1 #ifndef DALI_INTERNAL_SCENE_GRAPH_NODE_DECLARATIONS_H
2 #define DALI_INTERNAL_SCENE_GRAPH_NODE_DECLARATIONS_H
5 * Copyright (c) 2023 Samsung Electronics Co., Ltd.
7 * Licensed under the Apache License, Version 2.0 (the "License");
8 * you may not use this file except in compliance with the License.
9 * You may obtain a copy of the License at
11 * http://www.apache.org/licenses/LICENSE-2.0
13 * Unless required by applicable law or agreed to in writing, software
14 * distributed under the License is distributed on an "AS IS" BASIS,
15 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16 * See the License for the specific language governing permissions and
17 * limitations under the License.
22 #include <dali/devel-api/common/bitwise-enum.h>
23 #include <dali/devel-api/common/owner-container.h>
24 #include <dali/internal/common/owner-pointer.h>
25 #include <dali/public-api/common/dali-vector.h>
26 #include <dali/public-api/common/vector-wrapper.h>
36 using NodeContainer = Dali::Vector<Node*>;
37 using NodeIter = NodeContainer::Iterator;
38 using NodeConstIter = NodeContainer::ConstIterator;
41 * Flag whether property has changed, during the Update phase.
43 enum class NodePropertyFlags : uint8_t
44 // 8 bits is enough for 5 flags (compiler will check it)
50 CHILD_DELETED = 0x008,
51 CHILDREN_REORDER = 0x010,
52 ALL = (CHILDREN_REORDER << 1) - 1 // all the flags
59 NodeDepthPair(Node* node, uint32_t sortedDepth)
61 sortedDepth(sortedDepth)
68 NodeDepths() = default;
70 void Add(Node* node, uint32_t sortedDepth)
72 nodeDepths.push_back(NodeDepthPair(node, sortedDepth));
75 std::vector<NodeDepthPair> nodeDepths;
78 } // namespace SceneGraph
80 } // namespace Internal
82 // specialization has to be done in the same namespace
84 struct EnableBitMaskOperators<Internal::SceneGraph::NodePropertyFlags>
86 static const bool ENABLE = true;
91 #endif // DALI_INTERNAL_SCENE_GRAPH_NODE_DECLARATIONS_H