1 #ifndef __DALI_INTERNAL_SCENE_GRAPH_RENDER_MESSAGE_DISPATCHER_H__
2 #define __DALI_INTERNAL_SCENE_GRAPH_RENDER_MESSAGE_DISPATCHER_H__
5 * Copyright (c) 2014 Samsung Electronics Co., Ltd.
7 * Licensed under the Apache License, Version 2.0 (the "License");
8 * you may not use this file except in compliance with the License.
9 * You may obtain a copy of the License at
11 * http://www.apache.org/licenses/LICENSE-2.0
13 * Unless required by applicable law or agreed to in writing, software
14 * distributed under the License is distributed on an "AS IS" BASIS,
15 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16 * See the License for the specific language governing permissions and
17 * limitations under the License.
22 #include <dali/internal/update/common/scene-graph-buffers.h>
23 #include <dali/internal/render/gl-resources/gpu-buffer.h>
39 class PropertyBufferDataProvider;
41 * A utility class for sending messages to the render-thread.
43 class RenderMessageDispatcher
50 RenderMessageDispatcher( RenderManager& renderManager, RenderQueue& renderQueue, const SceneGraphBuffers& buffers );
55 virtual ~RenderMessageDispatcher();
59 * @param[in] renderer The renderer to add.
60 * @post renderer ownership is transferred.
62 void AddRenderer( Renderer& renderer );
66 * @param[in] renderer The renderer to remove.
67 * @post renderer will be destroyed in the next Render.
69 void RemoveRenderer( Renderer& renderer );
73 * @param[in] renderGeometry The geometry to add.
74 * @post RenderGeometry ownership is transferred.
76 void AddGeometry( RenderGeometry& renderGeometry );
80 * @param[in] renderGeometry The geometry to remove.
81 * @post RenderGeometry will be destroyed in the next Render.
83 void RemoveGeometry( RenderGeometry& renderGeometry );
86 * Add a PropertyBuffer.
87 * @param[in] renderGeometry The geometry
88 * @param[in] propertyBuffer The PropertyBuffer
89 * @param[in] target Specifies the type of the buffer
90 * @param[in] usage Specifies how will the buffer be used
92 void AddPropertyBuffer( RenderGeometry& renderGeometry, PropertyBufferDataProvider* propertyBuffer, GpuBuffer::Target target, GpuBuffer::Usage usage );
95 * Remove a PropertyBuffer.
96 * @param[in] renderGeometry The geometry
97 * @param[in] propertyBuffer The PropertyBuffer
98 * @post PropertyBuffer will be destroyed in the next Render.
100 void RemovePropertyBuffer( RenderGeometry& renderGeometry, PropertyBufferDataProvider* propertyBuffer );
103 * Add a Render tracker.
104 * @param[in] renderTracker The render tracker to add.
105 * @post ownership is transferred
107 void AddRenderTracker( RenderTracker& renderTracker );
110 * Remove a Render tracker.
111 * @param[in] renderTracker The render tracker to add.
112 * @post render tracker will be destroyed in the next Render pass.
114 void RemoveRenderTracker( RenderTracker& renderTracker );
118 RenderManager& mRenderManager;
119 RenderQueue& mRenderQueue;
121 const SceneGraphBuffers& mBuffers;
124 } // namespace SceneGraph
126 } // namespace Internal
130 #endif // __DALI_INTERNAL_SCENE_GRAPH_RENDERER_DISPATCHER_H__