2 * Copyright (c) 2023 Samsung Electronics Co., Ltd.
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
8 * http://www.apache.org/licenses/LICENSE-2.0
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
19 #include <dali/internal/update/render-tasks/scene-graph-render-task-list.h>
22 #include <dali/internal/common/memory-pool-object-allocator.h>
23 #include <dali/internal/update/common/resetter-manager.h> ///< For AddInitializeResetter
25 namespace //Unnamed namespace
27 //Memory pool used to allocate new RenderTaskLists. Memory used by this pool will be released when shutting down DALi
28 Dali::Internal::MemoryPoolObjectAllocator<Dali::Internal::SceneGraph::RenderTaskList>& GetRenderTaskListMemoryPool()
30 static Dali::Internal::MemoryPoolObjectAllocator<Dali::Internal::SceneGraph::RenderTaskList> gRenderTaskListMemoryPool;
31 return gRenderTaskListMemoryPool;
33 } // unnamed namespace
41 RenderTaskList* RenderTaskList::New()
43 return new(GetRenderTaskListMemoryPool().AllocateRawThreadSafe()) RenderTaskList();
46 RenderTaskList::RenderTaskList()
47 : mNotificationObject(nullptr),
48 mResetterManager(nullptr),
49 mRenderMessageDispatcher(nullptr)
53 RenderTaskList::~RenderTaskList() = default;
55 void RenderTaskList::operator delete(void* ptr)
57 GetRenderTaskListMemoryPool().FreeThreadSafe(static_cast<RenderTaskList*>(ptr));
60 void RenderTaskList::Initialize(ResetterManager& resetterManager, RenderMessageDispatcher& renderMessageDispatcher)
62 mResetterManager = &resetterManager;
63 mRenderMessageDispatcher = &renderMessageDispatcher;
66 void RenderTaskList::AddTask(OwnerPointer<RenderTask>& newTask)
68 DALI_ASSERT_DEBUG(newTask && "SceneGraph RenderTask is null");
69 DALI_ASSERT_DEBUG(mRenderMessageDispatcher != NULL && "RenderMessageDispatcher is null");
71 newTask->Initialize(*mResetterManager, *mRenderMessageDispatcher);
73 mRenderTasks.PushBack(newTask.Release());
76 void RenderTaskList::RemoveTask(RenderTask* task)
78 auto iter = mRenderTasks.Find(task);
79 if(iter != mRenderTasks.End())
82 mRenderTasks.Erase(iter);
86 void RenderTaskList::SortTasks(OwnerPointer<std::vector<const SceneGraph::RenderTask*>>& sortedTasks)
88 DALI_ASSERT_ALWAYS(sortedTasks->size() == mRenderTasks.Count() && "SceneGraph RenderTask list is not matched with Event side RenderTask list!");
90 auto iter = mRenderTasks.Begin();
91 for(auto sortedIter = sortedTasks->begin(), sortedIterEnd = sortedTasks->end(); sortedIter != sortedIterEnd; ++sortedIter, ++iter)
93 const SceneGraph::RenderTask* task = *sortedIter;
94 SceneGraph::RenderTask* castedTask = const_cast<SceneGraph::RenderTask*>(task);
98 // We should call Reorder after the order of container changed.
99 mRenderTasks.ReorderCacheMap();
102 uint32_t RenderTaskList::GetTaskCount()
104 return static_cast<uint32_t>(mRenderTasks.Count());
107 RenderTaskList::RenderTaskContainer& RenderTaskList::GetTasks()
112 const RenderTaskList::RenderTaskContainer& RenderTaskList::GetTasks() const
117 void RenderTaskList::SetCompleteNotificationInterface(CompleteNotificationInterface* object)
119 mNotificationObject = object;
122 CompleteNotificationInterface* RenderTaskList::GetCompleteNotificationInterface()
124 return mNotificationObject;
127 uint32_t RenderTaskList::GetMemoryPoolCapacity()
129 return GetRenderTaskListMemoryPool().GetCapacity();
132 } // namespace SceneGraph
134 } // namespace Internal