2 * Copyright (c) 2021 Samsung Electronics Co., Ltd.
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
8 * http://www.apache.org/licenses/LICENSE-2.0
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
19 #include <dali/internal/update/manager/frame-callback-processor.h>
25 #include <dali/devel-api/update/frame-callback-interface.h>
26 #include <dali/devel-api/update/update-proxy.h>
34 FrameCallbackProcessor::FrameCallbackProcessor(UpdateManager& updateManager, TransformManager& transformManager)
36 mUpdateManager(updateManager),
37 mTransformManager(transformManager),
38 mNodeHierarchyChanged(true)
42 FrameCallbackProcessor::~FrameCallbackProcessor() = default;
44 void FrameCallbackProcessor::AddFrameCallback(OwnerPointer<FrameCallback>& frameCallback, const Node* rootNode)
46 Node& node = const_cast<Node&>(*rootNode); // Was sent as const from event thread, we need to be able to use non-const version here.
48 frameCallback->ConnectToSceneGraph(mUpdateManager, mTransformManager, node);
50 mFrameCallbacks.emplace_back(frameCallback);
53 void FrameCallbackProcessor::RemoveFrameCallback(FrameCallbackInterface* frameCallback)
55 // Find and remove all frame-callbacks that use the given frame-callback-interface
56 auto iter = std::remove(mFrameCallbacks.begin(), mFrameCallbacks.end(), frameCallback);
57 mFrameCallbacks.erase(iter, mFrameCallbacks.end());
60 void FrameCallbackProcessor::Update(BufferIndex bufferIndex, float elapsedSeconds)
62 // If any of the FrameCallback::Update calls returns false, then they are no longer required & can be removed.
63 auto iter = std::remove_if(
64 mFrameCallbacks.begin(), mFrameCallbacks.end(), [&](OwnerPointer<FrameCallback>& frameCallback) {
65 return !frameCallback->Update(bufferIndex, elapsedSeconds, mNodeHierarchyChanged);
67 mFrameCallbacks.erase(iter, mFrameCallbacks.end());
69 mNodeHierarchyChanged = false;
72 } // namespace SceneGraph
74 } // namespace Internal