepthBufferAvailable GetDepthBufferRequired() override
77 return mGraphics ? mGraphics->GetDepthBufferRequired() : Integration::DepthBufferAvailable::FALSE;
81 * @copydoc Dali::Integration::RenderSurface::GetStencilBufferRequired()
83 Integration::StencilBufferAvailable GetStencilBufferRequired() override
85 return mGraphics ? mGraphics->GetStencilBufferRequired() : Integration::StencilBufferAvailable::FALSE;
91 * Second stage construction
93 virtual void Initialize( Any surface ) = 0;
96 * @brief Create a renderable
98 virtual void CreateRenderable() = 0;
101 * @brief Use an existing render surface
102 * @param surfaceId the id of the surface
104 virtual void UseExistingRenderable( unsigned int surfaceId ) = 0;
109 PixmapRenderSurface(const PixmapRenderSurface&) = delete;
112 PixmapRenderSurface& operator=(const PixmapRenderSurface& rhs) = delete;
116 } // namespace Adaptor
118 } // namespace internal
122 #endif // DALI_INTERNAL_WINDOWSYSTEM_COMMON_PIXMAP_RENDER_SURFACE_H