1 #ifndef DALI_INTERNAL_SCENE_GRAPH_UPDATE_ALGORITHMS_H
2 #define DALI_INTERNAL_SCENE_GRAPH_UPDATE_ALGORITHMS_H
5 * Copyright (c) 2021 Samsung Electronics Co., Ltd.
7 * Licensed under the Apache License, Version 2.0 (the "License");
8 * you may not use this file except in compliance with the License.
9 * You may obtain a copy of the License at
11 * http://www.apache.org/licenses/LICENSE-2.0
13 * Unless required by applicable law or agreed to in writing, software
14 * distributed under the License is distributed on an "AS IS" BASIS,
15 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16 * See the License for the specific language governing permissions and
17 * limitations under the License.
22 #include <dali/internal/common/buffer-index.h>
23 #include <dali/internal/update/nodes/node-declarations.h>
35 using PropertyOwnerContainer = Dali::Vector<PropertyOwner*>;
38 * Constrain the local properties of the PropertyOwner.
39 * @param[in] propertyOwner The PropertyOwner to constrain
40 * @param[in] updateBufferIndex The current update buffer index.
41 * @param[in] isPreConstraint True if the constraint is performed before transform.
43 void ConstrainPropertyOwner(PropertyOwner& propertyOwner, BufferIndex updateBufferIndex, bool isPreConstraint = true);
46 * Update a tree of nodes
47 * The inherited properties of each node are recalculated if necessary.
48 * @param[in] rootNode The root of a tree of nodes.
49 * @param[in] updateBufferIndex The current update buffer index.
50 * @param[in] renderQueue Used to query messages for the next Render.
51 * @param[out] postPropertyOwner property owners those have post constraint.
52 * @return The cumulative (ORed) dirty flags for the updated nodes
54 NodePropertyFlags UpdateNodeTree(Layer& rootNode,
55 BufferIndex updateBufferIndex,
56 RenderQueue& renderQueue,
57 PropertyOwnerContainer& postPropertyOwners);
59 * This updates all the sub-layer's reusability flags without affecting
62 * @param layer The root layer
63 * @param updateBufferIndex The current buffer index
65 void UpdateLayerTree(Layer& layer, BufferIndex updateBufferIndex);
67 } // namespace SceneGraph
69 } // namespace Internal
73 #endif // DALI_INTERNAL_SCENE_GRAPH_UPDATE_ALGORITHMS_H