1 #ifndef DALI_INTERNAL_SCENE_GRAPH_RENDER_TASK_LIST_H
2 #define DALI_INTERNAL_SCENE_GRAPH_RENDER_TASK_LIST_H
5 * Copyright (c) 2023 Samsung Electronics Co., Ltd.
7 * Licensed under the Apache License, Version 2.0 (the "License");
8 * you may not use this file except in compliance with the License.
9 * You may obtain a copy of the License at
11 * http://www.apache.org/licenses/LICENSE-2.0
13 * Unless required by applicable law or agreed to in writing, software
14 * distributed under the License is distributed on an "AS IS" BASIS,
15 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16 * See the License for the specific language governing permissions and
17 * limitations under the License.
22 #include <dali/devel-api/common/owner-container.h>
23 #include <dali/internal/common/message.h>
24 #include <dali/internal/event/common/event-thread-services.h>
25 #include <dali/internal/update/render-tasks/scene-graph-render-task.h>
31 class CompleteNotificationInterface;
35 class RenderMessageDispatcher;
37 class ResetterManager;
40 * An ordered list of render-tasks.
45 using RenderTaskContainer = OwnerContainer<RenderTask*>;
48 * Construct a new RenderTaskList.
49 * @return A new RenderTaskList
51 static RenderTaskList* New();
59 * Overriden delete operator
60 * Deletes the RenderTaskList from its global memory pool
62 void operator delete(void* ptr);
65 * Set the resetterManager and renderMessageDispatcher to send message.
66 * @param[in] resetterManager to send resetter
67 * @param[in] renderMessageDispatcher The renderMessageDispatcher to send messages.
69 void Initialize(ResetterManager& resetterManager, RenderMessageDispatcher& renderMessageDispatcher);
72 * Add a new RenderTask to the list.
73 * @param[in] newTask The RenderTaskList takes ownership of this task.
75 void AddTask(OwnerPointer<RenderTask>& newTask);
78 * Remove a RenderTask from the list.
79 * @param[in] task The RenderTaskList will destroy this task.
81 void RemoveTask(RenderTask* task);
84 * Retrieve the count of RenderTasks.
87 uint32_t GetTaskCount();
90 * Retrieve the container of RenderTasks.
91 * @return The container.
93 RenderTaskContainer& GetTasks();
96 * Retrieve the container of RenderTasks.
97 * @return The container.
99 const RenderTaskContainer& GetTasks() const;
102 * Set the notification method to package in the NotifyFinishedMessage
103 * @param object to store in notification managers queue
105 void SetCompleteNotificationInterface(CompleteNotificationInterface* object);
108 * Get the Notification interface for when 1+ render tasks have finished
110 CompleteNotificationInterface* GetCompleteNotificationInterface();
113 * Get the capacity of the memory pools
115 static uint32_t GetMemoryPoolCapacity();
118 * @brief Sort RenderTasks along OrderIndex
120 void SortTasks(OwnerPointer<std::vector<const SceneGraph::RenderTask*>>& sortedTasks);
124 * Protected constructor. See New()
130 RenderTaskList(const RenderTaskList&);
133 RenderTaskList& operator=(const RenderTaskList&);
136 CompleteNotificationInterface* mNotificationObject; ///< object to pass in to the complete notification
137 ResetterManager* mResetterManager; ///< for sending bake resetter if rendertask initalized
138 RenderMessageDispatcher* mRenderMessageDispatcher; ///< for sending messages to render thread
139 RenderTaskContainer mRenderTasks; ///< A container of owned RenderTasks
142 // Messages for RenderTaskList
144 inline void AddTaskMessage(EventThreadServices& eventThreadServices, const RenderTaskList& list, OwnerPointer<RenderTask>& task)
146 // Message has ownership of the RenderTask while in transit from event -> update
147 using LocalType = MessageValue1<RenderTaskList, OwnerPointer<RenderTask> >;
149 // Reserve some memory inside the message queue
150 uint32_t* slot = eventThreadServices.ReserveMessageSlot(sizeof(LocalType));
152 // Construct message in the message queue memory; note that delete should not be called on the return value
153 new(slot) LocalType(&list, &RenderTaskList::AddTask, task);
156 inline void RemoveTaskMessage(EventThreadServices& eventThreadServices, const RenderTaskList& list, const RenderTask& constTask)
158 // Scene graph thread can destroy this object.
159 RenderTask& task = const_cast<RenderTask&>(constTask);
161 using LocalType = MessageValue1<RenderTaskList, RenderTask*>;
163 // Reserve some memory inside the message queue
164 uint32_t* slot = eventThreadServices.ReserveMessageSlot(sizeof(LocalType));
166 // Construct message in the message queue memory; note that delete should not be called on the return value
167 new(slot) LocalType(&list, &RenderTaskList::RemoveTask, &task);
170 inline void SortTasksMessage(EventThreadServices& eventThreadServices, const RenderTaskList& list, OwnerPointer<std::vector<const SceneGraph::RenderTask*>>& sortedTasks)
172 using LocalType = MessageValue1<RenderTaskList, OwnerPointer<std::vector<const SceneGraph::RenderTask*>>>;
174 // Reserve some memory inside the message queue
175 uint32_t* slot = eventThreadServices.ReserveMessageSlot(sizeof(LocalType));
177 // Construct message in the message queue memory; note that delete should not be called on the return value
178 new(slot) LocalType(&list, &RenderTaskList::SortTasks, sortedTasks);
181 } // namespace SceneGraph
183 } // namespace Internal
187 #endif // DALI_INTERNAL_SCENE_GRAPH_RENDER_TASK_LIST_H