2 * Copyright (c) 2018 Samsung Electronics Co., Ltd.
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
8 * http://www.apache.org/licenses/LICENSE-2.0
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
18 #include <dali/internal/update/rendering/scene-graph-frame-buffer.h>
21 #include <dali/internal/update/rendering/scene-graph-texture.h>
30 FrameBuffer::FrameBuffer( unsigned int width, unsigned int height, unsigned int attachments )
31 : mGraphics( nullptr ),
37 FrameBuffer::~FrameBuffer()
41 void FrameBuffer::Initialize( Integration::Graphics::Graphics& graphics )
43 mGraphics = &graphics;
46 void FrameBuffer::AttachColorTexture( SceneGraph::Texture* texture, unsigned int mipmapLevel, unsigned int layer )
50 unsigned int FrameBuffer::GetWidth() const
55 unsigned int FrameBuffer::GetHeight() const