1 #ifndef DALI_INTERNAL_SCENE_GRAPH_RENDER_MESSAGE_DISPATCHER_H
2 #define DALI_INTERNAL_SCENE_GRAPH_RENDER_MESSAGE_DISPATCHER_H
5 * Copyright (c) 2023 Samsung Electronics Co., Ltd.
7 * Licensed under the Apache License, Version 2.0 (the "License");
8 * you may not use this file except in compliance with the License.
9 * You may obtain a copy of the License at
11 * http://www.apache.org/licenses/LICENSE-2.0
13 * Unless required by applicable law or agreed to in writing, software
14 * distributed under the License is distributed on an "AS IS" BASIS,
15 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16 * See the License for the specific language governing permissions and
17 * limitations under the License.
22 #include <dali/internal/render/renderers/render-renderer.h>
23 #include <dali/internal/update/common/scene-graph-buffers.h>
42 * A utility class for sending messages to the render-thread.
44 class RenderMessageDispatcher
50 RenderMessageDispatcher(RenderManager& renderManager, RenderQueue& renderQueue, const SceneGraphBuffers& buffers);
55 virtual ~RenderMessageDispatcher();
59 * @param[in] renderer The renderer to add.
60 * @post renderer ownership is transferred.
62 void AddRenderer(const Render::RendererKey& renderer);
66 * @param[in] renderer The renderer to remove.
67 * @post renderer will be destroyed in the next Render.
69 void RemoveRenderer(const Render::RendererKey& renderer);
72 * Add a Render tracker.
73 * @param[in] renderTracker The render tracker to add.
74 * @post ownership is transferred
76 void AddRenderTracker(Render::RenderTracker& renderTracker);
79 * Remove a Render tracker.
80 * @param[in] renderTracker The render tracker to add.
81 * @post render tracker will be destroyed in the next Render pass.
83 void RemoveRenderTracker(Render::RenderTracker& renderTracker);
86 * Return the render manager.
87 * @return A reference to the render manager.
89 RenderManager& GetRenderManager();
92 * Reserve space for another message in the queue.
93 * @param[in] size The message size with respect to the size of type "char".
94 * @return A pointer to the first char allocated for the message.
96 uint32_t* ReserveMessageSlot(std::size_t size);
99 RenderManager& mRenderManager;
100 RenderQueue& mRenderQueue;
102 const SceneGraphBuffers& mBuffers;
105 } // namespace SceneGraph
107 } // namespace Internal
111 #endif // DALI_INTERNAL_SCENE_GRAPH_RENDER_MESSAGE_DISPATCHER_H