1 #ifndef __DALI_INTERNAL_SCENE_GRAPH_RENDER_MESSAGE_DISPATCHER_H__
2 #define __DALI_INTERNAL_SCENE_GRAPH_RENDER_MESSAGE_DISPATCHER_H__
5 * Copyright (c) 2014 Samsung Electronics Co., Ltd.
7 * Licensed under the Apache License, Version 2.0 (the "License");
8 * you may not use this file except in compliance with the License.
9 * You may obtain a copy of the License at
11 * http://www.apache.org/licenses/LICENSE-2.0
13 * Unless required by applicable law or agreed to in writing, software
14 * distributed under the License is distributed on an "AS IS" BASIS,
15 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16 * See the License for the specific language governing permissions and
17 * limitations under the License.
22 #include <dali/internal/update/common/scene-graph-buffers.h>
23 #include <dali/internal/render/gl-resources/gpu-buffer.h>
43 class PropertyBufferDataProvider;
45 * A utility class for sending messages to the render-thread.
47 class RenderMessageDispatcher
54 RenderMessageDispatcher( RenderManager& renderManager, RenderQueue& renderQueue, const SceneGraphBuffers& buffers );
59 virtual ~RenderMessageDispatcher();
63 * @param[in] renderer The renderer to add.
64 * @post renderer ownership is transferred.
66 void AddRenderer( Render::Renderer& renderer );
70 * @param[in] renderer The renderer to remove.
71 * @post renderer will be destroyed in the next Render.
73 void RemoveRenderer( Render::Renderer& renderer );
77 * @param[in] renderGeometry The geometry to add.
78 * @post RenderGeometry ownership is transferred.
80 void AddGeometry( RenderGeometry& renderGeometry );
84 * @param[in] renderGeometry The geometry to remove.
85 * @post RenderGeometry will be destroyed in the next Render.
87 void RemoveGeometry( RenderGeometry& renderGeometry );
90 * Add a PropertyBuffer.
91 * @param[in] renderGeometry The geometry
92 * @param[in] propertyBuffer The PropertyBuffer
93 * @param[in] target Specifies the type of the buffer
94 * @param[in] usage Specifies how will the buffer be used
96 void AddPropertyBuffer( RenderGeometry& renderGeometry, PropertyBufferDataProvider* propertyBuffer, GpuBuffer::Target target, GpuBuffer::Usage usage );
99 * Remove a PropertyBuffer.
100 * @param[in] renderGeometry The geometry
101 * @param[in] propertyBuffer The PropertyBuffer
102 * @post PropertyBuffer will be destroyed in the next Render.
104 void RemovePropertyBuffer( RenderGeometry& renderGeometry, PropertyBufferDataProvider* propertyBuffer );
107 * Add a Render tracker.
108 * @param[in] renderTracker The render tracker to add.
109 * @post ownership is transferred
111 void AddRenderTracker( RenderTracker& renderTracker );
114 * Remove a Render tracker.
115 * @param[in] renderTracker The render tracker to add.
116 * @post render tracker will be destroyed in the next Render pass.
118 void RemoveRenderTracker( RenderTracker& renderTracker );
122 RenderManager& mRenderManager;
123 RenderQueue& mRenderQueue;
125 const SceneGraphBuffers& mBuffers;
128 } // namespace SceneGraph
130 } // namespace Internal
134 #endif // __DALI_INTERNAL_SCENE_GRAPH_RENDERER_DISPATCHER_H__